Campaign of the Month: January 2015
Skies of Glass
Pounce: The pounce ability, gained either racially or from a class, now gives you three options at the end of a charge, listed below. In all instances, all attacks must be directed against the same enemy.
- So long as you aren’t wielding a manufactured weapon (discounting those that augment natural attacks, such as the Steelclaws) you may use all natural attacks you possess on the end of a charge unless otherwise restricted (ex, if you’ve been cursed and cannot extend your claws you can’t make claw attacks). If you have multiple attacks with a single natural weapons (such as claw attacks) you may use all of them.
- If you wield a manufactured weapon (sword, spear, etc) you may make the normal attack granted by the charge in addition to all other secondary natural attacks you possess and can use (ex, if you’re wielding a sword in your hands you can’t use your claw attacks).
- If you possess no natural attacks and are wielding a manufactured weapon you may make the normal attack granted by the charge in addition to a second attack with that weapon at a -5 penalty (so long as you possess the requisite +6 BAB to make a second attack in a round). If you’re dual wielding you may make your normal off-hand attack instead of this penalized second attack.