Tag: Red

Results

  • Red Pool Spells

    The spells below require [[Red]] [[Mana Points]] be dedicated to learn and use Red mana points to cast. They call on the powers of mountains, fire, lightning, and chaos to destroy their foes and enrage their champions. *Cantrips* |*Name*|*School*|* …

  • Wild Spells

    A character may only cast [Wild] spells if they possess a fractured essence (also known as having a [[Wild Magic|Surge Die]]). Wild mages gain all core Wild Spells as imbued spells as soon as they meet the listed prerequisites. Any other character with a …

  • Globule of Chaos

    *Globule of Chaos* * Evocation [Chaos] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: close (25 ft. + 5 ft./2 levels) * Target, Effect, or Area: globule projectile of chaotic energy * Duration: instantaneous (1 round …

  • Communal Longstrider

    *Communal Longstrider* * Transmutation * Level: Red 2 * Components: V, S, M (A pinch of dirt) * Casting Time: 1 standard action * Range: Touch * Targes: Creatures touched. * Duration: 1 hour/level (D) * Saving Throw: Will negates (harmless) * …

  • Flamespike

    *Flamespike* * Evocation [Fire] * Level: Red 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your next turn. _When you cast this spell, flame ripples around your weapons, ready to …

  • Lightning Surge

    *Lightning Surge* * Evocation [Electricity] * Level: Red 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/caster level or until discharged; see text _Lightning crackles out along your weapons …

  • Summon Lightning Elemental IV

    *Summon Lightning Elemental IV* * Conjuration (Summoning) [Electricity] * Level: Red 4 * Components: V, S, F (A lightning elemental figurine worth 450 gp) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Huge Lightning Elemental

    *Huge Lightning Elemental* * Neutral, Huge outsider (air, elemental, extraplanar, conjuration) * Senses darkvision 60 ft.; Perception +13 _Defenses_ * AC 22, touch 20, flat-footed 10 (+11 Dex, +1 dodge, +2 natural, –2 size) * HP 105 (10d10+50) * …

  • Heart of Fire

    *Heart of Fire* * Transmutation [Fire] * Level: Red 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D) or until expended _You feel a sudden flame burning within you. This spell …

  • Forceful Strike

    *Forceful Strike* * Evocation [Force] * Level: Red 4 * Components: V, S * Casting Time: 1 swift action * Range: touch or reach of melee weapon * Target: 1 creature * Duration: instantaneous * Saving Throw: Fortitude partial (see text) * Spell …

  • Litany of Warding

    *Litany of Warding* * Transmutation * Level: Red or White 3 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round With this litany, you become more aware of your opponents. You can make two …

  • Instant Enemy

    *Instant Enemy* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 swift action * Range: close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: No * Spell …

  • Prayer

    *Prayer* * Enchantment * Level: Red/White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: all allies and foes within a 40-ft.-radius burst centered on you * Duration: 1 round/level * Saving Throw: None or …

  • Rusting Grasp

    *Rusting Grasp* * Transmutation * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one ferrous object or one ferrous creature * Duration: See text * Saving Throw: See text * Spell Resistance: No …

  • Mad Monkeys

    *Mad Monkeys* * Conjuration (summoning) * Level: Red or Green 3 * Components: V, S * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: swarm of monkeys * Duration: 1 round/level * Saving Throw: None * Spell Resistance: No …

  • Inheritor's Smite

    *Inheritor's Smite* * Transmutation * Level: Red/White or Red/Black 2 * Components: V, S * Casting Time: 1 swift action * Range: personal * Target: you * Duration: 1 round * Saving Throw: None * Spell Resistance: No _You channel divine power …

  • Blessing of Fervor

    *Blessing of Fervor* * Transmutation * Level: Red/White or Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than 30 ft. apart * …

  • Wild Strike

    *Wild Strike* * Evocation [Chaotic] * Level: Red 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: till the end of your next turn. _When you cast this spell, wild energies ripple around your weapons, …

  • Cloud Wings

    *Cloud Wings* * Transmutation * Level: Red/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level _Swirling mists cling to your wings, propelling you through the air._ This spell …

  • Phantom Jhovall Coach

    *Phantom Jhovall Coach* * Conjuration (Creation) * Level: Red/Green/Blue 5 * Components: V, S, F (Miniature harnesses for two jhovalls made of gold and waterstone, valued at 600 gp) * Casting Time: 10 minutes * Range: 0 ft * Effect: One quasi-real …

  • Mirror Strike

    *Mirror Strike* * Transmutation * Level: Red or Blue 2 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: till the end of the round; see text You briefly split the force of your weapon, allowing you to …

  • Lesser Ghostfire

    *Lesser Ghostfire* * Conjuration (Creation) [Evil] * Level: Red/Black 5, Imbued * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One blast of spectral flame * Duration: Instantaneous * Saving …

  • Arrow Mind

    *Arrow Mind* * Divination * Level: Red or White 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute _You sharpen your senses and focus your mind on the use of a bow._ While this spell is …

  • Bonded Spurs

    *Bonded Spurs* * Transmutation * Level: Red 1 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: your bonded companion acting as a mount * Duration: 1 round * Saving Throw: Will negates (harmless) …

  • Catsfeet

    *Catsfeet* * Transmutation * Level: Red 1 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: instantaneous * Saving Throw: No * Spell Resistance: No _As you complete this spell, you feel as lithe …

  • Accelerated Movement

    *Accelerated Movement* * Transmutation * Level: Red 3 * Components: V, S, M (A dead cockroach) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: No * Spell Resistance: No While this spell …

  • Brilliant Energy Arrow

    *Brilliant Energy Arrow* * Transmutation * Level: Red 4 * Components: V, M (arrow or bolt.) * Casting Time: 1 swift action * Range: Touch * Target: One masterwork arrow or bolt * Duration: 1 round * Saving Throw: No * Spell Resistance: Yes …

  • Spellslayer Arrow

    *Spellslayer Arrow* * Transmutation * Level: Red 4 * Components: V, M (arrow or bolt.) * Casting Time: 1 swift action * Range: Touch * Target: One masterwork arrow or bolt * Duration: 1 round * Saving Throw: None * Spell Resistance: Yes This …

  • Swift Haste

    *Swift Haste* * Transmutation * Level: Red 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1d4 rounds _Two quick syllables release the power of the spell, and the world moves a bit slower about you. …

  • Exacting Shot

    *Exacting Shot* * Transmutation * Level: Red 4 * Components: V, S, * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will negates (harmless, object) * Spell Resistance: Yes (harmless, …

  • Blade Thirst

    _This spell needs to be reworked_ *Blade Thirst* * Transmutation * Level: Red 5 * Components: V, * Casting Time: 1 Swift Action * Range: Touch * Target: 1 weapon * Duration: 1 round/level * Saving Throw: None (object) * Spell Resistance: …

  • Meteoric Strike

    *Meteoric Strike* * Transmutation [Fire] * Level: Red 5 * Components: V, S, * Casting Time: 1 swift action * Range: 0 ft * Target: Your melee weapon * Duration: 1 round or until discharged * Saving Throw: None or Reflex half; see text * Spell …

  • Arrow Storm

    *Arrow Storm* * Transmutation * Level: Red 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round * Saving Throw: None * Spell Resistance: No _Your bow glows with a pale fire for an instant and …

  • Blade Storm

    *Blade Storm* * Transmutation * Level: Red 6 * Components: V * Casting Time: 1 Swift Action * Range: Personal * Target: You * Duration: 1 round * Saving Throw: none * Spell Resistance: no _With a thought and a word you complete the spell. …

  • Strategic Charge

    *Strategic Charge* * Abjuration * Level: Red or White 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _A pale nimbus surrounds you as you move smoothly across the crowded battlefield._ …

  • Zeal

    *Zeal* * Transmutation * Level: Red or White 2 * Components: V, S, * Casting Time: 1 Swift Action * Range: Personal * Target: You * Duration: 1 round/level _You close with a chosen opponent, the force of the spell keeping others from standing …

  • Master's Touch

    *Master's Touch* * Divination * Level: Red or Blue 1 * Components: V, F (The item in whose use you wish to be proficient) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute (D) _Holding aloft an item you wish to …

  • Aiming at the Target

    *Aiming at the Target* * Abjuration * Level: Red, Green, White, Blue, or Black 2 (see text) * Components: S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Concentration, up to 20 minutes; see text _As you intone …

  • Summon Component

    *Summon Component* * Conjuration (Summoning) * Level: Red, Green, White, Blue, or Black 1 (see text) * Components: S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Noncostly material component for a single spell * Duration: 1 round * …

  • Blood Wind

    *Blood Wind* * Evocation * Level: Red or Blue 3 * Components: V, S * Casting Time: 1 Swift Action * Range: Personal * Target: You * Duration: 1 Round After you complete the spell, your limbs ripple with power and are covered in rushing winds (if …

  • Energy Aegis

    *Energy Aegis* * Abjuration * Level: Red, Green, or Blue 3 (see text) * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will negates (harmless) …

  • Divine Retaliation

    *Divine Retaliation* * Evocation [Force] * Level: Red/White or Red/Black 3 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Magic weapon of force * Duration: 1 round * Saving Throw: None * Spell Resistance: No _A …

  • Doublestrike Arrow

    *Doublestrike Arrow* * Transmutation * Level: Red or Blue 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: till the end of the round; see text You briefly split the force of an arrow, allowing you to …

  • Bite of the Werebear

    *Bite of the Werebear* * Transmutation (Polymorph) * Level: Red/Green 5 * Components: V, S, M (A tuft of grizzly bear fur) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the werebear * Duration: 1 round/level _With …

  • Bite of the Werewolf

    *Bite of the Werewolf* * Transmutation (Polymorph) * Level: Red/Green or Green/Black 4 * Components: V, S, M (A wolf's tooth) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the werewolf * Duration: 1 round/level _A …

  • Bite of the Wereboar

    *Bite of the Wereboar* * Transmutation (Polymorph) * Level: Red/Green 3 * Components: V, S, M (Four boar bristles) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the wereboar * Duration: 1 round/level _You shake …

  • Bite of the Wererat

    *Bite of the Wererat* * Transmutation [Polymorph] * Level: Red/Green or Green/Black 2 * Components: V, S, M (A rat's tail) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the wererat * Duration: 1 round/level _With …

  • Hellfire Ray

    *Hellfire Ray* * Evocation [evil, fire] * Level: Red/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Effect: ray * Duration: instantaneous * Saving Throw: no * Spell Resistance: Yes A …

  • Malfunction

    *Malfunction* * Abjuration/Evocation [Electricity] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target: one magical item or artifact * Duration: instantaneous * Saving Throw: no * …

  • Dispelling Touch

    *Dispelling Touch* * Abjuration * Level: Red, Green, White, Blue, or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: One touched creature, object, or spell effect * Duration: instantaneous * Saving Throw: no …

  • Dispel Magic

    *Dispel Magic* * Abjuration * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature, object, or spell effect * Duration: instantaneous * …

  • Targeting Ray

    *Targeting Ray* * Divination * Level: Red 1 * Components: V, S, F (A small metal or stone tube) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: 1 round/level * Saving Throw: None * Spell …

  • Traveler's Mount

    *Traveler's Mount* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Animal or magical beast touched * Duration: 1 hour/level * Saving Throw: Will negates * Spell Resistance: …

  • Electric Jolt

    *Electric Jolt* * Evocation [Electricity] * Level: Red 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes A …

  • Incite

    *Incite* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red 1 * Components: V, S, * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Creatures in a 10-ft. burst * Duration: 1 minute/level * Saving Throw: …

  • Inspirational Boost

    *Inspirational Boost* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red or White 1 * Components: V, S, * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level or special; see text _You concentrate on …

  • Electric Vengeance

    *Electric Vengeance* * Evocation [Electricity] * Level: Red 2 * Components: V, S * Casting Time: 1 immediate action * Range: 5 ft. * Target: One creature * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes _As the …

  • Returning Weapon

    *Returning Weapon* * Transmutation * Level: Red 2 * Components: V * Casting Time: 1 swift action * Range: Touch * Target: One thrown weapon * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: No The weapon targeted by this …

  • Sure Strike

    *Sure Strike* * Divination * Level: Red 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round or until discharged _You gain a fleeting glimpse into the future, enough to guide your impending attack …

  • Sound Lance

    *Sound Lance* * Evocation [Sonic] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature or object * Duration: Instantaneous * Saving Throw: Fortitude half * Spell …

  • Orb of Electricity

    *Orb Of Electricity* * Conjuration (Creation) [Electricity] * Level: Red 4 * Components: V, S * Casting time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One orb of fire * Duration: instantaneous * Saving Throw: None * …

  • Orb of Fire

    *Orb of Fire* * Conjuration (Creation) [Fire] * Level: Red 4 * Components: V, S * Casting time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One orb of fire * Duration: instantaneous * Saving Throw: None * Spell Resistance …

  • Orb of Force

    *Orb Of Force* * Conjuration (Creation) [Force] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: One orb of force * Duration: Instantaneous * Saving Throw: None * Spell …

  • Orb of Sound

    *Orb Of Sound* * Conjuration (Creation) [Sonic] * Level: Red 4 * Components: V, S * Casting time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One orb of sound * Duration: instantaneous * Saving Throw: None * Spell …

  • Metal Melt

    *Metal Melt* * Transmutation [Fire] * Level: Red 4 * Components: V, S, M (A drop of mercury in a vial) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Nonmagical metal object weighing up to 5 lb./level * …

  • Forcewave

    *Forcewave* * Evocation [Force] * Level: Red 3 * Components: V, S, M (A small piece of string and a drop of sweat) * Casting Time: 1 swift action * Range: 10 ft. * Effect: 10-ft. burst of force centered on you * Duration: Instantaneous * Saving …

  • Wall of Magma

    *Wall of Magma* * Conjuration (Creation) [Fire] * Level: Red 5 * Components: V, S, M (A small piece of pumice, obsidian, or other volcanic rock.) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Wall of molten …

  • Lightning Leap

    *Lightning Leap* * Transmutation [Electricity] * Level: Red 5 * Components: V * Casting Time: 1 standard action * Range: Personal and 60 ft. * Target/Area: You/10-to–60-ft. line * Duration: Instantaneous * Saving Throw: None and Reflex half * …

  • Focusing Chant

    *Focusing Chant* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red or White 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute (D) _You chant softly under your breath and concentrate on …

  • Quick March

    *Quick March* * Transmutation * Level: Red 2 * Components: V, S * Casting Time: 1 swift action * Range: Medium (100 ft. + 10 ft./level) * Targets: Allies in a 20-ft.-radius burst * Duration: 1 round * Saving Throw: Will negates (harmless) * Spell …

  • Sign

    *Sign* * Divination * Level: Red or Blue 1 * Components: V, S, M (A small piece of dried goat intestine or some tea leaves.) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level or until discharged _The …

  • Spell Enhancer

    *Spell Enhancer* * Transmutation * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn _You utter an ancient word …

  • Bloodletting

    *Bloodletting* * Necromancy * Level: Red or Black 1 * Components: S, F (The weapon to be affected) * Casting Time: 1 swift action * Range: Touch * Target: One light weapon you hold * Duration: See text * Saving Throw: None * Spell Resistance: …

  • Lion's Charge

    *Lion's Charge* * Transmutation * Level: Red/Green 3 * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _You cast the spell and a nimbus of yellow energy in the form of a lion surrounds you._ This spell grants …

  • Daggerspell Stance

    *Daggerspell Stance* * Abjuration * Level: Red/White or Red/Blue 2 * Components: V, F (A pair of daggers) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level (D) _This spell improves your ability to defend …

  • Rhino's Rush

    *Rhino's Rush* * Transmutation * Level: Red or Green 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _A violent fury consumes you. You seek nothing more than to charge at your enemies and …

  • War Cry

    *War Cry* * Enchantment (Compulsion) [Fear, Mind-Affecting, Sonic] * Level: Red/Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: See text * Spell Resistance: …

  • Warning Shout

    *Warning Shout* * Transmutation * Level: Red or White 2 * Components: V * Casting Time: 1 immediate action * Range: 30 ft. * Targets: All allies within 30 feet * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No _You shout a …

  • Stretch Weapon

    *Stretch Weapon* * Transmutation * Level: Red, Green, or Blue 2 * Components: V * Casting Time: 1 swift action * Range: 0 ft. * Target: Melee weapon or natural attack * Duration: Until the end of your turn * Saving Throw: Will negates (harmless, …

  • Tiger's Tooth

    *Tiger's Tooth* * Transmutation * Level: Red or Green 2 * Components: V * Casting Time: 1 swift action * Range: touch * Target: Creature touched * Duration: 1 round * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Battlecry

    *Battlecry* * Evocation [Mind-Affecting, Sonic] * Level: Red/White 6 * Components: V, S, * Casting Time: 1 swift action * Range: 60 ft. * Target: You and all allies within 60 ft. * Duration: Instantaneous * Saving Throw: None * Spell Resistance …

  • Rebuke

    *Rebuke* * Evocation [sonic] * Level: Red/White 6 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft * Area: 20-ft.-radius burst centered * Duration: instantaneous * Saving Throw: Fortitude partial * Spell Resistance: Yes …

  • Wall of Lava

    *Wall of Lava* * Conjuration (creation) [fire] * Level: Red 8 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Targets: lava wall whose area is up to one 5-ft. square/level (S) * Duration: 1 round/ …

  • Ki Shout

    *Ki Shout* * Evocation [sonic] * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft + 5 ft./2 levels) * Target: one creature * Duration: instantaneous * Saving Throw: Fortitude partial (see text); * Spell …

  • Manabarbs

    *Manabarbs* * Evocation [electricity] * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature * Duration: 1 round/level (D); see text * Saving Throw: No; see text * …

  • Elemental Assessor

    *Elemental Assessor* * Evocation [acid, cold, electricity, fire] * Level: Red/Green/Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: one elemental ray * Duration: Instantaneous and 1d4+ …

  • Tar Pool

    *Tar Pool* * Transmutation [earth, fire] * Level: Red/Green 6 * Components: V, S, M (a ball of hardened tar) * Casting Time: 1 standard action * Range: medium (100 ft + 10 ft./level) * Area: 20-ft hemisphere burst; see text * Duration: 1 round/ …

  • Obsidian Flows

    *Obsidian Flow* * Transmutation [earth, fire] * Level: Red/Green 4 * Components: V, S, M (a small piece of obsidian) * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft/level) * Area: 20-ft.-hemisphere burst; see text * Duration: 1 …

  • Burning Stride

    *Burning Stride* * Conjuration (teleportation) [fire] * Level: Red/Blue 5 * Components: V, S * Casting Time: 1 standard action * Target: self and creatures within a 10-foot-radius burst (see below) * Duration: instantaneous * Saving Throw: Reflex …

  • Hellmouth Lash

    *Hellmouth Lash* * Evocation [Evil, Fire] * Level: Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes Upon casting this spell …

  • Slaad's Prey

    *Slaad’s Prey* * Transmutation [Chaotic] * Level: Red 4 * Components: V, S, M (dried blood from a lawful outsider, sprinkled on the weapon) * Casting Time: 1 standard action * Range: touch * Target: melee weapon touched * Duration: 1 minute/level …

  • Anarchic Blood

    *Anarchic Blood* * Abjuration [Chaotic] * Level: Red 3 * Components: V, S, caster must be chaotic * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: Will negates (harmless); * Spell …

  • Weird Form

    *Weird Form* * Transmutation (polymorph) [fire, water] * Level: Red/Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: personal * Targets: you * Duration: 1 minute/level When you cast this spell, your body takes on the …

  • Fervor

    *Fervor* * Transmutation * Level: Red 4 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level This spell grants your natural land speed a 30 foot insight bonus and grants a +2 competence bonus …

  • Chain of Perdition

    *Chain of Perdition* * Evocation [force] * Level: Red 3 * Components: V, S, DF/M (a chain link) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: a 10-ft. chain * Duration: 1 round/level (D) * Saving Throw: …

  • Ball Lightning

    *Ball Lightning* * Evocation [Electricity] * Level: Red 4 * Components: V, S, DF/F (a small iron ring) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Two or more 5-ft.-diameter spheres * Duration: 1 round/level …

  • Crabwalk

    *Crabwalk* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A crab's leg) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No _The …

  • Burning Sword

    *Burning Sword* * Evocation [Fire] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One held weapon * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No You cause a held weapon …

  • Tinder

    *Tinder* * Evocation [High Keldon, Fire] * Level: Red 2 * Components: V * Casting Time: 1 standard action * Range: 0 ft * Effect: flame covering your hands * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No Flames as …

  • Mage's Sword

    *Mage's Sword* * Evocation [Force] * Level: Red 7 * Components: V, S, F (a miniature platinum sword worth 250 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: one sword * Duration: 1 round/level (D) * Saving …

  • Clenched Fist

    *Clenched Fist* * Evocation [force] * Level: Red 8 * Components V, S, DF/F (a leather glove) * Casting Time: 1 standard action * Range: Medium (100 ft. +10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: None * …

  • Crushing Hand

    *Crushing Hand* * Evocation [Force] * Level: Red 9 * Components: V, S, F (a gauntlet) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: none * Spell …

  • Statue

    *Statue* * Transmutation * Level: Green 7 * Components: V, S, M (lime, sand, and a drop of water stirred by an iron nail) * Casting Time: 1 round * Range: Touch * Target: creature touched * Duration: 1 hour/level (D) * Saving Throw: Will negates ( …

  • Sympathy

    *Sympathy* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Green or White 8 * Components: V, S, M (a drop of honey) * Casting Time: 1 hour * Range: Close (25 ft. + 5 ft./2 levels) * Target: one location (up to a 10-ft. cube/level) or …

  • Instant Summons

    *Instant Summons* * Conjuration (Summoning) * Level: Blue 7 or Red/Green/White/Blue/Black 7 * Components: V, S, M (If Blue, sapphire worth 1000 gp; If Multi-Mana, diamond worth 1000 gp) * Casting Time: 1 standard action * Range: see text * Target: …

  • Hungry Darkness

    *Hungry Darkness* * Evocation [curse, darkness, force] * Level: Red/Black 9 * Components: V, S, M (a bat's tooth) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 60-ft radius spread * Duration: 1 round/level (D) …

  • Bloody Claws

    *Bloody Claws* * Transmutation * Level: Red or Green 4 * Components: V, S * Casting Time: 1 Standard Action * Range: Touch * Targets: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates, (harmless) * Spell Resistance: …

  • Volcanic Hammer

    *Volcanic Hammer* * Evocation [Fire] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes You …

  • Flame Slash

    *Flame Slash* * Evocation [fire] * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One target creature or object * Duration: instantaneous * Saving Throw: Fortitude half * Spell …

  • Firecat Matriarch

    *Firecat Matriarch* * Female advanced firecat * Neutral Large (long) magical beast * *Senses* darkvision 60 ft., low-light vision, scent; Perception +24 _Defenses_ * *AC* 27, *touch* 21, *flat-footed* 15 (+12 Dex, +6 natural, –1 size) * *hp* 189 …

  • Summon Firecat Matriarch

    *Summon Lightning Elemental IV* * Conjuration (Summoning) [Fire] * Level: Red 7 * Components: V, S, F (A firecat figurine worth 1,800 gp) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned creature * Duration: 1 …

  • Time Stop

    _Due to balance concerns, this spell has been bounced back to being In Progress. It will be updated as the balance conversation progresses or once a new version is approved by the party._

  • Shunt

    *Shunt* * Abjuration * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature * Duration: instantaneous * Saving Throw: None * Spell Resistance: no Shunt targets a …

  • Chains of Fire

    *Chains of Fire* * Evocation [Fire] * Level: Red 6 * Components: V, S, F (a drop of oil and a small piece of flint) * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Targets: one primary target, plus one secondary target/ …

  • Opportune Strike

    *Opportune Strike* * Transmutation * Level: Red 3 * Components: V * Casting Time: 1 Immediate Action * Range: Personal * Target: You * Duration: 1 round or until discharged Until the beginning of your next turn, you may choose to gain a +4 …

  • Contingency

    *Contingency* * Evocation * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (see text) * Casting Time: at least 10 minutes; see text * Range: Personal * Target: You * Duration: 1 hour/level You can place another spell …

  • Secret Chest

    *Secret Chest* * Conjuration (Summoning) * Level: Blue 5 or Red/Green/White/Blue/Black 5 * Components: V, S, F (the chest and its replica) * Casting Time: 10 minutes * Range: See text * Target: one chest and up to 1 cu. ft. of goods/caster level * …

  • Giant Growth

    *Giant Growth* * Transmutation * Level: Red or Green 4 * Casting Time: 1 round * Components: V, S, M (powdered iron) * Range: touch * Target: one creature of Gargantuan Size or smaller * Duration: 1 min./level (D) * Saving Throw: Fortitude negates …

  • Interplanar Sending

    *Interplanar Sending* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (see text) * Casting Time: 10 minutes * Range: See text * Target: One creature * Duration: 1 round; see text * Saving Throw: No * Spell Resistance: None …

  • Chaotic Sword

    *Chaotic Sword* * Evocation [Chaotic] * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: melee weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes This spell allows …

  • Heavy Bite

    *Heavy Bite* * Transmutation * Level: Red, Green, or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Heavy bite increases the momentum and density of your natural …

  • Chaotic Weapon

    *Chaotic Weapon* * Transmutation [Chaotic] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: weapon touched * Duration: 1 minute/level (D) This transmutation makes a weapon strike true against lawful …

  • Call Construct

    *Call Construct* * Conjuration (Teleportation) * Level: Blue 8 or Red/Green/White/Blue/Black 8 * Components: V, S, M (If Blue, sapphire worth 1000 gp or 5000 gp; If Multi-Mana, diamond worth 1000 or 5000 gp; see text) * Casting Time: 10 minutes * …

  • Elemental Bombardment

    *Elemental Bombardment* * Conjuration (Summoning) [see text] * Level: Red, Green, or Blue 7 * Components: V, S * Casting Time: 1 round * Range: Long (400 ft + 40 ft./level) * Effect: One or more summoned elementals * Duration: 1 round/2 levels (D) …

  • Ring of Fire

    *Ring of Fire* * Conjuration (Creation) [fire] * Level: Red 9 * Components: V, S, M (A disc of basalt worth 5 gp) * Casting Time: 1 full round * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft.-radius area of lava; see text * Duration: 1 …

  • Transmute Rock to Lava

    *Transmute Rock to Lava* * Transmutation [Fire] * Level: Red 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: One 10-ft. cube * Duration: Instantaneous * Saving Throw: Reflex half; see text * …

  • Lesser Spellcrash

    *Lesser Spellcrash* * Abjuration * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: instantaneous * Saving Throw: Will half * Spell Resistance: Yes …

  • Spellcrash

    *Spellcrash* * Abjuration * Level: Red 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: instantaneous * Saving Throw: Will half * Spell Resistance: Yes You …

  • Greater Spellcrash

    *Greater Spellcrash* * Abjuration * Level: Red 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: instantaneous * Saving Throw: Will half * Spell Resistance: Yes …

  • Maddening Exile

    *Maddening Exile* * Conjuration (teleportation) * Level: Red/Blue/Black 7 * Components: V, S, M (the powdered bones of a creature that died in prison) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * …

  • Rain of Red Poppies

    *Rain of Red Poppies* * Evocation [Chaotic] * Level: Red 9 * Components: V, S, M (a fresh red poppy flower) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: Cylinder (80-ft. radius, 80 ft. high) * Duration: 1 round …

  • Anticipate Teleportation

    *Anticipate Teleportation* * Abjuration * Level: Red/Blue or White/Blue 3 * Components: V, S, F (a tiny well-made hourglass worth 50 gp; see text) * Casting Time: 1 standard action * Range: Personal * Effect: 20-ft. radius emanation * Duration: 1 …

  • Greater Anticipate Teleportation

    *Greater Anticipate Teleportation* * Abjuration * Level: Red/White/Blue 6 * Components: V, S, F (a tiny platinum hourglass worth 500 gp, plus a platinum piece with your arcane mark on it for each creature to be excluded; see text) * Casting Time: 10 …

  • Smelt

    *Smelt* * Evocation [Fire] * Level: Red 6 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target: one nonliving object * Duration: Instantaneous * Saving Throw: Fortitude half; see text * Spell …

  • Primal Trigger

    *Primal Trigger* * Conjuration (healing)/Transmutation * Level: Red/Green 7 * Components: V, S, M (a prepared herbal stimulant worth 100 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or until …

  • Summon Monster 1

    *Summon Monster 1* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 2

    *Summon Monster 2* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 3

    *Summon Monster 3* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 4

    *Summon Monster 4* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 5

    *Summon Monster 5* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 6

    *Summon Monster 6* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 6 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 7

    *Summon Monster 7* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 7 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 8

    *Summon Monster 8* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 8 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 9

    *Summon Monster 9* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 9 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Cauterize

    *Cauterize* * Evocation [Fire] * Level: Red 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes This spell deals 1 point of …

  • Light

    *Light* * Evocation [light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 10 min./level * Saving Throw: None * Spell Resistance: No This …

  • Follow Aura

    *Follow Aura* * Divination * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: None * Spell Resistance: No Choose one alignment …

  • Communal Resist Energy

    *Communal Resist Energy* * Abjuration * Level: Red, Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creatures touched * Duration: 10 min./level, see text * Saving Throw: Fortitude negates (harmless) * …

  • Resist Energy

    *Resist Energy* * Abjuration * Level: Red, Green, or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 min./level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: …

  • Protection from Energy

    *Protection from Energy* * Abjuration * Level: Red, Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 min./level or until discharged * Saving Throw: Fortitude negates ( …

  • Communal Protection from Energy

    *Communal Protection from Energy* * Abjuration * Level: Red, Green or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creatures touched * Duration: 10 min./level or until discharged, see text * Saving Throw: …

  • Greater Heroism

    *Greater Heroism* * Enchantment (compulsion) [mind-affecting] * Level: Red or White 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One creature touched * Duration: 1 min./level * Saving Throw: Will negates ( …

  • Righteous Might

    *Righteous Might* * Transmutation * Color: Red/White or Red/Black 5 * Casting Time: 1 standard action * Components: V, S, DF/F (a friend's weapon if cast in Red/White; an enemy's weapon if cast in Red/Black) * Range: Personal * Target: You * …

  • Invoke Magic

    *Invoke Magic* * Evocation * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S, M (see text) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: See text * Saving Throw: None * Spell Resistance: No …

  • Lesser Planar Ally

    *Lesser Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (offerings worth 500 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Planar Ally

    *Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (offerings worth 1,250 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Greater Planar Ally

    *Greater Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S, M (offerings worth 2,500 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes …

  • Lesser Planar Binding

    *Lesser Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: one called outsider …

  • Planar Binding

    *Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: up to three outsiders, …

  • Greater Planar Binding

    *Greater Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: up to three …

  • Gate

    *Gate* * Conjuration (teleportation or calling) * Level: Red, Green, White, Blue, or Black, or Red/Green/White/Blue/Black 9 * Components: V, S, M (see text) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: See …

  • Aura Sight

    *Aura Sight* * Divination * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No This spell makes your …

  • Permanency

    _Some of the spells listed on this page have not been approved yet, these will be run through at a future date_ *Permanency* * Universal * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S, M (see text) * Casting Time: 2 …

  • Prismatic Spray

    *Prismatic Spray* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft * Effect: cone-shaped burst * Duration: instantaneous and see text * Saving Throw: See text * Spell Resistance …

  • Prismatic Wall

    *Prismatic Wall* * Abjuration * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall 4 ft./level wide, 2 ft./level high * Duration: 10 min./level (D) * …

  • Prismatic Sphere

    *Prismatic Sphere* * Abjuration * Level: Red/Green/White/Blue/Black 9 * Components: V * Casting Time: 1 standard action * Range: 10 ft * Effect: 10 ft-radius sphere centered on you * Duration: 10 min./level (D) * Saving Throw: See text * Spell …

  • Prismatic Ray

    *Prismatic Ray* * Evocation * Level: Red/Green/White/Blue/Black 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: instantaneous and see text * Saving Throw: See text * Spell …

  • Prismatic Blast

    *Prismatic Blast* * Evocation * Level: Red/Green/White/Blue/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: ephemeral globule of prismatic energy * Duration: instantaneous and see text …

  • Prismatic Blade

    *Prismatic Blade* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Sword-like beam * Duration: 1 min./level (D); see text * Saving Throw: None; See text * Spell …

  • Prismatic Deluge

    *Prismatic Deluge* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Cylinder (40-ft. radius, 80-ft. high) * Duration: instantaneous and see …

  • Prismatic Shield

    *Prismatic Shield* * Abjuration * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level or until discharged (D); see text The prismatic shield spell …

  • Prismatic Aura

    *Prismatic Aura* * Abjuration * Level: Red/Green/White/Blue/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level or until discharged; see text _You are surrounded in a flashing …

  • Prismatic Bow

    *Prismatic Bow* * Evocation * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: A longbow made up of swirling, prismatic colors * Duration: 1 min./level or until discharged; see text …

  • Prismatic Eye

    *Prismatic Eye* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (A polished, rainbow-hued abalone shell) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Magical eye * Duration: 1 round/ …

  • Fire Seeds

    *Fire Seeds* * Conjuration (creation) [fire] * Level: Red/Green 7 * Components: V, S, M (acorns or holly berries) * Casting Time: 1 standard action * Range: Touch * Targets: up to four acorns or up to eight holly berries * Duration: 10 min./level …

  • Anarchic Water

    *Anarchic Water* * Transmutation [Chaotic] * Level: Red 1 * Components: V, S, M (5 pounds of powdered iron and silver worth 25 gp) * Casting Time: 1 Minute * Range: Touch * Target: One flask of water touched * Duration: Instantaneous * Saving …

  • Detect Fire

    *Detect Fire* * Divination [Fire] * Level: Red 1 * Components: V, S, DF/F (a lense of fire agate worth 10 gp) * Casting Time: 1 standard action * Range: 60 ft * Area: Cone-shaped emanation * Duration: concentration, up to 10 min./ level (D) * …

  • Thermal Sight

    *Thermal Sight* * Divination [Fire, Cold] * Level: Red/Blue 4 * Components: V, S, DF/F (a lense of fire agate and a lense of frost agate, each worth 10 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 min./level ( …

  • Greater Fireburst

    *Greater Fireburst* * Evocation [Fire] * Level: Red 5 * Components: V, S, M (A bit of sulfur) * Casting Time: 1 standard action * Range: 15 ft. * Effect: Burst of fire extending 15 ft. from you * Duration: Instantaneous * Saving Throw: Reflex half …

  • Fireburst

    *Fireburst* * Evocation [Fire] * Level: Red 2 * Components: V, S, M (A bit of sulfur) * Casting Time: 1 standard action * Range: 10 ft. * Effect: Burst of fire extending 10 ft. from you * Duration: Instantaneous * Saving Throw: Reflex half * …

  • Parboil

    *Parboil* * Evocation [Fire] * Level: Red 4 * Components: V, S, M (water and a pinch of sulfur.) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 20-ft.-radius spread * Duration: Instantaneous * Saving Throw: …

  • Burning Ember

    *Burning Ember* * Evocation [fire] * Level: Red 0 * Components: V, S * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One burning ember * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes …

  • Burning Grasp

    *Burning Grasp* * Evocation [fire] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature or object touched * Duration: instantaneous * Saving Throw: none * Spell Resistance: Yes Your successful …

  • Lightningspike

    *Lightningspike* * Evocation [Electricity] * Level: Red 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your next turn. _When you cast this spell, electricity ripples around your …

  • Spark Spray

    *Spark Spray* * Evocation [electricity] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: 15 ft. * Area: cone-shaped burst * Duration: instantaneous * Saving Throw: Reflex half * Spell Resistance: yes Any creature in …

  • Static Disarm

    *Static Disarm* * Transmutation [electricity] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Held metal item of one creature or 15 lbs. of unattended metal * Duration: …

  • Burning Arrow

    *Burning Arrow* * Conjuration (creation) [fire] * Level: Red 2 * Components: V, S, M (a pinch of tar), F (a dart) * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Effect: one arrow of fire * Duration: 1 round + 1 round per …

  • Burst of Napalm

    *Burst of Napalm* * Conjuration [fire] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 10-ft.-radius burst * Duration: instantaneous * Saving Throw: Reflex half * Spell …

  • Electric Sword

    *Electric Sword* * Evocation [Electricity] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One held weapon * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No You cause a …

  • Electric Ray

    *Electric Ray* * Evocation [electricity] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: one or more rays * Duration: instantaneous * Saving Throw: none * Spell Resistance: …

  • Voltaic Touch

    *Voltaic Touch* * Evocation [electricity] * Level: Red 2 * Casting Time: 1 standard action * Components: V, S * Range: touch * Target: creature touched * Duration: instantaneous * Saving Throw: Fortitude partial, see text * Spell Resistance yes …

  • Burst Lightning

    *Burst Lightning* * Evocation [electricity] * Level: Red 3 * Components: V, S, M (a tiny ball of copper) * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Area: 20-ft.-radius spread * Duration: instantaneous * Saving Throw …

  • Jet of Flame

    *Jet of Flame* * Evocation [electricity] * Level: Red 3 * Components: V, S, M (sulfur and a stone rod) * Casting Time: 1 standard action * Range: 120 ft. * Area: 120-ft. line * Duration: instantaneous * Saving Throw: Reflex half * Spell …

  • Lightning Wave

    *Lightning Wave* * Evocation [Electricity] * Level: Red 5 * Components: V, S, M (a tiny crystal cone) * Casting Time: 1 standard action * Range: 60 ft. * Area: cone-shaped burst * Duration: instantaneous * Saving Throw: Reflex half * Spell …

  • Cone of Flame

    *Cone of Flame* * Evocation [Fire] * Level: Red 5 * Components: V, S, M (a charcoal cone) * Casting Time: 1 standard action * Range: 60 ft. * Area: cone-shaped burst * Duration: instantaneous * Saving Throw: Reflex half * Spell Resistance: yes …

  • Lightning Strike

    *Lightning Strike* * Evocation [electricity] * Level: Red 6 * Components: V, S * Casting Time: 1 swift action * Range: 30 feet * Area: 30-ft. line * Duration: instantaneous * Saving Throw: Reflex half * Spell Resistance: Yes You create a wave …

  • Searing Strike

    *Searing Strike* * Evocation [fire] * Level: Red 6 * Components: V, S * Casting Time: 1 swift action * Range: 30 feet * Area: 30-ft. line * Duration: instantaneous * Saving Throw: Reflex half * Spell Resistance: Yes You create a blast of …

  • Napalm Spray

    *Napalm Spray* * Conjuration (creation) [fire] * Level: Red 5 * Components: V, S, M (a vial of alchemist's fire worth 10 gp) * Casting Time: 1 standard action * Range: 60 ft. * Area: 60-ft. line * Duration: Instantaneous and 1 round; see text * …

  • Napalm Eruption

    *Napalm Eruption* * Conjuration (creation) [fire] * Level: Red 7 * Components: V, S, M (a vial of alchemist's fire worth 10 gp) * Casting Time: 1 standard action * Range: 30 ft. * Area: 30-ft. burst * Duration: instantaneous and 2 rounds; see text …

  • Incendiary Ray

    *Incendiary Ray* * Evocation [fire] * Level: Red 8 * Components: V, S, F (a black ceramic cone) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: instantaneous * Saving Throw: None * Spell …

  • Deadly Lahar

    *Deadly Lahar* * Conjuration (Creation) [Earth, Fire] * Level: Red/Green 8 * Components: V, S * Casting Time: 1 Standard Action * Range: 60 ft * Area: Cone-shaped burst * Duration: Instantaneous * Saving Throw: Reflex partial * Spell Resistance: …

  • Giant's Fist

    *Giant's Fist* * Transmutation * Level: Red 1 * Components: V, S * Casting Time: 1 Standard Action * Range: Personal * Target: You * Duration: 1 minute * Saving Throw: None * Spell Resistance: No You transform one of your hands into the mighty …

  • Insubordination

    *Insubordination* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red 5 * Components: V, S * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature/level, none of which are more than 30 …

  • Multikicker

    *Multikicker* * Universal * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn; see text When you cast this spell, you can …

  • Break

    *Break* * Transmutation * Level: Red or Green 1 * Components: V, S, M (a twig) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one Medium or smaller object * Duration: instantaneous * Saving Throw: Fortitude …

  • Linebreaker

    *Linebreaker* * Transmutation * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You gain a +20 foot enhancement bonus to your base speed when charging and a +2 bonus on …

  • Disorient Construct

    *Disorient Construct* * Transmutation * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one construct * Duration: 1 round/level * Saving Throw: Will negates * Spell Resistance: …

  • Savage Maw

    *Savage Maw* * Transmutation (Polymorph) * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 1 minute/level (D) Your teeth extend and sharpen, transforming your mouth into a …

  • Lock Gaze

    *Lock Gaze* * Enchantment (compulsion) [mind-affecting] * Level: Red or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round/level * Saving Throw: Will …

  • Urban Grace

    *Urban Grace* * Transmutation * Level: Red or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: you * Duration: 1 minute/level You become one with the city around you, allowing you to move more easily …

  • Seeker's Sight

    *Seeker's Sight* * Divination * Level: White/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: Yes …

  • Coward's Lament

    *Coward's Lament* * Enchantment (compulsion) [mind-affecting] * Level: Red/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature * Duration: 1 round/level (D) * Saving …

  • Bigby's Striking Fist

    *Bigby's Striking Fist* * Evocation [Force] * Level: Red 2 * Components: V, S, F (a leather glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: Instantaneous * Saving Throw: Reflex …

  • Force Hammer

    *Force Hammer* * Evocation [Force] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: Instantaneous * Saving Throw: Fortitude partial * Spell Resistance: Yes …

  • Shockwave

    *Shockwave* * Evocation [Force] * Level: Red 4 * Components: V, S, M (a small glass sphere) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius burst * Duration: Instantaneous * Saving Throw: Fortitude …

  • Searing Exposure

    *Searing Exposure* * Evocation [Fire, Light] * Level: Red/White 3 * Components: V, S, M (a shard of glass) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: Instantaneous * …

  • Candlelight

    *Candlelight* * Evocation [light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S, M (a small candle) * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 1 hour/level * Saving Throw: None * Spell …

  • Elemental Beam

    *Elemental Beam* * Evocation [See text] * Level: Red/Green/Blue 2 * Components: V, S, F (A small amulet set with pieces of [[Moss Agate]], [[Fire Agate]], [[Frost Agate]], [[Sky Agate]], and [[Shandon]], worth 10 gp) * Casting Time: 1 standard action …

  • Elemental Blast

    *Elemental Blast* * Evocation [Fire, Electricity, Sonic, Acid, Cold] * Level: Red/Green/Blue 3 * Components: V, S, F (An amulet set with pieces of [[Moss Agate]], [[Fire Agate]], [[Frost Agate]], [[Sky Agate]], and [[Shandon]], worth 50 gp) * Casting …

  • Lucky Number

    *Lucky Number* * Transmutation * Level: Red 1 * Casting Time: 1 standard action * Components: V, S * Range: Touch * Target: One willing creature * Duration: 1 hour/level or until discharged * Saving Throw: None * Spell Resistance: Yes _You …

  • Smoke Stairs

    *Smoke Stairs* * Transmutation * Level: Red or Blue 2 * Components: V, S, M (a dried leaf) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No _You step into …

  • Electric Loop

    *Electric Loop* * Evocation [electricity] * Level: Red 2 * Components: V, S, M (A loop of copper wire) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/3 levels, each of which is adjacent to another …

  • Greater Named Arrow

    *Greater Named Arrow* * Divination * Level: Red 6 * Components: -; see text * Casting Time: 1 standard action * Range: Ranged attack * Target: One creature; see text * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No You …

  • Named Arrow

    *Named Arrow* * Divination * Level: Red 4 * Components: -; see text * Casting Time: 1 standard action * Range: Ranged attack * Target: One creature; see text * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes; see text You …

  • Blood Scent

    *Blood Scent* * Transmutation * Level: Red/Green 3 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target: one creature/level, no two of which can be more than 30 ft. apart * Duration: 1 minute/level …

  • Tar Ball

    *Tar Ball* * Transmutation * Level: Red/Green 2 * Components: V, S, M (a tiny ball of bitumen) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: ranged attack * Duration: Reflex partial; see text * Saving Throw: …

  • Life Bubble

    *Life Bubble* * Abjuration * Level: Red/Blue 5 * Components: V, S, M (a bit of eggshell) * Casting Time: 1 standard action * Range: touch * Target: creatures touched, up to one/level * Duration: 1 hour/level; see text * Saving Throw: Will negates …

  • Storm Wall

    *Storm Wall* * Evocation [electricity] * Level: Red 4 * Components: V, S, M (a shard of lodestone) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Opaque sheet of electricity up to 20 ft. long/caster level or a …

  • Electricity Storm

    *Electrical Storm* * Evocation [electricity] * Level: Red 7 * Components: V, S, M (a small copper key) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: Cylinder (20-ft. radius, 40 ft. high) * Duration: 1 round/ …

  • Dalamar's Lightning Lance

    *Dalamar's Lightning Lance* * Evocation [electricity] * Level: Red 5 * Components: V, S, M (An amber, crystal, or glass rod) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 1 lightning-lance/five levels * …

  • Kilroy's Searing Spear

    *Kilroy's Searing Spear* * Evocation [fire] * Level: Red 5 * Components: V, S, M (A shard of coal) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 1 searing-spear/five levels * Duration: Instantaneous * Saving …

  • Greater Electric Vengeance

    *Greater Electric Vengeance* * Evocation [Electricity] * Level: Red 5 * Components: V, S * Casting Time: 1 immediate action * Range: 5 ft. * Target: One creature * Duration: Instantaneous * Saving Throw: Fortitude partial * Spell Resistance: …

  • Lightning Ring

    *Lightning Ring* * Evocation [electricity] * Level: Red 8 * Components: V, S, M (A small glass ring and a bit of fur from any animal) * Casting Time: 1 full roundd * Range: Personal * Effect: Ring of electricity * Duration: 1 round/2 levels * …

  • Energy Vortex

    *Energy Vortex* * Evocation [see text] * Level: Red, Green, or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Effect: All creatures within a 20-ft.-radius burst centered on you * Duration: Instantaneous * Saving …

  • Energy Spheres

    *Energy Spheres* * Evocation [Acid, Cold, Electricity, Fire, Sonic] * Level: Red/Green/Blue 4 * Components: V, S, M (Five tiny glass marbles) * Casting Time: 1 standard action * Range: Personal and Close (25 ft. + 5 ft./2 levels); see text * Effect …

  • Lightning Fog

    *Lightning Fog* * Conjuration (Creation) [Electricity] * Level: Red/Green or Red/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Fog spreads in a 20-ft. radius, 20 ft. high * Duration: …

  • Stormrage

    *Stormrage* * Transmutation [Air, Electricity] * Level: Red/Blue 8 * Components: V, S, DF/F (A globe of glass and a pinch of fur) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: No …

  • Expend

    *Expend* * Abjuration * Level: Red 7 * Components: V, S, M (miniature broken hourglass) * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target or Area: one creature; or a 20-ft.-radius burst * Duration: instantaneous …

  • Wall of Suppression

    *Wall of Suppression* * Abjuration * Level: Green/Blue or White/Blue 9 * Components: V, S, M (powdered adamantine worth 1,000 gp) * Casting Time: 1 minute * Range: Medium (100 ft. + 10 ft./level) * Effect: anti-magic wall occupying up to two 5 ft. …

  • Mass Harm

    *Mass Harm* * Necromancy * Level: Red/Black 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than 30 ft. apart * Duration: instantaneous * …

  • Sacrifice

    *Sacrifice* * Sangromancy * Level: Red or Black 1 * Components: S (see text) * Casting Time: see text * Range: personal and touch * Target: you and one touched creature * Duration: instantaneous and 1 round * Saving Throw: No * Spell Resistance: …

  • Draw Blood

    *Draw Blood* * Sangromancy * Level: Red or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes * Knowledge (blood magic): …

  • Blood Sense

    *Blood Sense* * Sangromancy/Divination * Level: Red or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 min./level * Saving Throw: None * Spell Resistance: No * Knowledge (blood magic): 3 …

  • Greater Draw Blood

    *Greater Draw Blood* * Sangromancy * Level: Red or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes * Knowledge ( …

  • Retain Blood

    *Retain Blood* * Sangromancy/Transmutation * Level: Red/Green or Green/Black 3 * Components: V, S, M (see text) * Casting Time: 1 hour * Range: Personal * Target: You * Duration: See text * Saving Throw: None * Spell Resistance: No * Knowledge ( …

  • Blood Oath

    *Blood Oath* * Sangromancy/Transmutation * Level: Red or Black 4 * Components: V, S, F (A ritual dagger worth 250 gp), M (a gold bracelet worth 100 gp per member) * Casting Time: 10 minutes * Range: Touch (see text) * Target: 1 willing sentient …

  • Purge Blood

    *Purge Blood* * Sangromancy/Conjuration (Healing) * Level: Red/Green or Green/Black 4 * Components: V, S * Casting Time: 1 full round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: instantaneous * Saving Throw: Will …

  • Bloody Calling

    *Bloody Calling* * Sangromancy * Level: Red or Black 5 * Components: V, S, F (an obsidian sacrificial dagger worth at least 500 gp.) * Casting Time: 1 minute * Range: Touch and Close (25 ft. + 5 ft./level) * Target: One touched creature and one …

  • Blood Tribe

    *Blood Tribe* * Sangromancy/Transmutation * Level: Red or Black 6 * Components: V, S, F (A ritual dagger worth 250 gp), M (rare herbs and unguents worth 500 gp per member) * Casting Time: 1 hour * Range: Personal and touch (see text) * Target: You …

  • Blood Funnel

    *Blood Funnel* * Sangromancy * Level: Red/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes * Knowledge (blood magic): …

  • Transfuse Blood

    *Transfuse Blood* * Sangromancy/Transmutation * Level: Red/Green or Red/Black 8 * Components: V, S, F (See below) * Casting Time: See text * Range: Touch * Target: Two creatures * Duration: Instantaneous * Saving Throw: Fortitude negates * Spell …

  • Create Blood Pool

    *Create Blood Pool* * Sangromancy/Conjuration (creation) * Level: Red/Black 9 * Components: V, S, F (see below), M (see below) * Casting Time: See text * Range: Touch * Effect: One blood pool * Duration: Instantaneous * Saving Throw: None * Spell …

  • Exsanguinate

    *Exsanguinate* * Sangromancy * Level: Red or Black 3 * Components: V, S, F * Casting Time: 1 standard action * Range: Close (25 ft.+5 ft./level) * Target, Effect, or Area: One creature * Duration: Instantaneous or 1d4 rounds (see text) * Saving …

  • Steal Blood

    *Steal Blood* * Sangromancy/Transmutation * Level: Red/Green or Red/Black 5 * Components: V, S, F * Casting Time: 1 full-round action * Range: Close (25 ft.+5 ft./level) * Target, Effect, or Area: One creature * Duration: Instantaneous and 10 …

  • Greater Exsanguinate

    *Greater Exsanguinate* * Evocation/Sangromancy * Level: Red/Black 7 * Components: S, F * Casting Time: 1 standard action * Range: Medium (100 ft.+10 ft./level) * Target and Area: One creature and 10-ft Burst * Duration: Instantaneous * Saving …

  • River of Blood

    *River of Blood* * Evocation/Sangromancy * Level: Red/Black 9 * Components: S, F * Casting Time: 1 standard action * Range: 90-ft * Area: 90-ft Cone * Duration: Instantaneous * Saving Throw: Fortitude half * Spell Resistance: Yes * Knowledge ( …

  • Greater Blood Ally

    *Greater Blood Ally* * Conjuration (Calling)/Sangromancy * Level: Red/Black 8 * Components: V, S, M (offerings worth 1,250 gp plus an appropriate sacrifice) * Casting Time: 10 minutes * Target: up to three oni, totaling no more than 18 HD, no two of …

  • Blood Ally

    *Blood Ally* * Conjuration (Calling)/Sangromancy * Level: Red/Black 6 * Components: V, S, M (offerings worth 600 gp plus an appropriate sacrifice) * Casting Time: 10 minutes * Target: up to three oni, totaling no more than 12 HD, no two of which can …

  • Lesser Blood Ally

    *Lesser Blood Ally* * Conjuration (Calling)/Sangromancy * Level: Red/Black 4 * Components: V, S, M (offerings worth 250 gp plus an appropriate sacrifice) * Casting Time: 10 minutes * Target: one called oni of 6 HD or less * Duration: instantaneous …

  • Nahal's Reckless Dweomer

    *Nahal’s Reckless Dweomer* * Evocation [Wild] * Level: Red 1 * Components: V * Casting Time: 1 standard action * Range: see text * Target, Effect, or Area: see text * Duration: see text * Saving Throw: see text * Spell Resistance: Yes The …

  • Fool's Speech

    *Fool’s Speech* * Illusion (Glamer) [Wild] * Level: Red 3 * Components: V, S, F * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels.) * Targets: One creature/level, no two of which can be more than 30 ft. apart. * Duration: 1 hour/level …

  • Glyph of Wild Magic

    *Glyph of Wild Magic* * Transmutation [Wild] * Level: Red 4 * Components: V, S, M * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: One glyph * Duration: see text * Saving Throw: None * Spell Resistance: No Twisting and confining …

  • Nahal's Vortex

    *Nahal’s Vortex* * Conjuration[Chaos, Wild] * Level: Red 5 * Components: V, S, M * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels.) * Effect: 5-ft.-radius vortex * Duration: 1 round/level * Saving Throw: None or Reflex half; see …

  • Nahal's Wildstrike

    *Nahal’s Wildstrike* * Transmutation [Wild] * Level: Red 6 * Components: V, S, M * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels.) * Target: One creature * Duration: 1 round/2 level * Saving Throw: Will partial * Spell …

  • Hornung's Surge Selector

    *Hornung’s Surge Selector* * Abjuration [Wild] * Level: Red 7 * Components: V, S, M * Casting Time: 1 standard action * Range: Personal. * Duration: 10 minutes/level By shielding oneself in a cape of wild magic, one can better control the surge …

  • Nahal's Wildzone

    *Nahal’s Wildzone* * Evocation [Wild] * Level: Red 8 * Components: V, S, M * Casting Time: 1 round * Range: Personal * Area: 150-ft.-radius emanation * Duration: 1 round/3 levels * Saving Throw: None * Spell Resistance: no The caster lets …

  • Nahal's Wildfire

    *Nahal’s Wildfire* * Evocation [Wild] * Level: Red 9 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level or until expended; see text (D) While Nahal's Wildfire is active, the caster …

  • Spiritual Ties

    *Spiritual Ties* * Divination [Spirit] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: touch * Target: touched creature or spirit; see text * Duration: one hour A …

  • Spirit Link

    *Spirit Link* * Transmutation [Spirit] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: Personal and Touch; see text * Target: You and one willing creature * Duration: 1 …

  • Rage

    *Rage* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one willing living creature per three levels, no two of which may be …

  • Destructive Surge

    *Destructive Surge* * Transmutation * Level: Red/Black 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round * Saving Throw: None * Spell Resistance: No _At your touch, the weapon crackles with …

  • Ray of Nipple Hardening

    *Ray of Nipple Hardening* * Evocation * Level: Red or Blue 0 * Components: V, S, M, DF/F * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration:Instantaneous * Saving Throw: None * Spell Resistance: …

  • Arousal

    *Arousal* * Enchantment (Compulsion) [Emotion, Mind-Affecting] * Level: Red 1 * Components: V, S, M (a sprig of mistletoe) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature * Duration: 10 min./ …

  • Fascinating Guise

    *Fascinating Guise* * Enchantment (charm) [emotion, mind-affecting] * Level: Red or Blue 1 * Components: V, S, F (A sock or handful of rags suitably placed) * Casting Time: 1 minute. * Range: Personal * Targets: You and creatures viewing you * …

  • Fire Storm

    *Fire Storm* * Evocation [fire] * Level: Red 8 * Components V, S * Casting Time: 1 standard action * Range: Medium (100 ft. +10 ft./level) * Area: One 10-ft. cubes per level (S) * Duration: instantaneous * Saving Throw: Reflex half * Spell …

  • Burst Bonds

    *Burst Bonds* * Evocation * Level: Red 1 * Components: V * Casting Time: 1 standard action * Range: 0 ft. * Target: one object or creature restraining you * Duration: instantaneous * Saving Throw: Fortitude half (object) * Spell Resistance: yes …

  • Animate Knife

    *Animate Knife* * Evocation [force] * Level: Red 3 * Components: V, S, F (a pocket knife or other small blade) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: floating knife of force * Duration: 1 round/level (D …

  • Force Hook Charge

    *Force Hook Charge* * Evocation [force] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature or object within range and you * Duration: instantaneous * Saving Throw: …

  • Telekinetic Charge

    *Telekinetic Charge* * Evocation [force] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one willing creature * Duration: instantaneous * Saving Throw: Will negates (harmless) …

  • Battering Blast

    *Battering Blast* * Evocation [force] * Level: Red 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature or unattended object * Duration: instantaneous * Saving Throw: Reflex partial …

  • Brilliant Inspiration

    *Brilliant Inspiration* * Evocation [language-dependent] * Level: Red/Blue 8 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature * Duration: Concentration (max 1 round/level) and …

  • Bolt of Keranos

    *Bolt of Keranos* * Divination/Evocation [electricity] * Level: Red/Blue 7th, Trial (Must have bested the [[The Bound God|Speaker of Keranos]]) * Components: V, S * Casting Time: 1 full-round action * Range: Medium (100 ft + 10 ft./level) * Target/ …

  • Clarion Call

    *Clarion Call* * Transmutation [Sonic] * Level: Red 1 * Components: V, S, M (a tiny piece of brass) * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 minute/level * Saving Throw: Fort negates (harmless) * …

  • Hypnotic Pattern

    *Hypnotic Pattern* * Illusion (pattern) [mind-affecting] * Level: Red/Blue 2 * Components: S, M (a stick of incense or a crystal rod) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: colorful lights in a 10-ft.- …

  • Litany of Madness

    *Litany of Madness* * Enchantment (compulsion) [language-dependent, mind-affecting] * Level: Red, Blue, or Black 6 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 or …

  • Heroic Invocation

    *Heroic Invocation* * Enchantment (compulsion) [mind affecting] * Level: Red/White 9 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to 1 creature/level, all of which must be within 30 ft of one …

  • Malicious Spite

    *Malicious Spite* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red/Black 7 * Components: V, S, M (powdered jet worth 150 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * …

  • Resonating Clang

    *Resonating Clang* * Transmutation [Sonic] * Level: Red 2 * Components: S, F (bell, chimes, gong, or cymbals) * Casting Time: 1 standard action * Range: 30 ft. * Area: 30-ft.-radius burst, centered on you * Duration: 1 round/level * Saving Throw: …

  • Keen Edge

    *Keen Edge* * Transmutation * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one weapon or 50 projectiles, all of which must be together at the time of casting * Duration: 10 …

  • Resilient Reservoir

    *Resilient Reservoir* * Transmutation [Force] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Area: special, see text * Duration: 1 round/level * Saving Throw: none (see below) * Spell Resistance: Yes …

  • Sculpt Sound

    *Sculpt Sound* * Transmutation [Sonic] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature or object/level, no two of which can be more than 30 ft. apart * Duration: 1 …

  • Dance of a Hundred Cuts

    *Dance of a Hundred Cuts* * Transmutation * Level: Red 6 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level _You become a lethal combat dancer, swirling and spinning with grace and …

  • Dance of a Thousand Cuts

    *Dance of a Thousand Cuts* * Transmutation * Level: Red 8 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level This spell functions as [[Dance of a Hundred Cuts]], except you also gain the …

  • Arcane Cannon

    *Arcane Cannon* * Transmutation * Level: Red 7 * Components: V, S, F (a 5,000 gp ornate miniature cannon, forged with a drop of your blood.) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: one magically animated cannon * …

  • Righteous Vigor

    *Righteous Vigor* * Enchantment (compulsion) [mind-affecting] * Level: Red/White or Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 round/level * Saving Throw: Will negates ( …

  • Blightburn Weapon

    *Blightburn Weapon* * Transmutation * Level: Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one weapon * Duration: 1 round/level (D) * Saving Throw: Will negates (object) * …

  • Symbol of Striking

    *Symbol of Striking* * Illusion (shadow) * Level: Red/Blue/Black 5 * Components: V, S, M (a masterwork melee weapon costing at least 300 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: one symbol * Duration: see text * Saving …

  • Mystic Hardening

    *Mystic Hardening* * Transmutation * Level: Red/Green/Blue 6 * Components: V, S, M (10 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Touch * Target: one item of a volume no greater than 10 cu. ft./level * Duration: 10 minutes …

  • Peasant Armaments

    *Peasant Armaments* * Transmutation * Level: Red or White 1 * Components: V, S, DF/F (a masterwork martial weapon) * Casting Time: 1 standard action * Range: Touch * Target: 1 improvised weapon/level * Duration: 1 minute/level (D) * Saving Throw: …

  • Concussive Fury

    *Concussive Fury* * Transmutation [see text] * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: 30 ft. cone * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes You create a …

  • Breaking Blows

    *Breaking Blows* * Transmutation * Level: Red, Green, or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch (see text) * Target: one creature * Duration: 1 minute/level (D) * Saving Throw: Fortitude negates (harmless) * …

  • Hunter's Friend

    *Hunter's Friend* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: your animal companion * Duration: 1 minute/level (D) * Saving Throw: Will …

  • Improve Trap

    *Improve Trap* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S, M (a masterwork trapmaker's kit worth 50 gp) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: one trap * Duration: …

  • Share Shape

    *Share Shape* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (a piece of your animal companion) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D …

  • Align Fang

    *Align Fang* * Transmutation [see text] * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 min./level * Saving Throw: Will negates (harmless, object) * …

  • Align Weapon

    *Align Weapon* * Transmutation [see text] * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: weapon touched or 50 projectiles (all of which must be together at the time of casting) * …

  • Communal Align Fang

    *Communal Align Fang* * Transmutation [see text] * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 1 min./level * Saving Throw: Will negates (harmless, …

  • Communal Align Weapon

    *Communal Align Weapon* * Transmutation [see text] * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Weapons or projectiles touched * Duration: 1 min./level * Saving Throw: Will negates ( …

  • Mass Align Weapon

    *Mass Align Weapon* * Transmutation [see text] * Level: Red, White, or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon/level, no two of which are more than 30 ft. apart * …

  • Mass Align Fang

    *Mass Align Fang* * Transmutation [see text] * Level: Red, White, or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than 30 ft. apart * …

  • Mass Resist Energy

    *Mass Resist Energy* * Abjuration * Level: Red, Green or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than 30 ft. apart * Duration: 10 …

  • Telekinetic Storm

    *Telekinetic Storm* * Evocation [Force] * Level: Red 9 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft * Area: 40-ft.-radius burst centered on you * Duration: instantaneous * Saving Throw: Fortitude partial (see text) * Spell …

  • Amplify

    *Amplify* * Transmutation [Sonic] * Level: Red 1 * Components: S * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Area: 20-ft.-radius emanation centered on a creature, object, or point in space * Duration: 1 minute/level ( …

  • Dissonant Chant

    *Dissonant Chant* * Evocation [Sonic] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 100-ft.-radius emanation * Duration: 1 round/level (D) * Saving Throw: None; see text * …

  • Distort Speech

    *Distort Speech* * Transmutation [Sonic] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving Throw: Fortitude negates * Spell …

  • Painful Echoes

    *Painful Echoes* * Evocation [Sonic] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature/4 levels, no two of which are more than 30 ft. apart * Duration: 1 …

  • Resonating Bolt

    *Resonating Bolt* * Evocation [Sonic] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: 60-ft. line * Duration: Instantaneous * Saving Throw: Reflex half * Spell Resistance: Yes _Your quick movements …

  • Thunderous Roar

    *Thunderous Roar* * Evocation [Sonic] * Level: Red 3 * Components: V, S, DF/F (A chime) * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Area: 20-ft.-radius burst * Duration: Instantaneous * Saving Throw: Fortitude …

  • Deafening Blast

    *Deafening Blast* * Evocation [Sonic] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius spread * Duration: Instantaneous * Saving Throw: Fortitude partial * Spell …

  • Cacophonic Burst

    *Cacophonic Burst* * Evocation [Sonic] * Level: Red 5 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Area: 20-ft.-radius burst * Duration: Instantaneous * Saving Throw: Reflex half * Spell Resistance: …

  • Channeled Sound Blast

    *Channeled Sound Blast* * Evocation [Sonic] * Level: Red 5 * Components: V, S * Casting Time: See text * Range: See text * Area: See text * Duration: Instantaneous * Saving Throw: Fortitude half * Spell Resistance: Yes _You channel energy …

  • Death's Call

    *Death's Call* * Necromancy [Sonic] * Level: Red/Black 1 * Components: V * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius burst, centered on you * Duration: Instantaneous * Saving Throw: Fortitude partial * Spell …

  • Lion's Roar

    *Lion's Roar* * Evocation [Sonic] * Level: Red/White 8 * Components: V, S, DF/F (A lion's tooth) * Casting Time: 1 standard action * Range: 120 ft. * Area: 120-ft.-radius burst centered on you (see text) * Duration: Instantaneous or 1 round/level ( …

  • Adjustable Self

    *Adjustable Self* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, M (a small piece of shapeshifter flesh) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) …

  • Fevered Inspiration

    *Fevered Inspiration* * Divination/Transmutation * Level: Red 6 * Components: V, S, M (The trade tools being used, see text) * Casting Time: 10 minutes * Range: Personal and 0 ft. (see text) * Target: You and a tool kit held (see text) * Duration: …

  • Symbol of Stunning

    *Symbol of Stunning* * Enchantment (compulsion) [mind-affecting] * Level: Red 7 * Components: V, S, M (mercury and phosphorus, plus powdered ruby and opal worth a total of 5,000 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: one …

  • Symbol of Strife

    *Symbol of Strife* * Enchantment (compulsion) [mind-affecting] * Level: Red 9 * Components: V, S, M (mercury and phosphorus, plus powdered ruby and opal worth a total of 15,000 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: one …

  • Rift of Ruin

    *Rift of Ruin* * Conjuration (creation) [chaotic, evil] * Level: Red/Green/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Target: 5-ft.-wide, 60-ft.-deep extra-dimensional hole, up to 5 ft. long …

  • Chaos Ward

    *Chaos Ward* * Abjuration [chaotic] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) This spell grants you some protection from lawful powers. You ignore 10 points …

  • Anarchic Exile

    *Anarchic Exile* * Evocation [Chaotic] * Level: Red 9 * Components: V * Casting Time: 1 full-round action * Range: 20 ft. * Area: 20-ft.-radius burst, centered on you * Duration: Instantaneous * Saving Throw: Will partial (see text) * Spell …

  • Detonate

    *Detonate* * Evocation [Fire] * Level: Red 9 * Components: V, S, M (A match and a piece of string) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: Instantaneous * Saving Throw: …

  • Elemental Swarm

    *Elemental Swarm* * Conjuration (Summoning) [See text] * Level: Red, Green, or Blue 9 * Components: V, S * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * Effect: Two or more summoned creatures, no two of which are more than 30 …

  • Archon Snare

    *Archon Snare* * Abjuration [chaotic] * Level: Red 5 * Components: V, S, M (a pouch of silvered powder worth 25 gp) * Casting Time: 1 full-round action * Range: Touch * Effect: 10-ft.-radius circle * Duration: 1 round/level * Saving Throw: Will …

  • Grand Destiny

    *Grand Destiny* * Enchantment (compulsion) [mind-affecting] * Level: Red or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one willing creature * Duration: 10 minutes/level or until …

  • Genius Loci

    *Genius Loci* * Conjuration (Creation) [see text] * Level: Red, Green or Blue 9 * Components: V, S, M (A paste made up of elemental materials and gemstones worth a total of 3,000 gp) * Casting Time: 1 hour * Range: 0 ft. * Target: One building, …

  • Replicate Casting

    *Replicate Casting* * Transmutation [see text] * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S * Casting Time: 1 round (see text) * Range: See text * Effect: One spell or spell-like ability * Duration: See text * Saving …

  • Eye of Power

    *Eye of Power* * Divination (Scrying) * Level: Red/Blue 9 * Components: V, S, M (A bit of bat fur) * Casting Time: 10 minutes * Range: Unlimited * Effect: Magical sensor * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No …

  • Black Blade of Disaster

    *Black Blade of Disaster* * Transmutation * Level: Red/Black 9 * Components: V, S, F (a miniature adamantine sword worth 500 gp, forged with the ashes of a disintegrated creature) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 …

  • Augmenting Wall

    *Augmenting Wall* * Evocation [see text] * Level: Red, Green, or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 20-ft.-high wall of energy whose area is up to one 10-ft. square/level * …

  • Magic Army

    *Magic Army* * Transmutation * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon/level, no two of which are more than 30 ft. apart * Duration: 1 hour/level * Saving …

  • Rise to the Challenge

    *Rise to the Challenge* * Transmutation * Level: Red or White 5 * Components: V, S, F (a held masterwork weapon) * Casting Time: 1 immediate action * Range: Touch * Target: melee weapon touched * Duration: 1 round/level * Saving Throw: None * …

  • Brilliant Blade

    *Brilliant Blade* * Transmutation * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: melee weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes This spell allows you …

  • Halaster's Blacksphere

    *Halaster's Blacksphere* * Evocation [Force] * Level: Red/White or Red/Blue 8 * Components: V, S, M (A small piece of charcoal and a small piece of onyx) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 10-ft.- …

  • Maddening Whispers

    *Maddening Whispers* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red/Blue/Black 8 * Components: V * Casting Time: 1 full round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature/level, no two of which are more than 30 …

  • Furious Fire Barrage

    *Furious Fire Barrage* * Evocation [fire] * Level: Red 6 * Components: V, S, M (two balls of guano) * Casting Time: 1 standard action * Range: Personal * Target: See text * Duration: 1 round/level; see text * Saving Throw: Reflex half * Spell …

  • Word of Chaos

    *Word of Chaos* * Evocation [Chaotic] * Level: Red 7 * Components: V * Casting Time: 1 standard action * Range: 40 ft. * Area: non-chaotic creatures in a 40-ft.-radius spread centered on you * Duration: instantaneous * Saving Throw: none or Will …

  • Animate Siege Weapon

    *Animate Siege Weapon* * Transmutation * Level: Red 7 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One siege weapon of up to Gargantuan size * Duration: 1 round/level * Saving Throw: None * Spell …

  • Haze of Smouldering Stone

    *Haze of Smoldering Stone* * Evocation [Fire] * Level: Red 6 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped burst * Duration: Instantaneous * Saving Throw: Reflex half * Spell Resistance: Yes _Glowing …

  • Cylian Vitality

    *Cylian Vitality* * Transmutation * Level: Red/Green/White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/3 levels, no two of which are more than 30 ft. apart * Duration: 1 …

  • Antimagic Ray

    *Antimagic Ray* * Abjuration * Level: Green/Blue or White/Blue 7 * Components: V, S, M (A pinch of iron filings mixed with 25 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * …

  • Planar Scrying

    *Planar Scrying* * Evocation * Level: Red/Green/White/Blue/Black 6 * Components: V, S, F (a silver mirror worth 1,000 gp), F (see text) * Casting Time: 1 hour * Range: See text * Target: Magical Sensor * Duration: 1 min./level * Saving Throw: Will …

  • Greater Planar Scrying

    *Greater Planar Scrying* * Divination (scrying) * Level: Red/Green/White/Blue/Black 9 * Components: V, S, F (see text) * Casting Time: 1 standard action * Range: See text * Effect: Magical sensor * Duration: 1 hour/level * Saving Throw: Will …

  • Burning Gauntlet

    *Burning Gauntlet* * Evocation [Fire] * Level: Red 1 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) _Bristling shards of red-hot rock surround your fist._ You can attack with …

  • Desiccate

    *Desiccate* * Evocation [Fire] * Level: Red 2 * Components: V, S, M (A pinch of salt) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: Instantaneous * Saving Throw: Fortitude …

  • Mass Desiccate

    *Mass Desiccate* * Evocation [Fire] * Level: Red 6 * Components: V, S, M (A pinch of salt) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One living creature/level, no two of which can be more than 30 ft. apart …

  • Spell Lash

    *Spell Lash* * Transmutation [Force] * Level: Red 3 * Components: S * Casting Time: 1 swift action * Range: Personal * Effect: One 10-foot-long whip * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: Yes _Red force writhes …

  • Greater Spell Lash

    *Greater Spell Lash* * Transmutation [Force] * Level: Red 6 * Components: S * Casting Time: 1 swift action * Range: Personal * Effect: One 20-foot-long whip * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: Yes This spell …

  • Flaming Axe

    *Flaming Axe* * Evocation [Fire] * Level: Red 3 * Components: V, S, M (A small shard of volcanic glass, such as obsidian) * Casting Time: 1 standard action * Range: Personal * Effect: Battleaxe-shaped weapon of swirling fire and molten stone * …

  • Dispel Cold

    *Dispel Cold* * Abjuration [Fire] * Level: Red 5 * Components: V, S, DF/F (A fire agate amulet worth 10 gp) * Casting Time: 1 standard action * Range: Touch * Target or Targets: you and a touched cold or water creature from another plane, or you and …

  • Storm of Ice and Fire

    *Storm of Fire and Ice* * Evocation [Cold, Fire] * Level: Red/Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Area: Cylinder (20-ft. radius, 40 ft. high) * Duration: 1 round * Saving Throw: …

  • Lesser Energy Surge

    *Lesser Energy Surge* * Transmutation [See text] * Level: Red, Green, or Blue 2 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: None * Spell …

  • Greater Energy Surge

    *Greater Energy Surge* * Transmutation [See text] * Level: Red, Green, or Blue 6 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: None * Spell …

  • Energy Surge

    *Energy Surge* * Transmutation [See text] * Level: Red, Green, or Blue 4 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: None * Spell Resistance: …

  • Crumble

    *Crumble* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One structure or construct * Duration: Instantaneous * Saving Throw: Fortitude half (object …

  • Cloak of Hate

    *Cloak of Hate* * Enchantment [Mind-Affecting] * Level: Red or Black 6 * Components: V, S, M (an ounce of bile) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: 1 day/level * …

  • Blurred Movement

    *Blurred Movement* * Transmutation * Level: Red 2 * Components: V, S, * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Whenever you move your outline appears blurred, shifting, and wavering. This …

  • Telekinetic Projectile

    *Telekinetic Projectile* * Evocation * Level: Red or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Launched object * Duration: Instantaneous * Saving Throw: No * Spell Resistance: …

  • Refine Improvised Weapon

    *Refine Improvised Weapon* * Transmutation * Level: Red or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one improvised weapon * Duration: 10 min./level (D) * Saving Throw: Will negates (harmless, object) …

  • Thunderstomp

    *Thunderstomp* * Transmutation [See text] * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: instantaneous * Saving Throw: None * Spell …

  • Cheetah's Sprint

    *Cheetah's Sprint* * Transmutation * Level: Red or Green 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _A wild surge of energy courses through your body and propels you into a sprint._ If …

  • Sonic Snap

    *Sonic Snap* * Evocation [Sonic] * Level: Red 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature or object * Duration: Instantaneous * Saving Throw: Fortitude partial * Spell …

  • Catfall

    *Catfall* * Transmutation * Level: Red 1 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Until landing or 1 round/ level You recover instantly from a fall and can absorb some damage from falling. …

  • Cheat

    *Cheat* * Transmutation * Level: Red 1 * Components: V, S, F (A pair of bone dice) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level or until discharged * Saving Throw: Will negates; see text * Spell …

  • Thunderhead

    *Thunderhead* * Evocation [Electricity] * Level: Red 1 * Components: V, S, M (A small piece of copper wire) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One Creature * Duration: 1 round/level * Saving Throw …

  • Balor Nimbus

    *Balor Nimbus* * Transmutation [Fire] * Level: Red 2 * Components: V, S, M (A pinch of soot) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: None * Spell Resistance: No _You smash the …

  • Battering Ram

    *Battering Ram* * Evocation [Force] * Level: Red 2 * Components: V, S, F (A piece of carved ram's horn) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature or unattended object * Duration: …

  • Blast of Force

    *Blast of Force* * Evocation [Force] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: Instantaneous * Saving Throw: Fortitude partial * Spell Resistance: Yes …

  • Blood in the Water

    *Blood in the Water* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Area: 20-ft.-radius emanation centered on you * Duration: 1 round/level * Saving Throw: …

  • Cinder Wake

    *Cinder Wake* * Evocation [Fire] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Melee weapon touched * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes _Flaming cinders trail …

  • Sparking Wake

    *Sparking Wake* * Evocation [Electricity] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Melee weapon touched * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes _Sparking …

  • Cloud of Knives

    *Cloud of Knives* * Conjuration * Level: Red 2 * Components: V, S, M (A dagger worth 2 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level You conjure a cloud of sharp knives around you. The knives …

  • Decastave

    *Decastave* * Conjuration (Creation) [Force] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Quarterstaff of force * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: Yes You …

  • Ectoplasmic Feedback

    *Ectoplasmic Feedback* * Abjuration [Force] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: See text _A shimmering …

  • Lucky Streak

    *Lucky Streak* * Transmutation * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute/level (D) * Saving Throw: Will negates (harmless) * Spell …

  • Raging Flame

    *Raging Flame* * Transmutation [Fire] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 30-ft.-radius spread * Duration: 1 minute * Saving Throw: None * Spell Resistance: No …

  • Scourge of Force

    *Scourge of Force* * Evocation [Force] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: 15 ft * Effect: One tendril of force plus one additional tendril per three caster levels (maximum four) * Duration: Instantaneous …

  • Seeking Ray

    *Seeking Ray* * Evocation [Electricity] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: Instantaneous; see text * Saving Throw: None * Spell Resistance: Yes …

  • Anarchic Storm

    *Anarchic Storm* * Conjuration (Creation) [Chaos, Force] * Level: Red 3 * Components: V, S, M (A flask of anarchic water worth 25 gp) * Casting Time: 1 standard action * Range: 20 feet * Area: Cylinder (20 ft. radius, 20 ft. high) * Duration: 1 …

  • Bigby's Disrupting Hand

    *Bigby's Disrupting Hand* * Evocation [Force] * Level: Red 3 * Components: V, S, F (A soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: One hand of force * Duration: 1 minute (D) * Saving Throw: None …

  • Mantle of Chaos

    *Mantle of Chaos* * Abjuration [Chaotic] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: None * Spell Resistance: Yes _You invoke the powers …

  • Ring of Blades

    *Ring of Blades* * Conjuration (Creation) * Level: Red 3 * Components: V, S, M (A dagger worth 2 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level _As you twirl the dagger in your hand, it slowly …

  • Shrapnel Blast

    *Shrapnel Blast* * Transmutation * Level: Red 3 * Components: V * Casting Time: 1 standard action * Range: Touch * Target: One weapon appropriate for your size in your possession * Duration: Instantaneous * Saving Throw: Fortitude negates (object …

  • Swift Chaotic Weapon

    *Swift Chaotic Weapon* * Transmutation [Chaotic] * Level: Red 3 * Components: V * Casting Time: 1 swift action * Range: Touch * Target: Weapon touched * Duration: 1 round This spell functions like [[Chaotic Weapon]], except as noted above.

  • Wreath of Flames

    *Wreath of Flames* * Evocation [Fire] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level This spell surrounds you and your weapons with blistering flames. At the end of …

  • Wreath of Lightning

    *Wreath of Lightning* * Evocation [Electricity] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level This spell surrounds you and your weapons with crackling electricity. …

  • Allegro

    *Allegro* * Transmutation * Level: Red 4 * Components: V, S, M (A tail feather from a bird of prey) * Casting Time: 1 swift action * Range: 15 ft * Targets: Up to 1 creature/level, all of which must be within 15 feet of you. * Duration: 1 round/ …

  • Chain Missile

    *Chain Missile* * Evocation [Force] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Target: One creature, plus one more creature/2 levels (each of which must be within 30 ft. of the …

  • Channeled Pyroburst

    *Channeled Pyroburst* * Evocation [Fire] * Level: Red 4 * Components: V, S * Casting Time: See text * Range: Medium (100 ft. + 10 ft./level) * Area: See text * Duration: Instantaneous * Saving Throw: Reflex half * Spell Resistance: Yes _A …

  • Firestride Exhalation

    *Firestride Exhalation* * Transmutation [Fire] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft.; see text * Area: Cone-shaped burst; see text * Duration: Instantaneous * Saving Throw: Reflex half * Spell …

  • Force Missiles

    *Force Missiles* * Evocation [Force] * Level: Red 4 * Components: V, S * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Targets: Up to four creatures, no two of which are more than 30 ft. apart * Duration: Instantaneous …

  • Superior Magic Weapon

    *Superior Magic Weapon* * Transmutation * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level Superior magic weapon gives every manufactured weapon you possess an …

  • Superior Magic Fang

    *Superior Magic Fang* * Transmutation * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level Superior magic fang gives every natural weapon you possess an …

  • Reciprocal Gyre

    *Reciprocal Gyre* * Abjuration * Level: Red 5 * Components: V, S, M (A tiny closed loop of copper wire) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: Instantaneous; see text * Saving Throw: …

  • Shard Storm

    *Shard Storm* * Evocation [Force] * Level: Red 5 * Components: V, S, M (A small shard of clear glass or crystal) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: One or more 20-ft.-radius bursts of piercing force …

  • Streamers

    *Streamers* * Evocation [Force] * Level: Red 5 * Components: V, S, M (6-inch strand of red silk) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: One or more streamers * Duration: 1 round/level * Saving Throw: …

  • Blessing of the Rebellious

    *Blessing of the Rebellious* * Transmutation [Chaotic] * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon/level, no two of which are more than 30 ft. apart * Duration: 1 …

  • Power Word Deafen

    *Power Word Deafen* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red or Black 3 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: See …

  • Sudden Leap

    *Sudden Leap* * Transmutation * Level: Red 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Instantaneous _You leap to a new position in the blink of an eye, leaving your opponents baffled._ You can …

  • Bonecrusher

    *Bonecrusher* * Evocation [Force] * Level: Red 3 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes _You …

  • Uncanny Speed

    *Uncanny Speed* * Transmutation * Level: Red 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Instantaneous _In the blink of an eye, you make your move._ With a burst of energy, you move forward. …

  • Aura of Chaos

    *Aura of Chaos* * Evocation [Chaotic] * Level: Red 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _A wild haze of multihued energy surrounds you as you cast this spell. Chaos reigns and …

  • Flashing Sun

    *Flashing Sun* * Transmutation * Level: Red 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: see text You can cast this spell only at the beginning of your turn, before you take any other actions. …

  • Dancing Mongoose

    *Dancing Mongoose* * Transmutation * Level: Red 8 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: see text You can cast this spell only at the beginning of your turn, before you take any other actions. …

  • Rapid Counter

    *Rapid Counter* * Transmutation * Level: Red 4 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous _You lash out, your weapon a blur, hammering at the slightest gap that appears in your …

  • Rapid Pursuit

    *Rapid Pursuit* * Transmutation * Level: Red 4 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You; see text * Duration: See text _Your movements perfectly match your foe’s, allowing you to move as they do. Try as …

  • Surging Flame

    *Surging Flame* * Evocation [Fire] * Level: Red 4 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature; see text * Duration: Instantaneous * Spell Resistance: None and Reflex half; see text * Spell …

  • Voltaic Strike

    *Voltaic Strike* * Transmutation [Electricity] * Level: Red 4 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft * Target: Your melee weapon * Duration: 1 round or until discharged * Saving Throw: Fortitude partial * Spell …

  • Lingering Lightning

    *Lingering Lightning* * Evocation [Electricity] * Level: Red 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your next turn; see text _When you cast this spell, electricity surges …

  • Lingering Flames

    *Lingering Flames* * Evocation [Fire] * Level: Red 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your next turn; see text _When you cast this spell, flame surges around your …

  • Slaadi's Strike

    *Slaadi's Strike* * Evocation [Chaotic] * Level: Red 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes Chaotic …

  • Rabid Wolf Strike

    *Rabid Wolf Strike* * Transmutation * Level: Red or Green 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No _You foam at the …

  • Scything Blade

    *Scything Blade* * Transmutation * Level: Red or Green 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You channel furious energies through your weapon, causing it to carve through …

  • Steel Hurricane

    *Steel Hurricane* * Transmutation * Level: Red 10 * Components: V * Casting Time: 1 Swift Action * Range: Personal * Target: You * Duration: 1 round You can cast this spell only at the beginning of your turn, before you take any other actions. …

  • Open or Close

    *Open or Close* * Transmutation * Level: Red or Blue 0 * Components: V, S, F (A brass key) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Object weighing up to 30 lb. or portal that can be opened or closed * …

  • Summon Holy Symbol

    *Summon Holy Symbol* * Conjuration (Summoning) * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Small wooden holy symbol * Duration: 1 round/level (D) * Saving Throw: None …

  • Bloodlust

    *Bloodlust* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red or Green 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute The smell of blood drives you into a fury. As you slash …

  • Ray of Hope

    *Ray of Hope* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: 1 round/level * …

  • Scatterspray

    *Scatterspray* * Transmutation * Level: Red or Blue 1 * Components: V, S, M, DF/F * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Six or more Diminutive or Fine objects, all within 1 ft. of each other, whose …

  • Snake's Swiftness

    *Snake's Swiftness* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A few snake scales) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: …

  • Waste Strider

    *Waste Strider* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level (D) * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Weapon Shift

    *Weapon Shift* * Transmutation * Level: Red, Green, or Blue 1 * Components: V, S, M (A piece of parchment folded into the shape of the weapon type desired) * Casting Time: 1 standard action * Range: Touch * Target: One melee weapon of up to 15 lbs …

  • Augment Alchemy

    *Augment Alchemy* * Transmutation * Level: Red or Green 2 * Components: V, S, M (alchemical reagents or herbs worth 2 gp) * Casting Time: 1 swift action * Range: Touch * Target: 1 object touched * Duration: Instantaneous * Saving Throw: Fortitude …

  • Detect Favored Enemy

    *Detect Favored Enemy* * Divination * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, DF/F (A preserved body part of the favored enemy type you wish to detect) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped …

  • Drifts of the Shalm

    *Drifts of the Shalm* * Evocation [See text] * Level: Red, Green, or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: One 5-ft. square/level (S) * Duration: 1 round/level * Saving Throw: …

  • Guided Arrow

    *Guided Arrow* * Divination * Level: Red or Blue 2 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn Until the end of the turn you cast this spell, opponents do not gain a bonus to Armor …

  • Leading Attack

    *Leading Attack* * Enchantment (compulsion) [mind-affecting] * Level: Red or White 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: None * Spell Resistance: No …

  • Splinter Spell Resistance

    *Splinter Spell Resistance* * Transmutation * Level: Red or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: melee or thrown weapon or up to 50 pieces of ammunition touched * Duration: 1 minute/level * Saving …

  • Strength of the True Form

    *Strength of the True Form* * Transmutation * Level: Red, Green, White, Blue, and/or Black 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Until the end of your next turn _Strength and power flows …

  • Tactical Precision

    *Tactical Precision* * Divination [Mind-Affecting] * Level: Red or Blue 2 * Components: V, S, M (A toy soldier) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than …

  • Wall of Blades

    *Wall of Blades* * Transmutation * Level: Red or White 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Immediate _Your weapon sways back and forth in your hand, ready to block incoming blows. …

  • Whirling Blade

    *Whirling Blade* * Transmutation * Level: Red or Blue 2 * Components: V, S, F (The weapon to be thrown) * Casting Time: 1 standard action * Range: 60 ft. * Effect: 60-ft. line * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No …

  • Wolf Fang Strike

    *Wolf Fang Strike* * Transmutation * Level: Red or Green 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes …

  • Animate Instrument

    *Animate Instrument* * Transmutation * Level: Red or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Instrument touched * Duration: 1 minute/level * Saving Throw: Will negates (object) * Spell Resistance: No …

  • Energized Shield

    *Energized Shield* * Abjuration [see text] * Level: Red, Green, or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Shield touched * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No …

  • Energy Vulnerability

    *Energy Vulnerability* * Transmutation [See text] * Level: Red, Green, or Blue 3 * Components: V, S, M (A tiny wooden shield, which the caster snaps in half) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One or …

  • Exacting Weapon

    *Exacting Weapon* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, DF/F (A preserved body part of the favored enemy type chosen) * Casting Time: 1 standard action * Range: Touch * Target: weapon touched * Duration: 1 …

  • Harmonic Chorus

    *Harmonic Chorus* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F (A specially prepared mithral tuning fork worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 …

  • Jealous Rage

    *Jealous Rage* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: 1 minute/level (D) …

  • Magic Savant

    *Magic Savant* * Divination * Level: Red or Blue 3 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _Your hands and mind warm as the flow of mystical energy strengthens within you._ …

  • Mystic Surge

    *Mystic Surge* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will negates ( …

  • Mountain Hammer

    *Mountain Hammer* * Transmutation * Level: Red or Green 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You put the weight of a rolling boulder behind your attack, pounding through …

  • Ancient Mountain Hammer

    *Ancient Mountain Hammer* * Transmutation * Level: Red or Green 8 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You put the force of a great mountain behind your attack, pounding …

  • Rhino's Might

    *Rhino's Might* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Rust Ray

    *Rust Ray* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Target: One ferrous object or one ferrous creature * Duration: Instantaneous * …

  • Tactical Strike

    *Tactical Strike* * Transmutation * Level: Red or White 3 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous * Saving Throw: No * Spell Resistance: No You strike an opponent …

  • Thicket of Blades

    *Thicket of Blades* * Transmutation * Level: Red or White 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 2 rounds * Saving Throw: None * Spell Resistance: No _You maintain a careful guard as you …

  • Victory Shout

    *Victory Shout* * Enchantment (compulsion) [mind-affecting] * Level: Red or Black 3 * Components: V * Casting Time: 1 swift action * Range: 60 ft. * Targets: You and allied creatures within 60 ft. * Duration: 1 round * Saving Throw: None * Spell …

  • Condemnation

    *Condemnation* * Abjuration * Level: Red, Green, White, Blue, or Black 4 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One outsider away from its home plane * Duration: 1 round and 1 minute; …

  • Slashing Dispel

    *Slashing Dispel* * Abjuration * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one creature, object, or spell effect * Duration: instantaneous * Saving Throw: no * Spell …

  • Baloth's Strength

    *Baloth's Strength* * Transmutation * Level: Red or Green 5 * Components: V, S, DF/M (a scale, or a pinch of dung, from a baloth) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: …

  • Firecat's Grace

    *Firecat's Grace* * Transmutation * Level: Red or Green 5 * Components: V, S, DF/M (a pinch of fur, or a pinch of dung, from a firecat) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving …

  • Roc's Splendor

    *Roc's Splendor* * Transmutation * Level: Red, Green, or Black 5 * Components: V, S, DF/M (feathers or droppings from a roc) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will …

  • Wurm's Endurance

    *Wurm's Endurance* * Transmutation * Level: Red or Green 5 * Components: V, S, DF/M (a scale, or a pinch of dung, from a wurm) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: …

  • Brutal Finish

    *Brutal Finish* * Transmutation * Level: Red, Green, or Black 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn Your mind surges with bloodlust as you deliver a vicious strike against …

  • Flanking Maneuver

    *Flanking Maneuver* * Transmutation * Level: Red or White 5 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: No * Spell Resistance: No You strike an opponent …

  • Swarming Assault

    *Swarming Assault* * Transmutation * Level: Red or White 7 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: No * Spell Resistance: No You strike an opponent …

  • Deflecting Palm

    *Deflecting Palm* * Transmutation * Level: Red or White 6 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Immediate _A creature strikes, but you turn the blow to land where you wish._ This spell …

  • Rallying Shout

    *Rallying Shout* * Enchantment (compulsion) [mind-affecting] * Level: Red/White 7 * Components: V * Casting Time: 1 immediate action * Range: 60 ft. * Targets: You and allied creatures within 60 ft. * Duration: Instantaneous * Saving Throw: None …

  • Dancing Blade

    *Dancing Blade* * Transmutation * Level: Red or Blue 5 * Components: V, S, F (The melee weapon that serves as the target of this spell) * Casting Time: 1 standard action * Range: Touch * Target: Weapon touched * Duration: 1 round/level * Saving …

  • Mark of the Hunter

    *Mark of the Hunter* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (A bit of skin or bone from the relevant favored enemy type or subtype) * Casting Time: 1 swift action * Range: Medium (100 ft. + 10 ft./level) * …

  • Bane Bow

    *Bane Bow* * Evocation * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: Ranged weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes …

  • Find the Gap

    *Find the Gap* * Divination * Level: Blue or Black 5 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level _You speak the words of this spell, and a faint mark that only you can see appears …

  • Energy Conversion

    *Energy Conversion* * Abjuration * Level: Red/Green/Blue 9 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min./level or until discharged Energy conversion grants temporary protection all of …

  • Energy Barrier

    *Energy Barrier* * Abjuration * Level: Red/Green/Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min./level or until discharged Energy barrier grants temporary protection against all of …

  • Healing Heat

    *Healing Heat* * Conjuration (healing) [fire] * Level: Red/Green or Red/White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving Throw: Will half; see text * …

  • Cacophonous Alarm

    *Cacophonous Alarm* * Abjuration [Sonic] * Level: Red/White 3 * Components: V, S, F/DF (a tiny bell and a piece of very fine silver wire) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius emanation centered on a …

  • Dark Sacrifice

    *Dark Sacrifice* * Evocation * Level: Red/Black 3 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _Harvesting your own life force, you are empowered with a dark strength._ Your …

  • Leomund's Tiny Hut

    *Leomund's Tiny Hut* * Evocation [Force] * Level: Red/Blue 3 * Components: V, S, M (A small crystal bead) * Casting Time: 1 standard action * Range: 20 ft. * Effect: 20-ft.-radius sphere centered on your location * Duration: 2 hours/level (D) * …

  • Reverse Arrows

    *Reverse Arrows* * Abjuration * Level: Red/White 3 * Components: V, S, M (a tiny ball of tree sap), F (a piece of shell from a tortoise) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level or until …

  • Skull Watch

    *Skull Watch* * Necromancy * Level: Red/Black or White/Black 3 * Components: V, S, F (The humanoid skull upon which the spell is cast) * Casting Time: 1 standard action * Range: Touch * Target: One humanoid skull * Duration: Permanent * Saving …

  • Undead Torch

    *Undead Torch* * Necromancy * Level: Red/Black 3 * Components: V, S, M (A living or dead firefly or glowworm) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One corporeal undead/ level, no two of which are more …

  • Wind Tunnel

    *Wind Tunnel* * Evocation [Air] * Level: Red/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level You call on the wind to assist your accuracy. A wind tunnel improves the accuracy …

  • Mana Flux

    *Mana Flux* * Abjuration * Level: Green/Blue or White/Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Area: 20-ft.-radius emanation, centered on you * Duration: 1 round/level * Saving Throw: None * Spell Resistance: …

  • Daltim's Fiery Tentacles

    *Daltim's Fiery Tentacles* * Conjuration (Creation) [Fire] * Level: Red/Green 5 * Components: V, S, M ((a roasted bit of octopus or squid tentacle) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft.-radius …

  • Empower Bond

    *Empower Bond* * Divination * Level: Red/Green, Red/White, or Green/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Your familiar, animal companion, bonded mount, or other creature with …

  • Virtuoso Performance

    *Virtuoso Performance* * Transmutation * Level: Red or Blue 5 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level While this spell is active, you may start a second bardic performance while …

  • Firebelly

    *Firebelly* * Abjuration [fire] * Level: Red 1 * Components: V, S, DF/M (A small bit of coal) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: Reflex half; see text * Spell Resistance: …

  • Lesser Orb of Electricity

    *Lesser Orb of Electricity* * Conjuration (Creation) [Electricity] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One orb of electricity * Duration: Instantaneous * Saving …

  • Lesser Orb of Fire

    *Lesser Orb of Fire* * Conjuration (Creation) [Fire] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One orb of Fire * Duration: Instantaneous * Saving Throw: None * Spell …

  • Lesser Orb of Sound

    *Lesser Orb Of Sound* * Conjuration (Creation) [Sonic] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One orb of sonic energy * Duration: Instantaneous * Saving Throw: None * …

  • Spellslayer Strike

    *Spellslayer Strike* * Transmutation * Level: Red 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You pour energy through your weapon that destabilizes other forms of magic. The next …

  • Magic Pack

    *Magic Pack* * Transmutation * Level: Red or Green 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One natural weapon/level, no two of which are more than 30 ft. apart * Duration: 1 hour/ …

  • Greater Magic Fang

    *Greater Magic Fang* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One natural weapon or one creature * Duration: 1 hour/level * Saving Throw: Will …

  • Magic Fang

    *Magic Fang* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One natural weapon touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * Spell …

  • Borrow Fortune

    *Borrow Fortune* * Evocation * Level: Red 3 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: instantaneous; see text When you're about to make a d20 roll, you may choose to immediately cast this …

  • Explosive Runes

    *Explosive Runes* * Abjuration [force] * Level: Red 3 * Components: V, S, M (a piece of waterstar worth 5 gp) * Casting Time: 1 standard action * Range: Touch * Target: one touched object weighing no more than 10 lbs. * Duration: permanent until …

  • Flame Arrow

    *Flame Arrow* * Transmutation [fire] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Fifty projectiles, all of which must be together at the time of casting * Duration: 10 min./ …

  • Electric Arrow

    *Electric Arrow* * Transmutation [electricity] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Fifty projectiles, all of which must be together at the time of casting * Duration …

  • Discordant Blast

    *Discordant Blast* * Evocation [sonic] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. or 30 ft. * Area: See text * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes You create a wave of …

  • Wall of Sound

    *Wall of Sound* * Evocation [sonic] * Level: Red 5 * Components: V, S, M (a tuning fork and a quartz crystal) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: translucent wall of sound up to 20 ft. long/level or a …

  • Deafening Song Bolt

    *Deafening Song Bolt* * Evocation [sonic] * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to 3 creatures, no two of which can be more than 30 ft. apart * Duration: …

  • Song of Discord

    *Song of Discord* * Enchantment (compulsion) [mind-affecting, sonic] * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: Creatures within a 20-ft.-radius spread * Duration: 1 round/ …

  • Fire Brand

    *Fire Brand* * Transmutation [fire] * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature/4 levels, no two of which can be more than 30 ft. apart * Duration: 1 round/ …

  • Electric Brand

    *Electric Brand* * Transmutation [electricity] * Level: Red 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature/4 levels, no two of which can be more than 30 ft. apart * Duration: 1 …

  • Endure Heat

    *Endure Heat* * Abjuration * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 24 hours * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) A …

  • Pilfering Hand

    *Pilfering Hand* * Evocation [force] * Level: Red or Blue 2 * Components: S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one object * Duration: See text * Saving Throw: None * Spell Resistance: Yes (object) …

  • Campfire Wall

    *Campfire Wall* * Evocation [Fire] * Level: Red 3 * Components: V, S, DF/M (ash made from burnt thorns) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 20-ft.-radius sphere centered on fire source * Duration: 2 …

  • Good Hope

    *Good Hope* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red or White 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: one living creature/level, no two of which may be more …

  • Lead Blades

    *Lead Blades* * Transmutation * Level: Red, Green, or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Lead blades increases the momentum and density of your melee …

  • Heroism

    *Heroism* * Enchantment (compulsion) [mind-affecting] * Level: Red or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 min./level * Saving Throw: Will negates (harmless) * Spell …

  • Fire Shield

    *Fire Shield* * Evocation [See text] * Level: Red or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: No This spell wreathes you …

  • Grounding Shield

    *Grounding Shield* * Evocation [See text] * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: No This spell …

  • Mass Eldritch Conduit

    *Mass Eldritch Conduit* * Transmutation * Level: Red/Blue 5 * Components: V, S, F (a hand mirror) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than 30 ft. apart …

  • Eldritch Conduit

    *Eldritch Conduit* * Transmutation * Level: Red/Blue 2 * Components: V, S, F (a hand mirror) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round/level * Saving Throw: Will negates …

  • Shining Cord

    *Shining Cord* * Evocation [Light] * Level: Red/White or White/Blue 3 * Components: V, S, F (A small length of fine silver chain worth 25 gp) * Casting Time: 1 standard action * Range: 30 ft. * Target: 1 creature * Duration: 1 round/level or …

  • Shocking Image

    *Shocking Image* * Illusion (figment) [electricity] * Level: Red/Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: See text This …

  • Swallow your Fear

    *Swallow your Fear* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red/White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature plus one additional creature per four …

  • Prestidigitation

    *Prestidigitation* * Universal * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Target, Effect, or Area: see text * Duration: Up to 1 hour; see text * Saving Throw: See text * …

  • Moonmist

    *Moonmist* * Conjuration (Creation) * Level: Red or Green 2 * Components: V, S, M (a pinch of animal fur and white powder) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: fog spreads in 20-ft. radius, 20 ft. high …

  • Destruction

    *Destruction* * Necromancy [death] * Level: Red/Black 7 * Components: V, S, F (An unholy symbol costing 500 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: instantaneous * Saving …

  • Implosion

    *Implosion* * Evocation * Level: Red/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one corporeal creature/round * Duration: concentration (up to 1 round per 2 levels) * Saving Throw …

  • Reno Jackson

    "Reno's Theme":https://www.youtube.com/watch?v=fuJuWyfZcEw [[File:622471 | class=media-item-align-none | Reno_Jackson.jpg]]

  • Planar Dream Council

    *Planar Dream Council* * Illusion (phantasm) [mind-affecting] * Level: Red/Green/White/Blue/Black 10 * Components: V, S, M (500 gp worth of Purple Agate) * Casting Time: 1 minute * Range: unlimited * Target: one or more living creatures * Duration: …

  • Bayul's Wardens

    *Bayul's Wardens* * Conjuration (creation) [guardian] * Level: Red/Green/Blue 9 * Components: V, S, F (A [[Mookaite]] and [[Sky Agate]] statuette of a storm kite, worth 4,500 gp) * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * …

  • Summon Monster 11

    *Summon Monster 11* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 11 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 10

    *Summon Monster 10* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 10 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Sign of Wrath

    *Sign of Wrath* * Evocation [Force] * Level: Red 6 * Components: V, S, F (a gem worth 1,000 gp inscribed with the symbol of wrath) * Casting Time: 1 standard action * Range: 25 ft. * Effect: 25-ft.-radius burst centered on you * Duration: …

  • Contagious Zeal

    *Contagious Zeal* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red/White 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving …

  • Divine Power

    *Divine Power* * Evocation * Level: Red/White or Red/Black 4 * Components: V, S, DF/F (a miniature glass sword if cast in Red/White; a miniature obsidian axe if cast in Red/Black) * Casting Time: 1 standard action * Range: Personal * Target: You * …

  • Purifying Flame

    *Purifying Flame* * Conjuration (healing)/Evocation [Fire, Good] * Level: Red/White 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 30-ft. burst * Duration: instantaneous and 1 hour (see text) …

  • Shatterstorm

    *Shatterstorm* * Abjuration * Level: Red 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels); see text * Area: 20 ft-radius burst, or one object; see text * Duration: 1 minute/level * Saving Throw: Will …

  • Spark

    *Spark* * Evocation [Fire] * Level: Red 0 * Components: V or S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One Fine object * Duration: Instantaneous * Saving Throw: Fortitude negates (object) * Spell …

  • Burning Disarm

    *Burning Disarm* * Transmutation [Fire] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Held metal item of one creature or 15 lbs. of unattended metal * Duration: Instantaneous …

  • Burning Hands

    *Burning Hands* * Evocation [Fire] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: 15ft * Area: cone-shaped burst * Duration: Instantaneous * Saving Throw: Reflex half * Spell Resistance: Yes A cone of searing …

  • Horn of Pursuit

    *Horn of Pursuit* * Evocation [Sonic] * Level: Red 1 * Components: S * Casting Time: 1 standard action * Range: Personal * Effect 3 peals of a horn * Duration: 1 round * Saving Throw: None * Spell Resistance: No You create the sound of a …

  • Longstrider

    *Longstrider* * Evocation [Fire] * Level: Red 1 * Components: V, S, M (a pinch of dirt) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D) This spell gives you a +10 foot enhancement bonus to your …

  • Magic Weapon

    *Magic Weapon* * Transmutation * Level: Red 1 * Components: V, S, DF/F (powdered lime and carbon) * Casting Time: 1 standard action * Range: Touch * Target: Weapon touched * Duration: 1 min./level * Saving Throw: Will negates (harmless, object) …

  • Murderous Command

    *Murderous Command* * Enchantment (compulsion) [mind-affecting] * Level: Red 1 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature * Duration: 1 round * Saving Throw: Will …

  • Produce Flame

    *Produce Flame* * Evocation [Fire] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: 0ft * Effect flame in your palm * Duration: 1 min./level (D) * Saving Throw: None * Spell Resistance: Yes Flames as bright as a …

  • Protection from Law

    *Protection from Law* * Abjuration [chaotic] * Level: Red 1 * Components: V, S, DF/F (A pinch of Ruby dust) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 min./level (D) * Saving Throw: Will negates ( …

  • Shocking Grasp

    *Shocking Grasp* * Evocation [Electricity] * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature or object touched * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes Your …

  • True Strike

    *True Strike* * Divination * Level: Red 1 * Components: V, F (small wooden replica of an archery target) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: See text You gain temporary, intuitive insight into the …

  • Unerring Weapon

    *Unerring Weapon* * Transmutation * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one weapon or 20 projectiles, all of which must be together at the time of casting * Duration: …

  • Vocal Alteration

    *Vocal Alteration* * Transmutation * Level: Red 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one humanoid creature * Duration: 1 minute/level * Saving Throw: Fortitude negates * Spell …

  • Aggressive Thundercloud

    *Aggressive Thundercloud* * Evocation [electricity] * Level: Red 2 * Components: V, S, DF/F (a piece of a tree struck by lightning) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 5-ft.-diameter sphere * …

  • Arrow Eruption

    *Arrow Eruption* * Conjuration (creation) * Level: Red 2 * Components: V, S, M (arrow or crossbow bolt) * Casting Time: 1 standard action * Range: long (400 ft. + 40 ft./level) * Area: 30-ft.-radius burst * Duration: instantaneous * Saving Throw: …

  • Burning Arc

    *Burning Arc* * Evocation [Fire] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One primary target plus one additional target/3 levels (each of which must be within 15 ft. of …

  • Communal Protection From Law

    *Communal Protection From Law* * Level: Red 2 * Target: creatures touched This spell functions like [[Protection from Law]], except you divide the duration in 1-minute intervals among the creatures touched.

  • Defensive Shock

    *Defensive Shock* * Evocation [electricity] * Level: Red 2 * Components: V, S, M (a hollow metal sphere) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level or until discharged Electrical energy floods …

  • Flames of the Faithful

    *Flames of the Faithful* * Transmutation [Fire] * Level: Red 2 * Components: V * Casting Time: 1 standard action * Range: Touch * Target: weapon touched * Duration: 1 round/level * Saving Throw: Fortitude negates (object, harmless) * Spell …

  • Flaming Sphere

    *Flaming Sphere* * Evocation [Fire] * Level: Red 2 * Components: V, S, DF/F (tallow, brimstone, and powdered iron) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 5-ft.-diameter sphere * Duration: 1 round/level …

  • Heat Metal

    *Heat Metal* * Transmutation [Fire] * Level: Red 2 * Components: V, S, DF * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: metal equipment of one creature per two levels, no two of which can be more than 30 ft. …

  • Magic Siege Engine

    *Magic Siege Engine* * Transmutation * Level: Red 2 * Components: V, S, DF/F (Black Powder) * Casting Time: 1 standard action * Range: Touch * Target: one siege engine touched * Duration: 1 minutes/level * Saving Throw: Will negates (harmless, …

  • Pyrotechnics

    *Pyrotechnics* * Transmutation * Level: Red 2 * Components: V, S, M (one fire source) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Target: one fire source, up to a 20-ft. cube * Duration: 1d4+1 rounds, or 1d4+1 rounds …

  • Quick Throwing

    *Quick Throwing* * Transmutation * Level: Red 2 * Components: V, S, M (Golden Yellow Topaz dust) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart …

  • Scorching Ray

    *Scorching Ray* * Evocation [Fire] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One or more rays * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes …

  • Shard of Chaos

    *Shard of Chaos* * Evocation [chaos] * Level: Red 2 * Components: V, S, DF * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Dart-shaped projectile of chaotic energy * Duration: instantaneous (1d6 rounds) * …

  • Shatter

    *Shatter* * Evocation [sonic] * Level: Red 2 * Components: V, S, DF/F (a chip of mica) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area or Target: 5-ft.-radius spread; or one solid object or one crystalline creature …

  • Sonic Scream

    *Sonic Scream* * Evocation [sonic] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: 15ft * Area: cone-shaped burst * Duration: 1 round/level or until discharged (see text) * Saving Throw: Reflex half (see text) * Spell …

  • Sound Burst

    *Sound Burst* * Evocation [sonic] * Level: Red 2 * Components: V, S, DF/F (a musical instrument) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 10-ft.-radius spread * Duration: instantaneous * Saving Throw: …

  • Spontaneous Immolation

    *Spontaneous Immolation* * Evocation [fire] * Level: Red 2 * Components: V, S, M (pinch of saltpeter) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: Instantaneous * Saving Throw: …

  • Unnatural Lust

    *Unnatural Lust* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will …

  • Flame Blade

    *Flame Blade* * Evocation [Fire] * Level: Red 2 * Components: V, S, DF/F (vial of lamp oil or alchemist fire) * Casting Time: 1 standard action * Range: 0ft * Effect: sword-like beam * Duration: 1 min./level (D) * Saving Throw: None * Spell …

  • Seducer's Eyes

    *Seducer’s Eyes* * Enchantment (charm) [mind-affecting] * Level: Red 2 * Components: V, S, DF/F (Mookaite in the shape of an eye) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) You gain a bonus …

  • Adroit Retrieval

    *Adroit Retrieval* * Transmutation * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Ash Storm

    *Ash Storm* * Conjuration (creation) [fire] * Level: Red 3 * Components: V, S, DF/F (a pinch of ash) * Casting Time: 1 standard action * Range: long (400 ft. + 40 ft./level) * Area: Cylinder (40-ft. radius, 20 ft. high) * Duration: 1 round/level * …

  • Burst of Speed

    *Burst of Speed* * Transmutation * Level: Red 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: see text Until the end of your turn, you gain a +20-foot bonus to speed (or +10-foot bonus if you are …

  • Call Lightning

    *Call Lightning* * Evocation [electricity] * Level: Red 3 * Components: V, S * Casting Time: 1 round * Range: Medium (100 ft. + 10 ft./level) * Effect: one or more 30-ft.-long vertical lines of lightning * Duration: 1 minute/level * Saving Throw: …

  • Disable Construct

    *Disable Construct* * Transmutation * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: 1 round/level (D) * Saving Throw: Will negates * Spell Resistance: Ned You can make …

  • Distracting Cacophony

    *Distracting Cacophony* * Evocation [sonic] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft. spread * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: …

  • Fire Trail

    *Fire Trail* * Transmutation [Fire] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: personal * Effect: trail of flame that follows the caster’s movements; see text * Duration: 1 round/level * Saving Throw: None * …

  • Fireball

    *Fireball* * Evocation [fire] * Level: Red 3 * Components: V, S, M (a ball of bat guano and sulfur) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: 20-ft.-radius spread * Duration: instantaneous * Saving Throw: …

  • Firestream

    *Firestream* * Evocation [fire] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Area: 20-ft. line * Duration: concentration, up to 1 round/level; see text * Saving Throw: Reflex half * Spell Resistance: Yes …

  • Force Anchor

    *Force Anchor* * Conjuration (creation) [force] * Level: Red 3 * Components: V, S, M (a twisted nail) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: one anchor of force * Duration: 1 round/level * Saving Throw …

  • Force Punch

    *Force Punch* * Evocation [force] * Level: Red 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: Fortitude partial * Spell Resistance: Yes This spell …

  • Greater Magic Weapon

    *Greater Magic Weapon* * Transmutation * Level: Red 3 * Components: V, S, F/DF (powdered lime and carbon) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one weapon or 50 projectiles (all of which must be …

  • Haste

    *Haste* * Transmutation * Level: Red 3 * Components: V, S, M (a shaving of licorice root) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature/level, no two of which can be more than 30 ft. apart * …

  • Lightning Bolt

    *Lightning Bolt* * Evocation [electricity] * Level: Red 3 * Components: V, S, M (fur and a glass rod) * Casting Time: 1 standard action * Range: 120 ft. * Area: 120-ft. line * Duration: instantaneous * Saving Throw: Reflex half * Spell Resistance …

  • Magic Circle against Law

    *Magic Circle against Law* * Abjuration [chaotic] * Level: Red 3 This spell functions like [[Magic Circle against Evil]], except that it is similar to [[Protection from Law]] instead of [[Protection from Evil]], and it can imprison a non-chaotic …

  • Hornung's Wild Shield

    *Hornung’s Wild Shield* * Abjuration [Wild] * Level: Red 2 * Components: V, S, M * Casting Time: 1 standard action * Range: Personal * Duration: 1 round/level The caster gains spell resistance equal to 15 + caster level (to a maximum of SR 30 …

  • Cat's Grace

    *Cat's Grace* * Transmutation * Level: Red or Green 2 * Components: V, S, M (pinch of cat fur) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * Spell …

  • Chaos Hammer

    *Chaos Hammer* * Evocation [chaotic] * Level: Red 4 * Components: V, S * Casting Time: 1 standard action * Area 20-ft.-radius burst * Duration: Instantaneous (1d6 rounds); see text * Saving Throw: Will partial; see text * Spell Resistance: Yes …

  • Fire Trap

    *Fire Trap* * Abjuration [fire] * Level: Red 4 * Components: V, S, M (gold dust worth 25 gp) * Casting Time: 10 minutes * Range: touch * Target: object touched * Duration: permanent until discharged (D) * Saving Throw: Reflex half; see text * …

  • Firefall

    *Firefall* * transmutation [fire] * Level: Red 4 * Components: V, S, M (one fire source) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Target: one fire source, up to a 20-foot cube * Duration: instantaneous * Saving …

  • Greater Aggressive Thundercloud

    *Greater Aggressive Thundercloud* * Evocation [electricity, sonic] * Level: Red 4 * Saving Throw Reflex negates and Fort negates (see text) * Spell Resistance yes This spell functions as [[Aggressive Thundercloud]], except it deals 6d6 points of …

  • Greater Flaming Sphere

    *Greater Flaming Sphere* * Evocation [fire] * Level: Red 4 * Saving Throw: Reflex negates (see text) * Spell Resistance yes This spell functions as [[Flaming Sphere]], except that it deals 6d6 points of fire damage to any creature it strikes. Any …

  • Greater Magic Siege Engine

    *Greater Magic Siege Engine* * Transmutation * Level: Red 4 * Casting Time: 1 standard action * Components: V, S, DF/F (black powder) * Range: close (25 ft. + 5 ft./2 levels) * Target: one siege engine touched * Duration: 1 hour/level * Saving …

  • Shout

    *Shout* * Evocation [sonic] * Level: Red 4 * Casting Time: 1 standard action * Components: V * Range: 30 ft. * Area: cone-shaped burst * Duration: instantaneous * Saving Throw: Fortitude partial or Reflex negates (object); see text; * Spell …

  • Volcanic Storm

    *Volcanic Storm* * Evocation [fire] * Level: Red 4 * Casting Time: 1 standard action * Components: V, S, DF/F (obsidian and ash) * Range: Long (400 ft. + 40 ft./level) * Area: cylinder (20-ft. radius, 40 ft. high) * Duration: 1 round/level (D) * …

  • Wall of Fire

    *Wall of Fire* * Evocation [fire] * Level: Red 4 * Casting Time: 1 standard action * Components: V, S, DF/F (a piece of phosphor) * Range: medium (100 ft. + 10 ft./level) * Effect: opaque sheet of flame up to 20 ft. long/level or a ring of fire with …

  • Call Lightning Storm

    *Call Lightning Storm* * Evocation [electricity] * Level: Red 5 * Range: Long (400 ft. + 40 ft./level) This spell functions like [[Call Lightning]], except that each bolt deals 5d6 points of electricity damage (or 5d10 if created outdoors in a …

  • Dispel Law

    *Dispel Law* * Abjuration [chaotic] * Level: Red 5 This spell functions like [[Dispel Evil]], except that you are surrounded by flickering, yellow chaotic energy, and the spell affects lawful creatures and spells rather than evil ones.

  • Etheric Shards

    *Etheric Shards* * Evocation [force] * Level: Red 5 * Casting Time: 1 standard action * Components: S, M (broken glass) * Range: Medium (100 ft. + 10 ft./level) * Area: one 10-ft. cube/level * Duration: 1 hour/level (D) * Saving Throw: Reflex …

  • Fire Snake

    *Fire Snake* * Evocation [fire] * Level: Red 5 * Casting Time: 1 standard action * Components: V, S, M (a snake scale) * Range: 60 ft. * Area: see text * Duration: Instantaneous * Saving Throw: Reflex half * Spell Resistance: yes You create a …

  • Lightning Arc

    *Lightning Arc* * Evocation [electricity] * Level: Red 5 * Casting Time: 1 standard action * Components: V, S, M (fur and two glass figurines) * Range: Long (400 ft. + 40 ft./level) * Targets: two creatures or objects which must be no more than 60 …

  • Wreath of Blades

    *Wreath of Blades* * Abjuration * Level: Red 5 * Casting Time: 1 standard action * Components: V, S, F (four mithral daggers, each worth at least 1002 gp each) * Range: Personal * Target: you * Area: 5-foot-radius emanation centered on you * …

  • Blade Barrier

    *Blade Barrier* * Evocation [force] * Level: Red 6 * Casting Time: 1 standard action * Components: V, S * Range: Medium (100 ft. + 10 ft./level) * Effect: wall of whirling blades up to 20 ft. long/level, or a ringed wall of whirling blades with a …

  • Chain Lightning

    *Chain Lightning* * Evocation [electricity] * Level: Red 6 * Casting Time: 1 standard action * Components: V, S, F (a bit of fur; a piece of amber, glass, or a crystal rod; plus one silver pin per caster level) * Range: Long (400 ft. + 40 ft./level) …

  • Contagious Flame

    *Contagious Flame* * Evocation [fire] * Level: Red 6 * Casting Time: 1 standard action * Components: V, S * Range: Close (25 ft. + 5 ft./2 levels) * Targets: three or more rays * Duration: 3 rounds * Saving Throw: none * Spell Resistance: yes …

  • Envious Urge

    *Envious Urge* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red 6 * Casting Time: 1 standard action * Components: V, S * Range: Medium (100 ft. + 10 ft./level) * Targets: one creature/level, no two of which can be more than 30 ft. …

  • Foster Hatred

    *Foster Hatred* * Enchantment (compulsion) [emotion] * Level: Red 6 * Casting Time: 1 standard action * Components: S, DF/F (dried jalapeno pepper) * Range: Close (25 ft. + 5 ft./2 levels) * Target: any number of living creatures, no two of which …

  • Utter Contempt

    *Utter Contempt* * Enchantment [emotion] * Level: Red 6 * Casting Time: 1 standard action * Components: V, S, M (spittle) * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 minute/level * Saving Throw: Will negates * …

  • Delayed Blast Fireball

    *Delayed Blast Fireball* * Evocation [fire] * Level: Red 7 * Duration 5 rounds or less; see text This spell functions like [[Fireball]], except that it is more powerful and can detonate up to 5 rounds after the spell is cast. The burst of flame …

  • Resonating Word

    *Resonating Word* * Transmutation [sonic] * Level: Red 7 * Casting Time: 1 standard action * Components: V * Range: Medium (100 ft. + 10 ft./level) * Target: one creature * Duration: 3 rounds * Saving Throw: Fortitude partial * Spell Resistance: …

  • Waves of Ecstasy

    *Waves of Ecstasy* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red 7 * Casting Time: 1 standard action * Components: V, S * Range: 30 ft. * Area: cone-shaped burst * Duration: 1 round/level; see text * Saving Throw: Will partial …

  • Cloak of Chaos

    *Cloak of Chaos* * Abjuration [chaotic] * Level: Red 8 * Casting Time: 1 standard action * Components: V, S, F (a tiny reliquary worth 500 gp) * Range: 20 ft. * Targets: one creature/level in a 20-ft.-radius burst centered on you * Duration: 1 …

  • Greater Shout

    *Greater Shout* * Evocation [sonic] * Level: Red 8 * Components: V, S, F (a metal or ivory horn) * Range: 60 ft. * Saving Throw: Fortitude partial or Reflex negates (object); see text This spell functions like [[Shout]], except that the cone deals …

  • Incendiary Cloud

    *Incendiary Cloud* * Conjuration (creation) [fire] * Level: Red 8 * Casting Time: 1 standard action * Components: V, S * Range: Medium (100 ft. + 10 ft./level) * Area: cloud spreads in 20-ft. radius, 20 ft. high * Duration: 1 round/level (D) * …

  • Irresistible Dance

    *Irresistible Dance* * Enchantment (compulsion) [mind-affecting] * Level: Red 8 * Casting Time: 1 standard action * Components: V * Range: Touch * Target: living creature touched * Duration: 1d4+1 rounds * Saving Throw: Will partial * Spell …

  • Power Word Stun

    *Power Word Stun* * Enchantment (compulsion) [mind-affecting] * Level: Red 8 * Casting Time: 1 standard action * Components: V * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature with 150 hp or less * Duration: See text * Saving Throw: …

  • Stormbolts

    *Stormbolts* * Evocation [electricity] * Level: Red 8 * Casting Time: 1 standard action * Components: V, S, DF/F (a copper rod) * Range: 30 ft. * Area: 30-ft.-radius spread, centered on you * Duration: Instantaneous * Saving Throw: Fortitude …

  • Symbol of Debauchery

    *Symbol of Debauchery* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red 8 * Casting Time: 10 minutes * Components: V, S, M (a set of bull genitals and powdered ruby worth 5,000 gp) * Range: 0 ft.; see text * Effect: one symbol * …

  • Meteor Swarm

    *Meteor Swarm* * Evocation [fire] * Level: Red 9 * Casting Time: 1 standard action * Components: V, S * Range: Long (400 ft. + 40 ft./level) * Area: four 40-ft.-radius spreads, see text * Duration: instantaneous * Saving Throw: none or Reflex half …

  • Arcane Mark

    *Arcane Mark* * Universal * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Effect: One personal rune or mark, all of which must fit within 1 sq. ft. * Duration: Permanent * Saving …

  • Detect Magic

    *Detect Magic* * Divination * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 1 min./level (D) * Saving Throw: None * …

  • Mage Hand

    *Mage Hand* * Transmutation * Level: Red or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One non-magical, unattended object weighing up to 5 lbs. * Duration: Concentration * Saving …

  • Message

    *Candlelight* * Transmutation [Language-Dependent] * Level: Red or Blue 0 * Components: V, S, F (a piece of copper wire) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature/level * Duration: 10 minutes/ …

  • Abundant Ammunition

    *Abundant Ammunition* * Conjuration (summoning) * Level: Red or Blue 1 * Components: V, S, M/DF (a single piece of ammunition) * Casting Time: 1 standard action * Range: Touch * Target: One container touched * Duration: 1 minute/level * Saving …

  • Aspect of the Falcon

    *Aspect of the Falcon* * Transmutation (polymorph) * Level: Red or Green 1 * Components: V, S, DF/F (miniature falcon figurine) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You take on an aspect of …

  • Bomber's Eye

    *Bomber's Eye* * Transmutation * Level: Red or Blue 1 * Components: S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level This spell allows you to throw weapons farther and more accurately. While this …

  • Burst of Adrenaline

    *Burst of Adrenaline* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No You draw upon your body’ …

  • Call Weapon

    *Call Weapon* * Transmutation * Level: Red or Blue 1 * Components: V, S * Casting Time: 1 swift action * Range: 30 ft. * Target: One melee weapon wielded by an ally * Duration: Instantaneous You cause a weapon wielded by an ally within 30 feet …

  • Compel Hostility

    *Compel Hostility* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or Black 1 * Components: V, S, M (a drop of your blood) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: See text …

  • Crafter's Fortune

    *Crafter's Fortune* * Transmutation * Level: Red or Blue 1 * Components: V, S, F (a tool) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 day/level or until discharged (D) * Saving …

  • Delusional Pride

    *Delusional Pride* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Red or Blue 1 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute * Saving Throw: …

  • Detect Chaos

    *Detect Chaos* * Divination * Level: Red or White 1 * Components: V, S, DF/F (miniature figurine of a kami) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * …

  • Detect Law

    *Detect Law* * Divination * Level: Red or White 1 * Components: V, S, DF/F (miniature figurine of a faerie) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * …

  • Enlarge Person

    *Enlarge Person* * Transmutation * Level: Red or Green 1 * Components: V, S, M (powdered iron) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid creature * Duration: 1 minute/level (D) * Saving Throw: …

  • Gravity Bow

    *Gravity Bow* * Transmutation * Level: Red, Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Gravity bow significantly increases the weight and density of arrows …

  • Magic Stone

    *Magic Stone* * Transmutation * Level: Red or Green 1 * Components: V, S, DF/F (the pebbles this is cast on) * Casting Time: 1 standard action * Range: Touch * Targets: Up to three pebbles touched * Duration: 30 minutes or until discharged * …

  • Magic Missile

    *Magic Missile* * Evocation [Force] * Level: Red or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: Up to five creatures, no two of which can be more than 15 ft. apart * Duration: …

  • Longshot

    *Longshot* * Transmutation * Level: Red or Green 1 * Components: V, S, M/DF (a piece of fletching) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * …

  • Jury-Rig

    *Jury-Rig* * Transmutation * Level: Red or Green 1 * Components: V, S, M (a pinch of tree resin) * Casting Time: 1 standard action * Range: Touch * Target: One broken object of up to 2 lbs./level * Duration: 1 round/level * Saving Throw: Will …

  • Jump (Spell)

    *Jump* * Transmutation * Level: Red or Green 1 * Components: V, S, M (a grasshopper’s hind leg) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * …

  • Play Instrument

    *Play Instrument* * Divination * Level: Red or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minute/level You may play one instrument of your choice as if you had 1 rank in the …

  • Shillelagh

    *Magic Stone* * Transmutation * Level: Red or Green 1 * Components: V, S, DF/F (a non-magical oak club or quarterstaff) * Casting Time: 1 standard action * Range: Touch * Target: One touched non-magical oak club or quarterstaff * Duration: 1 …

  • Strong Wings

    *Strong Wings* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: …

  • Alter Self

    _This spell is in progress and in need of final group approval. It may change at any time._ *Alter Self* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 2 * Components: V, S, M * Casting Time: 1 standard action * Range: …

  • Bear's Endurance

    *Bear's Endurance* * Transmutation * Level: Red or Green 2 * Components: V, S, M/DF (a few hairs, or a pinch of dung, from a bear) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving …

  • Bull's Strength

    *Bull's Strength* * Transmutation * Level: Red or Green 2 * Components: V, S, M/DF (a few hairs, or a pinch of dung, from a bull) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw …

  • Eagle's Splendor

    *Eagle's Splendor* * Transmutation * Level: Red, Green, or Black 2 * Components: V, S, M/DF (feathers or droppings from an eagle) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw …

  • Fleeting Defect

    *Fleeting Defect* * Transmutation * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One solid object that does not have the broken condition, or one construct * Duration: …

  • Heckle

    *Heckle* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red or Black 2 * Components: V, S, M (a tomato) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: 1 creature * Duration: 1 minute/level * …

  • Kinetic Reverberation

    *Kinetic Reverberation* * Transmutation * Level: Red or Green 2 * Components: V, S, M (rubber tree sap) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Fort negates (object) * …

  • Reloading Hands

    *Reloading Hands* * Conjuration (creation) * Level: Red or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Projectile weapon touched * Duration: 1 round/caster level (D) * Saving Throw: Will negates (harmless, …

  • Tactical Acumen

    *Tactical Acumen* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or White 2 * Components: V, S, M/DF (a small piece of a map) * Casting Time: 1 standard action * Range: 30 ft. * Area: The caster and all allies within a 30-ft.-radius burst, …

  • Wartrain Mount

    *Wartrain Mount* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or Green 2 * Components: V, S, M (a swatch of black cloth) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: One indifferent or friendly animal * …

  • Winged Sword

    *Winged Sword* * Transmutation * Level: Red or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One melee weapon * Duration: 10 minutes/level * Saving Throw: Will negates (harmless, …

  • Beast Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Locate Weakness

    *Locate Weakness* * Divination * Level: Red or Blue 3 * Components: V, S, M/DF (a pickled predator’s eye) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You can sense your foes’ weak points, granting …

  • Beast Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Confusion

    *Confusion* * Enchantment (compulsion) [Mind-Affecting] * Level: Red, Blue or Black 4 * Components: V, S, M/DF (three nutshells) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: All creatures in a 15-ft.-radius …

  • Elemental Body 1

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 1* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Mass Enlarge Person

    *Enlarge Person* * Transmutation * Level: Red or Green 4 * Components: V, S, M (powdered iron) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid creature/level, no two of which can be more than 30 ft. apart * …

  • Repel Vermin

    *Repel Vermin* * Abjuration [Pain] * Level: Green or Black 4 * Components: V, S, DF/F (A bottle of Peppermint Oil) * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius emanation centered on you * Duration: 10 minutes/level (D) * …

  • Beast Shape 3

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 3* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Geniekind

    _This spell is undergoing revision and may be subject to change at any time_ *Geniekind* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * …

  • Parchment Swarm

    *Parchment Swarm* * Transmutation * Level: Red or Blue 5 * Components: S, M (blank parchment or magic scroll; see text) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * …

  • Polymorph

    _This spell is undergoing revision and may be subject to change at any time_ *Polymorph* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 5 * Components: V, S * Casting Time: Touch * Range: Touch * Target: Living creature …

  • Telekinesis

    *Telekinesis* * Transmutation * Level: Red or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Target or Targets: See text * Duration: Concentration (up to 1 round/level) or instantaneous; see …

  • Elemental Body 2

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 2* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Beast Shape 4

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 4* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Elemental Body 3

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 3* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Forceful Hand

    *Forceful Hand* * Evocation [Force] * Level: Red or White 6 * Components: V, S, F (a soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: None * …

  • Mass Bear's Endurance

    *Mass Bear's Endurance* * Transmutation * Level: Red or Green 6 * Components: V, S, M/DF (a few hairs, or a pinch of dung, from a bear) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two …

  • Mass Cat's Grace

    *Mass Cat's Grace* * Transmutation * Level: Red or Green 6 * Components: V, S, M (pinch of cat fur) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than 30 ft. …

  • Mass Eagle's Splendor

    *Mass Eagle's Splendor* * Transmutation * Level: Red, Green, or Black 6 * Components: V, S, M/DF (feathers or droppings from an eagle) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two …

  • Elemental Body 4

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 4* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Giant Form 1

    _This spell is undergoing revision and may be subject to change at any time_ *Giant Form 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Grasping Hand

    *Forceful Hand* * Evocation [Force] * Level: White or Blue 7 * Components: V, S, F (a soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: None …

  • Mass Bull's Strength

    *Bull's Strength* * Transmutation * Level: Red or Green 6 * Components: V, S, M/DF (a few hairs, or a pinch of dung, from a bull) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of …

  • Giant Form 2

    _This spell is undergoing revision and may be subject to change at any time_ *Giant Form 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Polymorph any Object

    _This spell is undergoing revision and may be subject to change at any time_ *Polymorph any Object* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. …

  • Shapechange

    _This spell is undergoing revision and may be subject to change at any time_ *Shapechange* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black * Components: V, S, F (jade circlet worth 1,500 gp) * Casting Time: 1 standard action …

  • Dragon Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dragon Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dragon Shape 3

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 3* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

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