Wildwood

Wildwood is an exotic type of tree, named for it’s connection to the elemental wilds. Normally found only on the four elemental planes, wildwood possesses an inherent mystical connection to their native elemental plane. Wildwood’s resonates aggressively against creatures opposed to their native plane. Wildwood native to Creed, however, is particularly unique,, having grown without an element to influence it, and is harmful to all extraplanar creatures. Each type of wildwood is distinct in appearance, only their unique twisted grain and coiling seedpods giving hint to their relation. While each wood is normally resilient to the natural hazards of their home plane, once wildwood is harvested and worked it loses such protections.

Earth Wildwood: Wildwood from the Elemental Plane of Earth appears to be a stony, grey oak-like tree. Wildwood weapons from the Elemental Plane of Earth deals an additional 1d8 points of damage to creatures native to the Elemental Plane of Air or with the Air subtype.

Air Wildwood: Wildwood from the Elemental Plane of Air appears to be a pale, wispy cottonwood tree. Wildwood weapons from the Elemental Plane of Air deals an additional 1d8 points of damage to creatures native to the Elemental Plane of Earth or with the Earth subtype.

Fire Wildwood: Wildwood from the Elemental Plane of Fire appears to be a burnt, blackwood-like tree Wildwood weapons from the Elemental Plane of Fire deals an additional 1d8 points of damage to creatures native to the Elemental Plane of Water or with the Water or Cold subtype.

Water Wildwood: Wildwood from the Elemental Plane of Water appears to be a kelp-like, snaking willow tree. Wildwood weapons from the Elemental Plane of Water deals an additional 1d8 points of damage to creatures native to the Elemental Plane of Fire or with the Fire subtype.

Creed Wildwood: Wildwood from Creed is an exceptionally unique tree, it’s bark so brightly colored that it is almost hard to believe that it is not an elaborate practical joke. This tree sheds the outer layer of its bark often to expose new, green bark underneath. As the bark ages it goes through several color changes from green, to blue, to purple, to orange, and finally to brown before being shed. Because the bark is shed in irregular patches the tree displays a collection of all these colors at once giving a kaleidoscopic effect. Wildwood from Creed resonates aggressively against any creature that has the Extraplanar subtype (that is, any creature not currently on their native plane). Wildwood weapons from Creed deal an additional 1d6 points of damage to creatures with the Extraplanar subtype.

Wildwood has hardness 5 and 10 hit points per inch. Items not normally made of wood or only partially of wood (such as a battleaxe or a mace) either cannot be made from wildwood or do not gain any special benefit from being made of wildwood. The bonus damage from wildwood weapons does not multiply on a critical hit.

Wildwood weapons cost an additional 4,000 gp to make and are always considered to be masterwork.

Wildwood

Skies of Glass Planeswalker Planeswalker