Holy Word

Holy Word
  • Evocation [Good]
  • Level: White 7
  • Components: V
  • Casting Time: 1 standard action
  • Range: 40 ft.
  • Area: Non-good creatures in a 40-ft.-radius spread centered on you
  • Duration: Instantaneous
  • Saving Throw: None or Will negates
  • Spell Resistance: Yes

Any non-good creature within the area of a holy word spell suffers the following ill effects, depending on their HD, whether the creature can hear the spell or not.

The effects are cumulative and concurrent. A successful Will save reduces or eliminates these effects. Creatures affected by multiple effects make only one save and apply the result to all the effects.

DESCRIPTION
HD Effect
Equal to caster level Deafened
Up to caster level -1 Blinded, deafened
Up to caster level -5 Paralyzed, blinded, deafened
Up to caster level -10 Killed, paralyzed, blinded, deafened

Deafened: The creature is deafened for 1d4 rounds. Save negates.

Blinded: The creature is blinded for 2d4 rounds. Save reduces the blinded effect to 1d4 rounds.

Paralyzed: The creature is paralyzed and helpless for 1d10 minutes. Save negates.

Killed: Living creatures die. Undead creatures are destroyed. Save negates. If the save is successful, the creature instead takes 3d6 points of damage +1 point per caster level (maximum +25).

Furthermore, if you are on your home plane when you cast this spell, non-good extraplanar creatures within the area are instantly banished back to their home planes. Creatures so banished cannot return for at least 24 hours. This effect takes place regardless of whether or not the creatures hear the holy word. The banishment effect allows a Will save (at a -4 penalty) to negate.

Creatures whose HD exceed your caster level are unaffected by holy word.

Holy Word

Skies of Glass Planeswalker Ganny