The report for the discerning adventurer
Niv Mizzet: What You Need to Know
By now, everyone’s heard the news of Niv Mizzet. A high-minded dragon that claims to be from another world, ready to become a major player here on Creed. Where did this dragon come from, and can he be trusted? We’ve got the info you need to stay informed and stay safe.
(The section occupies nearly two full pages, discussing Niv Mizzet’s arrival on the recently discovered demiplane of Azoria, his subsequent “restoration” of that plane, and the details of the midnight meeting he called.)
Word’s come in that some have already joined the Firemind, identifiable by their maroon tabard sporting the crest shown above. The Keepers’ current stance regarding this group is “Neutral, but Friendly” until information changes. If you should be attacked by Niv Mizzet or any of his followers, standing orders for all field researchers is to withdraw and inform your handler of the situation – at all costs, do not engage the Firemind directly.
Spring Dangers with Researcher Malkuda
What do Spring, springs, and a bounding assault all have do with one another? Not much, beyond their naming convention in the Common tongue. Let’s get to it.
As the winter snows melt and the face of Creed changes, so do the dangers we face. While the winter months bring out some of the most terrifying beasts known on Creed, spring isn’t without its own troubles. Here’s what you need to know to survive the changing winds.
(This unusual section discusses the common shifts across Creed in monstrous behavior during the spring, as well as common environmental hazards to watch out for unique to the melting snows and soft ground of spring. Another section addresses some common oversights and handy insights for dealing with spring-loaded traps, and yet another deals with the unique advantages and disadvantages of the combat technique known as Spring Attack.)
Hot off the Forge with Dweomersmith Slagston
As the world’s premier guild for record keeping, patent enforcement, and financing services, we Keepers play a key roll in progressing our world’s magics and artifice. However, it’s always important to keep one eye on past innovations as we move forward. Today, we’re going to discuss some oldies but goodies, and look at how modern innovation can improve the works of the past.
(This section discusses old adventuring standbys and their modern twists, such as the collapsible 12 foot pole, the longspoon thieves’ tools, and the tangleburn bag. A sizable chunk of time is spent espousing the wonder of the recently discovered Ikari rubber, and the myriad uses items made of it can have. The section spends some time talking about unique applications of magical items, such as feather tokens, and three new uses you never thought of for your Rod of Ropes.)
As for our discount hauls this season, it’s slim pickings, but contact your handler if anything we’ve got raises your interest. As always, resales are prohibited and discounts of course vary by department and contract type, but everything this round’s at a minimum of 5% below standard market rates.
- Large stock simple steel weaponry, mostly shortswords and spears, and wooden light shields. Recovered from a conjurer’s keep in the Twin Kingdoms. Arrested on charges of blackmail, brought to justice by Keeper agents. Anticipate heavy discounts.
- 1x Stone of Conjuring Earth Elementals. Control your own Elder Elemental! Recovered from above-noted Conjurer.
- 1x Large Demonsorrow Greathammer. Antique weapon of minotaur design. Origin confidential.
- 4x pair Large Gloves of Arrow Snaring. Designed for a minotaur’s hand, easily refitted. Origin confidential.
- 2x Vest of the Vengeful Tracker. Simple doeskin vests, slim fit. Retrieved from bandits in Northern Erathell.
- 6x Quick Runner’s Shirts. Standard humanoid fitting. Research leftovers.
While your handlers are of course doing their damnedest to keep food on your plate, we always have rumors come in that fall outside of department purview. If any of these rumors turn out to be appropriate for Keeper involvement, all rumors listed below have been approved for due compensation according to sections 32.A of the on-staff field researcher’s contract or 8.B of the mercenary field researcher’s contract. See your handler soon about any interests – first come, first serve.
- Western Alabastra’s reporting some otherworldly weather, but rumors say no one’s picking up any traces of magic in there. Any rangers and divination experts out there might find this one up their alley.
- Rumors say there’s been a lot of foot traffic heading north in Alabastra of late. Did the Nishoba finally learn how to throw a party or is the Bosk humming to life again? Any agents out there friendly with the Bosk? Report for duty!
- Rumor in Northern Erathell says a strange horned dog’s been stalking the streets in more than a few towns. No reports of aggression so far, but my bet’s on a poor pooch that’s met with some fae trickery. To any fresh-faced recruits out there, this might be a good one for you – be sure to brush up on “Fae 101” first!
- The ghost ship returns! Tales have surfaced, as they so often do, of a ghost ship appearing during the winter blizzards in Laquaran. We’re a bit late on this one, but maybe a shaman could give us a yea or nay on any credibility to these rumors?
- Black leotau? Rare as they are, rumor says a black leotau’s been spotted roaming the fields in the Twin Kingdoms. Popular legend says these black leotau are quasi-magical creatures, capable of speech and are supposedly fiercely loyal companions to those they consider worthy. To all you druids, rangers, paladins, or any other animal-lover looking for a new best friend – good luck!
- Deep sea birds? Rumor says something big and feathered has been spotted off the Western coast of the Ashridge Range, just south of Aasrugel. Reports vary, some claim it appears to be a whale-like creature, others describe it as something closer to a manta ray. Thanks to its proximity to the forbidden peninsula, doesn’t seem like Aasrugel’s too interested in exploring.
- Oni sighting? Archaeologists excavating in the wastes claimed they were attacked by an Oni they could only describe as a “Burning bat trailing a firestorm, straight outta hell.” Chased the diggers straight out of their hole and supposedly set up camp with them gone. Awful far north for an oni – our bet’s on a dragon, and it seems like the Dentyr Unified Forces aren’t so sure either, as they’re still in deliberation over what support to send. Experienced mercs, this might be a great one for you.
- Goblin seeks ghost. No, that’s not a typo. Apparently one of the goblins still working in the wreckage of Talra’s being haunted and thinks he could build, and I quote, “An ectoplasmic vortex! Suck it up into a dimensionally sealed container! No muss, no fuss!” If this guy’s right, might be a great bit of artifice. He wants the help of a shaman or anyone else experienced with ghosts to help him.
- Klurikon, of all places, is oddly quiet. Go figure.
- Turtle sighting! I’m sure everyone caught the swimming moon just a few nights ago, and we all know what that means. Fortunately, the turtle was spotted this time around, seen just off the coast of western Erathell. I’m sure we’ve already had more than a few field agents out that way, but to the rest of you – eyes open!
- Missing Island? According to the trade vessel The Maiden’s Lip, the little-known southern island Dreamer’s Rest is supposedly missing. Drunken crew or mystical mystery? You tell us!
Keepers in the World
Every season we like to end our newsletter with the accomplishments of our many field researchers, and take time to mention those we’ve lost. For this edition, we’d like to send special shout out to Alidevi. Alidevi’s work during the last few months hunting down a manifested Ancester’s Kami in the Twin Kingdoms. Displaying oddly premeditated aggression, this Kami is believed to be responsible for over 2 dozen injured and 1 fatality. Working closely with a specialist group of shamans, our researchers are hoping to get a deeper understanding of this new phenomenon. Early results are already showing…
(The report carries on talking about the scattered accomplishments of a number of individuals over the last few months and a few names that sound like adventuring groups, none of which you recognize. The work The Strange Company did hunting down the mysterious crocodile in Northern Erathell gets a mention, securing a site with unique magics earning particular commendation. The section ends with a handful of mortuaries for the field researchers that died since the last quarterly report.)
Until next time, my friends – stay sharp, stay safe