Tag: Multi-mana

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  • Multi-Mana Spells

    The spells below can be accessed through combining multiple types of [[Mana]], a multi-mana spell requires a caster to dedicate [[Mana Points]] from each [[Mana Pools|Pool]] used in the spell (see [[Learning Spells]]) and it requires certain amounts mana …

  • Wreath of Entanglement

    *Wreath of Entanglement* * Evocation [See text] * Level: Green/White 4 or Green/Black 4 * Components: V * Casting Time: 1 swift action * Range: special; see text * Target: one creature * Duration: Until end of turn and 1 round/level; see text * …

  • Venomous Bolt

    *Venomous Bolt* * Necromancy [poison] * Level: Green/Black 5 * Components: V, M (arrow or bolt) * Casting Time: 1 swift action * Range: 0 feet * Target: one arrow or bolt * Duration: 1 round * Saving Throw: Fortitude negates; see text * Spell …

  • Staggering Fall

    *Staggering Fall* * Transmutation * Level: Green/Blue 2 * Components: V, S * Casting Time: 1 immediate action * Range: Medium (100 ft. + 10 ft./level) * Target: one falling creature; see text * Duration: Instantaneous; see text * Saving Throw: …

  • Prayer

    *Prayer* * Enchantment * Level: Red/White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: all allies and foes within a 40-ft.-radius burst centered on you * Duration: 1 round/level * Saving Throw: None or …

  • Inheritor's Smite

    *Inheritor's Smite* * Transmutation * Level: Red/White or Red/Black 2 * Components: V, S * Casting Time: 1 swift action * Range: personal * Target: you * Duration: 1 round * Saving Throw: None * Spell Resistance: No _You channel divine power …

  • Blessing of Fervor

    *Blessing of Fervor* * Transmutation * Level: Red/White or Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than 30 ft. apart * …

  • Cloud Wings

    *Cloud Wings* * Transmutation * Level: Red/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level _Swirling mists cling to your wings, propelling you through the air._ This spell …

  • Phantom Jhovall Coach

    *Phantom Jhovall Coach* * Conjuration (Creation) * Level: Red/Green/Blue 5 * Components: V, S, F (Miniature harnesses for two jhovalls made of gold and waterstone, valued at 600 gp) * Casting Time: 10 minutes * Range: 0 ft * Effect: One quasi-real …

  • Lesser Ghostfire

    *Lesser Ghostfire* * Conjuration (Creation) [Evil] * Level: Red/Black 5, Imbued * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One blast of spectral flame * Duration: Instantaneous * Saving …

  • Choose Destiny

    *Choose Destiny* * Divination * Level: Red/Blue or White/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level Whether by seeing briefly into your future (if cast from Red/Blue) …

  • Crystalline Memories

    *Crystalline Memories* * Enchantment/Transmutation [Mind-Affecting] * Level: Blue/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living intelligent creature * Duration: …

  • Divine Retaliation

    *Divine Retaliation* * Evocation [Force] * Level: Red/White or Red/Black 3 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Magic weapon of force * Duration: 1 round * Saving Throw: None * Spell Resistance: No _A …

  • Bite of the Werebear

    *Bite of the Werebear* * Transmutation (polymorph) * Level: Red/Green 5 * Components: V, S, M (A tuft of grizzly bear fur) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the werebear * Duration: 1 round/level _With …

  • Bite of the Werewolf

    *Bite of the Werewolf* * Transmutation (polymorph) * Level: Red/Green or Green/Black 4 * Components: V, S, M (A wolf's tooth) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the werewolf * Duration: 1 round/level _A …

  • Bite of the Wereboar

    *Bite of the Wereboar* * Transmutation (polymorph) * Level: Red/Green 3 * Components: V, S, M (Four boar bristles) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the wereboar * Duration: 1 round/level _You shake …

  • Bite of the Wererat

    *Bite of the Wererat* * Transmutation (polymorph) * Level: Red/Green or Green/Black 2 * Components: V, S, M (A rat's tail) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the wererat * Duration: 1 round/level _With …

  • Mark of Justice

    *Mark of Justice* * Necromancy [Curse] * Level: White/Black 5 * Components: V, S, DF/F (A codex of laws or an honor code) * Casting Time: 10 minutes * Range: Touch * Target: Creature touched * Duration: permanent; see text * Saving Throw: None …

  • Hellfire Ray

    *Hellfire Ray* * Evocation [evil, fire] * Level: Red/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Effect: ray * Duration: instantaneous * Saving Throw: no * Spell Resistance: Yes A …

  • Karmic Aura

    *Karmic Aura* * Abjuration * Level: White/Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes _You feel the currents of fate …

  • Karmic Backlash

    *Karmic Backlash* * Abjuration * Level: White/Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes _Your magic influences the …

  • Lion's Charge

    *Lion's Charge* * Transmutation * Level: Red/Green 3 * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _You cast the spell and a nimbus of yellow energy in the form of a lion surrounds you._ This spell grants …

  • Daggerspell Stance

    *Daggerspell Stance* * Abjuration * Level: Red/White or Red/Blue 2 * Components: V, F (A pair of daggers) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level (D) _This spell improves your ability to defend …

  • War Cry

    *War Cry* * Enchantment (Compulsion) [Fear, Mind-Affecting, Sonic] * Level: Red/Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: See text * Spell Resistance: …

  • Wither

    *Wither* * Necromancy * Level: Green/Black 4 * Components: V, S, M (A pinch of powdered bone) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: Instantaneous and 1 round/level ( …

  • Phantom Stag

    *Phantom Stag* * Conjuration (Creation) * Level: Green/Blue 5 * Components: V, S * Casting Time: 10 minutes * Range: 0 ft * Duration: 1 hour/level (D) * Effect: One quasi-real, staglike creature * Saving Throw: None; see text * Spell Resistance: …

  • Swift Etherealness

    *Etherealness, Swift* * Transmutation * Level: White/Black or Blue/Black 5 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One willing creature * Duration: 1 round * Saving Throw: Will negates …

  • Battlecry

    *Battlecry* * Evocation [Mind-Affecting, Sonic] * Level: Red/White 6 * Components: V, S, * Casting Time: 1 swift action * Range: 60 ft. * Target: You and all allies within 60 ft. * Duration: Instantaneous * Saving Throw: None * Spell Resistance …

  • Karmic Retribution

    *Karmic Retribution* * Abjuration * Level: White/Black 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes _By manipulating fate …

  • Panacea

    *Panacea* * Conjuration (Healing) * Level: Green/White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * Spell Resistance: …

  • Virulence

    *Virulence* * Necromancy [evil] * Level: Green/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft * Area: all living creatures within a 40-ft.-radius burst centered on you * Duration: instantaneous * Saving Throw: see …

  • Rebuke

    *Rebuke* * Evocation [sonic] * Level: Red/White 6 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft * Area: 20-ft.-radius burst centered * Duration: instantaneous * Saving Throw: Fortitude partial * Spell Resistance: Yes …

  • Elemental Assessor

    *Elemental Assessor* * Evocation [acid, cold, electricity, fire] * Level: Red/Green/Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: one elemental ray * Duration: Instantaneous and 1d4+ …

  • Tar Pool

    *Tar Pool* * Transmutation [earth, fire] * Level: Red/Green 6 * Components: V, S, M (a ball of hardened tar) * Casting Time: 1 standard action * Range: medium (100 ft + 10 ft./level) * Area: 20-ft hemisphere burst; see text * Duration: 1 round/ …

  • Obsidian Flows

    *Obsidian Flow* * Transmutation [earth, fire] * Level: Red/Green 4 * Components: V, S, M (a small piece of obsidian) * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft/level) * Area: 20-ft.-hemisphere burst; see text * Duration: 1 …

  • Burning Stride

    *Burning Stride* * Conjuration (teleportation) [fire] * Level: Red/Blue 5 * Components: V, S * Casting Time: 1 standard action * Target: self and creatures within a 10-foot-radius burst (see below) * Duration: instantaneous * Saving Throw: Reflex …

  • Hellmouth Lash

    *Hellmouth Lash* * Evocation [Evil, Fire] * Level: Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes Upon casting this spell …

  • Wandering Star Motes

    *Wandering Star Motes* * Evocation [light, mind-affecting] * Level: White/Blue 4 * Components: V, S, M (a sprinkle of flash powder) * Casting Time: 1 standard action * Range: close (25 ft. + 5 ft./2 levels) * Targets: one creature and special; see …

  • Accept Affliction

    *Accept Affliction* * Conjuration (healing) [good] * Level: Green/White 3 * Components: V, S, M (a dove’s heart) * Casting Time: 1 standard action * Range: touch; see text * Target: creature touched * Duration: Permanent (see text). * Saving …

  • Greater Contagion

    *Greater Contagion* * Necromancy [disease, evil] * Level: Green/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: living creature touched * Duration: instantaneous * Saving Throw: Fortitude negates; see text * …

  • Touch of Slime

    *Touch of Slime* * Conjuration (Summoning) [disease] * Level: Green/Black 4 * Components: V, S, M (a drop of acid and a black glass sphere) * Casting Time: 1 standard action * Target: Personal * Duration: 1 round/level; see target * Saving Throw: …

  • Film of Filth

    *Film of Filth* * Transmutation [poison] * Level: Green/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: creature touched * Duration: 1 round/level (D) * Saving Throw: Fortitude partial * Spell Resistance Yes …

  • Weird Form

    *Weird Form* * Transmutation (polymorph) [fire, water] * Level: Red/Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: personal * Targets: you * Duration: 1 minute/level When you cast this spell, your body takes on the …

  • Echoing Plea

    *Echoing Plea* * Evocation [Light, Sonic] * Level: White/Blue 2 * Components: V, S, F (A sheathed weapon) * Casting Time: 1 swift action * Range: personal * Target: you * Duration: 1 round * Saving Throw: None * Spell Resistance: Yes (harmless) …

  • Instant Summons

    *Instant Summons* * Conjuration (Summoning) * Level: Blue 7 or Red/Green/White/Blue/Black 7 * Components: V, S, M (If Blue, sapphire worth 1000 gp; If Multi-Mana, diamond worth 1000 gp) * Casting Time: 1 standard action * Range: see text * Target: …

  • Simulacrum

    *Simulacrum* * Illusion (shadow) * Level: Blue/Black 7 * Components: V, S, M (ice sculpture of the target plus powdered sapphires and Jet worth 500 gp per HD of the simulacrum) * Casting Time: 12 hours * Range: 0 ft and Close (25 ft. + 5 ft./2 levels …

  • Temporal Stasis

    *Temporal Stasis* * Transmutation * Level: Green/Blue or Blue/Black 8 * Components: V, S, M (powdered hematite worth 2,500 gp) * Casting Time: 1 standard action * Range: touch * Target: one creature touched * Duration: permanent * Saving Throw: …

  • Hungry Darkness

    *Hungry Darkness* * Evocation [Curse, Darkness, Force] * Level: Red/Black 9 * Components: V, S, M (A bat's tooth) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 60-ft radius spread * Duration: 1 round/level (D) …

  • Legend Lore

    *Legend Lore* * Divination * Level: Blue/Black 6 * Components: V, S, M (incense worth 250 gp), F (four pieces of ivory worth 50 gp each) * Casting Time: See text * Range: personal * Target: you * Duration: see text Legend lore brings to your …

  • Absorb Toxicity

    *Absorb Toxicity* * Necromancy * Level: Green/Black 4 * Components: V, S, M (a thorn from a poisonous plant) * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 10 minutes/level or until discharged * Saving Throw: see …

  • Clone

    *Clone* * Transmutation * Level: Green/Blue 7 * Components: V, S, M (laboratory supplies worth 1,000 gp), F (special laboratory equipment costing 500 gp) * Casting Time: 10 minutes * Range: 0 ft * Effect: one clone * Duration: instantaneous * …

  • Polar Midnight

    *Polar Midnight* * Transmutation [Cold, Darkness] * Level: Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 30-ft. spread * Duration: 1 round/level * Saving Throw: Fortitude …

  • Control Winds

    *Control Winds* * Transmutation [Air] * Level: Green/Blue 9 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft./level * Area: 40 ft./level radius cylinder 40 ft. high * Duration: 10 min./level * Saving Throw: None * Spell …

  • Time Stop

    _Due to balance concerns, this spell has been bounced back to being In Progress. It will be updated as the balance conversation progresses or once a new version is approved by the party._

  • Secret Chest

    *Secret Chest* * Conjuration (Summoning) * Level: Blue 5 or Red/Green/White/Blue/Black 5 * Components: V, S, F (the chest and its replica) * Casting Time: 10 minutes * Range: See text * Target: one chest and up to 1 cu. ft. of goods/caster level * …

  • Plane Shift

    *Plane Shift* * Conjuration (teleportation) * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (see text) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched, or up to eight willing creatures joining hands * …

  • Interplanar Sending

    *Interplanar Sending* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (see text) * Casting Time: 10 minutes * Range: See text * Target: One creature * Duration: 1 round; see text * Saving Throw: No * Spell Resistance: None …

  • Call Construct

    *Call Construct* * Conjuration (Teleportation) * Level: Blue 8 or Red/Green/White/Blue/Black 8 * Components: V, S, M (If Blue, sapphire worth 1000 gp or 5000 gp; If Multi-Mana, diamond worth 1000 or 5000 gp; see text) * Casting Time: 10 minutes * …

  • Maddening Exile

    *Maddening Exile* * Conjuration (teleportation) * Level: Red/Blue/Black 7 * Components: V, S, M (the powdered bones of a creature that died in prison) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * …

  • Anticipate Teleportation

    *Anticipate Teleportation* * Abjuration * Level: Red/Blue or White/Blue 3 * Components: V, S, F (a tiny well-made hourglass worth 50 gp; see text) * Casting Time: 1 standard action * Range: Personal * Effect: 20-ft. radius emanation * Duration: 1 …

  • Greater Anticipate Teleportation

    *Greater Anticipate Teleportation* * Abjuration * Level: Red/White/Blue 6 * Components: V, S, F (a tiny platinum hourglass worth 500 gp, plus a platinum piece with your arcane mark on it for each creature to be excluded; see text) * Casting Time: 10 …

  • Ghost Wolf

    *Ghost Wolf* * Conjuration (creation) * Level: Green/Black 3 * Components: V, S, F (a dire wolf tooth worth 6 gp) * Casting Time: 10 minutes * Range: 0 ft * Target/Effect: one quasi-real wolflike creature * Duration: 1 hour/level (D) or 1 round/ …

  • Primal Trigger

    *Primal Trigger* * Conjuration (healing)/Transmutation * Level: Red/Green 7 * Components: V, S, M (a prepared herbal stimulant worth 100 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or until …

  • Total Repair

    *Total Repair* * Transmutation * Level: White/Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: No Total repair enables you …

  • Life Ward

    *Life Ward* * Necromancy * Level: White/Black 4 * Components: V, S, DF/F (a vial of ash) * Casting Time: 1 standard action * Range: Touch * Target: Undead creature touched * Duration: 1 min./level * Saving Throw: Will negates (harmless) * Spell …

  • Death Ward

    *Death Ward* * Necromancy * Level: White/Black 4 * Components: V, S, DF/F (a vial of salt) * Casting Time: 1 standard action * Range: Touch * Target: living creature touched * Duration: 1 min./level * Saving Throw: Will negates (harmless) * Spell …

  • Righteous Might

    *Righteous Might* * Transmutation [See text] * Color: Red/White or Red/Black 5 * Casting Time: 1 standard action * Components: V, S, DF/F (a friend's weapon if cast in Red/White; an enemy's weapon if cast in Red/Black) * Range: Personal * Target: …

  • Mind Blank

    *Mind Blank* * Abjuration * Level: White/Blue 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 24 hours * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Communal Mind Blank

    *Communal Mind Blank* * Abjuration * Level: White/Blue 9 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 24 hours, see text * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Gate

    *Gate* * Conjuration (teleportation or calling) * Level: Red, Green, White, Blue, or Black, or Red/Green/White/Blue/Black 9 * Components: V, S, M (see text) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: See …

  • Prismatic Spray

    *Prismatic Spray* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft * Effect: cone-shaped burst * Duration: instantaneous and see text * Saving Throw: See text * Spell Resistance …

  • Prismatic Wall

    *Prismatic Wall* * Abjuration * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall 4 ft./level wide, 2 ft./level high * Duration: 10 min./level (D) * …

  • Prismatic Sphere

    *Prismatic Sphere* * Abjuration * Level: Red/Green/White/Blue/Black 9 * Components: V * Casting Time: 1 standard action * Range: 10 ft * Effect: 10 ft-radius sphere centered on you * Duration: 10 min./level (D) * Saving Throw: See text * Spell …

  • Prismatic Ray

    *Prismatic Ray* * Evocation * Level: Red/Green/White/Blue/Black 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: instantaneous and see text * Saving Throw: See text * Spell …

  • Prismatic Blast

    *Prismatic Blast* * Evocation * Level: Red/Green/White/Blue/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: ephemeral globule of prismatic energy * Duration: instantaneous and see text …

  • Prismatic Blade

    *Prismatic Blade* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Sword-like beam * Duration: 1 min./level (D); see text * Saving Throw: None; See text * Spell …

  • Prismatic Deluge

    *Prismatic Deluge* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Cylinder (40-ft. radius, 80-ft. high) * Duration: instantaneous and see …

  • Prismatic Shield

    *Prismatic Shield* * Abjuration * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level or until discharged (D); see text The prismatic shield spell …

  • Prismatic Aura

    *Prismatic Aura* * Abjuration * Level: Red/Green/White/Blue/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level or until discharged; see text _You are surrounded in a flashing …

  • Prismatic Bow

    *Prismatic Bow* * Evocation * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: A longbow made up of swirling, prismatic colors * Duration: 1 min./level or until discharged; see text …

  • Prismatic Eye

    *Prismatic Eye* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (A polished, rainbow-hued abalone shell) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Magical eye * Duration: 1 round/ …

  • Fire Seeds

    *Fire Seeds* * Conjuration (creation) [fire] * Level: Red/Green 7 * Components: V, S, M (acorns or holly berries) * Casting Time: 1 standard action * Range: Touch * Targets: up to four acorns or up to eight holly berries * Duration: 10 min./level …

  • Thermal Sight

    *Thermal Sight* * Divination [Fire, Cold] * Level: Red/Blue 4 * Components: V, S, DF/F (a lense of fire agate and a lense of frost agate, each worth 10 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 min./level ( …

  • Sensory Deprivation

    *Sensory Deprivation* * Illusion (phantasm) [Mind-Affecting] * Level: Blue or Black 4 * Components: V, S, F (Black silk cloth tied like a blindfold.) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature …

  • Haboob

    *Haboob* * Conjuration (Creation) [Air, Earth] * Level: Green/Blue 4 * Components: V, S, M (A pinch of ash, dust, or sand.) * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft. level) * Area: Abrasive dust spreads in 20-ft. radius, …

  • Flaywind Burst

    *Flaywind Burst* * Evocation [Air, Earth] * Level: Green/Blue 5 * Components: V, S, M (A pinch of sand and the wing feather of a vulture) * Casting Time: 1 Standard Action * Range: 60 ft * Area: Cone-shaped burst * Duration: Instantaneous * …

  • Deadly Lahar

    *Deadly Lahar* * Conjuration (Creation) [Earth, Fire] * Level: Red/Green 8 * Components: V, S * Casting Time: 1 Standard Action * Range: 60 ft * Area: Cone-shaped burst * Duration: Instantaneous * Saving Throw: Reflex partial * Spell Resistance: …

  • Mad Hallucination

    *Mad Hallucination* * Illusion (phantasm) * Level: Blue/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one humanoid creature * Duration: 1 minute/level * Saving Throw: Will negates …

  • Seeker's Sight

    *Seeker's Sight* * Divination * Level: White/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: Yes …

  • Coward's Lament

    *Coward's Lament* * Enchantment (compulsion) [mind-affecting] * Level: Red/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature * Duration: 1 round/level (D) * Saving …

  • Searing Exposure

    *Searing Exposure* * Evocation [Fire, Light] * Level: Red/White 3 * Components: V, S, M (a shard of glass) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: Instantaneous * …

  • Ghost Lantern

    *Ghost Lantern* * Evocation [Darkness, Light] * Level: White/Black 3 * Components: V, S, M (a bit of phosphorescent fungus) * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 10 minutes/level (D) * Saving Throw: …

  • Elemental Beam

    *Elemental Beam* * Evocation [See text] * Level: Red/Green/Blue 2 * Components: V, S, F (A small amulet set with pieces of [[Moss Agate]], [[Fire Agate]], [[Frost Agate]], [[Sky Agate]], and [[Shandon]], worth 10 gp) * Casting Time: 1 standard action …

  • Elemental Blast

    *Elemental Blast* * Evocation [Fire, Electricity, Sonic, Acid, Cold] * Level: Red/Green/Blue 3 * Components: V, S, F (An amulet set with pieces of [[Moss Agate]], [[Fire Agate]], [[Frost Agate]], [[Sky Agate]], and [[Shandon]], worth 50 gp) * Casting …

  • Shifting Shadows

    *Shifting Shadows* * Illusion (shadow) [shadow] * Level: Blue/Black 3 * Components: V, S, M (a drop of ink) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft.-radius emanation centered on a point in space * …

  • Blood Scent

    *Blood Scent* * Transmutation * Level: Red/Green 3 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target: one creature/level, no two of which can be more than 30 ft. apart * Duration: 1 minute/level …

  • Tar Ball

    *Tar Ball* * Transmutation * Level: Red/Green 2 * Components: V, S, M (a tiny ball of bitumen) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: ranged attack * Duration: Reflex partial; see text * Saving Throw: …

  • Hidden Lodge

    *Hidden Lodge* * Conjuration (Creation) * Level: Green/White/Blue 5 * Components: V, S, M (a chip of stone, sand, a drop of water, a piece of moss, and a wood splinter) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 20 …

  • Life Bubble

    *Life Bubble* * Abjuration * Level: Red/Blue 5 * Components: V, S, M (a bit of eggshell) * Casting Time: 1 standard action * Range: touch * Target: creatures touched, up to one/level * Duration: 1 hour/level; see text * Saving Throw: Will negates …

  • Energy Spheres

    *Energy Spheres* * Evocation [Acid, Cold, Electricity, Fire, Sonic] * Level: Red/Green/Blue 4 * Components: V, S, M (Five tiny glass marbles) * Casting Time: 1 standard action * Range: Personal and Close (25 ft. + 5 ft./2 levels); see text * Effect …

  • Lightning Fog

    *Lightning Fog* * Conjuration (Creation) [Electricity] * Level: Red/Green or Red/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Fog spreads in a 20-ft. radius, 20 ft. high * Duration: …

  • Stormrage

    *Stormrage* * Transmutation [Air, Electricity] * Level: Red/Blue 8 * Components: V, S, DF/F (A globe of glass and a pinch of fur) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: No …

  • Fool's Forbiddance

    *Fool's Forbiddance* * Abjuration [mind-affecting] * Level: Blue/Black 8 * Components: V, S, F (a ring of keys) * Casting Time: 1 standard action * Range: 10 ft * Area 10-ft.-radius spherical emanation centered on you * Duration: Concentration * …

  • Sacred Bond

    *Sacred Bond* * Conjuration (healing) * Level: Green/White 3 * Components: V, S, F (a pair of golden bracelets each worth 100 gp each worn by both you and the target) * Casting Time: 1 round * Range: Touch; see text * Target: creature touched * …

  • Wall of Suppression

    *Wall of Suppression* * Abjuration * Level: Green/Blue or White/Blue 9 * Components: V, S, M (powdered adamantine worth 1,000 gp) * Casting Time: 1 minute * Range: Medium (100 ft. + 10 ft./level) * Effect: anti-magic wall occupying up to two 5 ft. …

  • Mass Harm

    *Mass Harm* * Necromancy * Level: Red/Black 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than 30 ft. apart * Duration: instantaneous * …

  • Mass Heal

    *Mass Heal* * Conjuration (healing) * Level: Green/White 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than 30 ft. apart * Duration: …

  • Retain Blood

    *Retain Blood* * Sangromancy/Transmutation * Level: Red/Green or Green/Black 3 * Components: V, S, M (see text) * Casting Time: 1 hour * Range: Personal * Target: You * Duration: See text * Saving Throw: None * Spell Resistance: No * Knowledge ( …

  • Purge Blood

    *Purge Blood* * Sangromancy/Conjuration (Healing) * Level: Red/Green or Green/Black 4 * Components: V, S * Casting Time: 1 full round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: instantaneous * Saving Throw: Will …

  • Blood Funnel

    *Blood Funnel* * Sangromancy * Level: Red/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes * Knowledge (blood magic): …

  • Transfuse Blood

    *Transfuse Blood* * Sangromancy/Transmutation * Level: Red/Green or Red/Black 8 * Components: V, S, F (See below) * Casting Time: See text * Range: Touch * Target: Two creatures * Duration: Instantaneous * Saving Throw: Fortitude negates * Spell …

  • Create Blood Pool

    *Create Blood Pool* * Sangromancy/Conjuration (creation) * Level: Red/Black 9 * Components: V, S, F (see below), M (see below) * Casting Time: See text * Range: Touch * Effect: One blood pool * Duration: Instantaneous * Saving Throw: None * Spell …

  • Steal Blood

    *Steal Blood* * Sangromancy/Transmutation * Level: Red/Green or Red/Black 5 * Components: V, S, F * Casting Time: 1 full-round action * Range: Close (25 ft.+5 ft./level) * Target, Effect, or Area: One creature * Duration: Instantaneous and 10 …

  • Greater Exsanguinate

    *Greater Exsanguinate* * Evocation/Sangromancy * Level: Red/Black 7 * Components: S, F * Casting Time: 1 standard action * Range: Medium (100 ft.+10 ft./level) * Target and Area: One creature and 10-ft Burst * Duration: Instantaneous * Saving …

  • River of Blood

    *River of Blood* * Evocation/Sangromancy * Level: Red/Black 9 * Components: S, F * Casting Time: 1 standard action * Range: 90-ft * Area: 90-ft Cone * Duration: Instantaneous * Saving Throw: Fortitude half * Spell Resistance: Yes * Knowledge ( …

  • Greater Blood Ally

    *Greater Blood Ally* * Conjuration (Calling)/Sangromancy * Level: Red/Black 8 * Components: V, S, M (offerings worth 1,250 gp plus an appropriate sacrifice) * Casting Time: 10 minutes * Target: up to three oni, totaling no more than 18 HD, no two of …

  • Blood Ally

    *Blood Ally* * Conjuration (Calling)/Sangromancy * Level: Red/Black 6 * Components: V, S, M (offerings worth 600 gp plus an appropriate sacrifice) * Casting Time: 10 minutes * Target: up to three oni, totaling no more than 12 HD, no two of which can …

  • Lesser Blood Ally

    *Lesser Blood Ally* * Conjuration (Calling)/Sangromancy * Level: Red/Black 4 * Components: V, S, M (offerings worth 250 gp plus an appropriate sacrifice) * Casting Time: 10 minutes * Target: one called oni of 6 HD or less * Duration: instantaneous …

  • Raise Dead

    *Raise Dead* * Conjuration (healing) * Level: White/Black 5 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 5,000 gp), DF/F (A small statuette of the target's …

  • Resurrection

    *Resurrection* * Conjuration (healing) * Level: White/Black 7 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 10,000 gp), DF/F (A small statuette of the target' …

  • Destructive Surge

    *Destructive Surge* * Transmutation * Level: Red/Black 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round * Saving Throw: None * Spell Resistance: No _At your touch, the weapon crackles with …

  • Symbol of Scrying

    *Symbol of Scrying* * Divination (scrying) [Symbol] * Level: Blue 5 or Red/Green/White/Blue/Black 5 * Components: V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 1,000 gp) * Casting Time: 10 minutes * Range: 0 ft.; …

  • Eagle Eye

    *Eagle Eye* * Divination * Level: Green/Blue 2 * Components: V, S, DF/F (an eagle's feather) * Casting Time: 1 minute * Range: Long (400 ft + 40 ft./level) * Effect: magical sensor * Duration: 1 minute/level (D) * Saving Throw: None * Spell …

  • Share Language

    *Share Language* * Divination * Level: White/Green or Green/Blue 2 * Components: V, S, M (a page from a dictionary) * Casting Time: 1 standard action * Range: Personal * Target: living creature touched with intelligence 3 or greater * Duration: 24 …

  • Communal Share Language

    *Communal Share Language* * Divination * Level: White/Green or Green/Blue 3 * Components: V, S, M (a page from a dictionary) * Casting Time: 1 standard action * Range: Personal * Target: living creatures touched with intelligence 3 or greater * …

  • Dominion Link

    *Domination Link* * Divination [mind-affecting] * Level: Blue/Black 3 * Components: V, S, DF/F (a copper piece) * Casting Time: 1 standard action * Range: 60 ft. * Area: cone-shaped emanation * Duration: concentration, up to 1 min./level (D) * …

  • Create Treasure Map

    *Create Treasure Map* * Divination * Level: Blue/Black 4 * Components: V, S, M (powdered metal and rare inks worth 100 gp) * Casting Time: 1 hour * Range: Touch * Target: one dead creature * Duration: instantaneous * Saving Throw: None * Spell …

  • Cleanse

    *Cleanse* * Conjuration (healing) * Level: Green/White 5 * Components: S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: instantaneous Positive energy infuses and cleanses your body. This spell cures you of 5 hit …

  • Jungle Mind

    *Jungle Mind* * Divination (scrying) * Level: Green/Blue 5 * Components: V, S, DF/F (a plant from the local terrain) * Casting Time: 1 minute * Range: Personal * Target: you * Duration: 10 minutes/level * Saving Throw: Will negates (see text) * …

  • Battlemind Link

    *Battlemind Link* * Divination [mind-affecting] * Level: Green/White 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal and Close (25 ft. + 5 ft./2 levels) * Target: you and 1 ally * Duration: 1 minute/level * Saving Throw: …

  • Brilliant Inspiration

    *Brilliant Inspiration* * Evocation [language-dependent] * Level: Red/Blue 8 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature * Duration: Concentration (max 1 round/level) and …

  • Minor Phantom Object

    *Minor Phantom Object* * Illusion (shadow) [shadow] * Level: Blue/Black 4 * Components: V, S * Casting Time: 1 minute * Range: 0 ft. * Effect: illusory, unattended, non-magical object of nonliving plant matter, up to 1 cu. ft./level * Duration: 10 …

  • Major Phantom Object

    *Major Phantom Object* * Illusion (shadow) [shadow] * Level: Blue/Black 5 * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: illusory, unattended, non-magical object of nonliving plant matter, up to 1 cu …

  • Hypnotic Pattern

    *Hypnotic Pattern* * Illusion (pattern) [mind-affecting] * Level: Red/Blue 2 * Components: S, M (a stick of incense or a crystal rod) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: colorful lights in a 10-ft.- …

  • Twine Double

    *Twine Double* * Illusion (shadow) * Level: Blue/Black 3 * Components: V, S, M (cloth and twine) * Casting Time: 1 minute * Range: 0 ft. * Effect: one duplicate creature * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No …

  • Haunting Mists

    *Haunting Mists* * Illusion (shadow) [fear, shadow] * Level: Blue/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Effect: Cloud spreads in 20-ft. radius, 20 ft. high * Duration: 1 minute/level (D) * Saving Throw: …

  • Heroic Invocation

    *Heroic Invocation* * Enchantment (compulsion) [mind affecting] * Level: Red/White 9 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to 1 creature/level, all of which must be within 30 ft of one …

  • Forced Repentance

    *Forced Repentance* * Enchantment (compulsion) [emotion, mind-affecting] * Level: White/Blue 6 * Components: V, S, DF/F (a vial of tears) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one evil creature without …

  • Malicious Spite

    *Malicious Spite* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red/Black 7 * Components: V, S, M (powdered jet worth 150 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * …

  • Abadar's Truthtelling

    *Abadar's Truthtelling* * Enchantment (compulsion) [mind-affecting] * Level: White/Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 min./level * Saving Throw: Will negates * Spell …

  • Confess

    *Confess* * Enchantment [language-dependent, mind-affecting] * Level: Blue/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round * Saving Throw: Will …

  • Absorbing Touch

    *Absorbing Touch* * Transmutation * Level: Green/Blue 4 * Components: S * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 1 day/level (D) * Saving Throw: Fortitude negates (object) * Spell Resistance: No You …

  • Righteous Vigor

    *Righteous Vigor* * Enchantment (compulsion) [mind-affecting] * Level: Red/White or Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 round/level * Saving Throw: Will negates ( …

  • Gravity Well

    *Gravity Well* * Transmutation * Level: Green/Blue 5 * Components: V, S, M (a small lead weight) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature * Duration: 1 round/level (D) * Saving Throw: Fort …

  • Blightburn Weapon

    *Blightburn Weapon* * Transmutation * Level: Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one weapon * Duration: 1 round/level (D) * Saving Throw: Will negates (object) * …

  • Symbol of Striking

    *Symbol of Striking* * Illusion (shadow) [Symbol] * Level: Red/Blue/Black 5 * Components: V, S, M (a masterwork melee weapon costing at least 300 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: one symbol * Duration: see text * …

  • Mystic Hardening

    *Mystic Hardening* * Transmutation * Level: Red/Green/Blue 6 * Components: V, S, M (10 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Touch * Target: one item of a volume no greater than 10 cu. ft./level * Duration: 10 minutes …

  • Mass Death Ward

    *Mass Death Ward* * Necromancy * Level: White/Black 8 * Components: V, S, DF/F (a vial of salt) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature/level, no two of which are more than 30 ft. …

  • Mass Life Ward

    *Mass Life Ward* * Necromancy * Level: White/Black 8 * Components: V, S, DF/F (a vial of ash) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One undead creature/level, no two of which are more than 30 ft. apart …

  • Dream Council

    *Dream Council* * Illusion (phantasm) [mind-affecting] * Level: Blue 8 * Components: V, S, M (100 gp worth of Purple Agate) * Casting Time: 1 minute * Range: unlimited * Target: one or more living creatures * Duration: see text * Saving Throw: …

  • Death's Call

    *Death's Call* * Necromancy [Sonic] * Level: Red/Black 1 * Components: V * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius burst, centered on you * Duration: Instantaneous * Saving Throw: Fortitude partial * Spell …

  • Lion's Roar

    *Lion's Roar* * Evocation [Sonic] * Level: Red/White 8 * Components: V, S, DF/F (A lion's tooth) * Casting Time: 1 standard action * Range: 120 ft. * Area: 120-ft.-radius burst centered on you (see text) * Duration: Instantaneous or 1 round/level ( …

  • Bilocation

    *Bilocation* * Conjuration (creation) * Level: Green/Blue 9 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: one duplicate * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: …

  • Rift of Ruin

    *Rift of Ruin* * Conjuration (creation) [chaotic, evil] * Level: Red/Green/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Target: 5-ft.-wide, 60-ft.-deep extra-dimensional hole, up to 5 ft. long …

  • Gravity Sphere

    *Gravity Sphere* * Transmutation * Level: Green/Blue 5 * Components: V, S, M (a marble) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 30-ft.-radius sphere of altered gravity * Duration: 1 round/level (D) * …

  • Absorption

    *Absorption* * Abjuration * Level: White/Blue 9 * Components: V, S, M (a small silver mirror worth 100 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: Until expended or 10 minutes/level _As you complete the …

  • Feast of Champions

    *Feast of Champions* * Conjuration (Creation) * Level: Green/White 9 * Components: V, S, M (A golden horn of plenty worth 250 gp) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Feast for one medium or smaller creature …

  • Rimefire Ray

    *Rimefire Ray* * Evocation [cold, evil] * Level: Blue/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: ray * Duration: instantaneous * Saving Throw: No * Spell Resistance: Yes A …

  • Cast in Stone

    *Cast in Stone* * Transmutation * Level: Green/White or Green/Black 10 * Components: V, S, M * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: None and Fortitude negates; see text * …

  • Eye of Power

    *Eye of Power* * Divination (Scrying) * Level: Red/Blue 9 * Components: V, S, M (A bit of bat fur) * Casting Time: 10 minutes * Range: Unlimited * Effect: Magical sensor * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No …

  • Black Blade of Disaster

    *Black Blade of Disaster* * Transmutation * Level: Red/Black 9 * Components: V, S, F (a miniature adamantine sword worth 500 gp, forged with the ashes of a disintegrated creature) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 …

  • Master's Mutation

    *Master's Mutation* * Transmutation (polymorph) * Level: Green/Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One summoned creature you control * Duration: 1 round/level (D) * Saving …

  • Halaster's Blacksphere

    *Halaster's Blacksphere* * Evocation [Force] * Level: Red/White or Red/Blue 8 * Components: V, S, M (A small piece of charcoal and a small piece of onyx) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 10-ft.- …

  • Maddening Whispers

    *Maddening Whispers* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red/Blue/Black 8 * Components: V * Casting Time: 1 full round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature/level, no two of which are more than 30 …

  • Mind of the Labyrinth

    *Mind of the Labyrinth* * Enchantment (Compulsion) [Mind-Affecting] * Level: Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or until expended _As you close your eyes to …

  • Plague

    *Plague* * Necromancy [Evil] * Level: Green/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One living creature/level, no two of which are more than 30 ft. apart * Duration: 1 round/ …

  • Magic Miasma

    *Magic Miasma* * Abjuration * Level: Green/White or White/Blue 8 * Components: V, S, M (A small piece of quilted cloth, which must be soaked in water while the spell is cast) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) …

  • Ghostform

    *Ghostform* * Transmutation * Level: White/Black or Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) _Laughing at death, you assume a ghostly form in which you can …

  • Avascular Mass

    *Avascular Mass* * Evocation/Necromancy [Acid, Evil] * Level: Green/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: See text * Saving Throw: None and Reflex negates; …

  • Greater Sealed Life

    *Greater Sealed Life* * Abjuration * Level: White/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. +5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: Will negates * Spell …

  • Withdraw Affliction

    *Withdraw Affliction* * Necromancy * Level: Green/Black or White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one afflicted creature * Duration: instantaneous * Saving Throw: Will negates (harmless) (see …

  • Adamantine Wings

    *Adamantine Wings* * Transmutation * Level: Green/Blue 7 * Components: V, S, F (A miniature adamantine wing worth 50 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) or until expended * Saving …

  • Slime Wave

    *Slime Wave* * Conjuration (summoning) [disease] * Level: Green/Black 7 * Components: V, S, M (A few drops of stagnant pond water) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius spread * Duration: 1 …

  • Abusive Indulgence

    *Abusive Indulgence* * Conjuration (healing)/Necromancy * Level: White/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: 40-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: None or Will …

  • Arenson's Aura

    *Arenson's Aura* * Abjuration * Level: White/Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: 40-ft.-radius emanation centered on you * Duration: Concentration+1 round or until expended * Saving Throw: Fortitude …

  • Cylian Vitality

    *Cylian Vitality* * Transmutation * Level: Red/Green/White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/3 levels, no two of which are more than 30 ft. apart * Duration: 1 …

  • Antimagic Ray

    *Antimagic Ray* * Abjuration * Level: Green/Blue or White/Blue 7 * Components: V, S, M (A pinch of iron filings mixed with 25 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * …

  • Stone Trap

    *Stone Trap* * Transmutation * Level: Green/Blue 7 * Components: V, S, M (A hollow mithral sphere worth 10 gp and a feather) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: Stone object up to 200 lb./level and up to 1 ft …

  • Incarnum Vigor

    *Incarnum Vigor* * Conjuration (healing) * Level: Green/White 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level _You infuse yourself with positive energy, amplifying your healing …

  • Planar Scrying

    *Planar Scrying* * Evocation * Level: Red/Green/White/Blue/Black 6 * Components: V, S, F (a silver mirror worth 1,000 gp), F (see text) * Casting Time: 1 hour * Range: See text * Target: Magical Sensor * Duration: 1 min./level * Saving Throw: Will …

  • Greater Planar Scrying

    *Greater Planar Scrying* * Divination (scrying) * Level: Red/Green/White/Blue/Black 9 * Components: V, S, F (see text) * Casting Time: 1 standard action * Range: See text * Effect: Magical sensor * Duration: 1 hour/level * Saving Throw: Will …

  • Simbul's Skeletal Deliquescence

    _Warning: This spell is dark magic and delves into profane topics many might prefer to avoid. Continue at your own risk._ *Simbul's Skeletal Deliquescence* * Necromancy/Transmutation [Curse, Evil] * Level: Green/Black 8 * Components: V, S * Casting …

  • Ice Web

    *Ice Web* * Conjuration (Creation) [Cold] * Level: Green/Blue 4 * Components: V, S, M (a spider web wrapped around a chip of frost agate) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Icy webs in a 20-ft.- …

  • Jungle's Rapture

    *Jungle's Rapture* * Transmutation [Curse] * Level: Green/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living nonplant creature * Duration: Permanent (D) * Saving Throw: Will …

  • Raise Bonded Companion

    *Raise Bonded Companion * * Conjuration (healing) * Level: White/Black 5 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 2,000 gp), DF/F (A small statuette of …

  • Resurrect Bonded Companion

    *Resurrect Bonded Companion * * Conjuration (healing) * Level: White/Black 7 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 4,000 gp), DF/F (A small statuette …

  • False Gravity

    *False Gravity* * Transmutation * Level: Green/Blue 2 * Components: V, S, F (A pair of good magnets, worth 20 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Companion Life Link

    *Companion Life Link* * Divination * Level: Green/White or White/Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one of your animal companions, familiars, or other bound companions * Duration: 1 hour/level * …

  • Rallying Shout

    *Rallying Shout* * Enchantment (compulsion) [mind-affecting] * Level: Red/White 7 * Components: V * Casting Time: 1 immediate action * Range: 60 ft. * Targets: You and allied creatures within 60 ft. * Duration: Instantaneous * Saving Throw: None …

  • Nauseating Trail

    *Nauseating Trail* * Conjuration (creation) [poison] * Level: Green/Black 4 * Components: V, S, M (a rotten egg or cabbage leaves) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One willing creature * Duration: …

  • Greater Status

    *Greater Status* * Divination * Level: Green/White or White/Blue 6 * Components: V, S, F (a set of identical insignia badges worth 5 gp worn by both you and each target) * Casting Time: 1 minute * Range: Medium (100 ft. + 10 ft./level) * Targets: …

  • Dead End

    *Dead End* * Illusion (Shadow) * Level: Blue/Black 1 * Components: V, S, M (A pinch of some odoriferous spice) * Casting Time: 1 standard action * Range: Touch * Target: One creature/level touched * Duration: 10 minutes/level (D) * Saving Throw: …

  • Healer's Vision

    *Healer's Vision* * Divination * Level: White/Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) _Every thrumming vein, every strained muscle, and every pulsing organ of …

  • Energy Conversion

    *Energy Conversion* * Abjuration * Level: Red/Green/Blue 9 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min./level or until discharged Energy conversion grants temporary protection all of …

  • Energy Barrier

    *Energy Barrier* * Abjuration * Level: Red/Green/Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min./level or until discharged Energy barrier grants temporary protection against all of …

  • Rebuild Construct

    *Rebuild Construct* * Transmutation * Level: White/Blue 8 * Components: V, S, M (10,000 gp worth of jade) * Casting Time: 1 minute * Range: Touch * Target: Destroyed construct creature touched * Duration: Instantaneous * Saving Throw: None * …

  • Reconstruct Undead

    *Reconstruct Undead* * Necromancy [Evil] * Level: White/Black 8 * Components: V, S, M (10,000 gp worth of black pearl) * Casting Time: 1 minute * Range: Touch * Target: Destroyed undead creature touched * Duration: Instantaneous * Saving Throw: …

  • Revive Undead

    *Revive Undead* * Necromancy [Evil] * Level: White/Black 6 * Components: V, S, M (5,000 gp worth of hematite) * Casting Time: 1 minute * Range: Touch * Target: Destroyed undead creature touched * Duration: Instantaneous * Saving Throw: None * …

  • Revive Construct

    *Revive Construct* * Transmutation * Level: White/Blue 6 * Components: V, S, M (5,000 gp worth of jade) * Casting Time: 1 minute * Range: Touch * Target: Destroyed construct creature touched * Duration: Instantaneous * Saving Throw: None * Spell …

  • Amplify Stench

    *Amplify Stench* * Transmutation * Level: Green/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You amplify your natural "stench":http://www.d20pfsrd.com/bestiary/rules-for- …

  • Apparition

    *Apparition* * Illusion (Phantasm) [Fear, Mind-Affecting] * Level: Blue/Black 2 * Components: V, S, M (A miniature palette dotted with paints of assorted colors) * Casting Time: 1 round * Range: Touch * Target: Creature touched * Duration: 1 …

  • Healing Heat

    *Healing Heat* * Conjuration (healing) [fire] * Level: Red/Green or Red/White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving Throw: Will half; see text * …

  • Healing Hydration

    *Healing Hydration* * Conjuration (healing) [water] * Level: Green/Blue or White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving Throw: Will half; see …

  • Mechanus Mind

    *Mechanus Mind* * Enchantment (Compulsion) [Lawful, Mind-Affecting] * Level: White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Merge with Familiar

    *Merge with Familiar* * Transmutation * Level: Green/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: your familiar * Duration: 10 minutes/level (D) * Saving Throw: Fort negates (harmless) * Spell Resistance: …

  • Phantasmal Assailants

    *Phantasmal Assailants* * Illusion (Phantasm) [Fear, Mind-Affecting] * Level: Blue/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: Instantaneous * …

  • Slow Consumption

    *Slow Consumption* * Necromancy [Curse, Evil] * Level: Green/Black 2 * Components: V, S, Location (An area under the effect of a desecrate or unhallow spell) * Casting Time: 10 minutes * Range: Touch * Target: One living creature * Duration: …

  • Spawn Screen

    *Spawn Screen* * Necromancy * Level: White/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Anticipate Thoughts

    *Anticipate Thoughts* * Divination [mind-affecting] * Level: White/Blue 3 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round/level * Saving Throw: Will negates * …

  • Cacophonous Alarm

    *Cacophonous Alarm* * Abjuration [Sonic] * Level: Red/White 3 * Components: V, S, F/DF (a tiny bell and a piece of very fine silver wire) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius emanation centered on a …

  • Dark Sacrifice

    *Dark Sacrifice* * Evocation * Level: Red/Black 3 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _Harvesting your own life force, you are empowered with a dark strength._ Your …

  • Healing Touch

    *Healing Touch* * Necromancy * Level: White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will negates (harmless); see text * Spell Resistance: …

  • Leomund's Tiny Hut

    *Leomund's Tiny Hut* * Evocation [Force] * Level: Red/Blue 3 * Components: V, S, M (A small crystal bead) * Casting Time: 1 standard action * Range: 20 ft. * Effect: 20-ft.-radius sphere centered on your location * Duration: 2 hours/level (D) * …

  • Pall of Twilight

    *Pall of Twilight* * Illusion (shadow) [Darkness, Mind-Affecting] * Level: Blue/Black 3 * Components: S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius spread * Duration: 1 round/level * Saving …

  • Phantasmal Strangler

    *Phantasmal Strangler* * Illusion (Phantasm) [Fear, Mind-Affecting] * Level: Blue/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: 5 rounds * Saving …

  • Reverse Arrows

    *Reverse Arrows* * Abjuration * Level: Red/White 3 * Components: V, S, M (a tiny ball of tree sap), F (a piece of shell from a tortoise) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level or until …

  • Skull Watch

    *Skull Watch* * Necromancy * Level: Red/Black or White/Black 3 * Components: V, S, F (The humanoid skull upon which the spell is cast) * Casting Time: 1 standard action * Range: Touch * Target: One humanoid skull * Duration: Permanent * Saving …

  • Undead Torch

    *Undead Torch* * Necromancy * Level: Red/Black 3 * Components: V, S, M (A living or dead firefly or glowworm) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One corporeal undead/ level, no two of which are more …

  • Greater Portal Alarm

    *Greater Portal Alarm* * Abjuration * Level: White/Blue 4 * Components: V, S, M (A silver bell worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One mundane or magical doorway, portal, or gate * …

  • Hoard Life

    *Hoard Life* * Conjuration (Healing)/Necromancy * Level: White/Black 4 * Components: V, S, F (A gemstone worth at least 50 gp) * Casting Time: 1 minute * Range: Personal and touch * Target: You * Duration: 1 hour/level (D) _You clasp your hands …

  • Moral Facade

    *Moral Facade* * Abjuration * Level: White/Blue or White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature or object * Duration: 24 hours * Saving Throw: Will negates ( …

  • Seed of Life

    *Seed of Life* * Conjuration (Healing) * Level: Green/White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (maximum 30 rounds) or until discharged * …

  • Toxic Weapon

    *Toxic Weapon* * Necromancy [poison] * Level: Green/Black 4 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft * Target: Your melee weapon * Duration: Until end or turn or until discharged * Saving Throw: Fortitude partial * Spell …

  • Wind Tunnel

    *Wind Tunnel* * Evocation [Air] * Level: Red/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level You call on the wind to assist your accuracy. A wind tunnel improves the accuracy …

  • Mana Flux

    *Mana Flux* * Abjuration * Level: Green/Blue or White/Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Area: 20-ft.-radius emanation, centered on you * Duration: 1 round/level * Saving Throw: None * Spell Resistance: …

  • Daltim's Fiery Tentacles

    *Daltim's Fiery Tentacles* * Conjuration (Creation) [Fire] * Level: Red/Green 5 * Components: V, S, M ((a roasted bit of octopus or squid tentacle) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft.-radius …

  • Empower Bond

    *Empower Bond* * Divination * Level: Red/Green, Red/White, or Green/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Your familiar, animal companion, bonded mount, or other creature with …

  • Heal Companion

    *Heal Companion* * Conjuration (Healing) * Level: Green/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your familiar, animal companion, bonded mount, or other creature with a similar connection to you * …

  • Manifest Life and Death

    *Manifest Life and Death* * Conjuration (healing)/Necromancy * Level: White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living or undead creature touched; see text * Duration: Instantaneous/1 minute or …

  • Mystic Tithe

    *Mystic Tithe* * Conjuration (Healing)/Necromancy * Level: White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: 40-ft.-radius emanation centered on you * Duration: 1 round/level * Saving Throw: None * Spell …

  • Permeable Form

    *Permeable Form* * Transmutation * Level: White/Black or Blue/Black 5 * Components: V, S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: 1 round By altering the essential nature of the matter composing your body, …

  • Spirit Self

    *Spirit Self* * Necromancy * Level: White/Black or Blue/Black 5 * Components: V, S, F (A prayer wheel worth 25 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute (D) You can send your spirit outside …

  • Suppression Field

    *Suppression Field* * Abjuration * Level: White/Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: 30-ft.-radius emanation centered on you * Duration: 1 round/level * Saving Throw: Fortitude negates; see text * …

  • Mage's Magnificent Mansion

    *Mage's Magnificent Mansion* * Conjuration (creation) * Level: Green/Blue 7 * Components: V, S, F (a miniature ivory door, a piece of polished marble, and a silver spoon, each worth 5 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 …

  • Create Food and Water

    *Create Food and Water* * Conjuration (creation) * Level: Green/Blue 3 * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: food and water to sustain three medium humanoids or one horse/level for 24 hours …

  • Heroes' Feast

    *Heroes' Feast* * Conjuration (creation) * Level: Green/White 6 * Components: V, S, DF/F (A miniature silver cornacopia worth 25 gp) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: feast for one medium or smaller …

  • Mystic Detention

    *Mystic Detention* * Abjuration * Level: White/Blue 4 * Components: V, S * Casting Time: 1 Standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: one creature/level, no two of which may be more than 30 ft. apart * Duration: 1 minute/ …

  • Greater Restoration

    *Greater Restoration* * Conjuration (healing) * Level: Green/White 7 * Components: V, S, M (an even mixture of emerald and pearl dust worth 5,000 gp) * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * …

  • Zone of Truth

    *Zone of Truth* * Enchantment (compulsion) [mind-affecting] * Level: White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius emanation * Duration: 1 min./level * Saving Throw …

  • Discern Lies

    *Discern Lies* * Divination * Level: White/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than 30 ft. apart * Duration: concentration, …

  • Fairness

    *Fairness* * Enchantment (compulsion) [mind-affecting] * Level: White/Blue 1 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature per level * Duration: 1 minute/level * Saving Throw: …

  • Mass Eldritch Conduit

    *Mass Eldritch Conduit* * Transmutation * Level: Red/Blue 5 * Components: V, S, F (a hand mirror) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than 30 ft. apart …

  • Eldritch Conduit

    *Eldritch Conduit* * Transmutation * Level: Red/Blue 2 * Components: V, S, F (a hand mirror) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round/level * Saving Throw: Will negates …

  • Shining Cord

    *Shining Cord* * Evocation [Light] * Level: Red/White or White/Blue 3 * Components: V, S, F (A small length of fine silver chain worth 25 gp) * Casting Time: 1 standard action * Range: 30 ft. * Target: 1 creature * Duration: 1 round/level or …

  • Grove of Respite

    *Grove of Respite* * Conjuration (creation) * Level: Green/White/Blue 4 * Components: V, S, DF/M (a leaf or blade of grass and a drop of water) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 20-ft.-radius grove * …

  • Shocking Image

    *Shocking Image* * Illusion (figment) [electricity] * Level: Red/Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: See text This …

  • Dimensional Fog

    *Dimensional Fog* * Conjuration (creation) * Level: Green/White or White/Blue 5 * Components: V, S, M (powdered peas, an animal hoof, and a pinch of salt) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: fog …

  • Feeblemind

    *Feeblemind* * Enchantment (compulsion) [mind-affecting] * Level: Blue/Black 5 * Components: V, S, M (a handful of clay, crystal, or glass spheres) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature * …

  • Mind Fog

    *Mind Fog* * Enchantment (compulsion) [mind-affecting] * Level: Blue/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: fog spreads in 20-ft. radius, 20 ft. high * Duration: 1 minute/ …

  • Swallow your Fear

    *Swallow your Fear* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red/White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature plus one additional creature per four …

  • Spectral Lanterns

    *Spectral Lanterns* * Abjuration [Light] * Level: White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: up to 4 lights, all within a 10-ft.-radius area * Duration: 1 minute/level (D) * …

  • Project Image

    *Project Image* * Illusion (shadow) * Level: Blue/Black 7 * Components: V, S, F (a small replica of you worth 5 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: one shadow duplicate * Duration: 1 minute/level …

  • Destruction

    *Destruction* * Necromancy [death, evil] * Level: Red/Black 7 * Components: V, S, F (An unholy symbol costing 500 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: instantaneous * …

  • Etherealness

    *Etherealness* * Transmutation * Level: White/Black or Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: Willing creatures touched * Duration: 1 minute/level (D) * Saving Throw: Will negates (harmless) * …

  • Ethereal Jaunt

    *Ethereal Jaunt* * Transmutation * Level: White/Black or Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) You become ethereal, along with your equipment. For the …

  • Chains of Light

    *Chains of Light* * Conjuration (creation) [Force, Light] * Level: White/Blue 6 * Components: V, S, F (a length of fine golden chain worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * …

  • Guards and Wards

    *Guards and Wards* * Abjuration * Level: Green/White/Blue 6 * Components: V, S, M (burning incense, a small measure of brimstone and oil, a knotted string, and a small amount of blood), M (a small silver rod worth 10 gp), F (A masterwork trapmaker's …

  • Sequester

    *Sequester* * Abjuration * Level: Green/White/Blue or White/Blue/Black 7 * Components: V, S, M (a basilisk eyelash and gum arabic) * Casting Time: 1 standard action * Range: Touch * Target: one willing creature or object (up to a 2-ft. cube/level) …

  • Implosion

    *Implosion* * Evocation * Level: Red/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one corporeal creature/round * Duration: concentration (up to 1 round per 2 levels) * Saving Throw …

  • Planar Dream Council

    *Planar Dream Council* * Illusion (phantasm) [mind-affecting] * Level: Red/Green/White/Blue/Black 10 * Components: V, S, M (500 gp worth of Purple Agate) * Casting Time: 1 minute * Range: unlimited * Target: one or more living creatures * Duration: …

  • Bayul's Wardens

    *Bayul's Wardens* * Conjuration (creation) [guardian] * Level: Red/Green/Blue 9 * Components: V, S, F (A [[Mookaite]] and [[Sky Agate]] statuette of a storm kite, worth 4,500 gp) * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * …

  • Dream Shield

    *Dream Shield* * Abjuration * Level: White/Blue 4 * Components: V, S, M (A mystically resonant piece of a dream creature's body worth 50 gp), F (hollow glass ball or dreamcatcher) * Casting Time: 1 standard action * Range: Touch * Effect: Creature …

  • False Life

    *False Life* * Conjuration (healing)/Necromancy * Level: White/Black 2 * Components: V, S, M (A drop of blood) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or until discharged (see text) You …

  • Greater False Life

    *Greater False Life* * Conjuration (healing)/Necromancy * Level: White/Black 4 * Components: V, S, M (A drop of blood from a creature other than yourself) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or …

  • Contagious Zeal

    *Contagious Zeal* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red/White 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving …

  • Divine Power

    *Divine Power* * Evocation * Level: Red/White or Red/Black 4 * Components: V, S, DF/F (a miniature glass sword if cast in Red/White; a miniature obsidian axe if cast in Red/Black) * Casting Time: 1 standard action * Range: Personal * Target: You * …

  • Scourge of the Horsemen

    *Scourge of the Horsemen* * Evocation/Necromancy [Acid, Evil] * Level: Green/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 30-ft. burst * Duration: instantaneous and 1 hour (see text) …

  • Karlov's False Life

    *Karlov's False Life* * Conjuration (healing)/Necromancy * Level: White/Black 8 * Components: V, S, M (A small vial's worth of blood from a creature other than yourself) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: …

  • Purifying Flame

    *Purifying Flame* * Conjuration (healing)/Evocation [Fire, Good] * Level: Red/White 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 30-ft. burst * Duration: instantaneous and 1 hour (see text) …

  • Deflection

    *Deflection* * Abjuration [Force] * Level: White/Blue 6 * Components: V, S, M (a piece of rubber dipped in glue) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level You surround yourself in a whirling …

  • Serenity

    *Serenity* * Abjuration * Level: Green/White 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: A 20-ft.-radius burst * Duration: instantaneous * Saving Throw: No * Spell Resistance: No …

  • True Heal

    *True Heal* * Conjuration (healing) * Level: Green/White 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Color Spray

    *Color Spray* * Illusion (pattern) [Mind-Affecting] * Level: Red/Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: 15 ft. * Area: Cone-shaped burst * Duration: Instantaneous; see text * Saving Throw: Will negates * Spell …

  • Divine Favor

    *Divine Favor* * Evocation * Level: Red/White or Red/Black 1 * Components: V, S, DF/F (A figurine of an angel, if cast using White, or a demon, if cast using Black) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 …

  • Endure Elements

    *Endure Elements* * Abjuration * Level: Red/Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Entropic Shield

    *Entropic Shield* * Abjuration * Level: Red/White 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level A magical field appears around you, glowing with a chaotic blast of multicolored …

  • Carrion Compass

    *Carrion Compass* * Divination * Level: Blue/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One undead creature * Duration: 10 minutes/level * Saving Throw: Will negates * Spell …

  • Communal Endure Elements

    *Communal Endure Elements* * Abjuration * Level: Red/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: See text * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Euphoric Cloud

    *Euphoric Cloud* * Conjuration (creation) [Poison] * Level: Green/Black 2 * Components: V, S, M (Rare mushrooms worth 5 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Fog spreads in 20-ft. radius, 20 ft. …

  • Fleshy Facade

    *Fleshy Facade* * Transmutation (polymorph) * Level: White/Black 2 * Components: V, S * Casting Time: 1 round * Range: Touch * Target: Corporeal undead creature touched * Duration: 10 minutes/level (D) * Saving Throw: Yes (harmless) * Spell …

  • Fury of the Sun

    *Fury of the Sun* * Transmutation [Curse, Fire] * Level: Red/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 10 minutes/level * Saving Throw: Fortitude …

  • Hideous Laughter

    *Hideous Laughter* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue/Black 2 * Components: V, S, M (Tiny fruit tarts and a feather) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature; see text …

  • Life Pact

    *Life Pact* * Necromancy * Level: White/Black 2 * Components: V, S, DF/M (A drop of blood from each target) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One willing living creature/level, no two of which can …

  • Pernicious Poison

    *Pernicious Poison* * Necromancy [Poison] * Level: Green/Black 2 * Components: V, S, DF/F (The dried liver of a creature who died from a poison) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minute/ …

  • Status

    *Status* * Divination * Level: Green/White or White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: One living creature touched per three levels * Duration: 1 hour/level * Saving Throw: Will negates (harmless …

  • Stone Throwing

    *Stone Throwing* * Transmutation * Level: Red/Green or Red/White 2 * Components: V, S, M (Powdered stone) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates ( …

  • Surmount Affliction

    *Surmount Affliction* * Abjuration * Level: Green/White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level You temporarily overcome one harmful condition. This does not end the effect …

  • Weapon of Awe

    *Weapon of Awe* * Transmutation [Emotion] * Level: Red/White 2 * Components: V, S, DF/F (A holy symbol) * Casting Time: 1 standard action * Range: Touch * Target: Weapon touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless, …

  • Blink

    *Blink* * Transmutation * Level: White/Black or Blue/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) You “blink” quickly back and forth between a physical and ethereal …

  • Cackling Skull

    *Cackling Skull* * Illusion (glamer) * Level: Blue/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One skull * Duration: Permanent until discharged * Saving Throw: Will negates * …

  • Eruptive Pustules

    *Eruptive Pustules* * Transmutation [Acid] * Level: Green/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: Fortitude partial (see text) * Spell Resistance …

  • Illusory Script

    *Illusory Script* * Illusion (phantasm) [Mind-Affecting] * Level: Blue/Black 3 * Components: V, S, M (Lead-based ink worth 50 gp) * Casting Time: 1 minute per page * Range: Touch * Target: One touched object weighing no more than 10 lbs. * Duration …

  • Phantom Steed

    *Phantom Steed* * Conjuration (creation) * Level: Green/Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: One quasi-real, horse-like creature * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance …

  • Sepia Snake Sigil

    *Sepia Snake Sigil* * Conjuration (creation) [Force] * Level: Green/Blue or Blue/Black 3 * Components: V, S, M (Powdered amber worth 500 gp and a snake scale) * Casting Time: 10 minutes * Range: Touch * Target: One touched book or written work * …

  • Spherescry

    *Spherescry* * Divination (scrying) * Level: Blue/Black 3 * Components: V, S, F (Onyx sphere worth at least 50 gp) * Casting Time: 1 hour * Range: See text * Target: See text * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No …

  • Stinking Cloud

    *Stinking Cloud* * Conjuration (creation) [Poison] * Level: Green/Black 3 * Components: V, S, M (A rotten egg or cabbage leaves) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Cloud spreads in 20-ft. radius, 20 …

  • Curse of Burning Sleep

    *Curse of Burning Sleep* * Transmutation [Curse, Fire] * Level: Red/Black 4 * Components: V, S, M (A feather and a drop of oil) * Casting Time: 1 standard action * Range: Personal * Target: One creature duration permanent until triggered (see text) …

  • Minor Creation

    *Minor Creation* * Conjuration (creation) * Level: Green/Blue 4 * Components: V, S, M (A tiny piece of matter of the same sort of item you plan to create with minor creation) * Casting Time: 1 minute * Range: 0 ft. * Effect: Unattended, non-magical …

  • Phantasmal Killer

    *Phantasmal Killer* * Illusion (phantasm) [Emotion, Fear, Mind-Affecting] * Level: Blue/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: Instantaneous * …

  • Phantom Chariot

    *Phantom Chariot* * Conjuration (creation) * Level: Green/Blue 4 * Components: V, S * Casting Time: 10 minutes * Range: 0 ft. * Effect: One quasi-real chariot and draft team * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: No …

  • Rainbow Pattern

    *Rainbow Pattern* * Illusion (pattern) [Mind-Affecting] * Level: Red/Blue 4 * Components: V (Bard only), S, M (A piece of phosphor), F (A crystal prism); see text * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: …

  • Rest Eternal

    *Rest Eternal* * Necromancy [Curse] * Level: White/Black 4 * Components: V, S, M/DF (Ashes and a vial of holy or unholy water) * Casting Time: 1 standard action * Range: Touch * Target: One dead creature touched * Duration: Permanent * Saving …

  • Secure Shelter

    *Secure Shelter* * Conjuration (creation) * Level: Green/White/Blue 4 * Components: V, S, M (A chip of stone, sand, a drop of water, and a wood splinter) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 20-ft.- …

  • Spit Poison

    *Spit Poison* * Transmutation [Poison] * Level: Green/Black 4 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One stream of venom * Duration: Instantaneous; see text * Saving Throw: Fortitude …

  • Symbol of Laughter

    *Symbol of Laughter* * Enchantment (charm) [Mind-Affecting, Symbol] * Level: Green/Black 4 * Components: V, S, M (Mercury and phosphorus, plus powdered diamond and opal worth a total of 1,000 gp) * Casting Time: 10 minutes * Range: 0 ft.; See text * …

  • Cloudkill

    *Cloudkill* * Conjuration (creation) [Poison] * Level: Green/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Cloud spreads in 20-ft. radius, 20 ft. high * Duration: 1 minute/level (D) …

  • Echolocation

    *Echolocation* * Transmutation [Sonic] * Level: Red/Green 5 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level You can perceive the world by creating high-pitched noises and listening …

  • Holy Ice

    *Holy Ice* * Transmutation [Cold, Good, Water] * Level: White/Blue 5 * Components: V, S, M (A flask of holy water or 5 pounds of powdered silver worth 25 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Wall …

  • Major Creation

    *Major Creation* * Conjuration (creation) * Level: Green/Blue 5 * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: See text * Duration: See text * Saving Throw: None * Spell Resistance: No This …

  • Nightmare

    *Nightmare* * Illusion (phantasm) [Mind-Affecting, Evil] * Level: Blue/Black 5 * Components: V, S * Casting Time: 10 minutes * Range: Unlimited * Target: One living creature * Duration: Instantaneous * Saving Throw: Will negates; see text * Spell …

  • Old Salt's Curse

    *Old Salt's Curse* * Necromancy [Curse] * Level: Blue/Black 5 * Components: V, S, M (A flask of seawater) * Casting Time: 1 standard action * Range: Touch * Target: One creature * Duration: Permanent * Saving Throw: Will partial * Spell …

  • Phantasmal Web

    *Phantasmal Web* * Illusion (phantasm) [Mind-Affecting] * Level: Blue/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature/level, no two of which may be more than 30 ft. apart …

  • Plague Carrier

    *Plague Carrier* * Necromancy [Disease, Evil] * Level: Green/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Fortitude negates (harmless) * Spell …

  • Unholy Ice

    *Unholy Ice* * Transmutation [Cold, Evil, Water] * Level: Blue/Black 5 * Components: V, S, M (A flask of unholy water or 5 pounds of powdered silver worth 25 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: …

  • Wall of Ectoplasm

    *Wall of Ectoplasm* * Necromancy * Level: White/Black 5 * Components: V, S, M (Small bit of gauze) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Opaque sheet of ectoplasm up to 10 ft. square/level or a sphere …

  • Antimagic Field

    *Antimagic Field* * Abjuration * Level: Green/Blue or White/Blue 6 * Components: V, S, M/DF (pinch of powdered iron or iron filings) * Casting Time: 1 standard action * Range: 10 ft. * Areat: 10-ft.-radius emanation, centered on you * Duration: 10 …

  • Cloak of Dreams

    *Cloak of Dreams* * Enchantment (compulsion) [Mind-Affecting] * Level: Green/Blue 6 * Components: V, S, M (A rose petal and a drop of perfume) * Casting Time: 1 round * Range: 5 ft. * Area: 5-ft.-radius emanation centered on you * Duration: 1 …

  • Disintegrate

    *Disintegrate* * Transmutation * Level: Red/Black 6 * Components: V, S, M/DF (a lodestone and a pinch of dust) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: Instantaneous * Saving Throw: …

  • Repulsion

    *Repulsion* * Abjuration * Level: White/Blue 6 * Components: V, S, F/DF (a pair of canine statuettes worth 50 gp) * Casting Time: 1 standard action * Range: Up to 10 ft./level * Area: Up to 10-ft.-radius/level emanation centered on you * Duration: …

  • Swarm Skin

    *Swarm Skin* * Transmutation * Level: Green/Black 6 * Components: V, S, M/DF (A crushed insect hive) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: See text You convert all of your soft tissue into swarms of …

  • Village Veil

    *Village Veil* * Illusion (figment) [Mind-Affecting] * Level: Red/Blue or Blue/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: You and all allies within 60 ft. * Duration: 1 day/level * …

  • Black Mark

    *Black Mark* * Necromancy [Curse, Fear] * Level: Blue/Black 7 * Components: V, S, M (A flask of seawater) * Casting Time: 1 standard action * Range: Touch * Target: One creature * Duration: Permanent * Saving Throw: Will negates * Spell …

  • Control Weather

    *Control Weather* * Transmutation * Level: White/Black 7 * Components: V, S * Casting Time: 10 minutes * Range: 2 miles * Area: 2-mile-radius circle, centered on you; see text * Duration: 4d12 hours; see text * Saving Throw: None * Spell …

  • Epidemic

    *Epidemic* * Necromancy [Disease, Evil] * Level: Green/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Living creature * Duration: Instantaneous * Saving Throw: Fortitude negates * …

  • Insanity

    *Insanity* * Enchantment (compulsion) [Mind-Affecting] * Level: Red/Black or Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: Instantaneous * …

  • Plague Storm

    *Plague Storm* * Necromancy [Disease, Evil] * Level: Green/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Cloud spreads in 20-ft. radius, 20 ft. high * Duration: 1 minute/level and …

  • Retrocognition

    *Retrocognition* * Divination * Level: Blue/Black 7 * Components: V, S * Casting Time: 1 minute * Range: Personal * Target: You * Duration: Concentration, up to 1 minute/level This spell allows you to gain psychic impressions from past events …

  • Reverse Gravity

    *Reverse Gravity* * Transmutation * Level: Green/Blue 7 * Components: V, S, M/DF (Lodestone and iron filings) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: Up to one 10-ft. cube/level (S) * Duration: 1 round/ …

  • Scouring Winds

    *Scouring Winds* * Evocation [Air, Earth] * Level: Green/Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 40-ft.-radius burst centered on you * Effect: Sandstorm in 20-ft. radius, 20 ft. …

  • Teleport Trap

    *Teleport Trap* * Abjuration * Level: White/Blue 7 * Components: V, S, M (Powdered lodestones and silver worth 100 gp per 40-ft. cube) * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * Area: One 40-ft. cube/level (S) * Duration: …

  • Waves of Exhaustion

    *Waves of Exhaustion* * Necromancy * Level: Green/Black or Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped burst * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes Waves …

  • Blood Mist

    *Blood Mist* * Conjuration (creation) [Poison] * Level: Red/Green 8 * Components: V, S, M (A pinch of dried red algae) * Casting Time: 1 standard action * Range: Medium (100ft. +10ft./level) * Area: 60-ft. radius * Duration: 1 minute/level * …

  • Discern Location

    *Discern Location* * Divination * Level: Red/Blue or Blue/Black 8 * Components: V, S, F/DF (A blindfold and ear plugs, worn while casting) * Casting Time: 1 standard action * Range: Unlimited * Target: One creature or object * Duration: …

  • Maze

    *Maze* * Conjuration (teleportation) * Level: Red/Blue 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: See text * Saving Throw: None * Spell Resistance: Yes You …

  • Prediction of Failure

    *Prediction of Failure* * Divination [Curse, Fear, Mind-Affecting] * Level: Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Permanent or 1 round/level ( …

  • Symbol of Insanity

    *Symbol of Insanity* * Enchantment (compulsion) [Mind-Affecting, Symbol] * Level: Red/Black or Blue/Black 8 * Components: V, S, M (Mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp) * Casting Time: 10 minutes * Range: 0 …

  • Weird

    *Phantasmal Killer* * Illusion (phantasm) [Emotion, Fear, Mind-Affecting] * Level: Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: Any number of creatures, no two of which can be …

  • World Wave

    *World Wave* * Transmutation [Earth, Water] * Level: Green/Blue 9 * Components: V, S, F/DF (A map of the world worth 200 gp) * Casting Time: 1 standard action * Range: See text * Target: See text * Duration: 1 round/level or 1 hour/level; see text …

  • Lunia's Blessing

    *Lunia’s Blessing* * Abjuration [Good] * Level: White/Blue 6 * Components: V, S, F (An amulet made of moonstone and silver depicting Lunia, worth 100 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 …

  • Radiant's Blessing

    *Radiant’s Blessing* * Abjuration [Good] * Level: Red/White 6 * Components: V, S, F (An amulet made of sunstone and gold depicting Radiant, worth 100 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 …

  • Algadon's Rage

    *Algadon’s Rage* * Evocation [evil, fire] * Level: Red/Black 10 * Components: V, S * Casting Time: 1 full-round action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Three or more rays * Duration: Instantaneous * Saving Throw: None * Spell …

  • Barghest's Feast

    *Barghest's Feast* * Necromancy [Death, Evil] * Level: Red/Black 5 * Components: V, S, M (A black pearl worth 1,000 gp), F (An unholy symbol) * Casting Time: 1 round * Range: Touch * Target: One corpse * Duration: Instantaneous * Saving Throw: …

  • Inheritor's Arrow

    *Inheritor’s Arrow* * Transmutation * Level: Red/White or Red/Black 3 * Components: V, M (one arrow or bolt) * Casting Time: 1 swift action * Range: Touch * Target: One arrow or bolt * Duration: 1 round * Saving Throw: None * Spell Resistance: …

  • Tornado Throw

    *Tornado Throw* * Evocation [Air, Maneuver] * Level: Red/Blue 9 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous * Saving Throw: None; see text * Spell Resistance: No _You …

  • Spiritwall

    *Spiritwall* * Necromancy [fear, mind-affecting] * Level: White/Black 8 * Components: V, S, M * Casting Time: 1 standard action * Range: (25 ft. + 5 ft./2 levels) * Effect: Swirling wall whose area is up to one 10-ft. square/level, or a sphere or …

  • Coat of Arms

    *Coat of Arms* * Abjuration [Force] * Level: Red/White 5 * Components: V, S, F (A miniature dagger made of rose quartz and gold, worth 50 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) or until …

  • Arcane Turmoil

    *Arcane Turmoil* * Abjuration * Level: Red/Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One spellcaster * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No …

  • Mantle of Doubt

    *Mantle of Doubt* * Abjuration [emotion, fear, mind-affecting] * Level: White/Black 8 * Components: V, S * Casting Time: 1 Standard Action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will negates; see text * Spell …

  • Observer's Contract

    *Observer’s Contract* * Abjuration/Divination [Lawful] * Level: White/Blue 7 * Components: V, S, M (see text), F (see text) * Casting Time: 1 minute * Range: Touch * Target: Willing creature touched * Duration: 1 hour/level * Saving Throw: Will …

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