Campaign of the Month: January 2015
Skies of Glass
Dragon Shape 3
- Transmutation (polymorph) [See text]
- Level: Red, Green, White, Blue, or Black 8
- Components: V, S, DF/F (a whole dragon fang, claw, scale, or horn from the chosen dragon type)
- Casting Time: 1 standard action
- Range: Personal
- Target: You
- Duration: 1 minute/level (D)
This spell works like Dragon Shape 2, except it also allows you to assume the form of a Huge dragon.
Huge dragon: If the form you take is that of a Huge dragon, you gain a +10 size bonus to your Strength, a +8 size bonus to your Constitution, and a +8 natural armor bonus. The large dragon form has a bite (2d8), two claws (2d6), two wing attacks (1d8), and one tail slap attack (2d6). These natural attacks count as magical for overcoming damage reduction.
All dragon forms gain darkvision 120 feet, blindsense 60 feet, damage reduction 15/magic, a breath weapon, and resistance to one element. You can use the breath weapon three times per casting of this spell, and you must wait 1d4 rounds between uses. All breath weapons allow a Reflex save for half damage and are subject to spell resistance. Your breath weapon and resistance depend on the type of dragon you choose, as do any additional abilities or movement forms, as noted below. Each dragon notes an elemental descriptor. This spell gains the elemental descriptor associated with the dragon you choose.
Table: Dragon Options and Abilities
Dragon Forms | Color | Descriptor | Resistance | Movement | Breath Weapon | Abilities |
Shivan Dragon | Red | Fire | 30 Fire | 40 ft. land speed, fly 110 ft. (poor) | 14d6 Fire, 50 ft. Cone | - |
Canopy Dragon | Green | Acid | 30 Acid | 60 ft. land speed, fly 50 ft. (poor), burrow 40 ft. | 14d6 Acid, 100 ft. Line | - |
Alabaster Dragon | White | Light | 15 Light | 30 ft. land speed, fly 110 ft. (good) | 14d4 Light, 50 ft. Cone | - |
Deepwater Dragon | Blue | Cold | 30 Cold | 20 ft. land speed, fly 70 ft. (good), swim 90 ft. | 14d6 Cold, 100 ft. Line | Amphibious |
Catacomb Dragon | Black | Darkness | 15 Shadow | 30 ft. land speed, fly 90 ft. (poor), swim 40 ft. | 14d4 Shadow, 100 ft. Line | Hold Breath |
GMs may allow players to make tweaks to the above-listed forms to approximate a different dragon species (though does require a fang specific to that species). Any altered form should be of the same general power as the existing options. Generally speaking, these conversations should be done outside of play.
Check the Polymorph Rules to make sure you adjust your character abilities and items accordingly. This spell counts as a drastic change to your original form.
Special: If using a divine focus, you must worship a dragon or draconic patron (if a warlock or dragon shaman) related to the chosen dragon type. A character with a draconic heritage may may cast this spell without a focus so long as they choose their heritage dragon’s type.