Gilded Whispers

Gilded Whispers
  • Divination
  • Level: Blue 3
  • Components: V, S, M (100 gp of powdered gemstones)
  • Casting Time: 1 standard action
  • Range: Touch
  • Target: A gold or platinum coin
  • Duration: 1 day/level (D)
  • Saving Throw: Will negates (object)
  • Spell Resistance: Yes (object)

Developed by priests to catch thieves and skimmers, gilded whispers later spread to other faiths and was adapted to the arcane arts. This spell is most commonly used to track bribes and illicit purchases back to their ultimate source.

Gilded whispers allows you to use a single coin as a conduit for an eavesdropping spell. When you use a divination (scrying) spell or item, such as clairvoyance/clairaudience, scrying, or a crystal ball, you can choose to target a coin you have affected with gilded whispers instead of a creature or location (even if you would not otherwise be able to target an object), though any range limits on the scrying effect still apply. If the coin is held or carried by a creature, its owner receives any applicable saving throw against the effect. The caster of gilded whispers treats the coin as a familiar subject. The residual psychic impressions left upon the coin by other handlers help mask this dweomer from detection, protecting gilded whispers against location by detect magic, arcane sight, and similar effects unless the latter spell’s caster succeeds on a caster level check (1d20 plus caster level) against a DC of 11 plus the caster level of the spellcaster who cast gilded whispers. The scrying sensor created by using a divination (scrying) spell to observe or listen to the coin’s surroundings can be detected as normal.

Gilded Whispers

Skies of Glass Planeswalker Ganny