Tag: Equipment

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  • The Crafter System

    Beings of incredible and unique power, [[Crafter|Crafters]] are unique individuals capable of creating nearly anything they can imagine. The Crafter system has three main focuses. First, the Crafter system allows the DM and their players to collaborate …

  • Item Evolution

    When advancing as a character, you often find old equipment to have too few uses or to be inferior to more advanced items. When you hit level 22 those Boots of Speed don't seem to quite have the kick they used to - but those epic Boots of Swiftness sure …

  • Armor

    Below are the rules for how armor functions, and what stacks and what doesn't, and what you can enchant. Some of this is changed from possible interpretations in Core but because of the nature of the campaign I believe any changes to be a needed balancing …

  • Magical Items

    Magic items have received quite an overhaul for this game. Listed below are the changes, with elaborations for those needing them outlined afterwords. * Magical Weapons, Armor and Shields have been changed considerably (see below). * A single Crafter …

  • Weapon and Armor Enchantments

    Magical weapons, armor and shields are no longer individually enchanted. Instead, characters undergo rituals that allow them to temporarily imbue any weapon or shield they wield or any armor they wear with specific powers. This allows characters to change …

  • Wild Items

    Wild items are objects created by wild mages by infusing fragments of wild magic into the item during its creation. This may be done by the wild mage either drawing the power of an area of wild magic into themselves and the item during the item's creation …

  • Magical Item Descriptors

    For all but the most novice adventurer, magical items are an integral part of their plans and often a vital part of their survival. However, not all items are made the same and knowing the occasionally subtle differences between the many types of magical …

  • Epic Magical Items

    _Note that everything in Epic is Under Construction. Anything on these pages is subject to sudden and massive change until finalized._ Only Epic characters (that is, characters of 21st level or higher) may make or use Epic items, even if they would …

  • Weapon Groups

    Weapon groups are defined as follows (GMs may add other weapons to these groups, or add entirely new groups). Weapon groups are most commonly used by the [[Weapon Focus Feats]], but other feats, class abilities, magic items, spells, etc, may also make use …

  • Armor Enchantment Review

    This page is basically a dump of our In Progress work regarding Armor and Shield Enchantments. Eventually all these should have their own pages, as needed. For now, they're here. ======== As discussed during our last session, one of the things Epic …

  • Weapon Enchantment Review

    This page is basically a dump of our In Progress work regarding Weapon Enchantments. Eventually all these should have their own pages, as needed. For now, they're here. ======== As discussed during our last session, one of the things Epic needs is …

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