Campaign of the Month: January 2015
Skies of Glass
- Conjuration (healing)
- Level: Green/White 7
- Components: V, S
- Casting Time: 1 standard action
- Range: Personal
- Target: You
- Duration: 1 round/level
You infuse yourself with positive energy, amplifying your healing spells.
You gain fast healing 2.
In addition, any spell you cast that heals hit point damage using positive energy heals an additional amount to each creature affected by that spell equal to incarnum vigor’s caster level or twice the healing spell’s level, whichever is lower.
For example, if casting Mass Cure Serious Wounds you would add either +14 (twice the level of the Mass Cure Serious Wounds spell) or this spell’s caster level, whichever is lower, to the healing provided to each target of the spell.
As part of the casting of this spell, you may burn an additional amount of mana up to double the highest level Green or White spell you know while casting it. Every 2 mana points expended in this way increases the fast healing granted by incarnum vigor by 1.