Spirit Mantle

Spirit Mantle
  • Abjuration [Spirit]
  • Level: Red, Green, White, Blue, or Black 7; special, see text
  • Components: V, S, F (a spiritual talisman worth 500 gp)
  • Casting Time: 1 standard action
  • Range: 20 ft.
  • Target: one creature/level in a 20-ft.-radius burst centered on you
  • Duration: 1 round/level
  • Saving Throw: see text
  • Spell Resistance: yes (harmless)

A mantle of spectral flames surrounds the subjects,....

  • First, each warded creature gains a +4 deflection bonus to AC and a +4 resistance bonus on saves.
  • Second, each warded creature gains spell resistance 25 against spirit spells and spells cast by spirit creatures. This spell resistance only applies to spells of the opposed colors to the pool used to cast this spell.
  • Finally, each creature gains one additional benefit based on the pool spirit mantle was cast from:
    • Red: If a White or Blue creature succeeds on a melee attack against a warded creature,
    • Green: If a Blue or Black creature succeeds on a melee attack against a warded creature,
    • White: If a Red or Black creature succeeds on a melee attack against a warded creature,
    • Blue: if a Green or White creature succeeds on a melee attack against a warded creature,
    • Black: If a Green or White creature succeeds on a melee attack against a warded creature,

This spell must be cast from a single pool.

Spirit Mantle

Skies of Glass Planeswalker Planeswalker