Weapons

In Progress

For information on weapon qualities, click here.

Simple Weapons

Weapon Name or Type Cost Dmg (S) Dmg (M) Dmg (L) Critical Range Weight Type Special
Unarmed
Gauntlet 2 gp 1d2 1d3 1d4 x2 1 lb. B
Unarmed Strike 1d2 1d3 1d4 x2 B nonlethal
Brass Knuckles 1 gp 1d2 1d3 1d4 x2 B
Light Melee Weapons
Dagger 2 gp 1d3 1d4 1d6 19-20/x2 10 ft. 1 lb. P or S
Dagger, punching 2 gp 1d3 1d4 1d6 x3 1 lb. P
Gauntlet, spiked 5 gp 1d3 1d4 1d6 x2 1 lb. P
Hook Hand 10 gp 1d3 1d4 1d6 19-20/x2 1 lb. P or S
Mace, light 5 gp 1d4 1d6 1d8 x2 4 lbs. B
Sickle 6 gp 1d4 1d6 1d8 x2 2 lbs. S trip
Spring Blade 70 gp 1d3 1d4 1d6 x2 10 ft. 1 lb. P or S
Wooden Stake 1d3 1d4 1d6 x2 10 ft. 1 lb. P
One-Handed Melee Weapons
Club 1d4 1d6 1d8 x2 10 ft. 3 lbs. B
Mace, heavy 12 gp 1d6 1d8 2d6 x2 8 lbs. B
Morningstar 8 gp 1d4 1d6 1d8 x2 6 lbs. B and P
Shortspear 1 gp 1d4 1d6 1d8 x2 20 ft. 3 lbs. P
Two-Handed Melee Weapons
Boar Spear 8 gp 1d6 1d8 2d6 x3 9 lbs. P brace, special
Kumade 5 gp 1d4 1d6 1d8 x3 4 lbs. P grapple, special
Lantern Staff 15 gp 1d4 1d6 1d8 x2 9 lbs. B special
Longspear 5 gp 1d6 1d8 2d6 x3 9 lbs. P brace, reach
Quarterstaff 1d4/1d4 1d6/1d6 1d8/1d8 x2 4 lbs. B double, monk
Spear 2 gp 1d6 1d8 2d6 x3 20 ft. 6 lbs. P brace
Ranged Weapons
Blowgun 2 gp 1 1d2 1d3 x2 10 ft. 1 lb. P silent
Crossbow, heavy 50 gp 1d8 1d10 2d8 19-20/x2 120 ft. 8 lbs. P
Crossbow, light 35 gp 1d6 1d8 2d6 19-20/x2 80 ft. 4 lbs. P
Dart (5) 5 sp 1 1d2 1d3 x2 10 ft. 1/2 lbs. P
Javelin 1 gp 1d4 1d6 1d8 x2 30 ft. 2 lbs. P
Sling 1d3 1d4 1d6 x2 50 ft. B

Martial Weapons

Weapon Name or Type Cost Dmg (S) Dmg (M) Dmg (L) Critical Range Weight Type Special
Unarmed
Cestus 5 gp 1d3 1d4 1d6 19-20 x2 1 lb. B
Light Melee Weapons
Axe, boarding 6 gp 1d3 1d4 1d6 x3 3 lbs. P or S tripping, special
Axe, throwing 8 gp 1d4 1d6 1d8 x2 20 ft. 2 lbs. S
Blade, boot 25 gp 1d3 1d4 1d6 x3 20 ft. 2 lbs. P special
Dagger, parrying 12 gp 1d3 1d4 1d6 19-20/x2 10 ft 1 lbs. P or S special
Hammer, light 1 gp 1d4 1d6 1d8 x2 20 ft. 2 lbs. B
Handaxe 6 gp 1d4 1d6 1d8 x3 3 lbs. S
Katar, tri-bladed 6 gp 1d3 1d4 1d6 x4 2 lbs. P
Kukri 8 gp 1d3 1d4 1d6 18-20/x2 2 lbs. S
Machete 10 gp 1d4 1d6 1d8 19-20/x2 2 lbs. S
Nunchaku 2 gp 1d4 1d6 1d8 x2 3 lbs. B disarm, monk
Pick, light 4 gp 1d3 1d4 1d6 x3 3 lbs. P tripping
Sap 1 gp 1d4 1d6 1d8 x2 2 lbs. B nonlethal
Shield, light special 1d2 1d3 1d4 x2 special B
Shortsword 10 gp 1d4 1d6 1d8 19-20/x2 2 lbs. P
Spiked armor special 1d4 1d6 1d8 x2 special P
Spiked shield, light special 1d3 1d4 1d6 x2 special P
Starknife 24 gp 1d3 1d4 1d6 x3 20 ft. 3 lbs. P
One-Handed Melee Weapons
Battleaxe 10 gp 1d6 1d8 2d6 x3 6 lbs. S
Flail 8 gp 1d6 1d8 2d6 x2 5 lbs. B disarm, trip
Longsword 15 gp 1d6 1d8 2d6 19-20/x2 4 lbs. S
Pick, heavy 8 gp 1d4 1d6 1d8 x4 6 lbs. P
Rapier 20 gp 1d4 1d6 1d8 18-20/x2 2 lbs. P finesse
Scimitar 15 gp 1d4 1d6 1d8 18-20/x2 4 lbs. S
Shield, heavy special 1d3 1d4 1d6 x2 special B
Spiked shield, heavy special 1d4 1d6 1d8 x2 special B
Trident 15 gp 1d6 1d8 2d6 x2 10 ft. 4 lbs. P brace
Warhammer 12 gp 1d6 1d8 2d6 x3 5 lbs. B
Whip 1 gp 1d2 1d3 1d4 x2 2 lbs. S disarm, nonlethal, reach, trip
Whip, Cat-o’-Nine-Tails 1 gp 1d3 1d4 1d6 x2 2 lbs. S disarm, nonlethal
Two-Handed Melee Weapons
Falchion 75 gp 1d6 2d4 2d6 18-20/x2 8 lbs. S
Flail, heavy 15 gp 1d8 1d10 2d8 19-20×2 10 lbs. B disarm, trip
Glaive 8 gp 1d8 1d10 2d8 x3 10 lbs. S brace, reach
Greataxe 20 gp 1d10 1d12 3d6 x3 12 lbs. S
Greatclub 5 gp 1d8 1d10 2d8 x3 8 lbs. B Sunder
Greatsword 50 gp 1d10 2d6 3d6 19-20×2 8 lbs. S
Guisarme 9 gp 1d8 1d10 2d8 x3 12 lbs. S reach, trip
Halberd 10 gp 1d8 1d10 2d8 x3 12 lbs. P or S brace, trip
Lance 10 gp 1d6 1d8 2d6 x3 10 lbs. P reach
Ranseur 10 gp 1d8 1d10 2d8 x3 12 lbs. P disarm, reach
Scythe 18 gp 1d6 2d4 2d6 x4 10 lbs. P or S trip
Ranged Weapons
Crossbow, hand 100 gp 1d4 1d6 1d8 19-20/x2 2 lbs. P
Crossbow, repeating heavy 400 gp 1d8 1d10 2d8 19-20/x2 120 ft. 12 lbs. P
Crossbow, repeating light 250 gp 1d6 1d8 2d6 19-20/x2 80 ft. 6 lbs. P
Longbow 75 gp 1d6 1d8 2d6 x3 100 ft. 3 lbs. P
Longbow, composite 100 gp 1d6 1d8 2d6 x3 110 ft. 3 lbs. P
Shortbow 30 gp 1d4 1d6 1d8 x3 60 ft. 2 lbs. P
Shortbow, composite 75 gp 1d4 1d6 1d8 x3 70 ft. 3 lbs. P

Exotic Weapons

Weapon Name or Type Cost Dmg (S) Dmg (M) Dmg (L) Critical Range Weight Type Special
Light Melee Weapons
Sai 1 gp 1d4 1d6 1d8 x2 10 ft. 1 lb. B or P blocking, disarm, monk
One-Handed Melee Weapons
Sword, bastard 35 gp 1d8 1d10 2d8 19-20×2 6 lbs. S
Waraxe, dwarven 30 gp 1d8 1d10 2d8 x3 8 lbs. S
Two-Handed Melee Weapons
Axe, orc double 60 gp 1d6/1d6 1d8/1d8 2d6/2d6 x3 15 lbs. S double
Chain, spiked 25 gp 1d6 2d4 2d6 x2 10 lbs. P disarm, finesse, reach, trip
Courtblade, elven 80 gp 1d8 1d10 2d8 18-20×2 7 lbs. S finesse
Flail, dire 90 gp 1d6/1d6 1d8/1d8 2d6/2d6 x2 10 lbs. B disarm, double, trip
Hammer, hooked 20 gp 1d6/1d4 1d8/1d6 2d6/1d8 x3/x4 6 lbs. B or P double, trip
Sword, two-bladed 100 gp 1d6/1d6 1d8/1d8 2d6/2d6 19-20/x2 10 lbs. S double
Urgrosh, dwarven 50 gp 1d6/1d4 1d8/1d6 2d6/1d8 x3 12 lbs. P or S brace, double
Ranged Weapons
Bola 5 gp 1d3 1d4 1d6 x2 10 ft. 2 lbs. B nonlethal, trip
Net 20 gp 10 ft 6 lbs.
Shuriken (5) 1 gp 1 1d2 1d3 x2 20 ft 1/2 lbs. P monk, silent
Sling staff 20 gp 1d6 1d8 2d6 x3 80 ft. 3 lbs. B

Ammunition

Ammunition Name Cost Dmg (S) Dmg (M) Dmg (L) Critical Range Weight Type Special
Arrows (20) 1 gp 3 lbs.
Bolts, crossbow (10) 1 gp 1 lb.
Bolts, repeating crossbow (5) 1 gp 1 lb.
Bullets, sling (10) 1 sp 5 lbs.
Darts, blowgun (10) 5 sp

General Weapon Rules go here

Weapons

Skies of Glass Planeswalker Planeswalker