Campaign of the Month: January 2015
Skies of Glass
- Conjuration (healing)
- Level: Green or White 6
- Components: V, S
- Casting Time: 1 standard action
- Range: Touch
- Target: Living creature touched
- Duration: 4 rounds
- Saving Throw: Will negates (harmless)
- Spell Resistance: Yes (harmless)
A flood of regenerative energies course through the touched creature’s body, their wounds swiftly closing.
The subject gains fast healing 20, enabling it to heal 20 hit points per round until the spell ends and automatically becoming stabilized if it begins dying from hit point loss during that time. Fast healing does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts.