Polar Ray

Polar Ray
  • Evocation [Cold]
  • Level: Blue 8
  • Casting Time: 1 standard action
  • Components: V, S, F (A white ceramic cone or prism)
  • Range: Medium (100 ft. + 10 ft./level)
  • Effect: Ray
  • Duration: Instantaneous
  • Saving Throw: None
  • Spell Resistance: Yes

A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per caster level (maximum 25d6) and 1d4 points of Dexterity drain.

Polar Ray

Skies of Glass Planeswalker Ganny