Neurotoxin

Neurotoxin
  • Necromancy [Poison]
  • Level: Green or Black 4
  • Components: V, S, DF/F (Preserved spine of a puffer fish)
  • Casting Time: 1 standard action
  • Range: Touch
  • Target: Living creature touched
  • Duration: Instantaneous; see text
  • Saving Throw: Fortitude negates; see text
  • Spell Resistance: Yes

Calling upon the venomous powers of natural predators, you infect the subject with a horrible neurotoxin by making a successful melee touch attack. This poison deals 1d4 Wisdom damage per round for 6 rounds. Poisoned creatures can make a Fortitude save each round to negate the damage and two non-consecutive successful saves end the affliction.

Neurotoxin

Skies of Glass Planeswalker Ganny