Repair Critical Damage

Repair Critical Damage
  • Transmutation
  • Level: White or Blue 4
  • Components: V, S
  • Casting Time: 1 standard action
  • Range: Touch
  • Target: Construct touched
  • Duration: Instantaneous
  • Saving Throw: None
  • Spell Resistance: No

When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 4d8 points of damage plus 1 point per caster level (maximum +20) to a construct.

Repair Critical Damage

Skies of Glass Planeswalker Ganny