Campaign of the Month: January 2015
Skies of Glass
- Level: Blue 6
- Casting Time: 1 standard action
- Components: V, S
- Range: Medium (100 ft. + 10 ft./level)
- Targets: One Small object per caster level; see text
- Duration: 1 round/level
- Saving Throw: None
- Spell Resistance: No
You imbue inanimate objects with mobility and a semblance of life. Each such animated object then immediately attacks whomever or whatever you initially designate.
An animated object can be of any non-magical material. You may animate one Small or smaller object or a corresponding number of larger objects as follows: A Medium object counts as two Small or smaller objects, a Large object as four, a Huge object as eight, a Gargantuan object as 16, and a Colossal object as 32. You can change the designated target or targets as a move action, as if directing an active spell.
This spell cannot affect objects carried or worn by a creature.
Animated objects can be made permanent with a permanency spell.