Hornung's Surge Selector

Hornung’s Surge Selector
  • Abjuration [Wild]
  • Level: Red 7
  • Components: V, S, M
  • Casting Time: 1 standard action
  • Range: Personal.
  • Duration: 10 minutes/level

By shielding oneself in a cape of wild magic, one can better control the surge when it goes wrong. If a wild surge occurs under duration and before all uses 1 wild surge per 4 caster levels (up to a maximum of 5 at 20th level). The caster can chose one of the three options below:

  1. The caster can reroll the roll that resulted in a wild surge, but if it still results in a wild surge, then you gain a extra number on your wild dice that will cause wild surges from now on, roll 1D20 to see which number you gain rerolling any number you have in advance.
  2. The caster can roll twice on basic table and chose which sub-table to continue on, if this wildsurge later requires rolls on the basic table again it is still two rolls and the caster chooses.
  3. Caster can chose to hold the magic within. No wild surge occurs and the spell casts as normal, but the caster suffers mana burn – receiving 1d8 points of damage per level of spell in raw magic damage and being unable to cast additional spells for the remainder of the round.

Material component: a loaded dice.

Hornung's Surge Selector

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