Campaign of the Month: January 2015
Skies of Glass
Multi-limb Fighting: Wielding a weapon with multiple limbs beyond the first two no longer adds iterative multiplications of Strength to damage, but rather increases your damage by a static +2 damage with that weapon and a +2 to CMD vs being disarmed for each limb beyond the second holding a weapon. Any one-handed or two-handed weapon must be designed to be wielded by multiple limbs for this to function. Light weapons may not be wielded by more than one limb.