Tag: White

Results

  • White Pool Spells

    The spells below require [[White]] [[Mana Points]] be dedicated to learn and use White mana points to cast. They call on the powers of plains, light, good, and law to lay low their foes and protect their champions. *Cantrips* |*Name*|*School*|*Casting …

  • Wraithstrike

    *Wraithstrike* * Transmutation * Level: White, Blue, or Black 2 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of turn _When you cast this spell, your melee weapons or natural weapons …

  • Foxfire

    *Foxfire* * Evocation [Kitsune, Light] * Level: White 1 * Components: S * Casting Time: 1 swift action * Range: Medium (100 ft. + 10 ft./level), see text. * Effect: One glowing sphere of light * Duration: 10 minutes (D) * Saving Throw: Fortitude …

  • Wings of Cover

    *Wings of Cover* * Evocation [Force] * Level: White 4 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous _Immense, partially translucent wings unfurl from behind you and shield you from …

  • Wreath of Entanglement

    *Wreath of Entanglement* * Evocation [See text] * Level: Green/White 4 or Green/Black 4 * Components: V * Casting Time: 1 swift action * Range: special; see text * Target: one creature * Duration: Until end of turn and 1 round/level; see text * …

  • Litany of Warding

    *Litany of Warding* * Transmutation * Level: Red or White 3 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round With this litany, you become more aware of your opponents. You can make two …

  • Reviving Finale

    *Reviving Finale* * Conjuration (healing) * Level: White 3 * Components: V, S * Casting Time: 1 swift action * Range: 20 ft. * Targets: Up to 1 ally/level, all of which must be within a 20-ft.-radius burst centered on you * Duration: …

  • Instant Enemy

    *Instant Enemy* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 swift action * Range: close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: No * Spell …

  • Blaze of Glory

    *Blaze of Glory* * Conjuration (healing) [Good, Mind-Affecting] * Level: White 7 * Components: V * Casting Time: 1 standard action or immediate action; see text * Range: 30 ft. * Area: 30-ft.-radius burst centered on you * Duration: Instantaneous …

  • Noble Sacrifice

    *Noble Sacrifice* * Abjuration * Level: White 3 * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: Fortitude negates (harmless) * Spell …

  • Word of Resolve

    *Word of Resolve* * Abjuration * Level: White 2 * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One ally * Duration: Instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Prayer

    *Prayer* * Enchantment * Level: Red/White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: all allies and foes within a 40-ft.-radius burst centered on you * Duration: 1 round/level * Saving Throw: None or …

  • Daybreak Arrow

    *Daybreak Arrow* * Evocation [Light] * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Up to 50 pieces of ammunition, all of which must be together at the time of casting * Duration: 10 minutes/level …

  • Mending

    *Mending* * Transmutation * Level: White or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Target: one object of up to 1 lb./level * Duration: Instantaneous * Saving Throw: Will negates (harmless, object) * Spell …

  • Make Whole

    *Make Whole* * Transmutation * Level: White or Blue 2 * Components: V, S * Casting Time: 10 minutes * Range: close (25 ft. + 5 ft./2 levels) * Target: one object of up to 10 cu. ft./level or one construct creature of any size * Duration: …

  • Searing Light

    *Searing Light* * Evocation * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes Focusing power …

  • Glyph of Warding

    *Glyph of Warding* * Abjuration [See text] * Level: White 3 * Components: V, S, M (powdered sunstone worth 200 gp) * Casting Time: 10 minutes * Range: Touch * Target or Area: Object touched or up to 5 sq. ft./level * Duration: Permanent until …

  • Greater Glyph of Warding

    *Greater Glyph of Warding* * Abjuration [See text] * Level: White 6 * Components: V, S, M (powdered sunstone worth 400 gp) * Casting Time: 10 minutes * Range: Touch * Target or Area: Object touched or up to 5 sq. ft./level * Duration: Permanent …

  • Freedom of Movement

    *Freedom of Movement* * Abjuration * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal or touch * Target: You or creature touched * Duration: 10 min./level * Saving Throw: Will negates (harmless) * Spell …

  • Sunburst

    *Sunburst* * Evocation [Light] * Level: White 8 * Components: V, S, F (Sunstone focus worth 200g) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: 80-ft.-radius burst * Duration: Instantaneous * Saving Throw: …

  • Lesser Heal

    *Lesser Heal* * Conjuration (Healing) * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: creature touched * Duration: instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Inheritor's Smite

    *Inheritor's Smite* * Transmutation * Level: Red/White or Red/Black 2 * Components: V, S * Casting Time: 1 swift action * Range: personal * Target: you * Duration: 1 round * Saving Throw: None * Spell Resistance: No _You channel divine power …

  • Blessing of Fervor

    *Blessing of Fervor* * Transmutation * Level: Red/White or Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than 30 ft. apart * …

  • Righteous Blow

    *Righteous Blow* * Evocation [Good] * Level: White 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Till the end of your next turn _When you cast this spell, holy light surrounds around your weapons, …

  • Sword of Law

    *Sword of Law* * Evocation [Lawful] * Level: White 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Till the end of your next turn. _When you cast this spell, a well-defined line of energy outlines …

  • Strategic Charge

    *Strategic Charge* * Abjuration * Level: Red or White 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _A pale nimbus surrounds you as you move smoothly across the crowded battlefield._ …

  • Protection from Positive Energy

    *Protection from Positive Energy* * Abjuration * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: Will negates (harmless) * Spell Resistance …

  • Light of Purity

    *Light of Purity* * Abjuration [Good] * Level: White 4 * Components: V, S, DF/F (Your holy symbol) * Casting Time: 1 swift action * Range: Touch * Target: Holy symbol touched * Duration: Until end of turn or until discharged * Saving Throw: None …

  • Greater Light of Purity

    *Greater Light of Purity* * Abjuration [Good] * Level: White 6 * Components: V, S, DF/F (Your holy symbol) * Casting Time: 1 swift action * Range: Touch * Target: Holy symbol touched * Duration: Until end of turn or until discharged * Saving …

  • Zeal

    *Zeal* * Transmutation * Level: Red or White 2 * Components: V, S, * Casting Time: 1 Swift Action * Range: Personal * Target: You * Duration: 1 round/level _You close with a chosen opponent, the force of the spell keeping others from standing …

  • Dawn

    *Dawn* * Abjuration * Level: White 0 * Components: V * Casting Time: 1 swift action * Range: 15 ft. * Target: All creatures in a 15-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: Fortitude negates (harmless) * Spell …

  • Exorcism

    *Exorcism* * Abjuration * Level: White or Black 1 * Components: V, S, M (A vial of holy or unholy water, sprinkled across the target), DF/F (A shofar) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round * Saving …

  • Aiming at the Target

    *Aiming at the Target* * Abjuration * Level: Red, Green, White, Blue, or Black 2 (see text) * Components: S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Concentration, up to 20 minutes; see text _As you intone …

  • Summon Component

    *Summon Component* * Conjuration (Summoning) * Level: Red, Green, White, Blue, or Black 1 (see text) * Components: S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Noncostly material component for a single spell * Duration: 1 round * …

  • Divine Retaliation

    *Divine Retaliation* * Evocation [Force] * Level: Red/White or Red/Black 3 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Magic weapon of force * Duration: 1 round * Saving Throw: None * Spell Resistance: No _A …

  • Mark of Justice

    *Mark of Justice* * Necromancy [Curse] * Level: White/Black 5 * Components: V, S, DF/F (A codex of laws or an honor code) * Casting Time: 10 minutes * Range: Touch * Target: Creature touched * Duration: permanent; see text * Saving Throw: None …

  • Demystify

    *Demystify* * Abjuration * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target: one creature, object, or spell effect * Duration: instantaneous * Saving Throw: no * Spell …

  • Dispelling Touch

    *Dispelling Touch* * Abjuration * Level: Red, Green, White, Blue, or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: One touched creature, object, or spell effect * Duration: instantaneous * Saving Throw: no …

  • Dispel Magic

    *Dispel Magic* * Abjuration * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature, object, or spell effect * Duration: instantaneous * …

  • Purify

    *Purify* * Abjuration * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target or Area: one creature, object, or spell effect; or a 20-ft.-radius burst * Duration: …

  • Focusing Chant

    *Focusing Chant* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red or White 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute (D) _You chant softly under your breath and concentrate on …

  • Light of Lunia

    *Light of Lunia* * Evocation [Good, Light] * Level: White 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target and Effect: You and up to two rays; see text * Duration: 10 minutes/level (D) or until discharged; see text …

  • Light of Mercuria

    *Light Of Mercuria* * Evocation [Good, Light] * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target and Effect: You and up to two rays; see text * Duration: 10 minutes/level (D) or until discharged; see …

  • Close Wounds

    *Close Wounds* * Conjuration (healing) * Level: White 2 * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Stabilize

    *Stabilize* * Conjuration (healing) * Level: White 2 * Components: V, S * Casting Time: 1 swift action * Area: 50-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Light of Venya

    *Light Of Venya* * Evocation [Good, Light] * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target and Effect: You and up to two rays; see text * Duration: 10 minutes/level (D) or until discharged; see text …

  • Mystic Aegis

    *Mystic Aegis* * Abjuration * Level: White or Blue 3 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous _A mantle of scintillating, multicolored light appears around you to block a spell, …

  • Urban Shield

    *Urban Shield* * Abjuration * Level: White 7 * Components: V, S, M (A chip of stone or brick) * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: 1 round/level _The city itself shields you from harm, leaning in to …

  • Appraising Touch

    *Appraising Touch* * Divination * Level: White or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level _Encircling your eye with thumb and forefinger as if holding a jeweler’s …

  • Countermoon

    *Countermoon* * Abjuration * Level: White 2 * Components: V, S, M (A hair, scale, or other cast-off item from the type of creature.) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One lycanthrope * Duration: 12 …

  • Opportune Dodge

    *Opportune Dodge* * Abjuration * Level: White 2 * Components: V, S * Casting Time: 1 swift action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Stay the Hand

    *Stay the Hand* * Enchantment (Charm) [Mind-Affecting] * Level: White or Blue 2 * Components: V * Casting Time: 1 immediate action * Range: Medium (100 ft. + 10 ft./level) * Target: One humanoid * Duration: Instantaneous * Saving Throw: Will …

  • Spell Enhancer

    *Spell Enhancer* * Transmutation * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn _You utter an ancient word …

  • Cure Minor Wounds

    *Cure Minor Wounds* * Conjuration (Healing) * Level: Green or White 0 * Components: V, S, * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will negates (harmless); see text * …

  • Karmic Backlash

    *Karmic Backlash* * Abjuration * Level: White/Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes _Your magic influences the …

  • Divine Insight

    *Divine Insight* * Divination * Level: White or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level or until discharged (D) _Clutching the focus of your spells to your chest, …

  • Warning Shout

    *Warning Shout* * Transmutation * Level: Red or White 2 * Components: V * Casting Time: 1 immediate action * Range: 30 ft. * Targets: All allies within 30 feet * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No _You shout a …

  • Swift Etherealness

    *Etherealness, Swift* * Transmutation * Level: White/Black or Blue/Black 5 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One willing creature * Duration: 1 round * Saving Throw: Will negates …

  • Battlecry

    *Battlecry* * Evocation [Mind-Affecting, Sonic] * Level: Red/White 6 * Components: V, S, * Casting Time: 1 swift action * Range: 60 ft. * Target: You and all allies within 60 ft. * Duration: Instantaneous * Saving Throw: None * Spell Resistance …

  • Karmic Retribution

    *Karmic Retribution* * Abjuration * Level: White/Black 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes _By manipulating fate …

  • Panacea

    *Panacea* * Conjuration (Healing) * Level: Green/White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * Spell Resistance: …

  • Regal Procession

    *Regal Procession* * Conjuration (Summoning) * Level: Green or White 3 * Components: V, S, M (a bit of horse hair) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One mount/level * Duration: 1 hour/level * Saving Throw: …

  • Fortify Familiar

    *Fortify Familiar* * Universal * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your familiar * Duration: 1 hour/level * Saving Throw: None (harmless) * Spell Resistance: Yes _You make …

  • Rebuke

    *Rebuke* * Evocation [sonic] * Level: Red/White 6 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft * Area: 20-ft.-radius burst centered * Duration: instantaneous * Saving Throw: Fortitude partial * Spell Resistance: Yes …

  • Wandering Star Motes

    *Wandering Star Motes* * Evocation [light, mind-affecting] * Level: White/Blue 4 * Components: V, S, M (a sprinkle of flash powder) * Casting Time: 1 standard action * Range: close (25 ft. + 5 ft./2 levels) * Targets: one creature and special; see …

  • Wake of Light

    *Wake of Light* * Evocation [Good] * Level: White 4 * Components: V, S * Casting Time: 1 swift action * Range: 120 ft. * Effect: 10-ft.-wide path, up to 120 ft. long * Duration: Until end of turn plus 1 round/level * Saving Throw: None * Spell …

  • Blade of Bright Victory

    *Blade of Bright Victory* * Transmutation [Good] * Level: White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your paladin bonded weapon * Duration: 1 minute/level * Saving Throw: Will negates (harmless); * …

  • Judge's Blade

    *Judge’s Blade* * Transmutation [Lawful] * Level: White 4 * Components: V, S, M (dried blood from a chaotic outsider, sprinkled on the weapon) * Casting Time: 1 standard action * Range: Touch * Target: Melee weapon touched * Duration: 1 minute/ …

  • Divine Arrow

    *Divine Arrow* * Transmutation [Good] * Level: White 4 * Components: V, F (arrow or bolt) * Casting Time: 1 swift action * Range: Touch * Target: One arrow or bolt * Duration: Until end or turn or until discharged * Saving Throw: None; see text …

  • Blessed Strike

    *Blessed Strike* * Transmutation [Good] * Level: White 3 * Components: V * Casting Time: 1 swift action * Range: Touch * Target: Your melee weapon * Duration: Until end or turn or until discharged * Saving Throw: None; see text * Spell …

  • Accept Affliction

    *Accept Affliction* * Conjuration (healing) [good] * Level: Green/White 3 * Components: V, S, M (a dove’s heart) * Casting Time: 1 standard action * Range: touch; see text * Target: creature touched * Duration: Permanent (see text). * Saving …

  • Burst of Radiance

    *Burst of Radiance* * Evocation [Good, Light] * Level: White 2 * Components: V, S, M (a piece of flint and a pinch of silver dust) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: 10-ft.-radius burst * Duration: …

  • Touch of Mercy

    *Touch of Mercy* * Evocation [Good] * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One creature * Duration: 1 minute/level (D) * Saving Throw: Will negates * Spell Resistance: Yes The target …

  • Hymn of Mercy

    *Hymn of Mercy* * Evocation [Good] * Level: White 5 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: All creatures within a 30-ft.-radius burst centered on you * Duration: 1 round/level (D) * Saving Throw: Will …

  • Axiomatic Blood

    *Axiomatic Blood* * Abjuration [Lawful] * Level: White 3 * Components: V, S, caster must be lawful * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: Will negates (harmless); * Spell …

  • Righteous Blood

    *Righteous Blood* * Abjuration [Good] * Level: White 3 * Components: V, S, caster must be good * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: Will negates (harmless) * Spell …

  • Echoing Plea

    *Echoing Plea* * Evocation [light, sonic] * Level: White/Blue 2 * Components: V, S, F (A sheathed weapon) * Casting Time: 1 swift action * Range: personal * Target: you * Duration: 1 round * Saving Throw: None * Spell Resistance: Yes (harmless) …

  • Andelu

    *Andelu Deathstalker* * Male bandersnatch cub * Chaotic Neutral Large (long) magical beast * Senses: blindsense 60 ft, darkvision 60 ft., low-light vision, scent; Perception +18 _Defenses_ * AC 29, touch 15, flat-footed 23 (+6 Dex, +14 natural, –1 …

  • Disrupting Weapon

    *Disrupting Weapon* * Transmutation * Level: White or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: One melee weapon * Duration: 1 round/level * Saving Throw: Will negates (harmless, object); see text * …

  • Lesser Vigor

    *Lesser Vigor* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (max 20 rounds) * Saving Throw: Will …

  • Vigor

    *Vigor* * Conjuration (healing) * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (max 25 rounds) * Saving Throw: Will negates ( …

  • Lesser Vigorous Circle

    *Lesser Vigorous Circle* * Conjuration (healing) * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 feet * Target: One living creature/2 levels * Duration: 10 rounds + 1 round/level (max 25 rounds) * Saving …

  • Greater Vigor

    *Greater Vigor* * Conjuration (healing) * Level: Green or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (max 35 rounds) * Saving Throw: Will …

  • Vigorous Circle

    *Vigorous Circle* * Conjuration (healing) * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: 20 feet * Target: One living creature/2 levels * Duration: 10 rounds + 1 round/level (max 40 rounds) * Saving Throw: …

  • Protection from Spells

    *Protection from Spells* * Abjuration * Level: White 8 * Components: V, S, M (pearl worth 500 gp), F (one 1,000 gp pearl per target. Each subject must carry the gem for the duration of the spell. If a subject loses the gem, the spell ceases to affect …

  • Sympathy

    *Sympathy* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Green or White 8 * Components: V, S, M (a drop of honey) * Casting Time: 1 hour * Range: Close (25 ft. + 5 ft./2 levels) * Target: one location (up to a 10-ft. cube/level) or …

  • Instant Summons

    *Instant Summons* * Conjuration (Summoning) * Level: Blue 7 or Red/Green/White/Blue/Black 7 * Components: V, S, M (If Blue, sapphire worth 1000 gp; If Multi-Mana, diamond worth 1000 gp) * Casting Time: 1 standard action * Range: see text * Target: …

  • Breath of Life

    *Breath of Life* * Conjuration (healing) * Level: White 5 * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: Will half (harmless); see text …

  • Contingency

    *Contingency* * Evocation * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (see text) * Casting Time: at least 10 minutes; see text * Range: Personal * Target: You * Duration: 1 hour/level You can place another spell …

  • Secret Chest

    *Secret Chest* * Conjuration (Summoning) * Level: Blue 5 or Red/Green/White/Blue/Black 5 * Components: V, S, F (the chest and its replica) * Casting Time: 10 minutes * Range: See text * Target: one chest and up to 1 cu. ft. of goods/caster level * …

  • Plane Shift

    *Plane Shift* * Conjuration (teleportation) * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (see text) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched, or up to eight willing creatures joining hands * …

  • Interplanar Sending

    *Interplanar Sending* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (see text) * Casting Time: 10 minutes * Range: See text * Target: One creature * Duration: 1 round; see text * Saving Throw: No * Spell Resistance: None …

  • Lawful Sword

    *Lawful Sword* * Evocation [Lawful] * Level: White 7 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Melee weapon touched * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes This spell allows …

  • Blessed Weapon

    *Blessed Weapon* * Transmutation [Good] * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Weapon touched * Duration: 1 minute/level (D) This transmutation makes a weapon strike true against evil foes …

  • Lawful Weapon

    *Lawful Weapon* * Transmutation [Lawful] * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Weapon touched * Duration: 1 minute/level (D) This transmutation makes a weapon strike true against chaotic …

  • Joyful Rapture

    *Joyful Rapture* * Conjuration (Healing) [emotion] * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft * Area: all allies within a 60-ft.-radius burst centered on you * Duration: instantaneous * Saving …

  • Call Construct

    *Call Construct* * Conjuration (Teleportation) * Level: Blue 8 or Red/Green/White/Blue/Black 8 * Components: V, S, M (If Blue, sapphire worth 1000 gp or 5000 gp; If Multi-Mana, diamond worth 1000 or 5000 gp; see text) * Casting Time: 10 minutes * …

  • Rain of Gold Lilies

    *Rain of Gold Lilies* * Evocation [Lawful] * Level: White 9 * Components: V, S, M (a fresh golden lily) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: Cylinder (80-ft. radius, 80 ft. high) * Duration: 1 round/ …

  • Rain of White Roses

    *Rain of White Roses* * Evocation [Good] * Level: White 9 * Components: V, S, M (a fresh white rose) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: Cylinder (80-ft. radius, 80 ft. high) * Duration: 1 round/level …

  • Anticipate Teleportation

    *Anticipate Teleportation* * Abjuration * Level: Red/Blue or White/Blue 3 * Components: V, S, F (a tiny well-made hourglass worth 50 gp; see text) * Casting Time: 1 standard action * Range: Personal * Effect: 20-ft. radius emanation * Duration: 1 …

  • Greater Anticipate Teleportation

    *Greater Anticipate Teleportation* * Abjuration * Level: Red/White/Blue 6 * Components: V, S, F (a tiny platinum hourglass worth 500 gp, plus a platinum piece with your arcane mark on it for each creature to be excluded; see text) * Casting Time: 10 …

  • Dimensional Lock

    *Dimensional Lock* * Abjuration * Level: White 8 * Components: V, S, M (100 gp worth of powdered pearls) * Casting Time: 1 minute * Range: Medium (100 ft. + 10 ft./level) * Effect: 20-ft.-radius emanation centered on a point in space * Duration: 1 …

  • Song of the Samites

    *Song of the Samites* * Conjuration (Healing) * Level: Green or White 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: up to 3 creatures, no two of which can be more than 30 ft. apart * …

  • Summon Monster 1

    *Summon Monster 1* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 2

    *Summon Monster 2* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 3

    *Summon Monster 3* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 4

    *Summon Monster 4* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 5

    *Summon Monster 5* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 6

    *Summon Monster 6* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 6 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 7

    *Summon Monster 7* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 7 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 8

    *Summon Monster 8* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 8 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 9

    *Summon Monster 9* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 9 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Repair Minor Damage

    *Repair Minor Damage* * Transmutation * Level: White or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Repair Light Damage

    *Repair Light Damage* * Transmutation * Level: White or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Repair Moderate Damage

    *Repair Moderate Damage* * Transmutation * Level: White or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Repair Serious Damage

    *Repair Serious Damage* * Transmutation * Level: White or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Repair Critical Damage

    *Repair Critical Damage* * Transmutation * Level: White or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Major Repair

    *Major Repair* * Transmutation * Level: White or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: No When laying your hand …

  • Total Repair

    *Total Repair* * Transmutation * Level: White/Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: No Total repair enables you …

  • Rebuild

    *Rebuild* * Transmutation * Level: White or Blue 2 * Components: V, S, M (50 gp worth of [[Red Tear]] per caster level of the item to be restored), F (an enchanters lab or special enchanters tools worth 500 gp) * Casting Time: 10 minutes; see text * …

  • Mystic Reconstruction

    *Mystic Reconstruction* * Transmutation * Level: White or Blue 6; special, see text * Components: V, S, F (a masterwork enchanters lab or special enchanters tools worth 1,000 gp) * Casting Time: 10 minutes * Range: Personal and object touched; see …

  • Light

    *Light* * Evocation [light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 10 min./level * Saving Throw: None * Spell Resistance: No This …

  • Disrupt Undead

    *Disrupt Undead* * Necromancy * Level: White or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes You …

  • Follow Aura

    *Follow Aura* * Divination * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: None * Spell Resistance: No Choose one alignment …

  • Life Ward

    *Life Ward* * Necromancy * Level: White/Black 4 * Components: V, S, DF/F (a vial of ash) * Casting Time: 1 standard action * Range: Touch * Target: Undead creature touched * Duration: 1 min./level * Saving Throw: Will negates (harmless) * Spell …

  • Death Ward

    *Death Ward* * Necromancy * Level: White/Black 4 * Components: V, S, DF/F (a vial of salt) * Casting Time: 1 standard action * Range: Touch * Target: living creature touched * Duration: 1 min./level * Saving Throw: Will negates (harmless) * Spell …

  • Greater Heroism

    *Greater Heroism* * Enchantment (compulsion) [mind-affecting] * Level: Red or White 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One creature touched * Duration: 1 min./level * Saving Throw: Will negates ( …

  • Righteous Might

    *Righteous Might* * Transmutation * Color: Red/White or Red/Black 5 * Casting Time: 1 standard action * Components: V, S, DF/F (a friend's weapon if cast in Red/White; an enemy's weapon if cast in Red/Black) * Range: Personal * Target: You * …

  • Mind Blank

    *Mind Blank* * Abjuration * Level: White/Blue 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 24 hours * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Communal Mind Blank

    *Communal Mind Blank* * Abjuration * Level: White/Blue 9 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 24 hours, see text * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Invoke Magic

    *Invoke Magic* * Evocation * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S, M (see text) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: See text * Saving Throw: None * Spell Resistance: No …

  • Lesser Planar Ally

    *Lesser Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (offerings worth 500 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Planar Ally

    *Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (offerings worth 1,250 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Greater Planar Ally

    *Greater Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S, M (offerings worth 2,500 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes …

  • Lesser Planar Binding

    *Lesser Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: one called outsider …

  • Planar Binding

    *Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: up to three outsiders, …

  • Greater Planar Binding

    *Greater Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: up to three …

  • Gate

    *Gate* * Conjuration (teleportation or calling) * Level: Red, Green, White, Blue, or Black, or Red/Green/White/Blue/Black 9 * Components: V, S, M (see text) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: See …

  • Aura Sight

    *Aura Sight* * Divination * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No This spell makes your …

  • Permanency

    _Some of the spells listed on this page have not been approved yet, these will be run through at a future date_ *Permanency* * Universal * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S, M (see text) * Casting Time: 2 …

  • Prismatic Spray

    *Prismatic Spray* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft * Effect: cone-shaped burst * Duration: instantaneous and see text * Saving Throw: See text * Spell Resistance …

  • Prismatic Wall

    *Prismatic Wall* * Abjuration * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall 4 ft./level wide, 2 ft./level high * Duration: 10 min./level (D) * …

  • Prismatic Sphere

    *Prismatic Sphere* * Abjuration * Level: Red/Green/White/Blue/Black 9 * Components: V * Casting Time: 1 standard action * Range: 10 ft * Effect: 10 ft-radius sphere centered on you * Duration: 10 min./level (D) * Saving Throw: See text * Spell …

  • Prismatic Ray

    *Prismatic Ray* * Evocation * Level: Red/Green/White/Blue/Black 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: instantaneous and see text * Saving Throw: See text * Spell …

  • Prismatic Blast

    *Prismatic Blast* * Evocation * Level: Red/Green/White/Blue/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: ephemeral globule of prismatic energy * Duration: instantaneous and see text …

  • Prismatic Blade

    *Prismatic Blade* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Sword-like beam * Duration: 1 min./level (D); see text * Saving Throw: None; See text * Spell …

  • Prismatic Deluge

    *Prismatic Deluge* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Cylinder (40-ft. radius, 80-ft. high) * Duration: instantaneous and see …

  • Prismatic Shield

    *Prismatic Shield* * Abjuration * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level or until discharged (D); see text The prismatic shield spell …

  • Prismatic Aura

    *Prismatic Aura* * Abjuration * Level: Red/Green/White/Blue/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level or until discharged; see text _You are surrounded in a flashing …

  • Prismatic Bow

    *Prismatic Bow* * Evocation * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: A longbow made up of swirling, prismatic colors * Duration: 1 min./level or until discharged; see text …

  • Prismatic Eye

    *Prismatic Eye* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (A polished, rainbow-hued abalone shell) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Magical eye * Duration: 1 round/ …

  • Axiomatic Water

    *Axiomatic Water* * Transmutation [Lawful] * Level: White 1 * Components: V, S, M (5 pounds of powdered iron and silver worth 25 gp) * Casting Time: 1 Minute * Range: Touch * Target: One flask of water touched * Duration: Instantaneous * Saving …

  • Lucent Lance

    *Lucent Lance* * Evocation [Light] * Level: White 5 * Components: V, S, F (A clear glass or crystal rod) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: Instantaneous and 1 round/level; see text …

  • Zone of Revelation

    *Zone of Revelation* * Evocation * Level: White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 5-ft.-radius/level emanation centered on a point in space * Duration: 1 minute/level * Saving …

  • Multikicker

    *Multikicker* * Universal * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn; see text When you cast this spell, you can …

  • Leashed Shackles

    *Leashed Shackles* * Evocation [Force] * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 minute/level * Saving Throw: Reflex negates * Spell …

  • Marks of Forbiddance

    *Marks of Forbiddance* * Abjuration [Mind-Affecting] * Level: White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One enemy and one ally * Duration: 1 round/level * Saving Throw: Will …

  • Sacrificial Oath

    *Sacrificial Oath* * Abjuration * Level: White 7 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: Yes ( …

  • Urban Grace

    *Urban Grace* * Transmutation * Level: Red or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: you * Duration: 1 minute/level You become one with the city around you, allowing you to move more easily …

  • Seeker's Sight

    *Seeker's Sight* * Divination * Level: White/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: Yes …

  • Coward's Lament

    *Coward's Lament* * Enchantment (compulsion) [mind-affecting] * Level: Red/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature * Duration: 1 round/level (D) * Saving …

  • Awaken Sin

    *Awaken Sin* * Enchantment (Compulsion) [Good, Mind-Affecting] * Level: White 3 * Components: V, S, DF/F (the toy of a murdered child) * Casting Time: 1 standard action * Range: Touch * Target: One evil creature with Intelligence 3+ * Duration: …

  • Searing Exposure

    *Searing Exposure* * Evocation [Fire, Light] * Level: Red/White 3 * Components: V, S, M (a shard of glass) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: Instantaneous * …

  • Unbearable Brightness

    *Unbearable Brightness* * Evocation [Light] * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal and 30 ft. (see text) * Area: 30-ft.-radius emanation centered on you * Duration: 1 round/level * Saving Throw: …

  • Anger of the Noonday Sun

    *Anger of the Noonday Sun* * Evocation [Light] * Level: White 6 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Area: All sighted creatures within a 20-ft.-radius burst centered on you * Duration: Instantaneous * Saving …

  • Candlelight

    *Candlelight* * Evocation [light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S, M (a small candle) * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 1 hour/level * Saving Throw: None * Spell …

  • Ghost Lantern

    *Ghost Lantern* * Evocation [Darkness, Light] * Level: White/Black 3 * Components: V, S, M (a bit of phosphorescent fungus) * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 10 minutes/level (D) * Saving Throw: …

  • Glowing Orb

    *Glowing Orb* * Evocation [Light] * Level: White 3 * Components: V, S, F (A glass sphere worth 100 gp) * Casting Time: 1 standard action * Range: Touch * Effect: Magical, controllable light source * Duration: Permanent * Saving Throw: None * …

  • Crown of Brilliance

    *Crown of Brilliance* * Evocation [Good, Light] * Level: White 6 * Components: V, S, M (A sunstone worth 5 gp) * Casting Time: 1 standard action * Range: 20 ft. * Area: 20-ft.-radius emanation, centered on you * Duration: 1 round/level * Saving …

  • Rejuvenating Light

    *Rejuvenating Light* * Conjuration (healing) [Light] * Level: White 7 * Components: V, S, F (A golden rod inlaid with jade and sunstone worth 500 gp) * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 1 minute/ …

  • Celestial Brilliance

    *Celestial Brilliance* * Evocation [Good, Light] * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: See below The …

  • Dawn Shroud

    *Dawn Shroud* * Evocation [Light] * Level: White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Willing creature touched * Duration: 1 minute/level (D) * Saving Throw: Will negates; see text * Spell Resistance: …

  • Protective Spirit

    *Protective Spirit* * Conjuration (creation) [Force] * Level: White 5 * Components: V, DF/F (a protective charm worth 5 gp) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level A protective spirit is an …

  • Hidden Lodge

    *Hidden Lodge* * Conjuration (Creation) * Level: Green/White/Blue 5 * Components: V, S, M (a chip of stone, sand, a drop of water, a piece of moss, and a wood splinter) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 20 …

  • Martyr's Last Blessing

    *Martyr's Last Blessing* * Conjuration (healing) [Good] * Level: White 3 * Components: V * Casting Time: 1 standard action or immediate action; see text * Range: Personal (see text) * Targets: You and up to one ally/level, all of which must be …

  • Sacred Bond

    *Sacred Bond* * Conjuration (healing) * Level: Green/White 3 * Components: V, S, F (a pair of golden bracelets each worth 100 gp each worn by both you and the target) * Casting Time: 1 round * Range: Touch; see text * Target: creature touched * …

  • Wall of Suppression

    *Wall of Suppression* * Abjuration * Level: Green/Blue or White/Blue 9 * Components: V, S, M (powdered adamantine worth 1,000 gp) * Casting Time: 1 minute * Range: Medium (100 ft. + 10 ft./level) * Effect: anti-magic wall occupying up to two 5 ft. …

  • Mass Heal

    *Mass Heal* * Conjuration (healing) * Level: Green/White 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than 30 ft. apart * Duration: …

  • Raise Dead

    *Raise Dead* * Conjuration (healing) * Level: White/Black 5 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 5,000 gp), DF/F (A small statuette of the target's …

  • Resurrection

    *Resurrection* * Conjuration (healing) * Level: White/Black 7 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 10,000 gp), DF/F (A small statuette of the target' …

  • Spiritual Ties

    *Spiritual Ties* * Divination [Spirit] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: touch * Target: touched creature or spirit; see text * Duration: one hour A …

  • Spirit Link

    *Spirit Link* * Transmutation [Spirit] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: Personal and Touch; see text * Target: You and one willing creature * Duration: 1 …

  • Anti-Summoning Shield

    *Anti-Summoning Shield* * Abjuration * Level: White 2 * Components: V * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 50-ft.-radius * Duration: 1 minute/level (D) * Saving Throw: Will negates (see text) * Spell …

  • Death from Below

    *Death from Below* * Abjuration * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: Yes ( …

  • Aura of Greater Courage

    *Aura of Greater Courage* * Abjuration [Emotion] * Level: White 4 * Components: V, S, DF/F (your paladin's writ) * Casting Time: 1 standard action * Range: Personal * Area: 20-ft.-radius emanation centered on you * Duration: 10 minute/level * …

  • Cast Out

    *Cast Out* * Abjuration * Level: White 4 * Components: V, S, DF/M (a palmful of salt) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: Will partial * Spell Resistance: Yes …

  • Holy Shield

    *Holy Shield* * Abjuration * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level * Saving Throw: None * Spell Resistance: No You gain the ability to magically project …

  • Ward the Faithful

    *Ward the Faithful* * Abjuration * Level: White 4 * Components: V, S, DF/F (your faith's text) * Casting Time: 1 standard action * Range: Touch * Area: 10-ft.-radius emanation from touched creature * Duration: 1 round/level * Saving Throw: Will …

  • Sphere of Warding

    *Sphere of Warding* * Abjuration * Level: White 5 * Components: V, S, DF/M (a 3-ft.-diameter circle of salt) * Casting Time: 1 standard action * Range: Touch * Effect: 10-ft.-radius sphere emanating from point touched * Duration: 1 hour/level * …

  • Share Language

    *Share Language* * Divination * Level: White/Green or Green/Blue 2 * Components: V, S, M (a page from a dictionary) * Casting Time: 1 standard action * Range: Personal * Target: living creature touched with intelligence 3 or greater * Duration: 24 …

  • Communal Share Language

    *Communal Share Language* * Divination * Level: White/Green or Green/Blue 3 * Components: V, S, M (a page from a dictionary) * Casting Time: 1 standard action * Range: Personal * Target: living creatures touched with intelligence 3 or greater * …

  • Cleanse

    *Cleanse* * Conjuration (healing) * Level: Green/White 5 * Components: S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: instantaneous Positive energy infuses and cleanses your body. This spell cures 4d8 points of …

  • Battlemind Link

    *Battlemind Link* * Divination [mind-affecting] * Level: Green/White 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal and Close (25 ft. + 5 ft./2 levels) * Target: you and 1 ally * Duration: 1 minute/level * Saving Throw: …

  • Telepathic Censure

    *Telepathic Censure* * Abjuration * Level: White or Blue 2 * Components: V * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature (see text) * Duration: 1 minute/level (D) * Saving Throw: Will negates * …

  • Denounce

    *Denounce* * Enchantment (compulsion) [language-dependent, mind-affecting] * Level: White or Black 6 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 30-ft.-radius burst * Duration: 1 hour/level * …

  • Heroic Invocation

    *Heroic Invocation* * Enchantment (compulsion) [mind affecting] * Level: Red/White 9 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to 1 creature/level, all of which must be within 30 ft of one …

  • Forced Repentance

    *Forced Repentance* * Enchantment (compulsion) [emotion, mind-affecting] * Level: White/Blue 6 * Components: V, S, DF/F (a vial of tears) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one evil creature without …

  • Ivory Ward

    *Ivory Ward* * Abjuration * Level: White 5 * Components: V, S, DF/F (a piece of horn ivory) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 round/level (D); see text * Saving Throw: …

  • Remove Pain

    *Remove Pain* * Abjuration * Level: White 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature plus one additional creature per four levels, no two of which can be more than 30 ft. …

  • Knights Calling

    *Knight's Calling* * Enchantment (compulsion) [mind-affecting] * Level: White or Blue 2 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round * Saving Throw: Will …

  • Abadar's Truthtelling

    *Abadar's Truthtelling* * Enchantment (compulsion) [mind-affecting] * Level: White/Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 min./level * Saving Throw: Will negates * Spell …

  • Righteous Vigor

    *Righteous Vigor* * Enchantment (compulsion) [mind-affecting] * Level: Red/White or Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 round/level * Saving Throw: Will negates ( …

  • Hardening

    *Hardening* * Transmutation * Level: Green or White 5 * Components: V, S, M (10 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Touch * Target: one item of a volume no greater than 10 cu. ft./level * Duration: 10 minutes/level …

  • Peasant Armaments

    *Peasant Armaments* * Transmutation * Level: Red or White 1 * Components: V, S, DF/F (a masterwork martial weapon) * Casting Time: 1 standard action * Range: Touch * Target: 1 improvised weapon/level * Duration: 1 minute/level (D) * Saving Throw: …

  • Hunter's Friend

    *Hunter's Friend* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: your animal companion * Duration: 1 minute/level (D) * Saving Throw: Will …

  • Improve Trap

    *Improve Trap* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S, M (a masterwork trapmaker's kit worth 50 gp) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: one trap * Duration: …

  • Share Shape

    *Share Shape* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (a piece of your animal companion) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D …

  • Mass Aid

    *Mass Aid* * Enchantment (compulsion) [Mind-Affecting] * Level: White 6 * Components: V, S, DF/F (a miniature Rod of Asclepius) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature/level, no two …

  • Mass Shield of Faith

    *Mass Shield of Faith* * Abjuration * Level: White 5 * Components: V, S, M (parchment with a holy text written on it) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more …

  • Mass Death Ward

    *Mass Death Ward* * Necromancy * Level: White/Black 8 * Components: V, S, DF/F (a vial of salt) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature/level, no two of which are more than 30 ft. …

  • Mass Life Ward

    *Mass Life Ward* * Necromancy * Level: White/Black 8 * Components: V, S, DF/F (a vial of ash) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One undead creature/level, no two of which are more than 30 ft. apart …

  • Align Fang

    *Align Fang* * Transmutation [see text] * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 min./level * Saving Throw: Will negates (harmless, object) * …

  • Align Weapon

    *Align Weapon* * Transmutation [see text] * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: weapon touched or 50 projectiles (all of which must be together at the time of casting) * …

  • Communal Align Fang

    *Communal Align Fang* * Transmutation [see text] * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 1 min./level * Saving Throw: Will negates (harmless, …

  • Communal Align Weapon

    *Communal Align Weapon* * Transmutation [see text] * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Weapons or projectiles touched * Duration: 1 min./level * Saving Throw: Will negates ( …

  • Mass Align Weapon

    *Mass Align Weapon* * Transmutation [see text] * Level: Red, White, or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon/level, no two of which are more than 30 ft. apart * …

  • Mass Align Fang

    *Mass Align Fang* * Transmutation [see text] * Level: Red, White, or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than 30 ft. apart * …

  • Lion's Roar

    *Lion's Roar* * Evocation [Sonic] * Level: Red/White 8 * Components: V, S, DF/F (A lion's tooth) * Casting Time: 1 standard action * Range: 120 ft. * Area: 120-ft.-radius burst centered on you (see text) * Duration: Instantaneous or 1 round/level ( …

  • Amanuensis

    *Amanuensis* * Transmutation * Level: White or Blue 0 * Components: V, S, M (a full vial of ink worth 8 gp) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One object with writing * Duration: 10 minutes/level or …

  • Adjustable Self

    *Adjustable Self* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, M (a small piece of shapeshifter flesh) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) …

  • Purge Spirit

    *Purge Spirit* * Necromancy * Level: White or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature or haunt * Duration: instantaneous * Saving Throw: Will partial * Spell …

  • Greater Mage Armor

    *Greater Mage Armor* * Conjuration (Creation) [Force] * Level: White or Blue 3 * Components: V, S, M (A tiny piece of steel) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D) * Saving Throw: Will …

  • Mass Mage Armor

    *Mass Mage Armor* * Conjuration (Creation) [Force] * Level: White or Blue 5 * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which are more than 30 ft. apart _You feel arcane energy encompass you, granting you a …

  • Hero's Defiance

    *Hero's Defiance* * Conjuration (healing) * Level: White 1 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: instantaneous The instant before you are reduced to 0 or fewer hit points, you can expend a …

  • Continual Flame

    *Continual Flame* * Evocation [Light] * Level: White 2 * Components: V, S, M (a sunstone worth 50 gp) * Casting Time: 1 standard action * Range: Touch * Target: object touched * Effect: Magical, heatless firelight * Duration: Permanent * Saving …

  • Nondetection

    *Nondetection* * Abjuration * Level: White 3 * Components: V, S, M (jargoon dust worth 50 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature or object touched * Duration: 1 hour/level * Saving Throw: Will negates (harmless, …

  • Light Lance

    *Light Lance* * Evocation [Good, Light] * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Effect: Lance of light * Duration: 1 round + 1 round/level (D) You create a glorious beam of brilliant radiance …

  • Symbol of Revelation

    *Symbol of Revelation* * Divination * Level: White 4 * Components: V, S, M (mercury and phosphorous, plus powdered pearl and opal worth a total of 1,000 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: One symbol * Duration: See …

  • Order's Ward

    *Order's Ward* * Abjuration [Lawful] * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) This spell grants you some protection from chaotic powers. You ignore 10 …

  • Holy Ward

    *Holy Ward* * Abjuration [Good] * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) This spell grants you some protection from unholy powers. You ignore 10 points …

  • Holy Exile

    *Holy Exile* * Evocation [Good] * Level: White 9 * Components: V * Casting Time: 1 full-round action * Range: 20 ft. * Area: 20-ft.-radius burst, centered on you * Duration: Instantaneous * Saving Throw: Will partial (see text) * Spell Resistance …

  • Righteous Exile

    *Righteous Exile* * Evocation [Lawful] * Level: White 9 * Components: V * Casting Time: 1 full-round action * Range: 20 ft. * Area: 20-ft.-radius burst, centered on you * Duration: Instantaneous * Saving Throw: Will partial (see text) * Spell …

  • Elder Glyph of Warding

    *Elder Glyph of Warding* * Abjuration [See text] * Level: White 9 * Components: V, S, M (powdered sunstone worth 1,000 gp) * Casting Time: 10 minutes * Range: Touch * Target or Area: Object touched or up to 5 sq. ft./level * Duration: Permanent …

  • Heavenly Host

    _This spell is in progress, the angels it summons have yet to be made._ *Heavenly Host* * Conjuration (Summoning) [Good] * Level: White 9 * Components: V, S * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * Effect: Two or …

  • Demon Snare

    *Demon Snare* * Abjuration [Good] * Level: White 5 * Components: V, S, M (a pouch of silvered powder worth 25 gp) * Casting Time: 1 full-round action * Range: Touch * Effect: 10-ft.-radius circle * Duration: 1 round/level * Saving Throw: Will …

  • Slaadi Snare

    *Slaadi Snare* * Abjuration [Lawful] * Level: White 5 * Components: V, S, M (a pouch of silvered powder worth 25 gp) * Casting Time: 1 full-round action * Range: Touch * Effect: 10-ft.-radius circle * Duration: 1 round/level * Saving Throw: Will …

  • Grand Destiny

    *Grand Destiny* * Enchantment (compulsion) [mind-affecting] * Level: Red or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one willing creature * Duration: 10 minutes/level or until …

  • Comprehend Languages

    *Comprehend Languages* * Divination * Level: White or Blue 1 * Components: V, S, DF/M (pinch of soot and salt) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min./level You can understand the spoken words of …

  • Tongues

    *Tongues* * Divination * Level: White or Blue 3 * Components: V, S, DF/F (a clay model of a ziggurat) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 min./level * Saving Throw: Will negates (harmless) * …

  • Communal Tongues

    *Communal Tongues* * Divination * Level: White or Blue 4 * Components: V, S, DF/F (a clay model of a ziggurat) * Casting Time: 1 standard action * Range: Touch * Targets: Creatures touched * Duration: 10 min./level (see text) * Saving Throw: Will …

  • Absorption

    *Absorption* * Abjuration * Level: White/Blue 9 * Components: V, S, M (a small silver mirror worth 100 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: Until expended or 10 minutes/level _As you complete the …

  • Feast of Champions

    *Feast of Champions* * Conjuration (Creation) * Level: Green/White 9 * Components: V, S, M (A golden horn of plenty worth 250 gp) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Feast for one medium or smaller creature …

  • Cast in Stone

    *Cast in Stone* * Transmutation * Level: Green/White or Green/Black 10 * Components: V, S, M * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: None and Fortitude negates; see text * …

  • Replicate Casting

    *Replicate Casting* * Transmutation [see text] * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S * Casting Time: 1 round (see text) * Range: See text * Effect: One spell or spell-like ability * Duration: See text * Saving …

  • Rise to the Challenge

    *Rise to the Challenge* * Transmutation * Level: Red or White 5 * Components: V, S, F (a held masterwork weapon) * Casting Time: 1 immediate action * Range: Touch * Target: melee weapon touched * Duration: 1 round/level * Saving Throw: None * …

  • Holy Sword

    *Holy Sword* * Evocation [Good] * Level: White 7 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Melee weapon touched * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes This spell allows you …

  • Trygon's Blade

    *Trygon's Blade* * Abjuration * Level: Green or White 8 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: melee weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes You draw the …

  • Power Word Petrify

    *Power Word: Petrify* * Transmutation * Level: Green or White 8 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: Instantaneous * Saving Throw: …

  • Halaster's Blacksphere

    *Halaster's Blacksphere* * Evocation [Force] * Level: Red/White or Red/Blue 8 * Components: V, S, M (A small piece of charcoal and a small piece of onyx) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 10-ft.- …

  • Magic Miasma

    *Magic Miasma* * Abjuration * Level: Green/White or White/Blue 8 * Components: V, S, M (A small piece of quilted cloth, which must be soaked in water while the spell is cast) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) …

  • Sealed Life

    *Sealed Life* * Abjuration * Level: White or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. +5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving Throw: Will negates * Spell Resistance: …

  • Greater Sealed Life

    *Greater Sealed Life* * Abjuration * Level: White/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. +5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: Will negates * Spell …

  • Withdraw Affliction

    *Withdraw Affliction* * Necromancy * Level: Green/Black or White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one afflicted creature * Duration: instantaneous * Saving Throw: Will negates (harmless) (see …

  • Incorporeal Chains

    *Incorporeal Chains* * Evocation [Force] * Level: White 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One incorporeal creature/level, no two of which can be more than 30 ft. apart * …

  • Holy Word

    *Holy Word* * Evocation [Good] * Level: White 7 * Components: V * Casting Time: 1 standard action * Range: 40 ft. * Area: Non-good creatures in a 40-ft.-radius spread centered on you * Duration: Instantaneous * Saving Throw: None or Will negates …

  • Dictum

    *Dictum* * Evocation [Lawful] * Level: White 7 * Components: V * Casting Time: 1 standard action * Range: 40 ft. * Area: Non-lawful creatures in a 40-ft.-radius spread centered on you * Duration: Instantaneous * Saving Throw: None or Will negates …

  • Anti-Death Shield

    *Anti-Death Shield* * Conjuration (healing) [Good] * Level: White 7 * Components: V, S * Casting Time: 1 full round * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius emanation * Duration: 1 hour/level * Saving Throw: None * Spell …

  • Abusive Indulgence

    *Abusive Indulgence* * Conjuration (healing)/Necromancy * Level: White/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: 40-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: None or Will …

  • Arenson's Aura

    *Arenson's Aura* * Abjuration * Level: White/Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: 40-ft.-radius emanation centered on you * Duration: Concentration+1 round or until expended * Saving Throw: Fortitude …

  • Cylian Vitality

    *Cylian Vitality* * Transmutation * Level: Red/Green/White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/3 levels, no two of which are more than 30 ft. apart * Duration: 1 …

  • Antimagic Ray

    *Antimagic Ray* * Abjuration * Level: Green/Blue or White/Blue 7 * Components: V, S, M (A pinch of iron filings mixed with 25 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * …

  • Azuth's Spell Shield

    *Azuth's Spell Shield* * Abjuration * Level: White or Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to one creature/level, no two of which can be more than 30 ft. apart * …

  • Incarnum Vigor

    *Incarnum Vigor* * Conjuration (healing) * Level: Green/White 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level _You infuse yourself with positive energy, amplifying your healing …

  • Planar Scrying

    *Planar Scrying* * Evocation * Level: Red/Green/White/Blue/Black 6 * Components: V, S, F (a silver mirror worth 1,000 gp), F (see text) * Casting Time: 1 hour * Range: See text * Target: Magical Sensor * Duration: 1 min./level * Saving Throw: Will …

  • Greater Planar Scrying

    *Greater Planar Scrying* * Divination (scrying) * Level: Red/Green/White/Blue/Black 9 * Components: V, S, F (see text) * Casting Time: 1 standard action * Range: See text * Effect: Magical sensor * Duration: 1 hour/level * Saving Throw: Will …

  • Dancing Lights

    *Dancing Lights* * Evocation [Light] * Level: White 0 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Up to four lights, all within a 10-ft.-radius area * Duration: 1 minute (D) * Saving …

  • Scoop

    *Scoop* * Evocation [force] * Level: White or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 6 inch diameter container of force * Duration: concentration * Saving Throw: None * Spell …

  • Martyr's Warding

    *Martyr's Warding* * Abjuration * Level: White 5 * Components: V, S, F (a set of platinum rings worth 50 gp worn by both you and each target) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to one creature/ …

  • Sign of Sealing

    *Sign of Sealing* * Abjuration [Light] * Level: White 3 * Components: V, S, M (100 gp worth of crushed sunstone) * Casting Time: 10 minutes * Range: Touch * Target: One door, chest, or other opening of up to 5 sq. ft./level * Duration: Permanent …

  • Greater Sign of Sealing

    *Greater Sign of Sealing* * Abjuration [Light] * Level: White 6 * Components: V, S, M (500 gp worth of crushed sunstone) * Casting Time: 10 minutes * Range: Touch * Target: One door, chest, or other opening of up to 10 sq. ft./level * Duration: …

  • Seal Portal

    *Seal Portal* * Abjuration * Level: White 6 * Components: V, S, M (A silver rod worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One interplanar gate or portal * Duration: Permanent (D) * Saving …

  • Detect Artifice

    *Detect Artifice* * Divination * Level: White or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: cone-shaped emanation * Duration: concentration, up to 1 min./level (D) * Saving Throw: None * Spell Resistance: …

  • Identify Artifice

    *Identify Artifice* * Divination * Level: White or Blue 1 * Components: V, S, M (oil stirred with a coil of wires) * Casting Time: 1 standard action * Range: 60 ft. * Area: cone-shaped emanation * Duration: 3 rounds/level (D) * Saving Throw: None …

  • Refine Improvised Weapon

    *Refine Improvised Weapon* * Transmutation * Level: Red or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one improvised weapon * Duration: 10 min./level (D) * Saving Throw: Will negates (harmless, object) …

  • Raise Bonded Companion

    *Raise Bonded Companion * * Conjuration (healing) * Level: White/Black 5 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 2,000 gp), DF/F (A small statuette of …

  • Resurrect Bonded Companion

    *Resurrect Bonded Companion * * Conjuration (healing) * Level: White/Black 7 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 4,000 gp), DF/F (A small statuette …

  • Axiomatic Storm

    *Axiomatic Storm* * Conjuration (creation) [Light, Law] * Level: White 3 * Components: V, S, M (A flask of axiomatic water worth 25 gp) * Casting Time: 1 standard action * Range: 20 ft. * Area: Cylinder (20 ft. radius, 20 ft. high) * Duration: 1 …

  • Holy Storm

    *Holy Storm* * Conjuration (creation) [Good, Light] * Level: White 3 * Components: V, S, M (A flask of holy water worth 25 gp) * Casting Time: 1 standard action * Range: 20 feet * Area: Cylinder (20 ft. radius, 20 ft. high) * Duration: 1 round/ …

  • Mantle of Good

    *Mantle of Good* * Abjuration [Good] * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: None * Spell Resistance: Yes _You invoke the powers of …

  • Mantle of Law

    *Mantle of Law* * Abjuration [Law] * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: None * Spell Resistance: Yes _You invoke the powers of …

  • Swift Blessed Weapon

    *Swift Blessed Weapon* * Transmutation [Good] * Level: White 3 * Components: V * Casting Time: 1 swift action * Range: Touch * Target: Weapon touched * Duration: 1 round This transmutation makes a weapon strike true against evil foes. The weapon …

  • Swift Lawful Weapon

    *Swift Lawful Weapon* * Transmutation [Lawful] * Level: White 3 * Components: V * Casting Time: 1 swift action * Range: Touch * Target: Weapon touched * Duration: 1 round This transmutation makes a weapon strike true against chaotic foes. The …

  • Blessing of the Devout

    *Blessing of the Devout* * Transmutation [Good] * Level: White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon/level, no two of which are more than 30 ft. apart * Duration: 1 min …

  • Blessing of the Righteous

    *Blessing of the Righteous* * Transmutation [Lawful] * Level: White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon/level, no two of which are more than 30 ft. apart * Duration: 1 …

  • Invest Light Protection

    *Invest Light Protection* * Conjuration (healing) * Level: White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous; see text * Saving Throw: Will half (harmless); see text …

  • Invest Moderate Protection

    *Invest Moderate Protection* * Conjuration (healing) * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous; see text * Saving Throw: Will half (harmless); see …

  • Invest Heavy Protection

    *Invest Heavy Protection* * Conjuration (healing) * Level: White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous; see text * Saving Throw: Will half (harmless); see text …

  • Angelic Wrath

    *Angelic Wrath* * Evocation [Good, Light, Lawful] * Level: White 2 * Components: V, S, DF/F (A silver statuette of an angel worth 5 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: …

  • Bigby's Warding Hand

    *Bigby's Warding Hand* * Evocation [Force] * Level: White 2 * Components: V, S, F (A soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: One hand of force * Duration: 1 round/level (D) * Saving Throw: …

  • Blade Brothers

    *Blade Brothers* * Abjuration * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Two willing creatures * Duration: 1 minute/level or until discharged * Saving Throw: Will negates (harmless) * Spell …

  • Lesser Spell Immunity

    *Lesser Spell Immunity* * Abjuration * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Luminous Confession

    *Luminous Confession* * Abjuration * Level: White 2 * Components: V, S * Casting Time: 10 minutes * Range: Touch * Target or Area: Object touched or up to 1 sq. ft. * Duration: Permanent; see text * Saving Throw: Reflex negates * Spell …

  • Portal Alarm

    *Portal Alarm* * Abjuration * Level: White 2 * Components: V, S, M (a tiny bell) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One mundane or magical doorway, portal, or gate * Duration: 2 hours/level (D) * …

  • Channel Glyph

    *Channel Glyph* * Abjuration [See text] * Level: White 3 * Components: V, S, M (powdered garnet worth 200 gp) * Casting Time: 10 minutes * Range: Touch * Target or Area: Object touched or up to 5 sq. ft./level * Duration: Permanent until discharged …

  • Greater Arcane Lock

    *Greater Arcane Lock* * Abjuration * Level: White 3 * Components: V, S, M (gold dust worth 25 gp, plus 5 gp per individual attuned) * Casting Time: 1 round * Range: Touch * Target: Door, chest, or portal touched, up to 30 sq. ft./level in size * …

  • Luminous Wall

    *Luminous Wall* * Evocation [Light] * Level: White 3 * Components: V, S, M (a pinch of powdered sunstone) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: A straight wall whose area is up to one 10-ft. square/ …

  • Irian's Light

    *Irian's Light* * Conjuration (healing) * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: Instantaneous * Saving Throw: Will half (harmless) * Spell Resistance …

  • Revelation

    *Revelation* * Evocation * Level: White 4 * Components: V, S, M (a clump of dandelion fluff and herbs worth 50 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft.-radius burst * Duration: 1 round * Saving …

  • Telepathy Block

    *Telepathy Block* * Abjuration * Level: White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 80-ft.-radius emanation centered on a creature, object, or point in space * Duration: 1 minute/ …

  • Aura of Perfect Order

    *Aura of Perfect Order* * Evocation [Lawful] * Level: White 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _A perfect outline of golden energy surrounds you as you cast this spell. …

  • Archon's Strike

    *Archon's Strike* * Evocation [Lawful] * Level: White 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes Ordered …

  • Angel's Strike

    *Angel's Strike* * Evocation [Good] * Level: White 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes Sacred …

  • Crusader's Strike

    *Crusader's Strike* * Conjuration (healing) * Level: White 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Your next successful melee attack against an enemy surges with positive energy. You …

  • Brilliant Strike

    *Brilliant Strike* * Evocation [Light] * Level: White 2 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Light surges around the next ranged or melee attack you make (if made before the end of …

  • Sun Strike

    *Sun Strike* * Evocation [Light] * Level: White 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Brilliant light surges around the next ranged or melee attack you make (if made before the end …

  • Shield Block

    *Shield Block* * Abjuration * Level: White 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous _Protective magics thrust your shield between your defenseless ally and your enemy._ As …

  • Shield Counter

    *Shield Counter* * Transmutation * Level: White 3 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous You slam your shield into an attacking enemy, disrupting their attack. As an immediate …

  • Champion's Bout

    *Champion's Bout* * Enchantment (compulsion) [Mind-Affecting] * Level: White 3 * Components: V, S * Casting Time: 1 round * Range: Medium (100 ft. + 10 ft./level) * Targets: Two creatures * Duration: 1 round/level * Saving Throw: Will negates (see …

  • Dampen Magic

    *Dampen Magic* * Abjuration * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Aura of Triumph

    *Aura of Triumph* * Evocation [Good] * Level: White 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _You channel the power of good through your body and soul, infusing the area around …

  • Fine-Tuning

    *Fine-tuning* * Transmutation * Level: White or Blue 0 * Components: V, S * Casting Time: 1 round * Range: Touch * Target: One instrument * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: Yes (harmless) This spell enables …

  • Summon Holy Symbol

    *Summon Holy Symbol* * Conjuration (Summoning) * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Small wooden holy symbol * Duration: 1 round/level (D) * Saving Throw: None …

  • Ray of Hope

    *Ray of Hope* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: 1 round/level * …

  • Companion Life Link

    *Companion Life Link* * Divination * Level: Green/White or White/Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one of your animal companions, familiars, or other bound companions * Duration: 1 hour/level * …

  • Detect Favored Enemy

    *Detect Favored Enemy* * Divination * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, DF/F (A preserved body part of the favored enemy type you wish to detect) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped …

  • Extreme Flexibility

    *Extreme Flexibility* * Transmutation * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You gain a +4 circumstance bonus on Escape Artist checks and combat …

  • Leading Attack

    *Leading Attack* * Enchantment (compulsion) [mind-affecting] * Level: Red or White 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: None * Spell Resistance: No …

  • Reinforce Construct

    *Reinforce Construct* * Transmutation * Level: White or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: 1 hour/level or until discharged; see text * Saving Throw: Will negates ( …

  • Strength of the True Form

    *Strength of the True Form* * Transmutation * Level: Red, Green, White, Blue, and/or Black 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Until the end of your next turn _Strength and power flows …

  • Wall of Blades

    *Wall of Blades* * Transmutation * Level: Red or White 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Immediate _Your weapon sways back and forth in your hand, ready to block incoming blows. …

  • Body Purification

    *Body Purification* * Conjuration (Healing) * Level: Green or White 3 * Components: S * Casting Time: 1 Standard Action * Range: Personal * Target: You * Duration: Instantaneous You restore up to 2 points of damage to a single ability score. You …

  • Diamondsteel

    *Diamondsteel* * Transmutation * Level: Green or White 3 * Components: V, S, M (Diamond dust worth 5 gp) * Casting Time: 1 standard action * Range: Touch * Target: Suit of metal armor touched * Duration: 1 round/level * Saving Throw: Will negates …

  • Exacting Weapon

    *Exacting Weapon* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, DF/F (A preserved body part of the favored enemy type chosen) * Casting Time: 1 standard action * Range: Touch * Target: weapon touched * Duration: 1 …

  • Ghost Touch Weapon

    *Ghost Touch Weapon* * Transmutation * Level: White or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft. / 2 levels) * Target: One weapon or fifty projectiles (all of which must be in contact with each …

  • Harmonic Chorus

    *Harmonic Chorus* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F (A specially prepared mithral tuning fork worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 …

  • Mystic Surge

    *Mystic Surge* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will negates ( …

  • Stand Firm

    *Stand Firm* * Transmutation * Level: Green or White 3 * Components: V, S * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/2 levels, no two of which can be more than 30 ft. apart * Duration: 3 …

  • Subdue Aura

    *Subdue Aura* * Abjuration * Level: White or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature or object touched * Duration: 10 minutes/level * Saving Throw: Will negates (object) * Spell Resistance: …

  • Tactical Strike

    *Tactical Strike* * Transmutation * Level: Red or White 3 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous * Saving Throw: No * Spell Resistance: No You strike an opponent …

  • Thicket of Blades

    *Thicket of Blades* * Transmutation * Level: Red or White 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 2 rounds * Saving Throw: None * Spell Resistance: No _You maintain a careful guard as you …

  • Call Mount

    *Call Mount* * Conjuration (Calling) [See text] * Level: White or Black 4 * Components: V, DF * Casting Time: 1 round * Range: 10 ft. * Effect: Your special mount * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: No You …

  • Condemnation

    *Condemnation* * Abjuration * Level: Red, Green, White, Blue, or Black 4 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One outsider away from its home plane * Duration: 1 round and 1 minute; …

  • Renewed Vigor

    *Renewed Vigor* * Transmutation * Level: Green or White 4 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Target: Up to 1 creature/level within a 30-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: …

  • Slashing Dispel

    *Slashing Dispel* * Abjuration * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one creature, object, or spell effect * Duration: instantaneous * Saving Throw: no * Spell …

  • Dryad's Wisdom

    *Dryad's Wisdom* * Transmutation * Level: Green or White 5 * Components: V, S, DF/M (A few hairs of a dryad or a bit of bark from a dryad's tree) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level …

  • Flanking Maneuver

    *Flanking Maneuver* * Transmutation * Level: Red or White 5 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: No * Spell Resistance: No You strike an opponent …

  • Swarming Assault

    *Swarming Assault* * Transmutation * Level: Red or White 7 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: No * Spell Resistance: No You strike an opponent …

  • Deflecting Palm

    *Deflecting Palm* * Transmutation * Level: Red or White 6 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Immediate _A creature strikes, but you turn the blow to land where you wish._ This spell …

  • Rallying Shout

    *Rallying Shout* * Enchantment (compulsion) [mind-affecting] * Level: Red/White 7 * Components: V * Casting Time: 1 immediate action * Range: 60 ft. * Targets: You and allied creatures within 60 ft. * Duration: Instantaneous * Saving Throw: None …

  • Ghost Touch Armor

    *Ghost Touch Armor* * Transmutation * Level: White or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: shield or suit of armor touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes …

  • Lesser Heal Companion

    *Lesser Heal Companion* * Conjuration (Healing) * Level: Green or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your familiar, animal companion, bonded mount, or other creature with a similar connection to …

  • Mark of the Hunter

    *Mark of the Hunter* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (A bit of skin or bone from the relevant favored enemy type or subtype) * Casting Time: 1 swift action * Range: Medium (100 ft. + 10 ft./level) * …

  • Bane Bow

    *Bane Bow* * Evocation * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: Ranged weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes …

  • Greater Status

    *Greater Status* * Divination * Level: Green/White or White/Blue 6 * Components: V, S, F (a set of identical insignia badges worth 5 gp worn by both you and each target) * Casting Time: 1 minute * Range: Medium (100 ft. + 10 ft./level) * Targets: …

  • Healer's Vision

    *Healer's Vision* * Divination * Level: White/Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) _Every thrumming vein, every strained muscle, and every pulsing organ of …

  • Rebuild Construct

    *Rebuild Construct* * Transmutation * Level: White/Blue 8 * Components: V, S, M (10,000 gp worth of jade) * Casting Time: 1 minute * Range: Touch * Target: Destroyed construct creature touched * Duration: Instantaneous * Saving Throw: None * …

  • Reconstruct Undead

    *Reconstruct Undead* * Necromancy [Evil] * Level: White/Black 8 * Components: V, S, M (10,000 gp worth of black pearl) * Casting Time: 1 minute * Range: Touch * Target: Destroyed undead creature touched * Duration: Instantaneous * Saving Throw: …

  • Revive Undead

    *Revive Undead* * Necromancy [Evil] * Level: White/Black 6 * Components: V, S, M (5,000 gp worth of hematite) * Casting Time: 1 minute * Range: Touch * Target: Destroyed undead creature touched * Duration: Instantaneous * Saving Throw: None * …

  • Revive Construct

    *Revive Construct* * Transmutation * Level: White/Blue 6 * Components: V, S, M (5,000 gp worth of jade) * Casting Time: 1 minute * Range: Touch * Target: Destroyed construct creature touched * Duration: Instantaneous * Saving Throw: None * Spell …

  • Healing Heat

    *Healing Heat* * Conjuration (healing) [fire] * Level: Red/Green or Red/White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving Throw: Will half; see text * …

  • Healing Hydration

    *Healing Hydration* * Conjuration (healing) [water] * Level: Green/Blue or White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving Throw: Will half; see …

  • Mechanus Mind

    *Mechanus Mind* * Enchantment (Compulsion) [Lawful, Mind-Affecting] * Level: White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Spawn Screen

    *Spawn Screen* * Necromancy * Level: White/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Anticipate Thoughts

    *Anticipate Thoughts* * Divination [mind-affecting] * Level: White/Blue 3 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round/level * Saving Throw: Will negates * …

  • Cacophonous Alarm

    *Cacophonous Alarm* * Abjuration [Sonic] * Level: Red/White 3 * Components: V, S, F/DF (a tiny bell and a piece of very fine silver wire) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius emanation centered on a …

  • Healing Touch

    *Healing Touch* * Necromancy * Level: White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will negates (harmless); see text * Spell Resistance: …

  • Reverse Arrows

    *Reverse Arrows* * Abjuration * Level: Red/White 3 * Components: V, S, M (a tiny ball of tree sap), F (a piece of shell from a tortoise) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level or until …

  • Skull Watch

    *Skull Watch* * Necromancy * Level: Red/Black or White/Black 3 * Components: V, S, F (The humanoid skull upon which the spell is cast) * Casting Time: 1 standard action * Range: Touch * Target: One humanoid skull * Duration: Permanent * Saving …

  • Greater Portal Alarm

    *Greater Portal Alarm* * Abjuration * Level: White/Blue 4 * Components: V, S, M (A silver bell worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One mundane or magical doorway, portal, or gate * …

  • Hoard Life

    *Hoard Life* * Conjuration (Healing)/Necromancy * Level: White/Black 4 * Components: V, S, F (A gemstone worth at least 50 gp) * Casting Time: 1 minute * Range: Personal and touch * Target: You * Duration: 1 hour/level (D) _You clasp your hands …

  • Moral Facade

    *Moral Facade* * Abjuration * Level: White/Blue or White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature or object * Duration: 24 hours * Saving Throw: Will negates ( …

  • Seed of Life

    *Seed of Life* * Conjuration (Healing) * Level: Green/White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (maximum 30 rounds) or until discharged * …

  • Mana Flux

    *Mana Flux* * Abjuration * Level: Green/Blue or White/Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Area: 20-ft.-radius emanation, centered on you * Duration: 1 round/level * Saving Throw: None * Spell Resistance: …

  • Empower Bond

    *Empower Bond* * Divination * Level: Red/Green, Red/White, or Green/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Your familiar, animal companion, bonded mount, or other creature with …

  • Heal Companion

    *Heal Companion* * Conjuration (Healing) * Level: Green/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your familiar, animal companion, bonded mount, or other creature with a similar connection to you * …

  • Manifest Life and Death

    *Manifest Life and Death* * Conjuration (healing)/Necromancy * Level: White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living or undead creature touched; see text * Duration: Instantaneous/1 minute or …

  • Mystic Tithe

    *Mystic Tithe* * Conjuration (Healing)/Necromancy * Level: White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: 40-ft.-radius emanation centered on you * Duration: 1 round/level * Saving Throw: None * Spell …

  • Permeable Form

    *Permeable Form* * Transmutation * Level: White/Black or Blue/Black 5 * Components: V, S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: 1 round By altering the essential nature of the matter composing your body, …

  • Spirit Self

    *Spirit Self* * Necromancy * Level: White/Black or Blue/Black 5 * Components: V, S, F (A prayer wheel worth 25 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute (D) You can send your spirit outside …

  • Suppression Field

    *Suppression Field* * Abjuration * Level: White/Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: 30-ft.-radius emanation centered on you * Duration: 1 round/level * Saving Throw: Fortitude negates; see text * …

  • Magic Guards

    *Magic Guards* * Transmutation * Level: White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One suit of armor or shield/level, no two of which are more than 30 ft. apart * Duration: 1 hour …

  • Chain Wall

    *Chain Wall* * Conjuration (creation) * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Golden chains erupt from a wall in an area of up to four 5-ft. squares (S) * Duration: 1 …

  • Heroes' Feast

    *Heroes' Feast* * Conjuration (creation) * Level: Green/White 6 * Components: V, S, DF/F (A miniature silver cornacopia worth 25 gp) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: feast for one medium or smaller …

  • Commune with City

    *Commune With City* * Divination * Level: White 5 * Components: V, S * Casting Time: 10 minutes * Range: Personal * Target: You * Duration: Instantaneous You become one with a community that you are in, attaining knowledge of the surrounding …

  • Lifelink Weapon

    *Lifelink Weapon* * Transmutation * Level: White 7 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Melee weapon touched * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes This spell allows you …

  • Saving Finale

    *Saving Finale* * Evocation [Mind-Affecting] * Level: White 1 * Components: V, S * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: Instantaneous * Saving Throw: Will negates ( …

  • Obscure Object

    *Obscure Object* * Abjuration * Level: White 2 * Components: V, S, M/DF (chameleon skin) * Casting Time: 1 standard action * Range: Touch * Target: one object touched of up to 100 lbs./level * Duration: 8 hours (D) * Saving Throw: Will negates ( …

  • Undetectable Alignment

    *Undetectable Alignment* * Abjuration * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature or object * Duration: 24 hours * Saving Throw: Will negates (object) * …

  • Blade Snare

    *Blade Snare* * Abjuration * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No This spell creates an invisible magic field …

  • Veil of Positive Energy

    *Veil of Positive Energy* * Abjuration [Good] * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal or 5 ft.; see text * Target: You or all undead creatures within 5 ft.; see text * Duration: 10 minutes/level (D) …

  • Dimensional Anchor

    *Dimensional Anchor* * Abjuration * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: Yes (object) A …

  • Wall of Light

    *Wall of Light* * Evocation [Light] * Level: White 5 * Components: V, S, DF/M (a chip of mica) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft.-high vertical sheet of light up to 5 ft. long/level * …

  • Antilife Shell

    *Antilife Shell* * Abjuration * Level: White 6 * Components: V, S * Casting Time: 1 round * Range: 10 ft. * Area: 10-ft.-radius emanation, centered on you * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: Yes You bring …

  • True Seeing

    *True Seeing* * Divination * Level: White or Blue 6 * Components: V, S, M (an eye ointment that costs 250 gp) * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 min./level * Saving Throw: Will negates ( …

  • Good Hope

    *Good Hope* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red or White 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: one living creature/level, no two of which may be more …

  • Mystic Detention

    *Mystic Detention* * Abjuration * Level: White/Blue 4 * Components: V, S * Casting Time: 1 Standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: one creature/level, no two of which may be more than 30 ft. apart * Duration: 1 minute/ …

  • Cultural Adaptation

    *Cultural Adaptation* * Divination * Level: White or Blue 1 * Components: V, S, M (a document written in the language of the culture to be emulated) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level …

  • Mass Repair Light Damage

    *Mass Repair Light Damage* * Transmutation * Level: White or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one construct/level, no two of which can be more than 30 ft. apart * …

  • Mass Repair Moderate Damage

    *Mass Repair Moderate Damage* * Transmutation * Level: White or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one construct/level, no two of which can be more than 30 ft. apart * …

  • Mass Repair Serious Damage

    *Mass Repair Serious Damage* * Transmutation * Level: White or Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one construct/level, no two of which can be more than 30 ft. apart * …

  • Mass Repair Critical Damage

    *Mass Repair Critical Damage* * Transmutation * Level: White or Blue 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one construct/level, no two of which can be more than 30 ft. apart * …

  • Greater Discern Health

    *Greater Discern Health* * Divination * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: One living creature touched per two levels * Duration: 1 hour/level * Saving Throw: Will negates (harmless) * …

  • Lesser Restoration

    *Lesser Restoration* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Restoration

    *Restoration* * Conjuration (healing) * Level: Green or White 4 * Components: V, S, M (emerald or pearl dust worth 100 gp or 1,000 gp, see text) * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * Saving …

  • Greater Restoration

    *Greater Restoration* * Conjuration (healing) * Level: Green/White 7 * Components: V, S, M (an even mixture of emerald and pearl dust worth 5,000 gp) * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * …

  • Warding Weapon

    *Warding Weapon* * Abjuration * Level: White 2 * Components: V, S, F (one melee weapon you are proficient in and you are holding) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level The focus of this …

  • Heroism

    *Heroism* * Enchantment (compulsion) [mind-affecting] * Level: Red or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 min./level * Saving Throw: Will negates (harmless) * Spell …

  • True Form

    *True Form* * Abjuration * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: Up to one creature/3 levels, no two of which can be more than 30 ft. apart * Duration: 1 round/level …

  • Soothe Construct

    *Soothe Construct* * Abjuration * Level: White 5 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One construct * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No You soothe the …

  • Zone of Truth

    *Zone of Truth* * Enchantment (compulsion) [mind-affecting] * Level: White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius emanation * Duration: 1 min./level * Saving Throw …

  • Discern Lies

    *Discern Lies* * Divination * Level: White/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than 30 ft. apart * Duration: concentration, …

  • Fairness

    *Fairness* * Enchantment (compulsion) [mind-affecting] * Level: White/Blue 1 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature per level * Duration: 1 minute/level * Saving Throw: …

  • Shining Cord

    *Shining Cord* * Evocation [Light] * Level: Red/White or White/Blue 3 * Components: V, S, F (A small length of fine silver chain worth 25 gp) * Casting Time: 1 standard action * Range: 30 ft. * Target: 1 creature * Duration: 1 round/level or …

  • Grove of Respite

    *Grove of Respite* * Conjuration (creation) * Level: Green/White/Blue 4 * Components: V, S, DF/M (a leaf or blade of grass and a drop of water) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 20-ft.-radius grove * …

  • Dimensional Fog

    *Dimensional Fog* * Conjuration (creation) * Level: Green/White or White/Blue 5 * Components: V, S, M (powdered peas, an animal hoof, and a pinch of salt) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: fog …

  • Swallow your Fear

    *Swallow your Fear* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red/White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature plus one additional creature per four …

  • Prestidigitation

    *Prestidigitation* * Universal * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Target, Effect, or Area: see text * Duration: Up to 1 hour; see text * Saving Throw: See text * …

  • Hide from Animals

    *Hide from Animals* * Abjuration * Level: Green or White 1 * Components: S, DF/M (A pinch of sage) * Casting Time: 1 standard action * Range: Touch * Targets: one creature touched/level * Duration: 10 min./level (D) * Saving Throw: Will negates ( …

  • Spectral Lanterns

    *Spectral Lanterns* * Abjuration [Light] * Level: White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: up to 4 lights, all within a 10-ft.-radius area * Duration: 1 minute/level (D) * …

  • Etherealness

    *Etherealness* * Transmutation * Level: White/Black or Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: Willing creatures touched * Duration: 1 minute/level (D) * Saving Throw: Will negates (harmless) * …

  • Ethereal Jaunt

    *Ethereal Jaunt* * Transmutation * Level: White/Black or Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) You become ethereal, along with your equipment. For the …

  • Chains of Light

    *Chains of Light* * Conjuration (creation) [Force, Light] * Level: White/Blue 6 * Components: V, S, F (a length of fine golden chain worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * …

  • Guards and Wards

    *Guards and Wards* * Abjuration * Level: Green/White/Blue 6 * Components: V, S, M (burning incense, a small measure of brimstone and oil, a knotted string, and a small amount of blood), M (a small silver rod worth 10 gp), F (A masterwork trapmaker's …

  • Sequester

    *Sequester* * abjuration * Level: Green/White/Blue or White/Blue/Black 7 * Components: V, S, M (a basilisk eyelash and gum arabic) * Casting Time: 1 standard action * Range: Touch * Target: one willing creature or object (up to a 2-ft. cube/level) …

  • Planar Dream Council

    *Planar Dream Council* * Illusion (phantasm) [mind-affecting] * Level: Red/Green/White/Blue/Black 10 * Components: V, S, M (500 gp worth of Purple Agate) * Casting Time: 1 minute * Range: unlimited * Target: one or more living creatures * Duration: …

  • Dream Shield

    *Dream Shield* * Abjuration * Level: White/Blue 4 * Components: V, S, M (A mystically resonant piece of a dream creature's body worth 50 gp), F (hollow glass ball or dreamcatcher) * Casting Time: 1 standard action * Range: Touch * Effect: Creature …

  • Summon Monster 11

    *Summon Monster 11* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 11 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 10

    *Summon Monster 10* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 10 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Virtue

    *Virtue* * Transmutation * Level: White 0 * Components: V, S, DF/F (a miniature shield) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute * Saving Throw: None * Spell Resistance: Yes (harmless) …

  • Rally Point

    *Rally Point* * Enchantment (compulsion) [Emotion, Good, Mind-Affecting] * Level: White 1 * Components: V, S, DF/M (A small piece of a military banner) * Casting Time: 1 standard action * Range: 5 ft. * Area: One 5-ft. square * Duration: 1 minute/ …

  • Aid

    *Aid* * Enchantment (compulsion) [Mind-Affecting] * Level: White 2 * Components: V, S, DF/F (An inspiring short story, poem, or religious passage) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/ …

  • False Life

    *False Life* * Conjuration (healing)/Necromancy * Level: White/Black 2 * Components: V, S, M (A drop of blood) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or until discharged (see text) You …

  • Greater False Life

    *Greater False Life* * Conjuration (healing)/Necromancy * Level: White/Black 4 * Components: V, S, M (A drop of blood from a creature other than yourself) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or …

  • Contagious Zeal

    *Contagious Zeal* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red/White 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving …

  • Divine Power

    *Divine Power* * Evocation * Level: Red/White or Red/Black 4 * Components: V, S, DF/F (a miniature glass sword if cast in Red/White; a miniature obsidian axe if cast in Red/Black) * Casting Time: 1 standard action * Range: Personal * Target: You * …

  • Fortify

    *Fortify* * Transmutation * Level: White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Greater Aid

    *Greater Aid* * Enchantment (compulsion) [Mind-Affecting] * Level: White 5 * Components: V, S, DF/F (An inspiring short story, poem, or religious passage) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 min …

  • Heroic Aid

    *Heroic Aid* * Enchantment (compulsion) [Mind-Affecting] * Level: White 8 * Components: V, S, DF/F (An inspiring short story, poem, or religious passage) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 …

  • Karlov's False Life

    *Karlov's False Life* * Conjuration (healing)/Necromancy * Level: White/Black 8 * Components: V, S, M (A small vial's worth of blood from a creature other than yourself) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: …

  • Invigoration

    *Invigoration* * Conjuration (healing) * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray of positive energy * Duration: Instantaneous or 1 hour (see text) * Saving Throw: …

  • Circlet of Invigoration

    *Circlet of Invigoration* * Conjuration (healing) * Level: White 5 * Components: V, S, F (A bloodstone bracelet worth 100 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 6-inch circlet of positive energy * …

  • Invigorating Solar Strike

    *Invigorating Solar Strike* * Conjuration (healing) * Level: White 5 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous and 10 minutes or 1 hour (see text) * Saving Throw: None …

  • Divine Strength

    *Divine Strength* * Conjuration (healing)/Transmutation [Good] * Level: White 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level Drawing on the essence of light, your hands are …

  • Celestial Sphere

    *Celestial Sphere* * Conjuration (healing) * Level: White 8 * Components: V, S, F (A white pearl worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 1-ft.-diameter sphere * Duration: 1 round/level (D) …

  • Radiant's Judgement

    *Radiant’s Judgement* * Conjuration (healing)/Evocation [Light] * Level: White 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Creatures in a 20-ft.-radius spread * Duration: Instantaneous …

  • Energy Infusion

    *Energy Infusion* * Conjuration (healing) * Level: White 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray of positive energy * Duration: Instantaneous or 1 hour (see text) * Saving Throw …

  • Purifying Flame

    *Purifying Flame* * Conjuration (healing)/Evocation [Fire, Good] * Level: Red/White 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 30-ft. burst * Duration: instantaneous and 1 hour (see text) …

  • Mass Fortify

    *Mass Fortify* * Transmutation * Level: White 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * Duration: 1 round/level * …

  • Lesser Fortify

    *Lesser Fortify* * Transmutation * Level: White 3 * Components: V, S * Casting Time: 1 Standard Action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Deflection

    *Deflection* * Abjuration [Force] * Level: White/Blue 6 * Components: V, S, M (a piece of rubber dipped in glue) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level You surround yourself in a whirling …

  • Serenity

    *Serenity* * Abjuration * Level: Green/White 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: A 20-ft.-radius burst * Duration: instantaneous * Saving Throw: No * Spell Resistance: No …

  • Discern Health

    *Discern Health* * Divination * Level: White 0 * Components: V, S, DF/F (A miniature clipboard) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: Concentration * Saving Throw: None …

  • Flare

    *Flare* * Evocation [Light] * Level: White 0 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Burst of light * Duration: Instantaneous * Saving Throw: Fortitude negates * Spell Resistance: Yes …

  • Guidance

    *Guidance* * Divination * Level: White 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute or until discharged * Saving Throw: Will negates (harmless) * Spell Resistance: Yes …

  • Resistance

    *Resistance* * Abjuration * Level: White 0 * Components: V, S, M/DF (a miniature cloak) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Alarm

    *Alarm* * Abjuration * Level: White 1 * Components: V, S, F/DF (a tiny bell and a piece of very fine silver wire) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft/2 levels) * Area: 20-ft.-radius emanation centered on a point in space …

  • Bless

    *Bless* * Enchantment (compulsion) [Mind-Affecting] * Level: White 1 * Components: V, S, F/DF (A small sardonyx amulet) * Casting Time: 1 standard action * Range: 50 ft * Area: The caster and all allies within a 50-ft burst, centered on the caster …

  • Bless Water

    *Bless Water* * Transmutation [Good] * Level: White 1 * Components: V, S, M (5 pounds of powdered iron and silver worth 25 gp) * Casting Time: 1 Minute * Range: Touch * Target: One flask of water touched * Duration: Instantaneous * Saving Throw: …

  • Blessing of the Watch

    *Blessing of the Watch* * Enchantment (compulsion) [Mind-Affecting] * Level: White 1 * Components: V, S, F/DF (A small sardonyx amulet) * Casting Time: 1 standard action * Range: 50 ft * Area: The caster and all allies within a 50-ft burst, centered …

  • Emblazon Crest

    *Emblazon Crest* * Transmutation * Level: White 1 * Components: S, F (an example of the crest or coat of arms) * Casting Time: 1 Standard Action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Will negates ( …

  • Erase

    *Erase* * Transmutation * Level: White 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One scroll or two pages * Duration: Instantaneous * Saving Throw: See text * Spell Resistance: No …

  • Faerie Fire

    *Faerie Fire* * Evocation [Light] * Level: White 1 * Components: V, S, F/DF (A miniature bullseye lantern made with mellochrysos) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: Creatures and objects within a 5-ft.- …

  • Flare Burst

    *Flare Burst* * Evocation [Light] * Level: White 1 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 10-ft.-radius burst of light * Duration: Instantaneous * Saving Throw: Fortitude negates ( …

  • Hold Portal

    *Hold Portal* * Abjuration * Level: White 1 * Components: V * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One portal, up to 20 sq. ft./level * Duration: 1 minute/level (D) * Saving Throw: None * Spell …

  • Liberating Command

    *Liberating Command* * Transmutation * Level: White 1 * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: Will negates (harmless) * Spell …

  • Peacebond

    *Peacebond* * Abjuration * Level: White 1 * Components: S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One sheathed or slung weapon * Duration: 1 minute/level * Saving Throw: Will negates (object) * Spell …

  • Protection from Chaos

    *Protection from Chaos* * Abjuration [Law] * Level: White 1 * Components: V, S, M/DF (A pinch of pearl dust) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 min./level (D) * Saving Throw: Will negates ( …

  • Protection from Evil

    *Protection from Evil* * Abjuration [Good] * Level: White 1 * Components: V, S, M/DF (a pinch of pearl dust) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 min./level (D) * Saving Throw: Will negates ( …

  • Remove Fear

    *Remove Fear* * Abjuration * Level: White 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature plus one additional creature per four levels, no two of which can be more than 30 ft. …

  • Sanctify Corpse

    *Sanctify Corpse* * Evocation [Good] * Level: White 1 * Components: V, S, DF, M (a pinch of silver dust) * Casting Time: 1 standard action * Range: Touch * Target: Corpse touched * Duration: 24 hours * Saving Throw: None * Spell Resistance: No …

  • Sanctuary

    *Sanctuary* * Abjuration * Level: White 1 * Components: V, S, DF/F (a small figurine of a knight) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will negates * Spell …

  • Shield of Faith

    *Shield of Faith* * Abjuration * Level: White 1 * Components: V, S, M (parchment with a holy text written on it) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Shield the Banner

    *Shield the Banner* * Abjuration * Level: White 1 * Components: V, S, DF/F (A symbol on the banner to be protected) * Casting Time: 1 standard action * Range: Touch * Target: Standard touched * Duration: 1 minute/level * Saving Throw: Will negates …

  • Swift Girding

    *Swift Girding* * Transmutation * Level: White 1 * Components: V, S, F (the armor to be worn) * Casting Time: 1 standard action * Range: Close (25 feet + 5 feet/level) * Target: One willing creature/level * Duration: Instantaneous * Saving Throw: …

  • Theft Ward

    *Theft Ward* * Abjuration * Level: White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One object * Duration: 1 day * Saving Throw: Will negates (harmless, object) * Spell Resistance: Yes (harmless, object) …

  • Arcane Lock

    *Arcane Lock* * Abjuration * Level: White 2 * Components: V, S, M (gold dust worth 25 gp) * Casting Time: 1 standard action * Range: Touch * Target: Door, chest, or portal touched, up to 30 sq. ft./level in size * Duration: Permanent * Saving …

  • Arrow of Law

    *Arrow of Law* * Evocation [Lawful] * Level: White 2 * Components: V, S, DF/F (A miniature arrow inscribed with a law) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: An arrow-shaped projectile of lawful energy …

  • Blessing of Courage and Life

    *Blessing of Courage and Life* * Conjuration (healing) [Emotion] * Level: White 2 * Components: V, S, DF/F (A fragment of a Paladin's weapon, shield or armor) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One …

  • Blinding Ray

    *Blinding Ray* * Evocation [Good, Light] * Level: White 2 * Components: V, S, DF/F (A miniature figurine in the shape of the sun) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One or more rays of light * …

  • Communal Protection from Chaos

    *Communal Protection from Chaos* * Abjuration [Law] * Level: White 2 * Components: V, S, M/DF (A pinch of pearl dust) * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 1 min./level (D) * Saving Throw: Will …

  • Communal Protection from Evil

    *Communal Protection from Evil* * Abjuration [Good] * Level: White 1 * Components: V, S, M/DF (A pinch of pearl dust) * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 1 min./level (D) * Saving Throw: Will …

  • Consecrate

    *Consecrate* * Evocation [Good] * Level: White 2 * Components: V, S, M (a vial of holy water and 25 gp worth of silver dust), DF/F (a miniature depiction of Serra) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20 …

  • Effortless Armor

    *Effortless Armor* * Transmutation * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level Armor you wear no longer reduces your speed. You also reduce the armor’s armor …

  • Empower Holy Water

    *Empower Holy Water* * Transmutation [Good] * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One or more vials of holy water * Duration: 1 minute/level * Saving Throw: None (object) * Spell Resistance …

  • Escaping Ward

    *Escaping Ward* * Abjuration * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level This ward grants you extra maneuverability when you avoid attacks against larger foes. …

  • Gird Ally

    *Gird Ally* * Abjuration * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One summoned creature you control/level, no two of which can be more than 30 ft. apart * Duration: 1 …

  • Grace

    *Grace* * Abjuration * Level: White 2 * Components: V * Casting Time: 1 standard action * Range: Personal * Targets: You * Duration: See Text Until the end of your turn, your movement does not provoke attacks of opportunity.

  • Light Prison

    *Light Prison* * Evocation [Light] * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/2 levels * Duration: 1 round/level (D) * Saving Throw: Reflex negates * Spell …

  • Protection from Arrows

    *Protection from Arrows* * Abjuration * Level: White 2 * Components: V, S, F (a piece of tortoiseshell or turtle shell) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level or until discharged * …

  • Shield Other

    *Shield Other* * Abjuration * Level: White 2 * Components: V, S, F (a pair of platinum rings worth 50 gp worn by both you and the target) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: …

  • Spear of Purity

    *Spear of Purity* * Evocation [Good] * Level: White 2 * Components: V, S, DF/F (A miniature spear enscribed with an angel) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Spear-shaped projectile of good energy * …

  • Suppress Charms and Compulsions

    *Suppress Charms and Compulsions* * Abjuration * Level: White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature plus one additional creature per 4 levels, no two of which can be …

  • Thief Ward

    *Thief Ward* * Abjuration * Level: White 2 * Components: V, S, M/DF (small magnifying glass) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 50-ft.-radius emanation * Duration: 1 minute/level * Saving Throw: None …

  • Ablative Sphere

    *Ablative Sphere* * Abjuration * Level: White 3 * Components: V, S, M (a crystalline sphere worth 10 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) An immobile, crystalline, web-like globe …

  • Archon's Aura

    *Archon's Aura* * Evocation [Good, Lawful] * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Target: 20-ft. radius centered on you * Duration: 1 minute/level * Saving Throw: Will negates * Spell Resistance: …

  • Communal Protection from Arrows

    *Communal Protection from Arrows* * Abjuration * Level: White 3 * Components: V, S, F (a piece of tortoiseshell or turtle shell) * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 1 hour/level or until …

  • Daylight

    *Daylight* * Evocation [Light] * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 10 min./level (D) * Saving Throw: None * Spell Resistance: No You touch an object when you …

  • Invisibility Purge

    *Invisibility Purge* * Evocation * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) You surround yourself with a sphere of power with a radius of 5 feet per caster …

  • Magic Circle against Chaos

    *Magic Circle against Chaos* * Abjuration [Lawful] * Level: White 3 * Components: V, S, M/DF (a 3-ft.-diameter circle of powdered silver) * Casting Time: 1 standard action * Range: Touch * Area: 10-ft.-radius emanation from touched creature * …

  • Magic Circle against Evil

    *Magic Circle against Evil* * Abjuration [Good] * Level: White 3 * Components: V, S, M/DF (a 3-ft.-diameter circle of powdered silver) * Casting Time: 1 standard action * Range: Touch * Area: 10-ft.-radius emanation from touched creature * Duration …

  • Magic Vestment

    *Magic Vestment* * Abjuration * Level: White 3 * Components: V, S, DF/F (A miniature cleric's vestments) * Casting Time: 1 standard action * Range: Touch * Target: Armor or shield touched * Duration: 1 hour/level * Saving Throw: Will negates ( …

  • Mantle of Calm

    *Mantle of Calm* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: White 3 * Components: V, S, DF/F (A miniature statue of a person meditating) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level …

  • Perfect Placement

    *Perfect Placement* * Divination * Level: White 3 * Components: V, S, M (a chess piece) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * …

  • Quell Energy

    *Quell Energy* * Abjuration * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes …

  • Remove Blindness/Deafness

    *Remove Blindness/Deafness* * Conjuration (healing) * Level: White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Fortitude negates (harmless) * Spell …

  • Silverlight

    *Silverlight* * Evocation [Light] * Level: White 3 * Components: V, S, M (1 silver piece) * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 1 minute/level * Saving Throw: Fortitude partial (see text) * Spell …

  • Crusader's Edge

    *Crusader's Edge* * Transmutation [Good] * Level: White 4 * Components: V, S, M (Dried blood from an evil outsider, sprinkled on the weapon) * Casting Time: 1 standard action * Range: Touch * Target: Melee weapon touched * Duration: 1 minute/level …

  • Holy Smite

    *Holy Smite* * Evocation [Good] * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft.-radius burst * Duration: Instantaneous (1 round); see text * Saving Throw: Will partial; …

  • Lesser Globe of Invulnerability

    *Lesser Globe of Invulnerability* * Abjuration * Level: White 4 * Components: V, S, M (a glass or crystal bead) * Casting Time: 1 standard action * Range: 10 ft * Area: 10-ft.-radius emanation centered on you * Duration: 1 round/level (D) * Saving …

  • Order's Wrath

    *Order's Wrath* * Evocation [Lawful] * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: Non-lawful creatures within a burst that fills a 30-ft. cube * Duration: Instantaneous (1 …

  • Remove Curse

    *Remove Curse* * Abjuration * Level: White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature or object touched * Duration: Instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Spell Immunity

    *Spell Immunity* * Abjuration * Level: White 4 * Components: V, S, DF/F (a vial of pearl dust) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: Will negates (harmless) * …

  • Trap Ward

    *Trap Ward* * Abjuration * Level: White 4 * Components: V, S, M (masterwork thieves’ tools worth 100 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level The protection provided by this spell comes …

  • Banish Seeming

    *Banish Seeming* * Abjuration * Level: White 5 * Components: V, S, M (a cold iron nail) * Casting Time: 1 standard action * Range: Touch * Target: One creature or object * Duration: Instantaneous and 1 round/level; see text * Saving Throw: None …

  • Break Enchantment

    *Break Enchantment* * Abjuration * Level: White 5 * Components: V, S * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: Up to one creature per level, all within 30 ft. of each other * Duration: Instantaneous * Saving …

  • Communal Spell Immunity

    *Communal Spell Immunity* * Abjuration * Level: White 5 * Components: V, S, DF/F (a vial of pearl dust) * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 10 min./level * Saving Throw: Will negates (harmless) …

  • Dispel Chaos

    *Dispel Chaos* * Abjuration [Lawful] * Level: White 5 * Components: V, S, DF/F (A vial of mixed pearl and silver dust) * Casting Time: 1 standard action * Range: Touch * Target or Targets: You and a touched chaotic creature from another plane, or …

  • Dispel Evil

    *Dispel Chaos* * Abjuration [Good] * Level: White 5 * Components: V, S, DF/F (A vial of mixed pearl and silver dust) * Casting Time: 1 standard action * Range: Touch * Target or Targets: You and a touched evil creature from another plane, or you …

  • Hallow

    *Hallow* * Evocation [Good] * Level: White 5 * Components: V, S, M (herbs, oils, and incense worth at least 1,000 gp, plus 1,000 gp per level of the spell to be included in the hallowed area), DF/F (a miniature depiction of Serra) * Casting Time: 1 …

  • Pillar of Life

    *Pillar of Life* * Conjuration (healing) [Light] * Level: White 5 * Components: V, S, DF/F (A miniature golden pillar) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 5-ft.-square pillar of positive energy, 20 …

  • Undeath Ward

    *Undeath Ward* * Abjuration * Level: White 5 * Components: V, S, M/DF (powdered silver) * Casting Time: 1 standard action * Range: 10 ft. * Target: 10-ft.-radius emanation, centered on you * Duration: 1 minute/level (D) * Saving Throw: None or …

  • Forbiddance

    *Forbiddance* * Abjuration * Level: White 6 * Components: V, S, M (holy water and incense worth 1,500 gp, plus 1,500 gp per 60-foot cube), DF/F (a miniature silver door, inscribed with a lock) * Casting Time: 6 rounds * Range: Medium (100 ft. + 10 ft …

  • Globe of Invulnerability

    *Globe of Invulnerability* * Abjuration * Level: White 6 * Components: V, S, M (a glass or crystal bead) * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius emanation centered on you * Duration: 1 round/level (D) * Saving Throw …

  • Circle of Clarity

    *Circle of Clarity* * Abjuration * Level: White 7 * Components: V, S, F (a crystal lens worth 100 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 20-ft.-radius emanation centered on a creature, object, or …

  • Hymn of Peace

    *Hymn of Peace* * Abjuration [Good] * Level: White 7 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Target: 40-ft.-radius burst centered on you * Duration: 1 round/level (D) * Saving Throw: Will negates * Spell Resistance …

  • Greater Spell Immunity

    *Greater Spell Immunity* * Abjuration * Level: White 8 * Components: V, S, DF/F (a vial of pearl dust) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minitues/level * Saving Throw: Will negates (harmless …

  • Holy Aura

    *Holy Aura* * Abjuration [Good] * Level: White 8 * Components: V, S, F (a tiny reliquary worth 500 gp) * Casting Time: 1 standard action * Range: 20 ft. * Targets: One creature/level in a 20-ft.-radius burst centered on you * Duration: 1 round/ …

  • Shield of Law

    *Shield of Law* * Abjuration [Lawful] * Level: White 8 * Components: V, S, F (a reliquary worth 500 gp) * Casting Time: 1 standard action * Range: 20 ft * Effect: One creature/level in a 20-ft.-radius burst centered on you * Duration: 1 round/level …

  • Communal Greater Spell Immunity

    *Communal Greater Spell Immunity* * Abjuration * Level: White 9 * Components: V, S, DF/F (a vial of pearl dust) * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 10 min./level * Saving Throw: Will negates ( …

  • Freedom

    *Freedom* * Abjuration * Level: White 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) or see text * Target: One creature * Duration: Instantaneous * Saving Throw: Will negates (harmless) * Spell …

  • Detect Relations

    *Detect Relations* * Divination * Level: Green 2 * Components: V, S, DF/F (a seed) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature per level, no two of which can be more than 30 ft. apart * …

  • Stabilize, Mass

    *Stabilize, Mass* * Conjuration (healing) * Level: White 2 * Components: V, S * Casting Time: 1 swift action * Area: 50-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Arcane Mark

    *Arcane Mark* * Universal * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Effect: One personal rune or mark, all of which must fit within 1 sq. ft. * Duration: Permanent * Saving …

  • Detect Magic

    *Detect Magic* * Divination * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 1 min./level (D) * Saving Throw: None * …

  • Summon Instrument

    *Summon Instrument* * Conjuration (summoning) * Level: White or Blue 0 * Components: V, S * Casting Time: 1 round * Range: 0 ft. * Effect: One summoned handheld musical instrument * Duration: 1 minute/level (D) * Saving Throw: None * Spell …

  • Burst of Insight

    *Burst of Insight* * Transmutation * Level: White or Blue 1 * Components: V, S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No You plumb the depths of …

  • Compel Hostility

    *Compel Hostility* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or Black 1 * Components: V, S, M (a drop of your blood) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: See text …

  • Cure Light Wounds

    *Cure Light Wounds* * Conjuration (healing) * Level: Green or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * Spell …

  • Deathwatch

    *Deathwatch* * Necromancy * Level: White or Black 1 * Components: V, S * Casting Time: 1 swift action * Range: 30 ft. * Area: Cone-shaped emanation * Duration: 10 minute/level * Saving Throw: None * Spell Resistance: No Using the powers of …

  • Detect Chaos

    *Detect Chaos* * Divination * Level: Red or White 1 * Components: V, S, DF/F (miniature figurine of a kami) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * …

  • Detect Evil

    *Detect Evil* * Divination * Level: White or Black 1 * Components: V, S, DF/F (miniature figurine of an angel) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * …

  • Detect Good

    *Detect Good* * Divination * Level: White or Black 1 * Components: V, S, DF/F (miniature figurine of a demon) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minute/level (D) * …

  • Detect Law

    *Detect Law* * Divination * Level: Red or White 1 * Components: V, S, DF/F (miniature figurine of a faerie) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * …

  • Hide from Undead

    *Hide from Undead* * Abjuration * Level: White or Black 1 * Components: V, S, DF/F (miniature figurine of a church) * Casting Time: 1 standard action * Range: Touch * Target: One touched creature/level * Duration: 10 minutes/level (D) * Saving …

  • Ironbeard

    *Ironbeard* * Transmutation * Level: Green or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: Yes …

  • Mage Armor

    *Mage Armor* * Conjuration (creation) [Force] * Level: White or Blue 1 * Components: V, S, F (a piece of cured leather) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level (D) * Saving Throw: Will …

  • Jury-Rig

    *Jury-Rig* * Transmutation * Level: Red or Green 1 * Components: V, S, M (a pinch of tree resin) * Casting Time: 1 standard action * Range: Touch * Target: One broken object of up to 2 lbs./level * Duration: 1 round/level * Saving Throw: Will …

  • Mount

    *Mount* * Conjuration (summoning) * Level: Green or White 1 * Components: V, S, M (a bit of horse hair) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One mount * Duration: 2 hours/level (D) * Saving Throw: …

  • Shield

    *Shield* * Abjuration [Force] * Level: White or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: Will negates (harmless, object) * Spell Resistance: Yes ( …

  • Solid Note

    *Solid Note* * Conjuration (creation) * Level: White or Blue 1 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One solidified musical note * Duration: Concentration + 1 round/level * Saving …

  • Alter Self

    _This spell is in progress and in need of final group approval. It may change at any time._ *Alter Self* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 2 * Components: V, S, M * Casting Time: 1 standard action * Range: …

  • Calm Emotions

    *Calm Emotions* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: White or Blue 2 * Components: V, S, DF/F (miniature figurine of meditation monk) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: …

  • Communal Mount

    *Communal Mount* * Conjuration (summoning) * Level: Green or White 2 * Components: V, S, M (a bit of horse hair) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Up to six mounts * Duration: 2 hours/level (D) * …

  • Compassionate Ally

    *Compassionate Ally* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * …

  • Cure Moderate Wounds

    *Cure Moderate Wounds* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Enshroud Thoughts

    *Enshroud Thoughts* * Abjuration [Mind-Affecting] * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: Will negates (harmless) * Spell …

  • Kinetic Reverberation

    *Kinetic Reverberation* * Transmutation * Level: Red or Green 2 * Components: V, S, M (rubber tree sap) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Fort negates (object) * …

  • Owl's Wisdom

    *Owl's Wisdom* * Transmutation * Level: Green or White 2 * Components: V, S, M/DF (feathers or droppings from an owl) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will …

  • Remove Paralysis

    *Remove Paralysis* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to four creatures, no two of which can be more than 30 ft. apart * …

  • Tactical Acumen

    *Tactical Acumen* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or White 2 * Components: V, S, M/DF (a small piece of a map) * Casting Time: 1 standard action * Range: 30 ft. * Area: The caster and all allies within a 30-ft.-radius burst, …

  • Beast Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Cure Serious Wounds

    *Cure Serious Wounds* * Conjuration (healing) * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Helping Hand

    *Helping Hand* * Evocation * Level: White or Blue 3 * Components: V, S, DF/F (a white glove) * Casting Time: 1 standard action * Range: 5 miles * Effect: Ghostly hand * Duration: 1 hour/level * Saving Throw: None * Spell Resistance: No You …

  • Symbol of Healing

    *Symbol of Healing* * Conjuration (healing) * Level: Green or White 3 * Components: V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 500 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: One symbol * …

  • Antiplant Shell

    *Antiplant Shell* * Abjuration * Level: Green or White 4 * Components: V, S, DF/F (vial of salt) * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius emanation, centered on you * Duration: 1 minute/level (D) * Saving Throw: None …

  • Beast Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Cure Critical Wounds

    *Cure Critical Wounds* * Conjuration (healing) * Level: Green or White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Resilient Sphere

    *Resilient Sphere* * Evocation [Force] * Level: White or Blue 4 * Components: V, S, F (a crystal sphere) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 1-ft.-diameter/level sphere, centered around a creature * …

  • Beast Shape 3

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 3* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dismissal

    *Dismissal* * Abjuration * Level: White or Blue 5 * Components: V, S, DF/F (circle with a line through the middle, carved into a simple amulet) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One extraplanar …

  • Interposing Hand

    *Interposing Hand* * Evocation [Force] * Level: White or Blue 5 * Components: V, S, F (a soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: …

  • Mage's Faithful Hound

    *Mage's Faithful Hound* * Conjuration (creation) * Level: White or Blue 5 * Components: V, S, M (a tiny silver whistle, a piece of bone, and a thread) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Phantom …

  • Mass Cure Light Wounds

    *Mass Cure Light Wounds* * Conjuration (healing) * Level: Green or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * …

  • Rapid Repair

    *Rapid Repair* * Transmutation * Level: White or Blue 5 * Components: V, S, DF/F (a miniature wrench worth 25 GP) * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: 1 round/level * Saving Throw: Fortitude …

  • Polymorph

    _This spell is undergoing revision and may be subject to change at any time_ *Polymorph* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 5 * Components: V, S * Casting Time: Touch * Range: Touch * Target: Living creature …

  • Spell Resistance

    *Spell Resistance* * Abjuration * Level: White or Blue 5 * Components: V, S, DF/F (a prism worth at least 25 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Elemental Body 2

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 2* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Beast Shape 4

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 4* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Elemental Body 3

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 3* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Flesh to Stone

    *Flesh to Stone* * Transmutation * Level: Green or White 6 * Components: V, S, M (lime, water, and earth) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: Instantaneous * Saving Throw: …

  • Forceful Hand

    *Forceful Hand* * Evocation [Force] * Level: Red or White 6 * Components: V, S, F (a soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: None * …

  • Mass Cure Moderate Wounds

    *Mass Cure Moderate Wounds* * Conjuration (healing) * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart …

  • Mass Owl's Wisdom

    *Owl's Wisdom* * Transmutation * Level: Green or White 6 * Components: V, S, M/DF (feathers or droppings from an owl) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be …

  • Undeath to Death

    *Undeath to Death* * Necromancy * Level: White or Black 6 * Components: V, S, M/DF (diamond powder worth 500 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: Several undead creatures within a 40-ft.-radius burst …

  • Giant Form 1

    _This spell is undergoing revision and may be subject to change at any time_ *Giant Form 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Grasping Hand

    *Forceful Hand* * Evocation [Force] * Level: White or Blue 7 * Components: V, S, F (a soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: None …

  • Mass Cure Serious Wounds

    *Mass Cure Serious Wounds* * Conjuration (healing) * Level: Green or White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * …

  • Spell Turning

    *Spell Turning* * Abjuration * Level: White or Blue 7 * Components: V, S, M/DF (a small silver mirror worth 100 gp) * Casting Time: 1 standard action * Range: Personal * Targets: You * Duration: Until expended or 10 min./level * Saving Throw: …

  • Giant Form 2

    _This spell is undergoing revision and may be subject to change at any time_ *Giant Form 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Polymorph any Object

    _This spell is undergoing revision and may be subject to change at any time_ *Polymorph any Object* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. …

  • Mass Cure Critical Wounds

    *Mass Cure Critical Wounds* * Conjuration (healing) * Level: Green or White 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart …

  • Shapechange

    _This spell is undergoing revision and may be subject to change at any time_ *Shapechange* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black * Components: V, S, F (jade circlet worth 1,500 gp) * Casting Time: 1 standard action …

  • Dragon Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dragon Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dragon Shape 3

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 3* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Reikhardt Flaxmane

    h3. The Writ (Mark II) h4. The Mind * No vigilance sees enough; no strength prevents all evil. Peace comes from changed hearts. * Arrogance is the stumbling block of fools. A wise man knows knows he is foolish, a strong man knows he is weak. * When …

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