Tag: Green

Results

  • Green Pool Spells

    The spells below require [[Green]] [[Mana Points]] be dedicated to learn and use Green mana points to cast. They call on the powers of forests, the beasts of the wild, and life itself to cut down their foes and renew their champions. *Cantrips* |* …

  • Heart of Earth

    *Heart of Earth* * Transmutation [Earth] * Level: Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D) or until expended _You feel your flesh strengthen with the power of stone …

  • Mukren

    h4. Mukren, the Runeclaw Bear * Male advanced runeclaw bear * Neutral Large (long) magical beast * *Senses* darkvision 60 ft., low-light vision, scent; Perception +22 _Defenses_ * *AC* 23, *touch* 12, *flat-footed* 19 (+4 Dex, +11 natural, –2 …

  • Wreath of Entanglement

    *Wreath of Entanglement* * Evocation [See text] * Level: Green/White 4 or Green/Black 4 * Components: V * Casting Time: 1 swift action * Range: special; see text * Target: one creature * Duration: Until end of turn and 1 round/level; see text * …

  • Venomous Bolt

    *Venomous Bolt* * Necromancy [poison] * Level: Green/Black 5 * Components: V, M (arrow or bolt) * Casting Time: 1 swift action * Range: 0 feet * Target: one arrow or bolt * Duration: 1 round * Saving Throw: Fortitude negates; see text * Spell …

  • Instant Enemy

    *Instant Enemy* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 swift action * Range: close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: No * Spell …

  • Litany of Entanglement

    *Litany of Entanglement* * Conjuration (Creation) [language-dependent] * Level: Green or White 4 * Components: V, S * Casting Time: 1 swift action * Range: close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round * Saving Throw …

  • Staggering Fall

    *Staggering Fall* * Transmutation * Level: Green/Blue 2 * Components: V, S * Casting Time: 1 immediate action * Range: Medium (100 ft. + 10 ft./level) * Target: one falling creature; see text * Duration: Instantaneous; see text * Saving Throw: …

  • Pass without Trace

    *Pass without Trace* * Transmutation * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: touch * Targets: one creature/level touched * Duration: 1 hour/level (D) * Saving Throw: Will negates (harmless) * Spell …

  • Rusting Grasp

    *Rusting Grasp* * Transmutation * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one ferrous object or one ferrous creature * Duration: See text * Saving Throw: See text * Spell Resistance: No …

  • Mad Monkeys

    *Mad Monkeys* * Conjuration (summoning) * Level: Red or Green 3 * Components: V, S * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: swarm of monkeys * Duration: 1 round/level * Saving Throw: None * Spell Resistance: No …

  • Lesser Heal

    *Lesser Heal* * Conjuration (Healing) * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: creature touched * Duration: instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Phantom Jhovall Coach

    *Phantom Jhovall Coach* * Conjuration (Creation) * Level: Red/Green/Blue 5 * Components: V, S, F (Miniature harnesses for two jhovalls made of gold and waterstone, valued at 600 gp) * Casting Time: 10 minutes * Range: 0 ft * Effect: One quasi-real …

  • Sticky Saddle

    *Sticky Saddle* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No _A green glow surrounds you and …

  • Strength of Stone

    *Strength of Stone* * Transmutation * Level: Green 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round * Saving Throw: None * Spell Resistance: No _Your flesh turns an ivory-gray hue as you …

  • Aiming at the Target

    *Aiming at the Target* * Abjuration * Level: Red, Green, White, Blue, or Black 2 (see text) * Components: S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Concentration, up to 20 minutes; see text _As you intone …

  • Summon Component

    *Summon Component* * Conjuration (Summoning) * Level: Red, Green, White, Blue, or Black 1 (see text) * Components: S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Noncostly material component for a single spell * Duration: 1 round * …

  • Summon Weapon

    *Summon Weapon* * Conjuration (Summoning) * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Nonmagical simple or martial weapon * Duration: 1 round/level (D) * Saving Throw: None * Spell …

  • Energy Aegis

    *Energy Aegis* * Abjuration * Level: Red, Green, or Blue 3 (see text) * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will negates (harmless) …

  • Bite of the Werebear

    *Bite of the Werebear* * Transmutation (Polymorph) * Level: Red/Green 5 * Components: V, S, M (A tuft of grizzly bear fur) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the werebear * Duration: 1 round/level _With …

  • Bite of the Werewolf

    *Bite of the Werewolf* * Transmutation (Polymorph) * Level: Red/Green or Green/Black 4 * Components: V, S, M (A wolf's tooth) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the werewolf * Duration: 1 round/level _A …

  • Bite of the Wereboar

    *Bite of the Wereboar* * Transmutation (Polymorph) * Level: Red/Green 3 * Components: V, S, M (Four boar bristles) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the wereboar * Duration: 1 round/level _You shake …

  • Bite of the Wererat

    *Bite of the Wererat* * Transmutation [Polymorph] * Level: Red/Green or Green/Black 2 * Components: V, S, M (A rat's tail) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the wererat * Duration: 1 round/level _With …

  • Demystify

    *Demystify* * Abjuration * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target: one creature, object, or spell effect * Duration: instantaneous * Saving Throw: no * Spell …

  • Dispelling Touch

    *Dispelling Touch* * Abjuration * Level: Red, Green, White, Blue, or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: One touched creature, object, or spell effect * Duration: instantaneous * Saving Throw: no …

  • Dispel Magic

    *Dispel Magic* * Abjuration * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature, object, or spell effect * Duration: instantaneous * …

  • Purify

    *Purify* * Abjuration * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target or Area: one creature, object, or spell effect; or a 20-ft.-radius burst * Duration: …

  • Traveler's Mount

    *Traveler's Mount* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Animal or magical beast touched * Duration: 1 hour/level * Saving Throw: Will negates * Spell Resistance: …

  • Blockade

    *Blockade* * Conjuration (Creation) * Level: Green 1 * Components: V, S, M (A block of wood, less than 3 inches on a side) * Casting Time: 1 swift action * Range: 0 ft. * Effect: 5-ft. cube of wood * Duration: 3 rounds * Saving Throw: No * …

  • Orb of Acid

    *Orb Of Acid* * Conjuration (Creation) [Acid] * Level: Green 4 * Components: V, S * Casting time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One orb of acid * Duration: instantaneous * Saving Throw: None * Spell …

  • Easy Trail

    *Easy Trail* * Abjuration * Level: Green 2 * Components: V, S, * Casting Time: 1 standard action * Range: 40 ft. * Area: 40-ft. radius emanation * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: Yes _You radiate an …

  • Nature's Favor

    *Nature's Favor* * Evocation * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Animal touched * Duration: 1 minute * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) By …

  • Sudden Aegis

    *Sudden Aegis* * Abjuration * Level: Green 3 * Components: V, S, * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Giant's Wrath

    *Giant's Wrath* * Transmutation [Earth] * Level: Green 3 * Components: V, S, F (The pebbles to be transmuted) * Casting Time: 1 swift action * Range: Personal * Target: One pebble/3 levels * Duration: 1 round/level * Saving Throw: None * Spell …

  • Enhance Familiar

    *Enhance Familiar* * Universal * Level: Green 3 * Components: V, S, * Casting Time: 1 standard action * Range: Touch * Target: Familiar touched * Duration: 1 hour/level * Saving Throw: None * Spell Resistance: Yes (harmless) _After you touch …

  • Entangling Staff

    *Entangling Staff* * Transmutation * Level: Green 4 * Components: V, F (the quarterstaff to be affected) * Casting Time: 1 swift action * Range: Touch * Target: Quarterstaff touched * Duration: 1 round/level (D) * Saving Throw: No * Spell …

  • Earth Hammer

    *Earth Hammer* * Transmutation * Level: Green 5 * Components: V * Casting Time: 1 swift action * Range: Touch * Target: Weapon touched * Duration: 1 round/level * Saving Throw: Will negates (harmless, object) * Spell Resistance: Yes (harmless, …

  • Nature's Avatar

    *Nature's Avatar* * Evocation * Level: Green 9 * Casting Time: 1 standard action * Range: Touch * Target: Animal touched * Duration: 1 min./level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) You infuse the subject …

  • Lesser Orb of Acid

    *Lesser Orb of Acid* * Conjuration (Creation) [Acid] * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One orb of acid * Duration: Instantaneous * Saving Throw: None * Spell …

  • Nature's Rampart

    *Nature's Rampart* * Transmutation * Level: Green 3 * Components: V, S, F (A small quartz gem engraved with the image of an exquisite tiny castle, worth at least 100 gp.) * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * Area: …

  • Low Light Vision

    *Low Light Vision* * Transmutation * Level: Green or Black 1 * Components: V * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Vine Mine

    *Vine Mine* * Conjuration (Creation) * Level: Green 3 * Components: V, S, M (A tiny crown of ivy leaves) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 10-ft.-radius/level spread * Duration: 10 minutes/level * …

  • Poison Vines

    *Poison Vines* * Conjuration (Creation) * Level: Green 4 * Saving Throw: Fortitude negates; see text * Spell Resistance: Yes _In an instant you cause glistening green vines to spring up at your command._ This spell functions like [[Vine Mine]], …

  • Spell Enhancer

    *Spell Enhancer* * Transmutation * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn _You utter an ancient word …

  • Cure Minor Wounds

    *Cure Minor Wounds* * Conjuration (Healing) * Level: Green or White 0 * Components: V, S, * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will negates (harmless); see text * …

  • Camouflage

    *Camouflage* * Transmutation * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min./level _You change the coloring of your skin and clothing to match the environment …

  • Aquatic Escape

    *Aquatic Escape* * Transmutation (Polymorph) * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level (D) _Your arms and legs fuse with your body as bright silvery …

  • Lion's Charge

    *Lion's Charge* * Transmutation * Level: Red/Green 3 * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _You cast the spell and a nimbus of yellow energy in the form of a lion surrounds you._ This spell grants …

  • Horrible Taste

    *Horrible Taste* * Transmutation * Level: Green or Black 1 * Components: V, S, M (A pinch of rotten meat.) * Casting Time: 1 standard action * Range: Touch * Target: Creature or object touched * Duration: 10 minutes/level * Saving Throw: Fortitude …

  • Winged Watcher

    *Winged Watcher* * Transmutation (Polymorph) * Level: Blue or Green 1 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level (D) _Your body hunches and shrinks as dusky feathers sprout from …

  • Rhino's Rush

    *Rhino's Rush* * Transmutation * Level: Red or Green 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _A violent fury consumes you. You seek nothing more than to charge at your enemies and …

  • Stretch Weapon

    *Stretch Weapon* * Transmutation * Level: Red, Green, or Blue 2 * Components: V * Casting Time: 1 swift action * Range: 0 ft. * Target: Melee weapon or natural attack * Duration: Until the end of your turn * Saving Throw: Will negates (harmless, …

  • Tiger's Tooth

    *Tiger's Tooth* * Transmutation * Level: Red or Green 2 * Components: V * Casting Time: 1 swift action * Range: touch * Target: Creature touched * Duration: 1 round * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Wither

    *Wither* * Necromancy * Level: Green/Black 4 * Components: V, S, M (A pinch of powdered bone) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: Instantaneous and 1 round/level ( …

  • Cloud of Seasickness

    *Cloud of Seasickness* * Conjuration (creation) [poison] * Level: Green or Black 2 * Casting Time: 1 standard action * Components: V, S, M (a piece of seaweed) * Range: Close (25 ft. + 5 ft./2 levels) * Effect: cloud spreads in 20-ft. radius, 20 ft. …

  • Phantom Stag

    *Phantom Stag* * Conjuration (Creation) * Level: Green/Blue 5 * Components: V, S * Casting Time: 10 minutes * Range: 0 ft * Duration: 1 hour/level (D) * Effect: One quasi-real, staglike creature * Saving Throw: None; see text * Spell Resistance: …

  • Panacea

    *Panacea* * Conjuration (Healing) * Level: Green/White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * Spell Resistance: …

  • Regal Procession

    *Regal Procession* * Conjuration (Summoning) * Level: Green or White 3 * Components: V, S, M (a bit of horse hair) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One mount/level * Duration: 1 hour/level * Saving Throw: …

  • Fortify Familiar

    *Fortify Familiar* * Universal * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your familiar * Duration: 1 hour/level * Saving Throw: None (harmless) * Spell Resistance: Yes _You make …

  • Virulence

    *Virulence* * Necromancy [evil] * Level: Green/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft * Area: all living creatures within a 40-ft.-radius burst centered on you * Duration: instantaneous * Saving Throw: see …

  • Elemental Assessor

    *Elemental Assessor* * Evocation [acid, cold, electricity, fire] * Level: Red/Green/Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: one elemental ray * Duration: Instantaneous and 1d4+ …

  • Tar Pool

    *Tar Pool* * Transmutation [earth, fire] * Level: Red/Green 6 * Components: V, S, M (a ball of hardened tar) * Casting Time: 1 standard action * Range: medium (100 ft + 10 ft./level) * Area: 20-ft hemisphere burst; see text * Duration: 1 round/ …

  • Obsidian Flows

    *Obsidian Flow* * Transmutation [earth, fire] * Level: Red/Green 4 * Components: V, S, M (a small piece of obsidian) * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft/level) * Area: 20-ft.-hemisphere burst; see text * Duration: 1 …

  • Accept Affliction

    *Accept Affliction* * Conjuration (healing) [good] * Level: Green/White 3 * Components: V, S, M (a dove’s heart) * Casting Time: 1 standard action * Range: touch; see text * Target: creature touched * Duration: Permanent (see text). * Saving …

  • Burst of Nettles

    *Burst of Nettles* * Conjuration [acid] * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: close (25 ft. + 5 ft./2 levels) * Area: 10-ft.-radius burst * Duration: instantaneous * Saving Throw: Reflex half; * Spell …

  • Greater Contagion

    *Greater Contagion* * Necromancy [disease, evil] * Level: Green/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: living creature touched * Duration: instantaneous * Saving Throw: Fortitude negates; see text * …

  • Touch of Slime

    *Touch of Slime* * Conjuration (Summoning) [disease] * Level: Green/Black 4 * Components: V, S, M (a drop of acid and a black glass sphere) * Casting Time: 1 standard action * Target: Personal * Duration: 1 round/level; see target * Saving Throw: …

  • Toxic Gift

    *Toxic Gift* * Necromancy [poison] * Level: Green or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: living creature touched * Duration: instantaneous; see text * Saving Throw: Fortitude negates (see text); …

  • Hallucinogenic Smoke

    *Hallucinogenic Smoke* * Conjuration [poison] * Level: Green or Black 4 * Components: S, M (a bit of tobacco, ingested or smoked) * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 3 rounds/level or until discharged; see …

  • Film of Filth

    *Film of Filth* * Transmutation [poison] * Level: Green/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: creature touched * Duration: 1 round/level (D) * Saving Throw: Fortitude partial * Spell Resistance Yes …

  • Crabwalk

    *Crabwalk* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A crab's leg) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No _The …

  • Lesser Vigor

    *Lesser Vigor* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (max 20 rounds) * Saving Throw: Will …

  • Vigor

    *Vigor* * Conjuration (healing) * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (max 25 rounds) * Saving Throw: Will negates ( …

  • Lesser Vigorous Circle

    *Lesser Vigorous Circle* * Conjuration (healing) * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 feet * Target: One living creature/2 levels * Duration: 10 rounds + 1 round/level (max 25 rounds) * Saving …

  • Greater Vigor

    *Greater Vigor* * Conjuration (healing) * Level: Green or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (max 35 rounds) * Saving Throw: Will …

  • Vigorous Circle

    *Vigorous Circle* * Conjuration (healing) * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: 20 feet * Target: One living creature/2 levels * Duration: 10 rounds + 1 round/level (max 40 rounds) * Saving Throw: …

  • Sympathy

    *Sympathy* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Green or White 8 * Components: V, S, M (a drop of honey) * Casting Time: 1 hour * Range: Close (25 ft. + 5 ft./2 levels) * Target: one location (up to a 10-ft. cube/level) or …

  • Instant Summons

    *Instant Summons* * Conjuration (Summoning) * Level: Blue 7 or Red/Green/White/Blue/Black 7 * Components: V, S, M (If Blue, sapphire worth 1000 gp; If Multi-Mana, diamond worth 1000 gp) * Casting Time: 1 standard action * Range: see text * Target: …

  • Temporal Stasis

    *Temporal Stasis* * Transmutation * Level: Green/Blue or Blue/Black 8 * Components: V, S, M (powdered hematite worth 2,500 gp) * Casting Time: 1 standard action * Range: touch * Target: one creature touched * Duration: permanent * Saving Throw: …

  • Absorb Toxicity

    *Absorb Toxicity* * Necromancy * Level: Green/Black 4 * Components: V, S, M (a thorn from a poisonous plant) * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 10 minutes/level or until discharged * Saving Throw: see …

  • Clone

    *Clone* * Transmutation * Level: Green/Blue 7 * Components: V, S, M (laboratory supplies worth 1,000 gp), F (special laboratory equipment costing 500 gp) * Casting Time: 10 minutes * Range: 0 ft * Effect: one clone * Duration: instantaneous * …

  • Bloody Claws

    *Bloody Claws* * Transmutation * Level: Red or Green 4 * Components: V, S * Casting Time: 1 Standard Action * Range: Touch * Targets: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates, (harmless) * Spell Resistance: …

  • Nature's Ravages

    *Nature's Ravages* * Transmutation * Level: Green or Black 4 * Components: V, S, DF/M (dried maggots) * Casting Time: 1 minute/HD of target * Range: Close (25 ft. + 5 ft./2 levels) * Target: corpse of creature whose total number of HD does not …

  • Greater Nature's Ravages

    *Greater Nature's Ravages* * Transmutation * Level: Green or Black 8 * Components: V, S, DF/M (dried maggots) * Casting Time: 10 minutes/HD of target * Range: Close (25 ft. + 5 ft./2 levels) * Target: corpse of creature whose total number of HD does …

  • Control Winds

    *Control Winds* * Transmutation [Air] * Level: Green/Blue 9 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft./level * Area: 40 ft./level radius cylinder 40 ft. high * Duration: 10 min./level * Saving Throw: None * Spell …

  • Mudslap

    *Mudslap* * Conjuration [earth] * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One creature * Duration: 1 round/2 levels * Saving Throw: Reflex partial * Spell Resistance: No You surround your …

  • Transmute Metal to Wood

    *Transmute Metal to Wood* * Transmutation * Level: Green 7 * Components: V, S, DF/F (A piece of iron embedded in an oak wand) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: All metal objects within a 40-ft.-radius …

  • Grasping Vines

    *Grasping Vine* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal and Medium (100 ft. + 10 ft./level) (see text) * Target: You * Duration: 1 round (see text) * Saving Throw: None * Spell …

  • Vinelash

    *Vinelash* * Transmutation * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal and Medium (100 ft. + 10 ft./level) (see text) * Target: You * Duration: 1 round/level (see text) * Saving Throw: Reflex partial ( …

  • Greater Vinelash

    *Greater Vinelash* * Transmutation * Level: Green 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal and Long (400 ft + 40 ft./level) (see text) * Target: You * Duration: 1 round/level (see text) * Saving Throw: Reflex …

  • Weblash

    *Weblash* * Conjuration (Creation) * Level: Green 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal and Long (400 ft + 40 ft./level) (see text) * Target: You * Duration: instantaneous and 1 round/level (see text) * Saving …

  • Contingency

    *Contingency* * Evocation * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (see text) * Casting Time: at least 10 minutes; see text * Range: Personal * Target: You * Duration: 1 hour/level You can place another spell …

  • Secret Chest

    *Secret Chest* * Conjuration (Summoning) * Level: Blue 5 or Red/Green/White/Blue/Black 5 * Components: V, S, F (the chest and its replica) * Casting Time: 10 minutes * Range: See text * Target: one chest and up to 1 cu. ft. of goods/caster level * …

  • Giant Growth

    *Giant Growth* * Transmutation * Level: Red or Green 4 * Casting Time: 1 round * Components: V, S, M (powdered iron) * Range: touch * Target: one creature of Gargantuan Size or smaller * Duration: 1 min./level (D) * Saving Throw: Fortitude negates …

  • Interplanar Sending

    *Interplanar Sending* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (see text) * Casting Time: 10 minutes * Range: See text * Target: One creature * Duration: 1 round; see text * Saving Throw: No * Spell Resistance: None …

  • Heavy Bite

    *Heavy Bite* * Transmutation * Level: Red, Green, or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Heavy bite increases the momentum and density of your natural …

  • Ant Haul

    *Ant Haul* * Transmutation * Level: Green 1 * Components: V, S, DF/M (a miniature pulley or the body of an ant) * Casting Time: 1 standard action * Range: Touch * Target: Creature of size gargantuan or smaller touched * Duration: 2 hours/level (D) …

  • Joyful Rapture

    *Joyful Rapture* * Conjuration (Healing) [emotion] * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft * Area: all allies within a 60-ft.-radius burst centered on you * Duration: instantaneous * Saving …

  • Wooden Phalanx

    *Wooden Phalanx* * Conjuration (creation) [guardian] * Level: Green 9 * Components: V, S, F (A wooden statue of a golem, inlaid with adamantine and emerald, worth 4,500 gp) * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * …

  • Shambler

    *Shambler* * Conjuration (creation) [guardian] * Level: Green 9 * Components: V, S, F (A jade and emerald statuette of a shambler worth 4,500 gp) * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * Effect: three or more shambling …

  • Call Construct

    *Call Construct* * Conjuration (Teleportation) * Level: Blue 8 or Red/Green/White/Blue/Black 8 * Components: V, S, M (If Blue, sapphire worth 1000 gp or 5000 gp; If Multi-Mana, diamond worth 1000 or 5000 gp; see text) * Casting Time: 10 minutes * …

  • Elemental Bombardment

    *Elemental Bombardment* * Conjuration (Summoning) [see text] * Level: Red, Green, or Blue 7 * Components: V, S * Casting Time: 1 round * Range: Long (400 ft + 40 ft./level) * Effect: One or more summoned elementals * Duration: 1 round/2 levels (D) …

  • Song of the Samites

    *Song of the Samites* * Conjuration (Healing) * Level: Green or White 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: up to 3 creatures, no two of which can be more than 30 ft. apart * …

  • Ghost Wolf

    *Ghost Wolf* * Conjuration (creation) * Level: Green/Black 3 * Components: V, S, F (a dire wolf tooth worth 6 gp) * Casting Time: 10 minutes * Range: 0 ft * Target/Effect: one quasi-real wolflike creature * Duration: 1 hour/level (D) or 1 round/ …

  • Primal Trigger

    *Primal Trigger* * Conjuration (healing)/Transmutation * Level: Red/Green 7 * Components: V, S, M (a prepared herbal stimulant worth 100 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or until …

  • Summon Monster 1

    *Summon Monster 1* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 2

    *Summon Monster 2* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 3

    *Summon Monster 3* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 4

    *Summon Monster 4* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 5

    *Summon Monster 5* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 6

    *Summon Monster 6* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 6 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 7

    *Summon Monster 7* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 7 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 8

    *Summon Monster 8* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 8 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 9

    *Summon Monster 9* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 9 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Fabricate

    *Fabricate* * Transmutation * Level: Green 3 * Components: V, S, M (the original material, which costs the same amount as the final market value of the item to be created) * Casting Time: see text * Range: Close (25 ft. + 5 ft./2 levels) * Target: …

  • Light

    *Light* * Evocation [light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 10 min./level * Saving Throw: None * Spell Resistance: No This …

  • Communal Resist Energy

    *Communal Resist Energy* * Abjuration * Level: Red, Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creatures touched * Duration: 10 min./level, see text * Saving Throw: Fortitude negates (harmless) * …

  • Resist Energy

    *Resist Energy* * Abjuration * Level: Red, Green, or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 min./level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: …

  • Protection from Energy

    *Protection from Energy* * Abjuration * Level: Red, Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 min./level or until discharged * Saving Throw: Fortitude negates ( …

  • Communal Protection from Energy

    *Communal Protection from Energy* * Abjuration * Level: Red, Green or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creatures touched * Duration: 10 min./level or until discharged, see text * Saving Throw: …

  • Invoke Magic

    *Invoke Magic* * Evocation * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S, M (see text) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: See text * Saving Throw: None * Spell Resistance: No …

  • Lesser Planar Ally

    *Lesser Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (offerings worth 500 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Planar Ally

    *Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (offerings worth 1,250 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Greater Planar Ally

    *Greater Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S, M (offerings worth 2,500 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes …

  • Lesser Planar Binding

    *Lesser Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: one called outsider …

  • Planar Binding

    *Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: up to three outsiders, …

  • Greater Planar Binding

    *Greater Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: up to three …

  • Gate

    *Gate* * Conjuration (teleportation or calling) * Level: Red, Green, White, Blue, or Black, or Red/Green/White/Blue/Black 9 * Components: V, S, M (see text) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: See …

  • Permanency

    _Some of the spells listed on this page have not been approved yet, these will be run through at a future date_ *Permanency* * Universal * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S, M (see text) * Casting Time: 2 …

  • Prismatic Spray

    *Prismatic Spray* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft * Effect: cone-shaped burst * Duration: instantaneous and see text * Saving Throw: See text * Spell Resistance …

  • Prismatic Wall

    *Prismatic Wall* * Abjuration * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall 4 ft./level wide, 2 ft./level high * Duration: 10 min./level (D) * …

  • Prismatic Sphere

    *Prismatic Sphere* * Abjuration * Level: Red/Green/White/Blue/Black 9 * Components: V * Casting Time: 1 standard action * Range: 10 ft * Effect: 10 ft-radius sphere centered on you * Duration: 10 min./level (D) * Saving Throw: See text * Spell …

  • Prismatic Ray

    *Prismatic Ray* * Evocation * Level: Red/Green/White/Blue/Black 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: instantaneous and see text * Saving Throw: See text * Spell …

  • Prismatic Blast

    *Prismatic Blast* * Evocation * Level: Red/Green/White/Blue/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: ephemeral globule of prismatic energy * Duration: instantaneous and see text …

  • Prismatic Blade

    *Prismatic Blade* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Sword-like beam * Duration: 1 min./level (D); see text * Saving Throw: None; See text * Spell …

  • Prismatic Deluge

    *Prismatic Deluge* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Cylinder (40-ft. radius, 80-ft. high) * Duration: instantaneous and see …

  • Prismatic Shield

    *Prismatic Shield* * Abjuration * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level or until discharged (D); see text The prismatic shield spell …

  • Prismatic Aura

    *Prismatic Aura* * Abjuration * Level: Red/Green/White/Blue/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level or until discharged; see text _You are surrounded in a flashing …

  • Prismatic Bow

    *Prismatic Bow* * Evocation * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: A longbow made up of swirling, prismatic colors * Duration: 1 min./level or until discharged; see text …

  • Prismatic Eye

    *Prismatic Eye* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (A polished, rainbow-hued abalone shell) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Magical eye * Duration: 1 round/ …

  • Fire Seeds

    *Fire Seeds* * Conjuration (creation) [fire] * Level: Red/Green 7 * Components: V, S, M (acorns or holly berries) * Casting Time: 1 standard action * Range: Touch * Targets: up to four acorns or up to eight holly berries * Duration: 10 min./level …

  • Caustic Grasp

    *Caustic Grasp* * Evocation [acid] * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature or object touched * Duration: instantaneous * Saving Throw: none * Spell Resistance: Yes Your successful …

  • Acidspike

    *Acidspike* * Evocation [Acid] * Level: Green 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your next turn. _When you cast this spell, caustic gasses ripple around your weapons, …

  • Caustic Spray

    *Caustic Spray* * Evocation [acid] * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: 15 ft. * Area: cone-shaped burst * Duration: instantaneous * Saving Throw: Reflex half * Spell Resistance: yes Any creature in …

  • Caustic Sword

    *Caustic Sword* * Evocation [Acid] * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One held weapon * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No You cause a held …

  • Caustic Nova

    *Caustic Nova* * Evocation [acid] * Level: Green 3 * Components: V, S, M (a tiny piece of lime and a drop of water) * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Area: 20-ft.-radius spread * Duration: instantaneous * …

  • Stream of Acid

    *Stream of Acid* * Evocation [acid] * Level: Green 3 * Components: V, S, M (lime and a stone rod) * Casting Time: 1 standard action * Range: 120 ft. * Area: 120-ft. line * Duration: instantaneous * Saving Throw: Reflex half * Spell Resistance: …

  • Thorn Spears

    *Thorn Spears* * Conjuration [acid] * Level: Green 3 * Components: V, S, M (a small thorn) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 1 thorn spear/4 levels * Duration: instantaneous * Saving Throw: Reflex …

  • Thorn Prison

    *Thorn Prison* * Evocation [acid] * Level: Green 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature * Duration: 1 minute/level; see text * Saving Throw: Reflex partial * Spell …

  • Mass Thorn Prison

    *Mass Thorn Prison* * Evocation [acid] * Level: Green 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature/level, no two of which can be more than 30 ft. apart. * Duration: 1 minute/ …

  • Caustic Strike

    *Caustic Strike* * Evocation [acid] * Level: Green 6 * Components: V, S * Casting Time: 1 swift action * Range: 30 feet * Area: 30-ft. line * Duration: instantaneous * Saving Throw: Reflex half * Spell Resistance: Yes You create a blast of …

  • Haboob

    *Haboob* * Conjuration (Creation) [Air, Earth] * Level: Green/Blue 4 * Components: V, S, M (A pinch of ash, dust, or sand.) * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft. level) * Area: Abrasive dust spreads in 20-ft. radius, …

  • Flaywind Burst

    *Flaywind Burst* * Evocation [Air, Earth] * Level: Green/Blue 5 * Components: V, S, M (A pinch of sand and the wing feather of a vulture) * Casting Time: 1 Standard Action * Range: 60 ft * Area: Cone-shaped burst * Duration: Instantaneous * …

  • Deadly Lahar

    *Deadly Lahar* * Conjuration (Creation) [Earth, Fire] * Level: Red/Green 8 * Components: V, S * Casting Time: 1 Standard Action * Range: 60 ft * Area: Cone-shaped burst * Duration: Instantaneous * Saving Throw: Reflex partial * Spell Resistance: …

  • Fist of Stone

    *Fist of Stone* * Transmutation [Earth] * Level: Green 1 * Components: V, S, M (a pebble) * Casting Time: 1 Standard Action * Range: Personal * Target: You * Duration: 1 minute * Saving Throw: None * Spell Resistance: No _The spell ends as …

  • Foundation of Stone

    *Foundation of Stone* * Transmutation [Earth] * Level: Green 1 * Components: V, S, DF/F (a miniature stone boot) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than …

  • Earthen Grasp

    *Earthen Grasp* * Transmutation [Earth] * Level: Green 2 * Components: V, S, M (a miniature hand sculpted from clay) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Animated earthen arm * Duration: 2 rounds/ …

  • Hail of Stone

    *Hail of Stone* * Evocation [Earth] * Level: Green 2 * Components: V, S, M (a chip of jade worth 5 gp) * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Area: Cylinder (5-ft. radius, 40 ft. high) * Duration: …

  • Local Tremor

    *Local Tremor* * Evocation [Earth] * Level: Green 2 * Components: V, S * Casting Time: 1 Standard Action * Range: 30 ft * Area: 30-ft. line * Duration: 1 minute/level or until expended; see text * Saving Throw: Reflex negates * Spell Resistance: …

  • Scimitar of Sand

    *Scimitar of Sand* * Evocation [Earth] * Level: Green 2 * Components: V, S, M (A pinch of sand, salt, and iron filings) * Casting Time: 1 Standard Action * Range: 0 ft. * Effect: Scimitar of grinding sand * Duration: 1 min./level (D) * Saving …

  • Stony Grasp

    *Stony Grasp* * Transmutation [Earth] * Level: Green 3 * Components: V, S, M (a miniature hand sculpted from stone) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Animated stone arm * Duration: 1 round/level …

  • Tremor

    *Tremor* * Evocation [Earth] * Level: Green 3 * Components: V, S * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Area: 40-ft.-radius spread * Duration: 1 round/3 levels * Saving Throw: See text * Spell Resistance: …

  • Blast of Sand

    *Blast of Sand* * Conjuration (Creation) [Earth] * Level: Green 4 * Components: V, S, M (a pinch of sand) * Casting Time: 1 Standard Action * Range: 30 ft * Area: Cone-shaped burst * Duration: Instantaneous * Saving Throw: Reflex half * Spell …

  • Rain of Spines

    *Rain of Spines* * Evocation [Earth] * Level: Green 4 * Components: V, S, M (A spine of high quality steel worth 5 gp) * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Area: Cylinder (5-ft. radius, 20 ft. high) * …

  • Sudden Stalagmite

    *Sudden Stalagmite* * Conjuration (Creation) [Earth] * Level: Green 4 * Components: V, S * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: Instantaneous * Saving Throw: Reflex half * …

  • Transmute Sand to Glass

    *Transmute Sand to Glass* * Transmutation [Earth] * Level: Green 5 * Components: V, S, M (A mixture of crushed glass and sand) * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Target: Up to two 10-ft. cubes/level (S) * …

  • Transmute Sand to Stone

    *Transmute Sand to Stone* * Transmutation [Earth] * Level: Green 5 * Components: V, S, M (Sand, dirt, and water) * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Target: Up to two 10-ft. cubes/level (S) * Duration: …

  • Transmute Stone to Sand

    *Transmute Stone to Sand* * Transmutation [Earth] * Level: Green 5 * Components: V, S, M (Sandstone and granite) * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Target: Up to two 10-ft. cubes/level (S) * Duration: …

  • Sarcophagus of Stone

    *Sarcophagus of Stone* * Conjuration (Creation) [Earth] * Level: Green 6 * Components: V, S * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One Medium or smaller creature * Duration: Instantaneous * Saving …

  • Tunnel Swallow

    *Tunnel Swallow* * Transmutation [Earth] * Level: Green 6 * Components: V, S, M (A lump of chewed vegetable or meat) * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Target: Tunnel section up to 20 ft. in diameter and up …

  • Wrack Earth

    *Wrack Earth* * Evocation [Earth] * Level: Green 7 * Components: V, S * Casting Time: 1 Standard Action * Range: 60 ft. * Area: 60-ft. line * Duration: Instantaneous * Saving Throw: Reflex half; see text * Spell Resistance: No _You stomp your …

  • Multikicker

    *Multikicker* * Universal * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn; see text When you cast this spell, you can …

  • Break

    *Break* * Transmutation * Level: Red or Green 1 * Components: V, S, M (a twig) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one Medium or smaller object * Duration: instantaneous * Saving Throw: Fortitude …

  • Bristle

    *Bristle* * Transmutation * Level: Green 2 * Components: V, S, DF/F (a quill) * Casting Time: 1 standard action * Range: Touch * Target: one creature * Duration: 1 minute/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: yes …

  • Savage Maw

    *Savage Maw* * Transmutation (Polymorph) * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 1 minute/level (D) Your teeth extend and sharpen, transforming your mouth into a …

  • Delay Poison

    *Delay Poison* * Conjuration (healing) * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 minutes/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: …

  • Starvation

    *Starvation* * Transmutation * Level: Green or Black 3 * Components: V, S, M (A piece of spoiled food) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: Instantaneous * Saving …

  • Igedrazaar's Miasma

    *Igedrazaar's Miasma* * Conjuration (creation) [poison] * Level: Green or Black 2 * Casting Time: 1 standard action * Components: V, S, M (a piece of seaweed) * Range: Close (25 ft. + 5 ft./2 levels) * Effect: cloud spreads in 20-ft. radius, 20 ft. …

  • Candlelight

    *Candlelight* * Evocation [light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S, M (a small candle) * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 1 hour/level * Saving Throw: None * Spell …

  • Elemental Beam

    *Elemental Beam* * Evocation [See text] * Level: Red/Green/Blue 2 * Components: V, S, F (A small amulet set with pieces of [[Moss Agate]], [[Fire Agate]], [[Frost Agate]], [[Sky Agate]], and [[Shandon]], worth 10 gp) * Casting Time: 1 standard action …

  • Elemental Blast

    *Elemental Blast* * Evocation [Fire, Electricity, Sonic, Acid, Cold] * Level: Red/Green/Blue 3 * Components: V, S, F (An amulet set with pieces of [[Moss Agate]], [[Fire Agate]], [[Frost Agate]], [[Sky Agate]], and [[Shandon]], worth 50 gp) * Casting …

  • Sheltered Grove

    *Sheltered Grove* * Conjuration (Creation) * Level: Green 4 * Components: V, S, M/DF (a leaf or blade of grass and a drop of water) * Casting Time: 10 minutes * Range: close (25 ft. + 5 ft./2 levels) * Effect: 20-ft.-radius grove * Duration: 2 …

  • Shelter

    *Shelter* * Conjuration (Creation) * Level: Green 4 * Components: V, S, M (a chip of stone, sand, a drop of water, and a wood splinter) * Casting Time: 10 minutes * Range: close (25 ft. + 5 ft./2 levels) * Effect: 20-ft.-square structure * Duration …

  • Hunter's Lore

    *Hunter's Lore* * Divination * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level While subject to this spell, you take upon yourself the mantle of the hunter, …

  • Scent

    *Scent* * Transmutation * Level: Green 2 * Components: V, S, M (A sprinkle of mustard and pepper, and a drop of sweat.) * Casting Time: 1 standard action * Range: Target * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: …

  • Bloodhound

    *Bloodhound* * Transmutation * Level: Green 4 * Components: V, S, M (a drop of blood and a pinch of cinnamon) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level You enhance your natural sense of smell. If …

  • One with the Land

    *One with the Land* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level _You cast the spell and are briefly bathed in a natural green light. As it …

  • Tree Shape

    *Tree Shape* * Transmutation (polymorph) * Level: Green 4 * Components: V, S, DF/F (A twig from a tree) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D) This spell allows you to assume the form of a …

  • Marked Object

    *Marked Object* * Divination * Level: Green or Blue 2 * Components: V, S, F (An object owned by the creature or a piece of the creature to be tracked, such as a tuft of hair or a fingernail.) * Casting Time: 1 minute * Range: Personal * Target: You …

  • Blood Scent

    *Blood Scent* * Transmutation * Level: Red/Green 3 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target: one creature/level, no two of which can be more than 30 ft. apart * Duration: 1 minute/level …

  • Tar Ball

    *Tar Ball* * Transmutation * Level: Red/Green 2 * Components: V, S, M (a tiny ball of bitumen) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: ranged attack * Duration: Reflex partial; see text * Saving Throw: …

  • Hidden Lodge

    *Hidden Lodge* * Conjuration (Creation) * Level: Green/White/Blue 5 * Components: V, S, M (a chip of stone, sand, a drop of water, a piece of moss, and a wood splinter) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 20 …

  • Energy Vortex

    *Energy Vortex* * Evocation [see text] * Level: Red, Green, or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Effect: All creatures within a 20-ft.-radius burst centered on you * Duration: Instantaneous * Saving …

  • Energy Spheres

    *Energy Spheres* * Evocation [Acid, Cold, Electricity, Fire, Sonic] * Level: Red/Green/Blue 4 * Components: V, S, M (Five tiny glass marbles) * Casting Time: 1 standard action * Range: Personal and Close (25 ft. + 5 ft./2 levels); see text * Effect …

  • Lightning Fog

    *Lightning Fog* * Conjuration (Creation) [Electricity] * Level: Red/Green or Red/Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Fog spreads in a 20-ft. radius, 20 ft. high * Duration: …

  • Remove Sickness

    *Remove Sickness* * Conjuration (healing) * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 10 minutes/level; see text * Saving Throw: Fortitude …

  • Delay Disease

    *Delay Disease* * Conjuration (healing) * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 minutes/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: …

  • Lead Plating

    *Lead Plating* * Conjuration (creation) * Level: Green 2 * Components: V, S, F (an ounce of lead) * Casting Time: 1 standard action * Range: touch * Target: Object weighing up to 100 lbs./level * Duration: 1 minute/level (D) * Saving Throw: Will …

  • Flotsam Vessel

    *Flotsam Vessel* * Conjuration (creation) * Level: Green 2 * Components: V, S, M (driftwood branch or river rat's tail) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Effect: raft large enough for caster and one passenger/2 …

  • Stumble Gap

    *Stumble Gap* * Conjuration (creation) * Level: Green 1 * Components: V, S, F (miniature shovel costing 10 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: see text * Duration: 1 round + 1 round/level * …

  • Sacred Bond

    *Sacred Bond* * Conjuration (healing) * Level: Green/White 3 * Components: V, S, F (a pair of golden bracelets each worth 100 gp each worn by both you and the target) * Casting Time: 1 round * Range: Touch; see text * Target: creature touched * …

  • Wall of Suppression

    *Wall of Suppression* * Abjuration * Level: Green/Blue or White/Blue 9 * Components: V, S, M (powdered adamantine worth 1,000 gp) * Casting Time: 1 minute * Range: Medium (100 ft. + 10 ft./level) * Effect: anti-magic wall occupying up to two 5 ft. …

  • Mass Heal

    *Mass Heal* * Conjuration (healing) * Level: Green/White 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than 30 ft. apart * Duration: …

  • Retain Blood

    *Retain Blood* * Sangromancy/Transmutation * Level: Red/Green or Green/Black 3 * Components: V, S, M (see text) * Casting Time: 1 hour * Range: Personal * Target: You * Duration: See text * Saving Throw: None * Spell Resistance: No * Knowledge ( …

  • Purge Blood

    *Purge Blood* * Sangromancy/Conjuration (Healing) * Level: Red/Green or Green/Black 4 * Components: V, S * Casting Time: 1 full round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: instantaneous * Saving Throw: Will …

  • Transfuse Blood

    *Transfuse Blood* * Sangromancy/Transmutation * Level: Red/Green or Red/Black 8 * Components: V, S, F (See below) * Casting Time: See text * Range: Touch * Target: Two creatures * Duration: Instantaneous * Saving Throw: Fortitude negates * Spell …

  • Steal Blood

    *Steal Blood* * Sangromancy/Transmutation * Level: Red/Green or Red/Black 5 * Components: V, S, F * Casting Time: 1 full-round action * Range: Close (25 ft.+5 ft./level) * Target, Effect, or Area: One creature * Duration: Instantaneous and 10 …

  • Spiritual Ties

    *Spiritual Ties* * Divination [Spirit] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: touch * Target: touched creature or spirit; see text * Duration: one hour A …

  • Spirit Link

    *Spirit Link* * Transmutation [Spirit] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: Personal and Touch; see text * Target: You and one willing creature * Duration: 1 …

  • Baykdoyre's Ultimate Lubrication

    *Baykdoyre’s Ultimate Lubrication* * Conjuration (Creation) * Level: Green or Blue 1 * Components: V, S, M (A small vial of lard or animal fat) * Casting Time: 1 standard action * Range: Touch * Target: One orifice * Duration: 10 min./level * …

  • Communal Ant Haul

    *Communal Ant Haul* * Transmutation * Level: Green 2 * Components: V, S, M/DF (a miniature pulley or the body of an ant) * Casting Time: 1 standard action * Range: Touch * Target: Creatures of size gargantuan or smaller touched * Duration: 2 hours/ …

  • Lay of the Land

    *Lay of the Land* * Divination * Level: Green 2 * Components: V, S, M (a piece of soil from the land to be memorized) * Casting Time: 1 minute * Range: Personal * Target: You * Duration: 1 day * Saving Throw: None * Spell Resistance: Yes In a …

  • Eagle Eye

    *Eagle Eye* * Divination * Level: Green/Blue 2 * Components: V, S, DF/F (an eagle's feather) * Casting Time: 1 minute * Range: Long (400 ft + 40 ft./level) * Effect: magical sensor * Duration: 1 minute/level (D) * Saving Throw: None * Spell …

  • Share Language

    *Share Language* * Divination * Level: White/Green or Green/Blue 2 * Components: V, S, M (a page from a dictionary) * Casting Time: 1 standard action * Range: Personal * Target: living creature touched with intelligence 3 or greater * Duration: 24 …

  • Communal Share Language

    *Communal Share Language* * Divination * Level: White/Green or Green/Blue 3 * Components: V, S, M (a page from a dictionary) * Casting Time: 1 standard action * Range: Personal * Target: living creatures touched with intelligence 3 or greater * …

  • Cleanse

    *Cleanse* * Conjuration (healing) * Level: Green/White 5 * Components: S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: instantaneous Positive energy infuses and cleanses your body. This spell cures 4d8 points of …

  • Jungle Mind

    *Jungle Mind* * Divination (scrying) * Level: Green/Blue 5 * Components: V, S, DF/F (a plant from the local terrain) * Casting Time: 1 minute * Range: Personal * Target: you * Duration: 10 minutes/level * Saving Throw: Will negates (see text) * …

  • Battlemind Link

    *Battlemind Link* * Divination [mind-affecting] * Level: Green/White 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal and Close (25 ft. + 5 ft./2 levels) * Target: you and 1 ally * Duration: 1 minute/level * Saving Throw: …

  • Residual Tracking

    *Residual Tracking* * Divination * Level: Green or Blue 3 * Components: V, S, M (a bit of plaster) * Casting Time: 1 minute * Range: Touch * Target: footprint touched (see text) * Duration: instantaneous * Saving Throw: None * Spell Resistance: …

  • Negate Aroma

    *Negate Aroma* * Transmutation * Level: Green 1 * Components: V, S, DF/M (a pinch of alum) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature or object/level touched * Duration: 1 hour/level (D) * …

  • Tripvine

    *Tripvine* * Transmutation * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: 10-foot-long rope or vine * Duration: 10 min./level * Saving Throw: Reflex negates * Spell Resistance: No You animate a …

  • Brittle Portal

    *Brittle Portal* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 5-ft. square (see text) * Duration: 1 round/level * Saving Throw: Fortitude negates (object) * …

  • Certain Grip

    *Certain Grip* * Transmutation * Level: Green 2 * Components: V, S, DF/M (a tiny ball of tar) * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 min./level (D) * Saving Throw: Will negates (harmless) * Spell …

  • Burrow

    *Burrow* * Transmutation * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) The …

  • Communal Delay Poison

    *Communal Delay Poison* * Conjuration (healing) * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: creatures touched * Duration: 10 minutes/level * Saving Throw: Fortitude negates (harmless) * Spell …

  • Snare

    *Snare* * Transmutation * Level: Green 3 * Components: V, S, M (A vial of prepared sap and tar worth 2 gp) * Casting Time: 3 rounds * Range: Touch * Target: touched non-magical circle of vine, rope, or thong with a 2ft. diameter + 2ft./level * …

  • Reduce Monster

    *Reduce Monster* * Transmutation * Level: Green or Blue 4 * Casting Time: 1 round * Components: V, S, M (powdered iron) * Range: touch * Target: one creature of Diminutive Size or larger * Duration: 1 min./level (D) * Saving Throw: Fortitude …

  • Siege of Trees

    *Siege of Trees* * Transmutation * Level: Green 7 * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one Large plant per three caster levels * Duration: 10 min./level (D) * Saving Throw: None * Spell …

  • Greater Siege of Trees

    *Greater Siege of Trees* * Transmutation * Level: Green 9 * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one Gargantuan, Huge, or Large plant per three caster levels * Duration: 10 min./level (D) …

  • Carry Companion

    *Carry Companion* * Transmutation * Level: Green 2 * Components: V, S, M (a pinch of sand or limestone dust) * Casting Time: 1 standard action * Range: Touch * Target: one willing creature touched * Duration: 1 day/level; see text * Saving Throw: …

  • Absorbing Touch

    *Absorbing Touch* * Transmutation * Level: Green/Blue 4 * Components: S * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 1 day/level (D) * Saving Throw: Fortitude negates (object) * Spell Resistance: No You …

  • Gravity Well

    *Gravity Well* * Transmutation * Level: Green/Blue 5 * Components: V, S, M (a small lead weight) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature * Duration: 1 round/level (D) * Saving Throw: Fort …

  • Mystic Hardening

    *Mystic Hardening* * Transmutation * Level: Red/Green/Blue 6 * Components: V, S, M (10 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Touch * Target: one item of a volume no greater than 10 cu. ft./level * Duration: 10 minutes …

  • Hardening

    *Hardening* * Transmutation * Level: Green or White 5 * Components: V, S, M (10 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Touch * Target: one item of a volume no greater than 10 cu. ft./level * Duration: 10 minutes/level …

  • Lighten Object

    *Lighten Object* * Transmutation * Level: Green or Blue 1 * Components: V, M (goose down) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: 1 non-magical object of up to 1 cubic ft./level * Duration: 1 minute/ …

  • Mass Lighten Object

    *Mass Lighten Object* * Transmutation * Level: Green or Blue 5 * Components: V, M (goose down) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: multiple non-magical objects totaling up to 1 cubic ft./level, no two …

  • Concussive Fury

    *Concussive Fury* * Transmutation [see text] * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: 30 ft. cone * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes You create a …

  • Sea Steed

    *Sea Steed* * Transmutation * Level: Green or Blue 2 * Components: V, S, DF/F (a preserved seahorse) * Casting Time: 1 standard action * Range: Touch * Target: one animal * Duration: 10 minutes/level (D) * Saving Throw: Will negates (harmless) * …

  • Breaking Blows

    *Breaking Blows* * Transmutation * Level: Red, Green, or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch (see text) * Target: one creature * Duration: 1 minute/level (D) * Saving Throw: Fortitude negates (harmless) * …

  • Hunter's Friend

    *Hunter's Friend* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: your animal companion * Duration: 1 minute/level (D) * Saving Throw: Will …

  • Improve Trap

    *Improve Trap* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S, M (a masterwork trapmaker's kit worth 50 gp) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: one trap * Duration: …

  • Touch Injection

    *Touch Injection* * Transmutation * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level * Saving Throw: None * Spell Resistance: No You must hold an elixir, …

  • Share Shape

    *Share Shape* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (a piece of your animal companion) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D …

  • Mass Resist Energy

    *Mass Resist Energy* * Abjuration * Level: Red, Green or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than 30 ft. apart * Duration: 10 …

  • Dream Council

    *Dream Council* * Illusion (phantasm) [mind-affecting] * Level: Blue 8 * Components: V, S, M (100 gp worth of Purple Agate) * Casting Time: 1 minute * Range: unlimited * Target: one or more living creatures * Duration: see text * Saving Throw: …

  • Sickening Wave

    *Sickening Wave* * Transmutation * Level: Green or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: 30 ft. cone-shaped burst * Duration: 1 round * Saving Throw: Will partial * Spell Resistance: Yes You …

  • Mass Synesthesia

    *Mass Synesthesia* * Transmutation * Level: Green 7 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: Up to 1 living creature/CL, no two of which can be more than 30 ft. apart * Duration: 1 …

  • Synesthesia

    *Synesthesia* * Transmutation * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one living creature * Duration: 1 round/level * Saving Throw: Will negates * Spell Resistance: …

  • Adjustable Self

    *Adjustable Self* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, M (a small piece of shapeshifter flesh) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) …

  • Bilocation

    *Bilocation* * Conjuration (creation) * Level: Green/Blue 9 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: one duplicate * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: …

  • Communal Stoneskin

    *Communal Stoneskin* * Abjuration * Level: Green 5 * Components: V, S, M (granite and adamantine dust worth 250 gp per creature affected) * Casting Time: 1 standard action * Range: Touch * Targets: creatures touched * Duration: 10 min./level or …

  • Stoneskin

    *Stoneskin* * Abjuration * Level: Green 4 * Components: V, S, M (granite and adamantine dust worth 250 gp) * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 min./level or until discharged * Saving Throw: …

  • Youthful Appearance

    *Youthful Appearance* * Transmutation (polymorph) * Level: Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Fortitude negates (harmless) * Spell …

  • Rift of Ruin

    *Rift of Ruin* * Conjuration (creation) [chaotic, evil] * Level: Red/Green/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Target: 5-ft.-wide, 60-ft.-deep extra-dimensional hole, up to 5 ft. long …

  • Gravity Sphere

    *Gravity Sphere* * Transmutation * Level: Green/Blue 5 * Components: V, S, M (a marble) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 30-ft.-radius sphere of altered gravity * Duration: 1 round/level (D) * …

  • Arboreal Transformation

    *Arboreal Transformation* * Transmutation (Polymorph) * Level: Green 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: 1 day/level and permanent; see text * …

  • Elemental Swarm

    *Elemental Swarm* * Conjuration (Summoning) [See text] * Level: Red, Green, or Blue 9 * Components: V, S * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * Effect: Two or more summoned creatures, no two of which are more than 30 …

  • Greater Stone Shape

    *Greater Stone Shape* * Transmutation [earth] * Level: Green 7 * Components: V, S, M (soft clay coated with an herbal ointment worth 5 gp) * Casting Time: 1 standard action * Range: Touch * Target: stone or stone object touched, up to 10 cu. ft. + …

  • Siege Scatter

    *Siege Scatter* * Evocation [earth] * Level: Green 5 * Components: V, S * Casting Time: 1 full round * Range: Long (400 ft + 40 ft./level) * Area: 50-ft.-radius spread * Duration: instantaneous * Saving Throw: Reflex partial (see text) * Spell …

  • Razor Field

    *Razor Field* * Evocation [earth] * Level: Green 5 * Components: S, M (a tiny obsidian shard) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: one 10-ft. cube/level * Duration: 1 hour/level (D) * Saving Throw: …

  • Feast of Champions

    *Feast of Champions* * Conjuration (Creation) * Level: Green/White 9 * Components: V, S, M (A golden horn of plenty worth 250 gp) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Feast for one medium or smaller creature …

  • Genius Loci

    *Genius Loci* * Conjuration (Creation) [see text] * Level: Red, Green or Blue 9 * Components: V, S, M (A paste made up of elemental materials and gemstones worth a total of 3,000 gp) * Casting Time: 1 hour * Range: 0 ft. * Target: One building, …

  • Cast in Stone

    *Cast in Stone* * Transmutation * Level: Green/White or Green/Black 10 * Components: V, S, M * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: None and Fortitude negates; see text * …

  • Replicate Casting

    *Replicate Casting* * Transmutation [see text] * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S * Casting Time: 1 round (see text) * Range: See text * Effect: One spell or spell-like ability * Duration: See text * Saving …

  • Hungry Earth

    *Hungry Earth* * Transmutation [Earth] * Level: Green 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-foot-radius spread * Duration: 1 round/level * Saving Throw: None * Spell Resistance: …

  • Augmenting Wall

    *Augmenting Wall* * Evocation [see text] * Level: Red, Green, or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 20-ft.-high wall of energy whose area is up to one 10-ft. square/level * …

  • Create Drug

    *Create Drug* * Conjuration (creation) * Level: Green or Black 4 * Components: V, S, M (1 dose of the drug to be duplicated) * Casting Time: 1 round * Range: 0 ft. * Effect: 1 dose of a drug/3 levels * Duration: 1 minute * Saving Throw: None (see …

  • Master's Mutation

    *Master's Mutation* * Transmutation (polymorph) * Level: Green/Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One summoned creature you control * Duration: 1 round/level (D) * Saving …

  • Trygon's Blade

    *Trygon's Blade* * Abjuration * Level: Green or White 8 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: melee weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes You draw the …

  • Power Word Petrify

    *Power Word: Petrify* * Transmutation * Level: Green or White 8 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: Instantaneous * Saving Throw: …

  • Bombardment

    *Bombardment* * Conjuration (Creation) [Earth] * Level: Green 8 * Components: V, S, F (A quartz crystal embedded in rock, worth 25 gp). * Casting Time: 1 Standard Action * Range: Long (400 ft + 40 ft./level) * Area: Cylinder (15-ft. radius, 40 ft. …

  • Earth Glide

    *Earth Glide* * Transmutation * Level: Green 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 min./level _You gain the ability to glide through earth and stone as easily as an earth elemental …

  • Stonefury

    *Stonefury* * Evocation [earth] * Level: Green 8 * Components: V, S, F (A miniature emerald arrowhead worth 50 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature/level, no two of which are more than …

  • Excavate

    *Excavate* * Transmutation * Level: Green 8 * Components: V, S, M (A miniature adamantine shovel worth 50 gp and a pinch of excavated earth) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One 5-ft.-by-5-ft. …

  • Plague

    *Plague* * Necromancy [Evil] * Level: Green/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One living creature/level, no two of which are more than 30 ft. apart * Duration: 1 round/ …

  • Magic Miasma

    *Magic Miasma* * Abjuration * Level: Green/White or White/Blue 8 * Components: V, S, M (A small piece of quilted cloth, which must be soaked in water while the spell is cast) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) …

  • Forest Eyes

    *Forest Eyes* * Divination (Scrying) * Level: Green 3 * Components: V, S * Casting Time: 1 minute * Range: See text * Target: Two trees of the same type, one of which must be in physical contact with you * Duration: 1 minute/level (D) * Saving …

  • Forest Voice

    *Forest Voice* * Transmutation [Language-Dependent] * Level: Green 3 * Components: V, S * Casting Time: 1 minute * Range: See text * Target: Two trees of the same kind, one of which must be in physical contact with you * Duration: 1 minute/level ( …

  • Avascular Mass

    *Avascular Mass* * Evocation/Necromancy [Acid, Evil] * Level: Green/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: See text * Saving Throw: None and Reflex negates; …

  • Withdraw Affliction

    *Withdraw Affliction* * Necromancy * Level: Green/Black or White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one afflicted creature * Duration: instantaneous * Saving Throw: Will negates (harmless) (see …

  • Word of Balance

    *Word of Balance* * Evocation * Level: Green 7 * Components: V * Casting Time: 1 standard action * Range: 40 ft. * Area: Creatures in a 40-ft.-radius spread centered on you * Duration: instantaneous * Saving Throw: none or Will negates * Spell …

  • Adamantine Wings

    *Adamantine Wings* * Transmutation * Level: Green/Blue 7 * Components: V, S, F (A miniature adamantine wing worth 50 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) or until expended * Saving …

  • Animalistic Power

    *Animalistic Power* * Transmutation * Level: Green 2 * Components: V, S, M (a few hairs each from a bull, bear, and cat) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will …

  • Natural Insight

    *Natural Insight* * Transmutation * Level: Green 2 * Components: V, S, M (a few hairs from a fox, an owl feather, and an eagle feather) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving …

  • Mass Animalistic Power

    *Mass Animalistic Power* * Transmutation * Level: Green 6 * Components: V, S, M (a few hairs each from a bull, bear, and cat) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which …

  • Mass Natural Insight

    *Mass Natural Insight* * Transmutation * Level: Green 6 * Components: V, S, M (a few hairs from a fox, an owl feather, and an eagle feather) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no …

  • Slime Wave

    *Slime Wave* * Conjuration (summoning) [disease] * Level: Green/Black 7 * Components: V, S, M (A few drops of stagnant pond water) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius spread * Duration: 1 …

  • Cylian Vitality

    *Cylian Vitality* * Transmutation * Level: Red/Green/White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/3 levels, no two of which are more than 30 ft. apart * Duration: 1 …

  • Antimagic Ray

    *Antimagic Ray* * Abjuration * Level: Green/Blue or White/Blue 7 * Components: V, S, M (A pinch of iron filings mixed with 25 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * …

  • Stone Trap

    *Stone Trap* * Transmutation * Level: Green/Blue 7 * Components: V, S, M (A hollow mithral sphere worth 10 gp and a feather) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: Stone object up to 200 lb./level and up to 1 ft …

  • Incarnum Vigor

    *Incarnum Vigor* * Conjuration (healing) * Level: Green/White 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level _You infuse yourself with positive energy, amplifying your healing …

  • Planar Scrying

    *Planar Scrying* * Evocation * Level: Red/Green/White/Blue/Black 6 * Components: V, S, F (a silver mirror worth 1,000 gp), F (see text) * Casting Time: 1 hour * Range: See text * Target: Magical Sensor * Duration: 1 min./level * Saving Throw: Will …

  • Greater Planar Scrying

    *Greater Planar Scrying* * Divination (scrying) * Level: Red/Green/White/Blue/Black 9 * Components: V, S, F (see text) * Casting Time: 1 standard action * Range: See text * Effect: Magical sensor * Duration: 1 hour/level * Saving Throw: Will …

  • Simbul's Skeletal Deliquescence

    _Warning: This spell is dark magic and delves into profane topics many might prefer to avoid. Continue at your own risk._ *Simbul's Skeletal Deliquescence* * Necromancy/Transmutation [Curse, Evil] * Level: Green/Black 8 * Components: V, S * Casting …

  • Caustic Gauntlet

    *Caustic Gauntlet* * Evocation [Acid] * Level: Green 1 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) _Bristling shards of rock surround your fist, a caustic mist enshrouding …

  • Climbing Tree

    *Climbing Tree* * Conjuration (Creation) * Level: Green 1 * Components: V, S * Casting Time: 1 full round * Range: 0 ft. * Effect: A thin but sturdy tree * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No _At your call, …

  • Briar Web

    *Briar Web* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Area: 40-ft.-radius spread * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: NO …

  • Green Blockade

    *Green Blockade* * Conjuration (Creation) * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: A 1-ft.-thick wall of vegetation, up to 20-ft.-long * Duration: 1 round/level * …

  • Nature's Wrath

    *Nature's Wrath* * Evocation * Level: Green 4 * Components: V, S * Casting Time: * Range: Medium (100 ft. + 10 ft./level) * Area: Unnatural creatures in a 20-ft.-radius burst * Duration: Instantaneous and 1 round; see text * Saving Throw: Will …

  • Thorn Spray

    *Thorn Spray* * Transmutation * Level: Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Up to one creature/level, no two of which are more than 30 ft. apart * Duration: Instantaneous …

  • Chasing Perfection

    *Chasing Perfection* * Transmutation * Level: Green 6 * Components: V, S, M (A carved lotus worth 50 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless …

  • Trobriand's Transparency

    *Trobriand's Transparency* * Transmutation * Level: Green 6 * Components: V, S, M (A sliver of silver topaz worth 50 gp) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: One nonmagical stone or metal object up to 1 cu. ft. …

  • Stalactite

    *Stalactite* * Transmutation [Earth] * Level: Green 2 * Components: V, S, M (A chip of moss agate worth 5 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: One 10-ft. square section of ceiling or doorframe * …

  • Naturewatch

    *Naturewatch* * Necromancy * Level: Green or Black 0 * Components: S * Casting Time: 1 standard action * Range: 30 ft. * Area: Cone-shaped emanation * Duration: 10 minutes/level * Saving Throw: None * Spell Resistance: No This spell is …

  • Ice Web

    *Ice Web* * Conjuration (Creation) [Cold] * Level: Green/Blue 4 * Components: V, S, M (a spider web wrapped around a chip of frost agate) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Icy webs in a 20-ft.- …

  • Jungle's Rapture

    *Jungle's Rapture* * Transmutation [Curse] * Level: Green/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living nonplant creature * Duration: Permanent (D) * Saving Throw: Will …

  • Lesser Energy Surge

    *Lesser Energy Surge* * Transmutation [See text] * Level: Red, Green, or Blue 2 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: None * Spell …

  • Greater Energy Surge

    *Greater Energy Surge* * Transmutation [See text] * Level: Red, Green, or Blue 6 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: None * Spell …

  • Energy Surge

    *Energy Surge* * Transmutation [See text] * Level: Red, Green, or Blue 4 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: None * Spell Resistance: …

  • Power Word Nauseate

    *Power Word Nauseate* * Enchantment (Compulsion) [Mind-Affecting] * Level: Green or Black 6 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 150 hp or less * Duration: …

  • Crumble

    *Crumble* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One structure or construct * Duration: Instantaneous * Saving Throw: Fortitude half (object …

  • Adhesive Spittle

    *Adhesive Spittle* * Evocation * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: 15 ft. * Target: One creature * Duration: Instantaneous (see text) * Saving Throw: Reflex partial * Spell Resistance: Yes You spit …

  • Acid Maw

    *Acid Maw* * Transmutation [acid] * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Your animal companion, familiar, or other bonded creature * Duration: 1 minute/level * …

  • Detect Radiation

    *Detect Radiation* * Divination * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: cone-shaped emanation * Duration: concentration, up to 1 min./level (D) * Saving Throw: None * Spell Resistance: …

  • Thunderstomp

    *Thunderstomp* * Transmutation [See text] * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: instantaneous * Saving Throw: None * Spell …

  • Cheetah's Sprint

    *Cheetah's Sprint* * Transmutation * Level: Red or Green 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _A wild surge of energy courses through your body and propels you into a sprint._ If …

  • Caustic Wake

    *Caustic Wake* * Evocation [Acid] * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Melee weapon touched * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes _Caustic mists trail …

  • Wreath of Acid

    *Wreath of Acid* * Evocation [Electricity] * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level This spell surrounds you and your weapons with caustic mists. At the end …

  • Superior Magic Fang

    *Superior Magic Fang* * Transmutation * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level Superior magic fang gives every natural weapon you possess an …

  • Caltrops

    *Caltrops* * Conjuration (Creation) * Level: Green 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25ft. + 5ft./2 levels) * Area: See text * Duration: 1 round/level * Saving Throw: None * Spell Resistance: No _You speak …

  • Daze Animal

    *Daze Animal* * Enchantment (Compulsion) [Mind-Affecting] * Level: Green 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One animal of 4 HD or less * Duration: 1 round * Saving Throw: Will …

  • Minor Alteration

    *Minor Alteration* * Transmutation * Level: Green 0 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour _Your fingertips glow green, and you add a few details to enhance your disguise._ You …

  • Stick

    *Stick* * Transmutation * Level: Green 0 * Components: V, S, M (A bit of dried glue) * Casting Time: 1 standard action * Range: Touch * Target: Nonmagical, unattended object weighing up to 5 lb. * Duration: Instantaneous * Saving Throw: Will …

  • Iron Scarf

    *Iron Scarf* * Transmutation * Level: Green 1 * Components: V, S, F (a silk scarf) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: None * Spell Resistance …

  • Spore Burst

    *Spore Burst* * Conjuration [poison] * Level: Green 1 * Components: V, S, M (a tiny puffball mushroom) * Casting Time: 1 standard action * Range: Touch * Target: one willing plant creature; see text * Duration: see text * Saving Throw: special; …

  • Spore Field

    *Spore Field* * Transmutation * Level: Green or Black 1 * Components: V, S, DF/M (A mushroom) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 10-ft.-radius spread * Duration: 1 minute/level * Saving Throw: …

  • Wood Wose

    *Wood Wose* * Conjuration (Creation) * Level: Green 1 * Components: V, S, F (A branch of holly) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One nature servant * Duration: 1 hour/level * Saving Throw: None …

  • Adhesive Blood

    *Adhesive Blood* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: Reflex negates (see text) * Spell Resistance: No Your blood …

  • Branch to Branch

    *Branch to Branch* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) _With the last guttural utterance, you have the impression that you would …

  • Earth Lock

    *Earth Lock* * Transmutation [Earth] * Level: Green 2 * Components: V, S, M (A diamond chip worth 5 gp, embedded in a piece of charcoal) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One 1-foot length of …

  • Instant Rampart

    *Instant Rampart* * Conjuration (creation) [earth] * Level: Green 2 * Components: V, S, M (a handful of earth or stone) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: A low wall 10 feet long per 3 levels ( …

  • Incendiary Slime

    *Incendiary Slime* * Conjuration (Creation) * Level: Green 2 * Components: V, S, M (a drop of oil) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One object or a 10-ft. square * Duration: 1 round/level (D) * …

  • Remove Addiction

    *Remove Addiction* * Conjuration (healing) * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: Instantaneous * Saving Throw: Fortitude negates (harmless) * Spell Resistance: …

  • Spore Spray

    *Spore Spray* * Conjuration (Creation) * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: 5 ft. * Area: 5-ft.-radius, centered on caster * Duration: Instantaneous * Saving Throw: Fortitude negates * Spell Resistance: …

  • Splinterbolt

    *Splinterbolt* * Conjuration (Creation) * Level: Green 2 * Components: V, S, M (A splinter of wood) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One or more streams of splinters * Duration: Instantaneous * …

  • Woodwisp Arrow

    *Woodwisp Arrow* * Transmutation * Level: Green 2 * Components: V, M (Masterwork arrow or bolt.) * Casting Time: 1 swift action * Range: Touch * Target: One masterwork arrow or bolt * Duration: 1 round * Saving Throw: No * Spell Resistance: No …

  • Zone of Natural Purity

    *Zone of Natural Purity* * Evocation * Level: Green 2 * Components: V, S, M (50 gp worth of precious and carefully prepared herbs), DF/F (A sprig of holly) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.- …

  • Billim's Bort Bridge

    *Billim's Bort Bridge* * Conjuration (Creation) * Level: Green 3 * Components: V, S, M (A rectangular piece of bort) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Crystal bridge whose area is up to two 5-ft. …

  • Caustic Smoke

    *Caustic Smoke* * Conjuration (Creation) [Acid] * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Acidic fog spreads in a 20-ft. radius, 20 ft. high * Duration: 5 rounds * …

  • Charge of the Triceratops

    *Charge of the Triceratops* * Transmutation (Polymorph) * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 1 round/level (D) * Saving Throw: Will negates (harmless) * …

  • False Gravity

    *False Gravity* * Transmutation * Level: Green/Blue 2 * Components: V, S, F (A pair of good magnets, worth 20 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Grasping Wall

    *Grasping Wall* * Conjuration (Creation) * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium(100 ft. + 10 ft./level) * Effect: Plant hands sprout from a wall in an area of up to four 5-ft. squares (S) * Duration: …

  • Stonelance

    *Stonelance* * Evocation [Earth] * Level: Green 3 * Components: V, S, F (A carved spike of moss agate worth 50 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: One lance of stone * Duration: Instantaneous * …

  • Tremorsense

    *Tremorsense* * Transmutation * Level: Green 3 * Components: V, S, M (A fleck of skin from a creature that naturally has tremorsense) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) _You cast …

  • Venomfire

    *Venomfire* * Transmutation [Acid] * Level: Green 3 * Components: V, S, M (A drop of acid) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: Yes ( …

  • Vine Strike

    *Vine Strike* * Conjuration (creation) * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: Reflex negates (see text) * Spell Resistance: Yes …

  • Battlefield Fortification

    *Battlefield Fortification* * Transmutation [Earth] * Level: Green 4 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Area: See text * Duration: 1 hour/level * Saving Throw: None; see text * Spell Resistance: …

  • Hurtling Stone

    *Hurtling Stone* * Conjuration (Creation) [Earth] * Level: Green 4 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: 60-ft. line * Duration: Instantaneous * Saving Throw: Reflex partial * Spell Resistance: No This …

  • Rapid Burrowing

    *Rapid Burrowing* * Transmutation * Level: Green 4 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level This spell grants your natural burrow speed a 30 foot insight bonus. This movement …

  • Slipsand

    *Slipsand* * Transmutation * Level: Green 4 * Components: V, S, M (A drop of oil and a tiny glass bead) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: One 10-ft.-cube region of slipsand/level * Duration: …

  • Stone Shatter

    *Stone Shatter* * Transmutation [Earth] * Level: Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One stone object or creature * Duration: Instantaneous * Saving Throw: None or …

  • Storm of Needles

    *Storm of Needles* * Conjuration (Creation) [Earth] * Level: Green 4 * Components: V, S, M (A 1-inch long metal needle) * Casting Time: 1 standard action * Range: 30 ft. * Area: Cone-shaped burst * Duration: Instantaneous * Saving Throw: Reflex …

  • Treasure Scent

    *Treasure Scent* * Divination * Level: Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level _A multihued glow of metallic colors surrounds you. The swirling glow manifests as a …

  • Blood Creepers

    *Blood Creepers* * Conjuration (Creation) * Level: Green 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: One seed * Duration: Instantaneous and 1 round/level; see text * Saving Throw: …

  • Vampiric Gutsnake

    *Vampiric Gutsnake* * Transmutation * Level: Green/Black 6 * Components: V, S, F (A fang from a lamprey) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) This spell works like [[Gutsnake]], except …

  • Gutsnake

    *Gutsnake* * Transmutation * Level: Green 5 * Components: V, S, F (A fang from any reptile) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) _You concentrate on the tooth, speak the words, and a …

  • Quill Blast

    *Quill Blast* * Conjuration (Creation) * Level: Green 5 * Components: V, S, M (A porcupine quill) * Casting Time: 1 standard action * Range: 20 ft. * Area: 20-ft.-radius spread centered on you * Duration: Instantaneous * Saving Throw: Reflex half …

  • Wall of Thorns

    *Wall of Thorns* * Conjuration (creation) * Level: Green 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Wall of thorny brush, up to one 10-ft. cube/level (S) * Duration: 10 min./level (D) …

  • Power Word Sicken

    *Power Word Fatigue* * Enchantment (Compulsion) [Mind-Affecting] * Level: Green or Black 2 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: See …

  • Lingering Acids

    *Lingering Acids* * Evocation [Acid] * Level: Green 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your next turn; see text _When you cast this spell, acid surges around your …

  • Rabid Wolf Strike

    *Rabid Wolf Strike* * Transmutation * Level: Red or Green 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No _You foam at the …

  • Steel Wind

    *Steel Wind* * Transmutation * Level: Red or Green 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature; see text * Duration: See text * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes …

  • Scything Blade

    *Scything Blade* * Transmutation * Level: Red or Green 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You channel furious energies through your weapon, causing it to carve through …

  • Heart of the Metal

    *Heart of the Metal* * Transmutation [Earth] * Level: Green 3 * Components: V, S, M (a chunk of adamantine worth 100 gp, or one of cold iron or silver worth 20 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: …

  • Serpent's Grasp

    *Serpent's Grasp* * Transmutation * Level: Green 3 * Components: V, S, M (a serpent scale) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You gain a crushing grasp. While this spell is active, you …

  • Adamant Might

    *Adamant Might* * Transmutation * Level: Green 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration:1 round Your next melee attack (if made before the end of the next round) is empowered with the strength …

  • Spellsword

    *Spellsword* * Transmutation * Level: Green or Blue 3 * Components: V, S, F (a magic rod or staff) * Casting Time: 1 round * Range: Touch * Target: One weapon * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * Spell …

  • Bloodlust

    *Bloodlust* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red or Green 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute The smell of blood drives you into a fury. As you slash …

  • Mimicry

    *Mimicry* * Transmutation * Level: Green 1 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level _You feel a brief tingle in your throat. When you open your mouth, your voice is no longer …

  • Skunk Scent

    *Skunk Scent* * Conjuration (Creation) * Level: Green or Black 1 * Components: S * Casting Time: 1 standard action * Range: 30 ft. * Target: One living creature * Duration: 1 round/level * Saving Throw: Fortitude partial; see text * Spell …

  • Snake's Swiftness

    *Snake's Swiftness* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A few snake scales) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: …

  • Waste Strider

    *Waste Strider* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level (D) * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Weapon Shift

    *Weapon Shift* * Transmutation * Level: Red, Green, or Blue 1 * Components: V, S, M (A piece of parchment folded into the shape of the weapon type desired) * Casting Time: 1 standard action * Range: Touch * Target: One melee weapon of up to 15 lbs …

  • Allied Footsteps

    *Allied Footsteps* * Divination * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 full round * Range: Touch * Target: Willing living creature touched * Duration: 1 hour/level (D) * Saving Throw: Will negates (harmless) * Spell …

  • Augment Alchemy

    *Augment Alchemy* * Transmutation * Level: Red or Green 2 * Components: V, S, M (alchemical reagents or herbs worth 2 gp) * Casting Time: 1 swift action * Range: Touch * Target: 1 object touched * Duration: Instantaneous * Saving Throw: Fortitude …

  • Companion Life Link

    *Companion Life Link* * Divination * Level: Green/White or White/Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one of your animal companions, familiars, or other bound companions * Duration: 1 hour/level * …

  • Detect Favored Enemy

    *Detect Favored Enemy* * Divination * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, DF/F (A preserved body part of the favored enemy type you wish to detect) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped …

  • Drifts of the Shalm

    *Drifts of the Shalm* * Evocation [See text] * Level: Red, Green, or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: One 5-ft. square/level (S) * Duration: 1 round/level * Saving Throw: …

  • Extreme Flexibility

    *Extreme Flexibility* * Transmutation * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You gain a +4 circumstance bonus on Escape Artist checks and combat …

  • Hollow Blades

    *Hollow Blades* * Transmutation * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 round/level * Saving Throw: Fortitude negates * Spell …

  • Increase Virulence

    *Increase Virulence* * Transmutation * Level: Green or Black 2 * Components: V, S, M (A piece of licorice root) * Casting Time: 1 minute * Range: Touch * Target: Vial of poison or disease, or a creature touched * Duration: 1 minute/level * …

  • Inky Cloud

    *Inky Cloud* * Conjuration (Creation) * Level: Green or Blue 2 * Components: V, S, M (A small vial containing the ink of a squid or octopus) * Casting Time: 1 standard action * Range: 30 ft. * Area: 30-ft.-radius spread centered on you * Duration: …

  • Noxious Strike

    *Noxious Strike* * Evocation [Poison] * Level: Green or Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Your next melee attack (if made before the end of the next round) is coated with …

  • Strength of the True Form

    *Strength of the True Form* * Transmutation * Level: Red, Green, White, Blue, and/or Black 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Until the end of your next turn _Strength and power flows …

  • Wolf Fang Strike

    *Wolf Fang Strike* * Transmutation * Level: Red or Green 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes …

  • Body Purification

    *Body Purification* * Conjuration (Healing) * Level: Green or White 3 * Components: S * Casting Time: 1 Standard Action * Range: Personal * Target: You * Duration: Instantaneous You restore up to 2 points of damage to a single ability score. You …

  • Diamondsteel

    *Diamondsteel* * Transmutation * Level: Green or White 3 * Components: V, S, M (Diamond dust worth 5 gp) * Casting Time: 1 standard action * Range: Touch * Target: Suit of metal armor touched * Duration: 1 round/level * Saving Throw: Will negates …

  • Energized Shield

    *Energized Shield* * Abjuration [see text] * Level: Red, Green, or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Shield touched * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No …

  • Energy Vulnerability

    *Energy Vulnerability* * Transmutation [See text] * Level: Red, Green, or Blue 3 * Components: V, S, M (A tiny wooden shield, which the caster snaps in half) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One or …

  • Exacting Weapon

    *Exacting Weapon* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, DF/F (A preserved body part of the favored enemy type chosen) * Casting Time: 1 standard action * Range: Touch * Target: weapon touched * Duration: 1 …

  • Harmonic Chorus

    *Harmonic Chorus* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F (A specially prepared mithral tuning fork worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 …

  • Infestation of Maggots

    *Infestation of Maggots* * Necromancy * Level: Green or Black 3 * Components: V, S, M (A few dead, dried flies) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/2 levels * Saving Throw: Fortitude …

  • Mystic Surge

    *Mystic Surge* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will negates ( …

  • Mountain Hammer

    *Mountain Hammer* * Transmutation * Level: Red or Green 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You put the weight of a rolling boulder behind your attack, pounding through …

  • Ancient Mountain Hammer

    *Ancient Mountain Hammer* * Transmutation * Level: Red or Green 8 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You put the force of a great mountain behind your attack, pounding …

  • Rhino's Might

    *Rhino's Might* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Rust Ray

    *Rust Ray* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Target: One ferrous object or one ferrous creature * Duration: Instantaneous * …

  • Snakebite

    *Snakebite* * Transmutation * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) _You cast the spell, and one of your arms turns into a venomous bright- …

  • Stand Firm

    *Stand Firm* * Transmutation * Level: Green or White 3 * Components: V, S * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/2 levels, no two of which can be more than 30 ft. apart * Duration: 3 …

  • Wall of Nausea

    *Wall of Nausea* * Conjuration (creation) [Poison] * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall of noxious fumes whose area is up to one 10-ft. square/level * …

  • Wall of Vermin

    *Wall of Vermin* * Conjuration (Creation) * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall of pests whose area is up to four 5-ft. squares (S) * Duration: …

  • Weather Eye

    *Weather Eye* * Divination * Level: Green or Blue 3 * Components: V, S, M (incense), F (A scrying device of some kind - bowl, mirror, crystal ball, and so forth.) * Casting Time: 1 hour * Range: 1 mile + 1 mile/level * Area: 1-mile radius + 1-mile/ …

  • Condemnation

    *Condemnation* * Abjuration * Level: Red, Green, White, Blue, or Black 4 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One outsider away from its home plane * Duration: 1 round and 1 minute; …

  • Neurotoxin

    *Neurotoxin* * Necromancy [poison] * Level: Green or Black 4 * Components: V, S, DF/F (Preserved spine of a puffer fish) * Casting Time: 1 standard action * Range: Touch * Target: living creature touched * Duration: instantaneous; see text * …

  • Renewed Vigor

    *Renewed Vigor* * Transmutation * Level: Green or White 4 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Target: Up to 1 creature/level within a 30-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: …

  • Slashing Dispel

    *Slashing Dispel* * Abjuration * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one creature, object, or spell effect * Duration: instantaneous * Saving Throw: no * Spell …

  • Baloth's Strength

    *Baloth's Strength* * Transmutation * Level: Red or Green 5 * Components: V, S, DF/M (a scale, or a pinch of dung, from a baloth) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: …

  • Dryad's Wisdom

    *Dryad's Wisdom* * Transmutation * Level: Green or White 5 * Components: V, S, DF/M (A few hairs of a dryad or a bit of bark from a dryad's tree) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level …

  • Firecat's Grace

    *Firecat's Grace* * Transmutation * Level: Red or Green 5 * Components: V, S, DF/M (a pinch of fur, or a pinch of dung, from a firecat) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving …

  • Roc's Splendor

    *Roc's Splendor* * Transmutation * Level: Red, Green, or Black 5 * Components: V, S, DF/M (feathers or droppings from a roc) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will …

  • Sphinx's Cunning

    *Sphinx's Cunning* * Transmutation * Level: Green or Blue 5 * Components: V, S, DF/M (Feathers, a few hairs, a pinch of fur, or a pinch of dung, from a sphinx) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: …

  • Wurm's Endurance

    *Wurm's Endurance* * Transmutation * Level: Red or Green 5 * Components: V, S, DF/M (a scale, or a pinch of dung, from a wurm) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: …

  • Implacable Pursuer

    *Implacable Pursuer* * Divination * Level: Green or Blue 4 * Components: V, S * Casting Time: 1 minute * Range: Long (400 ft. + 40 ft./level); see text * Target: One creature * Duration: 1 hour/level (D) * Saving Throw: Will negates; see text * …

  • Brutal Finish

    *Brutal Finish* * Transmutation * Level: Red, Green, or Black 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn Your mind surges with bloodlust as you deliver a vicious strike against …

  • Nauseating Trail

    *Nauseating Trail* * Conjuration (creation) [poison] * Level: Green/Black 4 * Components: V, S, M (a rotten egg or cabbage leaves) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One willing creature * Duration: …

  • Lesser Heal Companion

    *Lesser Heal Companion* * Conjuration (Healing) * Level: Green or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your familiar, animal companion, bonded mount, or other creature with a similar connection to …

  • Mark of the Hunter

    *Mark of the Hunter* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (A bit of skin or bone from the relevant favored enemy type or subtype) * Casting Time: 1 swift action * Range: Medium (100 ft. + 10 ft./level) * …

  • Bane Bow

    *Bane Bow* * Evocation * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: Ranged weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes …

  • Greater Status

    *Greater Status* * Divination * Level: Green/White or White/Blue 6 * Components: V, S, F (a set of identical insignia badges worth 5 gp worn by both you and each target) * Casting Time: 1 minute * Range: Medium (100 ft. + 10 ft./level) * Targets: …

  • Toxic Tongue

    *Toxic Tongue* * Conjuration (Creation) [poison] * Level: Green or Black 6 * Components: V, S * Casting Time: 1 standard * Range: Personal * Target: You * Duration: 1 minute/level _A sickly black fluid dribbles from the corner of your mouth._ …

  • Energy Conversion

    *Energy Conversion* * Abjuration * Level: Red/Green/Blue 9 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min./level or until discharged Energy conversion grants temporary protection all of …

  • Energy Barrier

    *Energy Barrier* * Abjuration * Level: Red/Green/Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min./level or until discharged Energy barrier grants temporary protection against all of …

  • Amplify Stench

    *Amplify Stench* * Transmutation * Level: Green/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You amplify your natural "stench":http://www.d20pfsrd.com/bestiary/rules-for- …

  • Healing Heat

    *Healing Heat* * Conjuration (healing) [fire] * Level: Red/Green or Red/White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving Throw: Will half; see text * …

  • Healing Hydration

    *Healing Hydration* * Conjuration (healing) [water] * Level: Green/Blue or White/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving Throw: Will half; see …

  • Merge with Familiar

    *Merge with Familiar* * Transmutation * Level: Green/Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: your familiar * Duration: 10 minutes/level (D) * Saving Throw: Fort negates (harmless) * Spell Resistance: …

  • Slow Consumption

    *Slow Consumption* * Necromancy [Curse, Evil] * Level: Green/Black 2 * Components: V, S, Location (An area under the effect of a desecrate or unhallow spell) * Casting Time: 10 minutes * Range: Touch * Target: One living creature * Duration: …

  • Seed of Life

    *Seed of Life* * Conjuration (Healing) * Level: Green/White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (maximum 30 rounds) or until discharged * …

  • Toxic Weapon

    *Toxic Weapon* * Necromancy [poison] * Level: Green/Black 4 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft * Target: Your melee weapon * Duration: Until end or turn or until discharged * Saving Throw: Fortitude partial * Spell …

  • Mana Flux

    *Mana Flux* * Abjuration * Level: Green/Blue or White/Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Area: 20-ft.-radius emanation, centered on you * Duration: 1 round/level * Saving Throw: None * Spell Resistance: …

  • Daltim's Fiery Tentacles

    *Daltim's Fiery Tentacles* * Conjuration (Creation) [Fire] * Level: Red/Green 5 * Components: V, S, M ((a roasted bit of octopus or squid tentacle) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft.-radius …

  • Empower Bond

    *Empower Bond* * Divination * Level: Red/Green, Red/White, or Green/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Your familiar, animal companion, bonded mount, or other creature with …

  • Heal Companion

    *Heal Companion* * Conjuration (Healing) * Level: Green/White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your familiar, animal companion, bonded mount, or other creature with a similar connection to you * …

  • Magic Pack

    *Magic Pack* * Transmutation * Level: Red or Green 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One natural weapon/level, no two of which are more than 30 ft. apart * Duration: 1 hour/ …

  • Greater Magic Fang

    *Greater Magic Fang* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One natural weapon or one creature * Duration: 1 hour/level * Saving Throw: Will …

  • Magic Fang

    *Magic Fang* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One natural weapon touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * Spell …

  • Caustic Arrow

    *Caustic Arrow* * Transmutation [acid] * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Fifty projectiles, all of which must be together at the time of casting * Duration: 10 …

  • Detect Metal

    *Detect Metal* * Divination * Level: Green 1 * Components: V, S, F (a magnetized nail or nugget of ore) * Casting Time: 1 standard action * Range: 60 ft. * Area: cone-shaped emanation * Duration: Concentration, up to 1 minute/level (D) * Saving …

  • Goodberry

    *Goodberry* * Transmutation * Level: Green 1 * Components: V, S, DF/F (a miniature cornacopia) * Casting Time: 1 standard action * Range: Touch * Targets: 2d4 fresh berries touched * Duration: 1 day/level * Saving Throw: None * Spell Resistance: …

  • Mage's Magnificent Mansion

    *Mage's Magnificent Mansion* * Conjuration (creation) * Level: Green/Blue 7 * Components: V, S, F (a miniature ivory door, a piece of polished marble, and a silver spoon, each worth 5 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 …

  • Create Food and Water

    *Create Food and Water* * Conjuration (creation) * Level: Green/Blue 3 * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: food and water to sustain three medium humanoids or one horse/level for 24 hours …

  • Heroes' Feast

    *Heroes' Feast* * Conjuration (creation) * Level: Green/White 6 * Components: V, S, DF/F (A miniature silver cornacopia worth 25 gp) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: feast for one medium or smaller …

  • Acidic Spray

    *Acidic Spray* * Conjuration (creation) [acid] * Level: Green 5 * Components: V, S, M (a vial of acid worth 10 gp) * Casting Time: 1 standard action * Range: 60 ft. * Area: 60-ft. line * Duration: instantaneous and 1 round; see text * Saving Throw …

  • Caustic Eruption

    *Caustic Eruption* * Conjuration (creation) [acid] * Level: Green 7 * Components: V, S, M (a vial of acid worth 10 gp) * Casting Time: 1 standard action * Range: 30 ft. * Area: 30-ft. burst * Duration: instantaneous and 2 rounds; see text * Saving …

  • Acid Brand

    *Acid Brand* * Transmutation [Acid] * Level: Green 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature/4 levels, no two of which can be more than 30 ft. apart * Duration: 1 round/ …

  • Mudball

    *Mudball* * Conjuration (creation) [earth] * Level: Green 1 * Components: V, S * Casting Time: * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Single fist-sized blob of sticky mud * Duration: Instantaneous * Saving Throw: Reflex partial; see …

  • Stone Shield

    *Stone Shield* * Conjuration (creation) [earth] * Level: Green 1 * Components: V, S * Casting Time: 1 immediate action * Range: 0 ft. * Effect: Conjured stone barrier * Duration: 1 round * Saving Throw: None * Spell Resistance: No A 1-inch- …

  • Animal Trance

    *Animal Trance* * Enchantment (compulsion) [mind-affecting] * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: animals or magical beasts with Intelligence 1 or 2 * Duration: …

  • Scale Spikes

    *Scale Spikes* * Transmutation * Level: Green 2 * Components: V, S, DF/M (a small thorn) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one living creature/level that is a reptile, has the dragon type, or has …

  • Silk to Steel

    *Silk to Steel* * Transmutation * Level: Green 2 * Components: V, S, F (the scarf to be transmuted) * Casting Time: 1 standard action * Range: Touch * Target: One scarf * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No You …

  • Thorny Entanglement

    *Thorny Entanglement* * Transmutation * Level: Green 3 * Components: V, S, DF/F (A small thorn) * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Area: plants in a 40-ft.-radius spread * Duration: 1 min./level (D) * Saving …

  • Wall of Stone

    *Wall of Stone* * Conjuration (creation) [earth] * Level: Green 5 * Components: V, S, M (a small block of granite plus gold dust worth 25 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: stone wall whose area …

  • Liveoak

    *Liveoak* * School (subschool) [Descriptors] * Level: Green 6 * Components: V, S * Casting Time: 10 minutes * Range: Touch * Target: tree touched * Duration: 1 day/level (D) * Saving Throw: None * Spell Resistance: No This spell turns an oak …

  • Move Earth

    *Move Earth* * Transmutation [earth] * Level: Green 6 * Components: V, S, M (clay, loam, sand, and an iron blade, plus gold dust worth25 gold pieces) * Casting Time: See text * Range: Long (400 ft + 40 ft./level) * Area: Dirt in an area up to 750 ft …

  • Changestaff

    *Changestaff* * Transmutation * Level: Green 7 * Components: V, S, F (a quarterstaff that has been carved, polished, and soaked in an herbal bath for 28 days, worth 500 gp) * Casting Time: 1 round * Range: Touch * Target: your touched staff * …

  • Thorn Dagger

    *Thorn Dagger* * Conjuration (Creation) [Acid] * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft * Effect: one thorn * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No You create a …

  • Enhance Water

    *Enhance Water* * Transmutation * Level: Green 1 * Components: V, S * Casting Time: 1 round * Range: Touch * Target: 1 pint of water/level * Duration: instantaneous * Saving Throw: Fortitude negates (harmless, object) * Spell Resistance: Yes ( …

  • Lead Blades

    *Lead Blades* * Transmutation * Level: Red, Green, or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Lead blades increases the momentum and density of your melee …

  • Lesser Restoration

    *Lesser Restoration* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Restoration

    *Restoration* * Conjuration (healing) * Level: Green or White 4 * Components: V, S, M (emerald or pearl dust worth 100 gp or 1,000 gp, see text) * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * Saving …

  • Greater Restoration

    *Greater Restoration* * Conjuration (healing) * Level: Green/White 7 * Components: V, S, M (an even mixture of emerald and pearl dust worth 5,000 gp) * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * …

  • Erode Defenses

    *Erode Defenses* * Transmutation * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round/level * Saving Throw: Fortitude negates; see text …

  • Grounding Shield

    *Grounding Shield* * Evocation [See text] * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: No This spell …

  • Poison Breath

    *Poison Breath* * Evocation [poison] * Level: Green or Black 7 * Components: V, S, DF/M (a spider's mandible) * Casting Time: 1 standard action * Range: 30 ft. * Area: cone-shaped burst * Duration: Instantaneous * Saving Throw: Fortitude negates; …

  • Grove of Respite

    *Grove of Respite* * Conjuration (creation) * Level: Green/White/Blue 4 * Components: V, S, DF/M (a leaf or blade of grass and a drop of water) * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 20-ft.-radius grove * …

  • Dimensional Fog

    *Dimensional Fog* * Conjuration (creation) * Level: Green/White or White/Blue 5 * Components: V, S, M (powdered peas, an animal hoof, and a pinch of salt) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: fog …

  • Prestidigitation

    *Prestidigitation* * Universal * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Target, Effect, or Area: see text * Duration: Up to 1 hour; see text * Saving Throw: See text * …

  • Moonmist

    *Moonmist* * Conjuration (Creation) * Level: Red or Green 2 * Components: V, S, M (a pinch of animal fur and white powder) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: fog spreads in 20-ft. radius, 20 ft. high …

  • Hide from Animals

    *Hide from Animals* * Abjuration * Level: Green or White 1 * Components: S, DF/M (A pinch of sage) * Casting Time: 1 standard action * Range: Touch * Targets: one creature touched/level * Duration: 10 min./level (D) * Saving Throw: Will negates ( …

  • Guards and Wards

    *Guards and Wards* * Abjuration * Level: Green/White/Blue 6 * Components: V, S, M (burning incense, a small measure of brimstone and oil, a knotted string, and a small amount of blood), M (a small silver rod worth 10 gp), F (A masterwork trapmaker's …

  • Sequester

    *Sequester* * abjuration * Level: Green/White/Blue or White/Blue/Black 7 * Components: V, S, M (a basilisk eyelash and gum arabic) * Casting Time: 1 standard action * Range: Touch * Target: one willing creature or object (up to a 2-ft. cube/level) …

  • Detect Poison

    *Detect Poison* * Divination * Level: Green 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target or Area: one creature, one object, or a 5-ft. cube * Duration: Instantaneous * Saving Throw: None …

  • Diagnose Disease

    *Diagnose Disease* * Divination * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target or Area: one creature, one object, or a 5-ft. cube * Duration: Instantaneous * Saving Throw: …

  • Planar Dream Council

    *Planar Dream Council* * Illusion (phantasm) [mind-affecting] * Level: Red/Green/White/Blue/Black 10 * Components: V, S, M (500 gp worth of Purple Agate) * Casting Time: 1 minute * Range: unlimited * Target: one or more living creatures * Duration: …

  • Summon Monster 11

    *Summon Monster 11* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 11 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 10

    *Summon Monster 10* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 10 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Scourge of the Horsemen

    *Scourge of the Horsemen* * Evocation/Necromancy [Acid, Evil] * Level: Green/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 30-ft. burst * Duration: instantaneous and 1 hour (see text) …

  • Serenity

    *Serenity* * Abjuration * Level: Green/White 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: A 20-ft.-radius burst * Duration: instantaneous * Saving Throw: No * Spell Resistance: No …

  • Acid Splash

    *Acid Splash* * Conjuration (Creation) [Acid] * Level: Green 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One missile of acid * Duration: Instantaneous * Saving Throw: None * Spell …

  • Know Direction

    *Know Direction* * Divination * Level: Green 0 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: Instantaneous When you cast this spell, you instantly know the direction of north from your current …

  • Purify Food and Drink

    *Purify Food and Drink* * Transmutation * Level: Green 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Target: 1 cu. ft./level of contaminated food and water * Duration: Instantaneous * Saving Throw: Will negates (object) …

  • Bowstaff

    *Bowstaff* * Transmutation * Level: Green 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: One weapon (bow) * Duration: 1 round/level (D) * Saving Throw: Will negates (harmless, object) * Spell Resistance: Yes ( …

  • Call Animal

    *Call Animal* * Enchantment (compulsion) [mind-affecting] * Level: Green 1 * Components: V, S, DF/F (a small silver bell) * Casting Time: 1 standard action * Range: See Description * Effect: One animal whose CR is equal or less than your caster …

  • Calm Animals

    *Calm Animals* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Animals within 30 ft of each other * Duration: 1 min./level …

  • Detect Animals or Plants

    *Detect Animals or Plants* * Divination * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft/level) * Area: Cone-shaped emanation * Duration: Concentration, up to 10 min./level (D) * Saving Throw: …

  • Entangle

    *Entangle* * Transmutation * Level: Green 1 * Components: V, S, DF/F (a bit of tangled hemp rope) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: Plants in a 40-ft.-radius spread * Duration: 1 min./level (D) * …

  • Expeditious Excavation

    *Expeditious Excavation* * Transmutation [Earth] * Level: Green 1 * Components: V, S, M (tiny shovel) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: Dirt in a 5-ft. cube * Duration: Instantaneous * Saving Throw: …

  • Glue Seal

    *Glue Seal* * Conjuration (creation) * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One object or one 5-ft. square * Duration: 1 minute/level (D) * Saving Throw: See text * …

  • Grease

    *Grease* * Conjuration (creation) * Level: Green 1 * Components: V, S, M (butter) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One object or 10-ft. square * Duration: 1 min./level (D) * Saving Throw: See …

  • Hairline Fractures

    *Hairline Fractures* * Transmutation [Earth] * Level: Green 1 * Components: V, S, M (a broken twig) * Casting Time: 1 standard action * Range: Touch * Target: 5-foot-square section of stone or a creature with the earth subtype * Duration: 1 round/ …

  • Mighty Fist of the Earth

    *Mighty Fist of the Earth* * Conjuration (creation) [Earth] * Level: Green 1 * Components: V, S, DF/F (A miniature carved fist made of granite) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * …

  • Monkey Fish

    *Monkey Fish* * Transmutation * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Your hands and feet alter to make you better at climbing and swimming. You gain a …

  • Speak with Animals

    *Speak with Animals* * Divination * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 min./level (D) You can ask questions of and receive answers from animals, but the spell doesn’t …

  • Thorn Javelin

    *Thorn Javelin* * Conjuration (creation) [poison] * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Javelin-like thorn * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No A …

  • Tracking Mark

    *Tracking Mark* * Evocation * Level: Green 1 * Components: S, DF/F (A small tag) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Target: One creature * Duration: 10 minutes/level (D) * Saving Throw: Will negates * Spell …

  • Web Bolt

    *Web Bolt* * Conjuration (creation) * Level: Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Fist-sized blob of webbing * Duration: 1 minute/level * Saving Throw: Reflex negates; see …

  • Acid Arrow

    *Acid Arrow* * Conjuration (creation) [Acid] * Level: Green 2 * Components: V, S, M (rhubarb leaf and an adder’s stomach), F (a dart) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Effect: One arrow of acid * Duration: 1 …

  • Animal Aspect

    *Animal Aspect* * Transmutation (polymorph) * Level: Green 2 * Components: V, S, M/DF (a part of the animal) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: …

  • Animal Messenger

    *Animal Messenger* * Enchantment (compulsion) [mind-affecting] * Level: Green 2 * Components: V, S, M (a morsel of food the animal likes) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: One tiny animal * Duration: 1 day/ …

  • Animal Purpose Training

    *Animal Purpose Training* * Enchantment (Compulsion) [mind-affecting] * Level: Green 2 * Components: V, S, M (a swatch of black cloth) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: One indifferent or friendly animal * …

  • Aspect of the Bear

    *Aspect of the Bear* * Transmutation (polymorph) * Level: Green 2 * Components: V, S, DF/F (A miniature amulet of a bear) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You take on an aspect of a …

  • Barkskin

    *Barkskin* * Transmutation * Level: Green 2 * Components: V, S, DF/F (A bit of bark from an oak preserved in resin) * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 minute/level * Saving Throw: None …

  • Beastspeak

    *Beastspeak* * Divination * Level: Green 2 * Components: S, DF/F (Your mouth) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minute/level When you’re in the form of an animal (such as when you are using wild …

  • Binding Earth

    *Binding Earth* * Transmutation [Earth] * Level: Green 2 * Components: V, S, DF/F (A bottle of quicksand) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature or unattended object (see text) * Duration: …

  • Cat's Grace

    *Cat's Grace* * Transmutation * Level: Red or Green 2 * Components: V, S, M (pinch of cat fur) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * Spell …

  • Commune with Birds

    *Commune with Birds* * Divination * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes You utter a question in the form of a low-pitched bird call that can be heard up to a …

  • Detect Disease

    *Detect Disease* * Divination * Level: Green 2 * Components: V, S, DF/F (A miniature clipboard) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 min./level (D) * Saving Throw: Will …

  • Detect Relations

    *Detect Relations* * Divination * Level: Green 2 * Components: V, S, DF/F (a seed) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature per level, no two of which can be more than 30 ft. apart * …

  • Forest Friend

    *Forest Friend* * Abjuration * Level: Green 2 * Components: V, S, M (a pinch of manure) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One willing living creature per three levels, no two of which may be more …

  • Glitterdust

    *Glitterdust* * Conjuration (creation) * Level: Green 2 * Components: V, S, M (ground mica) * Casting Time: 1 standard action * Range: Medium (100 ft + 10 ft./level) * Target: Creatures and objects within 10-ft.-radius spread * Duration: 1 round/ …

  • Greensight

    *Greensight* * Transmutation * Level: Green 2 * Components: V, S, M (a leaf) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes …

  • Groundswell

    *Groundswell* * Transmutation [Earth] * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Your animal companion, familiar, or other bonded creature * Duration: 1 minute/level * …

  • Hold Animal

    *Hold Animal* * Enchantment (Compulsion) [Mind-Affecting] * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft/level) * Target: One animal * Duration: 1 round/level (D); see text * Saving Throw: …

  • Lockjaw

    *Lockjaw* * Transmutation * Level: Green 2 * Components: V, S, M (sticky tree gum) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Magic Boulder

    *Magic Boulder* * Transmutation [Earth] * Level: Green 2 * Components: V, S, DF/F (A lodestone) * Casting Time: 1 standard action * Range: Touch * Targets: Up to three pebbles touched * Duration: 30 minutes or until discharged * Saving Throw: Will …

  • Mud Buddy

    *Mud Buddy* * Conjuration (creation) * Level: Green 2 * Components: V, S, M (1 pint of water) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: 5 cubic feet of earth or mud * Duration: 1 hour/level (D) (see text) …

  • Reduce Animal

    *Reduce Animal* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One willing animal of small, medium, large or huge size * Duration: 1 hour/level (D) * Saving Throw: None * Spell …

  • Scamper

    *Scamper* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Your animal companion * Duration: 1 round * Saving Throw: None * Spell Resistance: No _Your animal …

  • Scent Trail

    *Scent Trail* * Transmutation * Level: Green 2 * Components: V, S, F (an ant preserved in resin) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart …

  • Sickening Entanglement

    *Sickening Entangle* * Transmutation [Poison] * Level: Green 2 * Components: V, S, DF/F (a bit of tangled hemp rope) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: Plants in a 40-ft.-radius spread * Duration: 1 min …

  • Soften Earth and Stone

    *Soften Earth and Stone* * Transmutation [Earth] * Level: Green 2 * Components: V, S, DF/F (A miniature shovel worth 10 GP) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 10-ft. square/level; see text * Duration: …

  • Spider Climb

    *Spider Climb* * Transmutation * Level: Green 2 * Components: V, S, M (a spider leg) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 min/level * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Squeeze

    *Squeeze* * Transmutation (polymorph) * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature Touched * Duration: 1 minute/level * Saving Throw: Fort negates (harmless) * Spell Resistance: Yes ( …

  • Stone Call

    *Stone Call* * Conjuration (Creation) [Earth) * Level: Green 2 * Components: V, S, DF/F (A bit of sandpaper) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: Cylinder (40-ft. radius, 20 ft. high) * Duration: 1 …

  • Warp Wood

    *Warp Wood* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: 1 Small wooden object/level, all within a 20-ft. radius * Duration: Instantaneous * Saving Throw: …

  • Web

    *Web* * Conjuration (Creation) * Level: Green 2 * Components: V, S, M (spider web) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Webs in a 20-ft.-radius spread * Duration: 10 min./level (D) * Saving Throw: …

  • Web Shelter

    *Web Shelter* * Conjuration (Creation) * Level: Green 2 * Components: V, S, DF/F (A miniature ball of spider webs in resin) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 5 ft.–10 ft. diameter web sphere or 5 ft.–20 ft. …

  • Wilderness Soldiers

    *Wilderness Soldiers* * Transmutation * Level: Green 2 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft * Area: 30-ft.-radius emanation, centered on you * Duration: 1 round/level * Saving Throw: None * Spell Resistance: No …

  • Wood Shape

    *Wood Shape* * Transmutation * Level: Green 2 * Components: V, S, DF/F (A miniature chisel worth 10 GP) * Casting Time: 1 standard action * Range: Touch * Target: One touched piece of wood no larger than 10 cu. ft. + 1 cu. ft./level * Duration: …

  • Communal Spider Climb

    *Communal Spider Climb* * Transmutation * Level: Green 3 * Components: V, S, M (a spider leg) * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 10 min/level, see text * Saving Throw: Will negates (harmless) …

  • Diminish Plants

    *Diminish Plants* * Transmutation * Level: Green 3 * Components: V, S, DF/F (a miniature set of hedge trimmers worth 10 gp) * Casting Time: 1 standard action * Range: See text * Target or Area: See text * Duration: Instantaneous * Saving Throw: …

  • Lily Pad Stride

    *Lily Pad Stride* * Transmutation * Level: Green 3 * Components: V, S, M (a frog's leg) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Effect: Trail of lily pads behind you * Duration: 10 min/level (D); see text * …

  • Meld into Stone

    *Meld into Stone* * Transmutation [earth] * Level: Green 3 * Components: V, S, DF/F (A granite statue of yourself worth 25 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min/level Meld into stone enables you …

  • Plant Growth

    *Plant Growth* * Transmutation [Earth] * Level: Green 3 * Components: V, S, DF/F (A miniature hoe worth 10 gp) * Casting Time: 1 standard action * Range: See text * Target: See text * Duration: Instantaneous * Saving Throw: None * Spell …

  • Remove Disease

    *Remove Disease* * Conjuration (healing) * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Fortitude negates (harmless) * Spell Resistance: …

  • Sensory Amplifier

    *Sensory Amplifier* * Divination [mind-affecting] * Level: Green 3 * Components: S * Casting Time: 1 standard action * Range: Personal * Area: 10-ft.-radius emanation centered on you * Duration: 1 round/level (D) * Saving Throw: Will negates * …

  • Shifting Sand

    *Shifting Sand* * Transmutation [Earth] * Level: Green 3 * Components: V, S, M (a handful of sand) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft. spread * Duration: 1 round/level (D) * Saving Throw: …

  • Speak with Plants

    *Speak with Plants* * Divination * Level: Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 min/level You can communicate with normal plants and plant creatures, and can ask questions of …

  • Spike Growth

    *Spike Growth* * Transmutation * Level: Green 3 * Components: V, S, DF/F (A wooden caltrop worth 10 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: One 20-ft. square/level * Duration: 1 hour/level (D) * …

  • Spiked Pit

    *Spiked Pit* * Conjuration (creation) * Level: Green 3 * Components: V, S, F (a miniature shovel costing 10 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft.-by-10-ft. hole, 10 ft. deep/2 levels * …

  • Stone Shape

    *Spider Climb* * Transmutation [Earth] * Level: Green 3 * Components: V, S, M/DF (soft clay) * Casting Time: 1 standard action * Range: Touch * Target: Stone or stone object touched, up to 10 cu. ft. + 1 cu. ft./level * Duration: Instantaneous * …

  • Acid Pit

    *Acid Pit* * Conjuration (creation) [Acid] * Level: Green 4 * Components: V, S, M (drop of acid), F (fine shovel worth 10 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft.-by-10-ft. hole, 10 ft. deep/2 …

  • Arboreal Hammer

    *Arboreal Hammer* * Transmutation * Level: Green 4 * Components: V, S, DF/F (a miniature wooden hammer worth 10 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: One Huge or larger tree * Duration: 1 round/ …

  • Atavism

    *Atavism* * Transmutation * Level: Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One animal * Duration: 1 minute/level * Saving Throw: Fortitude negates * Spell Resistance: Yes …

  • Beanstalk

    *Beanstalk* * Conjuration (creation) * Level: Green 4 * Components: V, S, M (a small handful of beans) * Casting Time: 1 standard action * Range: 0 ft. (see text) * Effect: 5-ft.-radius beanstalk that grows to a height of 50 ft./caster level * …

  • Black Tentacles

    *Black Tentacles* * Conjuration (creation) * Level: Green 4 * Components: V, S, M (octopus or squid tentacle) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft.-radius spread * Duration: 1 round/level (D) * …

  • Calcific Touch

    *Calcific Touch* * Transmutation [Earth] * Level: Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature or creatures touched (up to one per level) * Duration: 1 round/level * Saving Throw: Fortitude partial …

  • Command Plants

    *Command Plants* * Transmutation * Level: Green 4 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to 2 HD/level of plant creatures, no two of which can be more than 30 ft. apart * Duration: 1 …

  • Create Holds

    *Create Holds* * Transmutation * Level: Green 4 * Components: V, S, M (handful of pebbles) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Path of handholds * Duration: 1 hour/level (D) * Saving Throw: None * …

  • Giant Vermin

    *Giant Vermin* * Transmutation * Level: Green 4 * Components: V, S, DF/F (chunk of carapace from a giant vermin worth 20 GP) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: 1 or more vermin, no two of which can …

  • Gravel Vortex

    *Gravel Vortex* * Conjuration (creation) [Earth] * Level: Green 4 * Components: V, S, M (handful of pebbles) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Effect: Cylinder (20-ft. radius, 40 ft. high) * Duration: 1 …

  • Greater Animal Aspect

    *Greater Animal Aspect* * Transmutation (polymorph) * Level: Green 4 * Components: V, S, M/DF (a part of the animal) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: None * Spell …

  • Neutralize Poison

    *Neutralize Poison* * Conjuration (healing) * Level: Green 4 * Components: V, S, M/DF (charcoal) * Casting Time: 1 standard action * Range: Touch * Target: Creature or object of up to 1 cu. ft./level touched * Duration: Instantaneous or 10 min./ …

  • See Through Stone

    *See Through Stone* * Divination * Level: Green 4 * Components: V, S, DF/F (clear quartz crystal worth 20 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Concentration up to 1 round/level (D) * Saving …

  • Spike Stones

    *Spike Stones* * Transmutation [Earth] * Level: Green 4 * Components: V, S, DF/F (specially carved stone caltrop worth 20 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: One 20-ft. square/level * Duration: 1 …

  • Sword to Snake

    *Sword to Snake* * Transmutation [Poison] * Level: Green 4 * Components: V, S, M/DF (a hair from a spider) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One medium or smaller item * Duration: 1 round/level (D) …

  • Thorn Body

    *Thorn Body* * Transmutation * Level: Green 4 * Components: V, S, DF/F (thorn from a plant, specially preserved, worth 20 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level This spell causes spines to …

  • Web Cloud

    *Web Cloud* * Conjuration (creation) * Level: Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Cloud spreads in 20-ft. radius, 20 ft. high * Duration: 1 round * Saving Throw: Reflex …

  • Animal Growth

    *Animal Growth* * Transmutation * Level: Green 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One animal (Gargantuan or smaller) * Duration: 1 minute/level * Saving Throw: Fortitude …

  • Commune with Nature

    *Commune with Nature* * Divination * Level: Green 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: Instantaneous You become one with nature, attaining knowledge of the surrounding territory. You …

  • Greater Grease

    *Greater Grease* * Conjuration (creation) * Level: Green 5 * Components: V, S, M (butter) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One object/2 levels or 1 10-ft. square/2 levels; see text * Duration: 1 …

  • Hungry Pit

    *Hungry Pit* * Conjuration (creation) * Level: Green 5 * Components: V, S, F (miniature shovel costing 10 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft.-by-10-ft. hole, 10 ft. deep/2 levels * …

  • Passwall

    *Passwall* * Transmutation * Level: Green 5 * Components: V, S, M (sesame seeds) * Casting Time: 1 standard action * Range: Touch * Effect: 5-ft.-by-8-ft. opening, 10 ft. deep plus 5 ft. deep per three additional levels * Duration: 1 hour/level (D) …

  • Snake Staff

    *Snake Staff* * Transmutation * Level: Green 5 * Components: V, S, M (a knife suitable for whittling) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: 1 or more pieces of wood, no two of which can be more than 30 …

  • Transmute Mud to Rock

    *Transmute Mud to Rock* * Transmutation [Earth] * Level: Green 5 * Components: V, S, M/DF (sand, lime, and water) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: Up to two 10-ft. cubes/level (S) * Duration: …

  • Transmute Rock to Mud

    *Transmute Rock to Mud* * Transmutation [Earth] * Level: Green 5 * Components: V, S, M/DF (clay and water * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: Up to two 10-ft. cubes/level (S) * Duration: Permanent; see …

  • Tree Stride

    *Tree Stride* * Conjuration (teleportation) * Level: Green 5 * Components: V, S, DF/F (miniature carved representation of an oak tree worth 50 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or until …

  • Unbreakable Construct

    *Unbreakable Construct* * Abjuration * Level: Green 5 * Components: V, S, M (powdered adamantine worth 100 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One construct * Duration: 1 round/level * Saving …

  • Acid Fog

    *Acid Fog* * Conjuration (creation) [Acid] * Level: Green 6 * Components: V, S, M (powdered peas and an animal hoof) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Fog spreads in 20-ft. radius, 20 ft. high * …

  • Ironwood

    *ironwood* * Transmutation * Level: Green 6 * Components: V, S, F (wood to be transformed) * Casting Time: 1 standard action * Range: 0 ft. * Effect: An ironwood object weighing up to 5 lbs./level * Duration: 1 day/level (D) * Saving Throw: None …

  • Mass Binding Earth

    *Mass Binding Earth* * Transmutation [Earth] * Level: Green 6 * Components: V, S, DF/F (A bottle of quicksand) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature or object/level, no two of which can be …

  • Repel Wood

    *Repel Wood* * Transmutation * Level: Green 6 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: 60-ft. line-shaped emanation from you * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No Waves …

  • Stone Tell

    *Stone Tell* * Divination * Level: Green 6 * Components: V, S, DF/F (a miniature ear horn) * Casting Time: 10 Minutes * Range: Personal * Target: You * Duration: 1 minute/level You gain the ability to speak with stones, which relate to you who …

  • Stone to Flesh

    *Stone to Flesh* * Transmutation * Level: Green 6 * Components: V, S, M (a drop of blood mixed with earth) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One petrified creature or a cylinder of stone from 1 ft. …

  • Wall of Iron

    *Wall of Iron* * Conjuration (creation) * Level: Green 6 * Components: V, S, M (a small iron sheet plus gold dust worth 50 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Iron wall whose area is up to one 5- …

  • Animate Plants

    *Animate Plants* * Transmutation * Level: Green 7 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One Large plant per three caster levels or all plants within range; see text * Duration: 1 round/ …

  • Magnetic Field

    *Magnetic Field* * Abjuration * Level: Green 7 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: 30-ft.-radius emanation * Duration: 1 round/2 levels (D) * Saving Throw: Reflex negates (object; see text) * Spell …

  • Regenerate

    *Regenerate* * Conjuration (healing) * Level: Green 7 * Components: V, S, DF/F (The tail of a green anole lizard, preserved in amber) * Casting Time: 3 full rounds * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving …

  • Control Plants

    *Control Plants* * Transmutation * Level: Green 8 * Components: V, S, DF/F (The flower of a yellow musk creeper, preserved in amber) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Up to 2 HD/level of plant …

  • Earthquake

    *Earthquake* * Evocation [Earth] * Level: Green 8 * Components: V, S, DF/F (specially worked basalt) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: 80-ft.-radius spread (S) * Duration: 1 round * Saving Throw: See …

  • Mass Atavism

    *Mass Atavism* * Transmutation * Level: Green 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One animal/level, no two of which can be more than 30 ft. apart * Duration: 1 minute/level * …

  • Repel Metal or Stone

    *Repel Metal or Stone* * Abjuration [Earth] * Level: Green 8 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: 60-ft. line from you * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: No This spell …

  • Clashing Rocks

    *Clashing Rocks* * Conjuration (creation) [Earth] * Level: Green 9 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Effect: See text * Duration: Instantaneous * Saving Throw: Reflex partial, see text * …

  • Arcane Mark

    *Arcane Mark* * Universal * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Effect: One personal rune or mark, all of which must fit within 1 sq. ft. * Duration: Permanent * Saving …

  • Detect Magic

    *Detect Magic* * Divination * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 1 min./level (D) * Saving Throw: None * …

  • Putrefy Food and Drink

    *Candlelight* * Transmutation [Poison] * Level: Green or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Targets: 1 cu. ft./level of food and water or one potion; see text * Duration: Instantaneous * Saving Throw: …

  • Animate Rope

    *Animate Rope* * Transmutation * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One rope-like object, length up to 50 ft. + 5 ft./level; see text * Duration: 1 round/ …

  • Aspect of the Falcon

    *Aspect of the Falcon* * Transmutation (polymorph) * Level: Red or Green 1 * Components: V, S, DF/F (miniature falcon figurine) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You take on an aspect of …

  • Burst of Adrenaline

    *Burst of Adrenaline* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No You draw upon your body’ …

  • Cure Light Wounds

    *Cure Light Wounds* * Conjuration (healing) * Level: Green or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * Spell …

  • Detect Aberration

    *Detect Aberration* * Divination * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * Saving …

  • Detect Secret Doors

    *Detect Secret Doors* * Divination * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 1 minute/level (D) * Saving Throw: None * Spell …

  • Detect Snares and Pits

    *Detect Snares and Pits* * Divination * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * Saving Throw: None * Spell …

  • Enlarge Person

    *Enlarge Person* * Transmutation * Level: Red or Green 1 * Components: V, S, M (powdered iron) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid creature * Duration: 1 minute/level (D) * Saving Throw: …

  • Gravity Bow

    *Gravity Bow* * Transmutation * Level: Red, Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Gravity bow significantly increases the weight and density of arrows …

  • Ironbeard

    *Ironbeard* * Transmutation * Level: Green or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: Yes …

  • Magic Stone

    *Magic Stone* * Transmutation * Level: Red or Green 1 * Components: V, S, DF/F (the pebbles this is cast on) * Casting Time: 1 standard action * Range: Touch * Targets: Up to three pebbles touched * Duration: 30 minutes or until discharged * …

  • Longshot

    *Longshot* * Transmutation * Level: Red or Green 1 * Components: V, S, M/DF (a piece of fletching) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * …

  • Jump (Spell)

    *Jump* * Transmutation * Level: Red or Green 1 * Components: V, S, M (a grasshopper’s hind leg) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * …

  • Mount

    *Mount* * Conjuration (summoning) * Level: Green or White 1 * Components: V, S, M (a bit of horse hair) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One mount * Duration: 2 hours/level (D) * Saving Throw: …

  • Nauseating Dart

    *Nauseating Dart* * Conjuration (creation) [Poison] * Level: Green or Black 1 * Components: S, DF/F (stinger of giant bee, specially preserved) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One poisonous …

  • Obscuring Mist

    *Obscuring Mist* * Conjuration (creation) * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Effect: Cloud spreads in 20-ft. radius from you, 20 ft. high * Duration: 1 minute/level (D) * Saving Throw: …

  • Poisoned Egg

    *Poisoned Egg* * Transmutation [Poison] * Level: Green or Black 1 * Components: V, S, DF/F (the egg to be transformed) * Casting Time: 1 standard action * Range: Touch * Target: One egg * Duration: 1 minute/level * Saving Throw: None (object) * …

  • Read Weather

    *Read Weather* * Divination * Level: Green or Blue 1 * Components: V, S, F (a set of marked sticks or bones worth at least 25 gp) * Casting Time: 1 minute * Range: Personal * Target: You * Duration: Instantaneous This spell allows you to …

  • Reduce Person

    *Reduce Person* * Transmutation * Level: Green or Blue 1 * Components: V, S, M (a pinch of powdered iron) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid creature * Duration: 1 minute/level (D) * …

  • Shillelagh

    *Magic Stone* * Transmutation * Level: Red or Green 1 * Components: V, S, DF/F (a non-magical oak club or quarterstaff) * Casting Time: 1 standard action * Range: Touch * Target: One touched non-magical oak club or quarterstaff * Duration: 1 …

  • Weaponwand

    *Weaponwand* * Transmutation * Level: Green or Blue 1 * Components: V, S, F (a magic wand) * Casting Time: 1 round action * Range: Touch * Target: One weapon * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * Spell …

  • Accelerate Poison

    *Accelerate Poison* * Transmutation [Poison] * Level: Green or Black 2 * Components: V, S, M (a thorn) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Fortitude negates * Spell …

  • Alter Self

    _This spell is in progress and in need of final group approval. It may change at any time._ *Alter Self* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 2 * Components: V, S, M * Casting Time: 1 standard action * Range: …

  • Bear's Endurance

    *Bear's Endurance* * Transmutation * Level: Red or Green 2 * Components: V, S, M/DF (a few hairs, or a pinch of dung, from a bear) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving …

  • Bull's Strength

    *Bull's Strength* * Transmutation * Level: Red or Green 2 * Components: V, S, M/DF (a few hairs, or a pinch of dung, from a bull) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw …

  • Communal Mount

    *Communal Mount* * Conjuration (summoning) * Level: Green or White 2 * Components: V, S, M (a bit of horse hair) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Up to six mounts * Duration: 2 hours/level (D) * …

  • Compassionate Ally

    *Compassionate Ally* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * …

  • Cure Moderate Wounds

    *Cure Moderate Wounds* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Determine Depth

    *Determine Depth* * Divination * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Solid surface touched * Duration: Concentration, up to 1 round/level (D) * Saving Throw: None * Spell Resistance …

  • Eagle's Splendor

    *Eagle's Splendor* * Transmutation * Level: Red, Green, or Black 2 * Components: V, S, M/DF (feathers or droppings from an eagle) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw …

  • Fleeting Defect

    *Fleeting Defect* * Transmutation * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One solid object that does not have the broken condition, or one construct * Duration: …

  • Fog Cloud

    *Fog Cloud* * Conjuration (creation) * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft. level) * Effect: Fog spreads in 20-ft. radius * Duration:10 minutes/level * Saving Throw: None * …

  • Fox's Cunning

    *Fox's Cunning* * Transmutation * Level: Green or Blue 2 * Components: V, S, M/DF (hairs or dung from a fox) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Owl's Wisdom

    *Owl's Wisdom* * Transmutation * Level: Green or White 2 * Components: V, S, M/DF (feathers or droppings from an owl) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will …

  • Remove Paralysis

    *Remove Paralysis* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to four creatures, no two of which can be more than 30 ft. apart * …

  • Summon Swarm

    *Summon Swarm* * Conjuration (summoning) * Level: Green or Black 2 * Components: V, S, M/DF (a square of red cloth) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One swarm of bats, rats, or spiders * Duration: …

  • Trail of the Rose

    *Trail of the Rose* * Illusion (phantasm) * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: 1 rose touched * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: No This spell …

  • Wartrain Mount

    *Wartrain Mount* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or Green 2 * Components: V, S, M (a swatch of black cloth) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: One indifferent or friendly animal * …

  • Whip of Spiders

    *Whip of Spiders* * Conjuration (summoning) * Level: Green or Black 2 * Components: V, S, M/DF (a square of red cloth) * Casting Time: 1 standard action * Range: 0 ft. * Effect: Whiplike swarm * Duration: 1 round/level (D (see text) * Saving Throw …

  • Beast Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Control Vermin

    *Control Vermin* * Transmutation * Level: Green or Black 3 * Components: V, S, DF/M (a beetle) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Up to 1 HD/level of vermin, no two of which can be more than 30 ft. …

  • Cure Serious Wounds

    *Cure Serious Wounds* * Conjuration (healing) * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Drain Poison

    *Drain Poison* * Transmutation [Poison] * Level: Green or Black 3 * Components: V, S, M/DF (the fang of a poisonous creature) * Casting Time: 1 standard action * Range: Touch * Target: One weapon or a single piece of ammunition * Duration: 24 hours …

  • Fins to Feet

    *Armor Lock* * Transmutation (polymorph) * Level: Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Willing creature touched * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: Yes …

  • Guiding Star

    *Guiding Star* * Divination * Level: Green or Blue 3 * Components: V, S, M (a spool of thread or string) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 day/level (D) You form a bond with your surroundings when …

  • Rain of Frogs

    _This spell is undergoing revision and may be subject to change at any time_ *Rain of Frogs* * Conjuration (summoning) * Level: Green or Black 3 * Components: V, S, M/DF (a square of red cloth) * Casting Time: 1 standard action * Range: Close (25 …

  • Reveal Mirage

    *Reveal Mirage* * Divination * Level: Green or Blue 3 * Components: V, S, F (a small prism) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round You can focus upon a single point within line of sight and discern …

  • Shrink Item

    *Shrink Item* * Transmutation * Level: Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One touched object of up to 2 cu. ft./level * Duration: 1 day/level; see text * Saving Throw: Will negates (object …

  • Symbol of Healing

    *Symbol of Healing* * Conjuration (healing) * Level: Green or White 3 * Components: V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 500 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: One symbol * …

  • Antiplant Shell

    *Antiplant Shell* * Abjuration * Level: Green or White 4 * Components: V, S, DF/F (vial of salt) * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius emanation, centered on you * Duration: 1 minute/level (D) * Saving Throw: None …

  • Beast Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Cape of Wasps

    *Cape of Wasps* * Conjuration (summoning) * Level: Green or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Targets: You * Duration: 1 round/level (D) You summon a wasp swarm, which fills your space (up to 5 feet …

  • Cure Critical Wounds

    *Cure Critical Wounds* * Conjuration (healing) * Level: Green or White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Elemental Body 1

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 1* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Mass Enlarge Person

    *Enlarge Person* * Transmutation * Level: Red or Green 4 * Components: V, S, M (powdered iron) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid creature/level, no two of which can be more than 30 ft. apart * …

  • Poison

    *Poison* * Necromancy [Poison] * Level: Green or Black 4 * Components: V, S, DF/F (a snake's fang) * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous; see text * Saving Throw: Fortitude …

  • Repel Vermin

    *Repel Vermin* * Abjuration [Pain] * Level: Green or Black 4 * Components: V, S, DF/F (A bottle of Peppermint Oil) * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius emanation centered on you * Duration: 10 minutes/level (D) * …

  • Solid Fog

    *Solid Fog* * Conjuration (creation) * Level: Green or Blue 4 * Components: V, S, M (powdered peas and an animal hoof) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft. level) * Effect: Fog spreads in 20-ft. radius * Duration:1 …

  • Vermin Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Vermin Shape 1* * Transmutation (polymorph) * Level: Green or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Targets: You * Duration: …

  • Beast Shape 3

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 3* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dungeonsight

    *Dungeonsight* * Divination * Level: Green or Blue 5 * Components: V, S, F (a small glass orb worth 150 gp) * Casting Time: 1 standard action * Range: Personal * Area: 60-ft.-radius emanation * Duration: Instantaneous You receive a clear and …

  • Geniekind

    _This spell is undergoing revision and may be subject to change at any time_ *Geniekind* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * …

  • Insect Plague

    *Insect Plague* * Conjuration (summoning) * Level: Green or Black 5 * Components: V, S, DF/F (miniature wasp's nest) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Effect: One swarm of wasps per three levels, each of …

  • Mass Cure Light Wounds

    *Mass Cure Light Wounds* * Conjuration (healing) * Level: Green or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * …

  • Polymorph

    _This spell is undergoing revision and may be subject to change at any time_ *Polymorph* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 5 * Components: V, S * Casting Time: Touch * Range: Touch * Target: Living creature …

  • Whip of Centipedes

    *Whip of Centipedes* * Conjuration (summoning) * Level: Green or Black 5 * Components: V, S, M/DF (a square of red cloth) * Casting Time: 1 standard action * Range: 0 ft. * Effect: Whiplike swarm * Duration: 1 round/level (D (see text) * Saving …

  • Vermin Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Vermin Shape 2* * Transmutation (polymorph) * Level: Green or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Targets: You * Duration: …

  • Elemental Body 2

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 2* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Beast Shape 4

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 4* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Elemental Body 3

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 3* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Find the Path

    *Find the Path* * Divination * Level: Green or Blue 6 * Components: V, S, F (a set of divination counters) * Casting Time: 3 rounds * Range: Personal or touch * Target: You or creature touched * Duration: 10 minutes/level * Saving Throw: None or …

  • Flesh to Stone

    *Flesh to Stone* * Transmutation * Level: Green or White 6 * Components: V, S, M (lime, water, and earth) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: Instantaneous * Saving Throw: …

  • Mass Bear's Endurance

    *Mass Bear's Endurance* * Transmutation * Level: Red or Green 6 * Components: V, S, M/DF (a few hairs, or a pinch of dung, from a bear) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two …

  • Mass Cat's Grace

    *Mass Cat's Grace* * Transmutation * Level: Red or Green 6 * Components: V, S, M (pinch of cat fur) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than 30 ft. …

  • Mass Cure Moderate Wounds

    *Mass Cure Moderate Wounds* * Conjuration (healing) * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart …

  • Mass Eagle's Splendor

    *Mass Eagle's Splendor* * Transmutation * Level: Red, Green, or Black 6 * Components: V, S, M/DF (feathers or droppings from an eagle) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two …

  • Mass Fox's Cunning

    *Mass Fox's Cunning* * Transmutation * Level: Green or Blue 6 * Components: V, S, M/DF (hairs or dung from a fox) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more …

  • Mass Owl's Wisdom

    *Owl's Wisdom* * Transmutation * Level: Green or White 6 * Components: V, S, M/DF (feathers or droppings from an owl) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be …

  • Creeping Doom

    *Creeping Doom* * Conjuration (summoning) * Level: Green or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels)/100 ft.; see text * Effect: Four swarms of insects * Duration: 1 round/level * Saving …

  • Elemental Body 4

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 4* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Giant Form 1

    _This spell is undergoing revision and may be subject to change at any time_ *Giant Form 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Mass Cure Serious Wounds

    *Mass Cure Serious Wounds* * Conjuration (healing) * Level: Green or White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * …

  • Mass Bull's Strength

    *Bull's Strength* * Transmutation * Level: Red or Green 6 * Components: V, S, M/DF (a few hairs, or a pinch of dung, from a bull) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of …

  • Giant Form 2

    _This spell is undergoing revision and may be subject to change at any time_ *Giant Form 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Polymorph any Object

    _This spell is undergoing revision and may be subject to change at any time_ *Polymorph any Object* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. …

  • Mass Cure Critical Wounds

    *Mass Cure Critical Wounds* * Conjuration (healing) * Level: Green or White 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart …

  • Shapechange

    _This spell is undergoing revision and may be subject to change at any time_ *Shapechange* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black * Components: V, S, F (jade circlet worth 1,500 gp) * Casting Time: 1 standard action …

  • Animal Shapes

    _This spell is undergoing revision and may be subject to change at any time_ *Animal Shapes* * Transmutation (polymorph) * Level: Green 8 * Components: V, S, DF/F (a small figurine of an animal made of Jade worth 10000 gp) * Casting Time: 1 …

  • Plant Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Plant Shape 1* * Transmutation (polymorph) * Level: Green 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/ …

  • Plant Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Plant Shape 2* * Transmutation (polymorph) * Level: Green 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/ …

  • Plant Shape 3

    _This spell is undergoing revision and may be subject to change at any time_ *Plant Shape 3* * Transmutation (polymorph) * Level: Green 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/ …

  • Dragon Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dragon Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dragon Shape 3

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 3* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

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