Training

This page is in the works. Everything on this page is 100% subject to change.

An old adage holds that “Knowledge is Power”. While this may not always hold true in the vast world of Creed, few will find any power for themselves without reflecting upon their experiences and honing their skills. For those dedicated to the pursuit of power, learning from those that’ve come before before can save them years of struggle to “reinvent the wheel”. Whether it be at the hands of a skilled warrior, or from the dusty pages of an ancient text, walking in the footsteps of others helps each successive generation stride yet further out on their own.

The sections below discuss the rules for character advancement. A character may choose to attempt to break these rules and learn without tutor or text, but such efforts require them to fundamentally recreate such knowledge and will take years longer, not to mention any potential missteps along the way.

Leveling Up

Once a character reaches the required amount of experience progress, the character recognizes they’re closing in on a greater proficiency in their chosen profession. However, a character’s advancement in their trained class is not a “field promotion”. Recognizing they’re on the cusp of mastering greater techniques, the character must spend 1 evening training per current class hit die possessed, or half this time if they dedicate themselves entirely to their training. For instance, a 7th level paladin attempting to advance to 8th level could dedicate a few hours daily over the course of a week to training, learning to control the new aura he’s nearly able to create, or he could dedicate himself fully to training and be done in three full days and one half-day. If a character is attempting to progress in a class they haven’t fully trained (see Training Classes, below), they’ll additionally require a tutor or text and need to spend the indicated time training.

Beings of power, and their fortunate descendants, do not require such training. These individuals require only an evenings rest in a safe place, and a calm morning to reflect upon their advancements and learn to control any new abilities.

Gaining Feats

Any new feats gained are learned in the time the character takes to level. Some feats may require further training to truly master or require outside influence to gain access to at all, though such feats are certainly not the norm.

Advancing Skills

A character is assumed to practice their various skills and study their various knowledges over the course of their adventures and training, and thus gaining skills requires no additional time. However, a character cannot put ranks in a new Trained Only skill without actually seeking out another to train them or reading through a dedicated text. Gaining access to a Trained Only skill typically requires one dedicated week of training with a tutor, or two weeks of “evening lessons” with the tutor. Learning from a text only is typically much harder than training with a tutor, usually requiring twice as long or longer, though is often much cheaper.

Gaining ranks in unique knowledges requires considerably more concentrated efforts than many other skills, and has unique mechanics discussed in the Knowledges page.

Learning New Classes

A character’s first class is typically learned over the course of their adolescence, taking years of practice various combat basics, learn the basics of various skills or scholarly undertakings, and to gain a fledgling control over mana. A character begins play under the assumption that they’ve “fully trained” all classes they have levels in. A character that’s fully trained in a class requires no tutor or text to advance a level in that class, only the time to practice noted in the above section.

Any additional classes the character wishes to take will require them to spend time with a tutor or a text to be able to begin leveling in those classes. A character may choose to only “partially train” a class, instead of fully training it, allowing them to put a level into a class, but requiring them to train with a tutor or text every time they wish to level in the class again. Partially training a class requires less initial time than fully training a class, letting an adventurer get back out into the field sooner, but requires more net time to learn the class.

Training a Base Class

Fully training a new base class requires 4 weeks. A character may choose to partially learn a class, requiring only 2 weeks, but must return and spend 2 days with their tutor each additional time they wish to level in this class. Note that Epic base classes have their own rules, and are available below.

Training a Prestige Class

Prestige classes vary with the difficulty to learn them, based on how difficult the entry prerequisites are. Note that Epic prestige classes have their own rules, and are available below.

  • Prestige Class available at 5th Level: Fully training this type of prestige class requires 1 week. A character may choose to partially learn a class, requiring only 3 days, but must return and spend 1 day with their tutor each additional time they wish to level in this class.
    • Prestige classes available at 5th level that have more than 10 levels in the prestige class require three times as long to learn (3 weeks to fully train or 9 days to partially train with 3 day long additional sessions).
  • Prestige Class available at 10th Level: Fully training this type of prestige class requires 3 weeks. A character may choose to partially learn a class, requiring only 10 days, but must return and spend 3 days with their tutor each additional time they wish to level in this class.
    • Prestige classes available at 10th level with less than 10 levels in the prestige class require 20% less time to learn (16 days to fully train or 8 days to partially train with 2 day long additional sessions).
  • Prestige Class available at 15th Level: Fully training this type of prestige class requires 6 weeks. A character may choose to partially learn a class, requiring only 3 weeks, but must return and spend 1 week with their tutor each additional time they wish to level in this class.
Training an Epic Class

The epitome of power, epic classes represent the greatest accomplishments of heroes throughout the ages. Many of these paths have only been walked a handful of times throughout history and many heroes choose to forge new and unique epic paths for themselves or, in the case of great teachers or sages, for their allies. Unlike normal classes, epic classes and prestige classes many only be partially learned, each advancement requiring a greater and greater dedications of their time and effort.

  • Epic Base Class: Partially training an epic base class requires 24 weeks and requires they spend 12 days with their tutor each additional time they wish to level in this class.
  • Epic Prestige Class available at 20th Level: Partially training this type of epic prestige class requires 10 weeks and requires they spend 10 days with their tutor each additional time they wish to level in this class.
  • Epic Prestige Class available at 25th Level: Partially training this type of epic prestige class requires 15 weeks and requires they spend 2 weeks with their tutor each additional time they wish to level in this class.
  • Epic Prestige Class available at 30th Level: Partially training this type of epic prestige class requires 21 weeks and requires they spend 18 days with their tutor each additional time they wish to level in this class.
  • Epic Prestige Class available at 35th Level: Partially training this type of epic prestige class requires 28 weeks and requires they spend 3 weeks with their tutor each additional time they wish to level in this class.

Requirements for a Tutor or Text

A character may tutor a class in which they’re fully trained and possess at least half of the classes levels (rounded up). A character may tutor a trained only skill in which they’re trained and possess at least 5 ranks. Learning from a text typically takes twice as long as learning with a tutor, and may require additional Knowledge checks, skill checks, and/or ability checks. Particularly well written or mystical books may provide better assistance, while poor texts may make the learning process that much harder.

Tutoring fees vary based on the individual tutor, and some may request goods or favors in lieu of hard currency, but a general baseline for costs is below. Training for epic classes almost always requires some great favor.

  • Base Class:
  • Prestige Class accessible at 5th level:
  • Prestige Class accessible at 10th level:
  • Prestige Class accessible at 15th level:
  • Trained-Only Skill (dedicated training):
  • Trained-Only Skill (evening training):

Bypassing Training Times

Rumors abound in Creed of mysterious grandmasters and enigmatic outsiders, neural artifice and mind expanding magics. Supposedly able to teach a pupil their ways in a fraction of the time or suffuse the knowledge directly into a subject, such otherwordly masters and magics often sound too good to be true. However, history tells us that beings such as the legendary kitsune shaman, Eight-and-a-Half-Tails, and the mysterious loxodon dreambound, the Dreamsage Bayul, really did exist at one point, so perhaps such tales are not quite as outlandish as one might think.

Training

Skies of Glass Planeswalker