Tag: Diverse

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  • Diverse Spells

    The spells below can be accessed through various types of [[Mana]], but a caster must choose which [[Mana Pools|Pool]] he'll learn it in and it requires that Pool's mana be dedicated to learn it and that Pool's mana be used to cast it. *Cantrips* |* …

  • Wraithstrike

    *Wraithstrike* * Transmutation * Level: White, Blue, or Black 2 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of turn _When you cast this spell, your melee weapons or natural weapons …

  • Litany of Warding

    *Litany of Warding* * Transmutation * Level: Red or White 3 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round With this litany, you become more aware of your opponents. You can make two …

  • Instant Enemy

    *Instant Enemy* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: No * Spell …

  • Rusting Grasp

    *Rusting Grasp* * Transmutation * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One ferrous object or one ferrous creature * Duration: See text * Saving Throw: See text * Spell Resistance: No …

  • Mending

    *Mending* * Transmutation * Level: White or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Target: One object of up to 1 lb./level * Duration: Instantaneous * Saving Throw: Will negates (harmless, object) * Spell …

  • Make Whole

    *Make Whole* * Transmutation * Level: White or Blue 2 * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Target: One object of up to 10 cu. ft./level or one construct creature of any size * Duration: …

  • Litany of Sloth

    *Litany of Sloth* * Enchantment (compulsion) [Language-Dependent, Mind-Affecting] * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * …

  • Mad Monkeys

    *Mad Monkeys* * Conjuration (summoning) * Level: Red or Green 3 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Swarm of monkeys * Duration: 1 round/level * Saving Throw: None * Spell Resistance: No …

  • Lesser Heal

    *Lesser Heal* * Conjuration (healing) * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Mirror Strike

    *Mirror Strike* * Transmutation * Level: Red or Blue 2 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Till the end of the round; see text You briefly split the force of your weapon, allowing you to …

  • Arrow Mind

    *Arrow Mind* * Divination * Level: Red or White 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute _You sharpen your senses and focus your mind on the use of a bow._ While this spell is …

  • Strategic Charge

    *Strategic Charge* * Abjuration * Level: Red or White 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _A pale nimbus surrounds you as you move smoothly across the crowded battlefield._ …

  • Zeal

    *Zeal* * Transmutation * Level: Red or White 2 * Components: V, S, * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _You close with a chosen opponent, the force of the spell keeping others from standing …

  • Exorcism

    *Exorcism* * Abjuration * Level: White or Black 1 * Components: V, S, M (A vial of holy or unholy water, sprinkled across the target), DF/F (A shofar) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round * Saving …

  • Master's Touch

    *Master's Touch* * Divination * Level: Red or Blue 1 * Components: V, F (The item in whose use you wish to be proficient) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute (D) _Holding aloft an item you wish to …

  • Aiming at the Target

    *Aiming at the Target* * Abjuration * Level: Red, Green, White, Blue, or Black 2 (see text) * Components: S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Concentration, up to 20 minutes; see text _As you intone …

  • Summon Component

    *Summon Component* * Conjuration (summoning) * Level: Red, Green, White, Blue, or Black 1 (see text) * Components: S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Noncostly material component for a single spell * Duration: 1 round * …

  • Summon Weapon

    *Summon Weapon* * Conjuration (summoning) * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Nonmagical simple or martial weapon * Duration: 1 round/level (D) * Saving Throw: None * Spell …

  • Blood Wind

    *Blood Wind* * Evocation * Level: Red or Blue 3 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 Round After you complete the spell, your limbs ripple with power and are covered in rushing winds (if …

  • Energy Aegis

    *Energy Aegis* * Abjuration * Level: Red, Green, or Blue 3 (see text) * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will negates (harmless) …

  • Doublestrike Arrow

    *Doublestrike Arrow* * Transmutation * Level: Red or Blue 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Till the end of the round; see text You briefly split the force of an arrow, allowing you to …

  • Demystify

    *Demystify* * Abjuration * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature, object, or spell effect * Duration: Instantaneous * Saving Throw: No * Spell …

  • Dispelling Touch

    *Dispelling Touch* * Abjuration * Level: Red, Green, White, Blue, or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One touched creature, object, or spell effect * Duration: Instantaneous * Saving Throw: No …

  • Dispel Magic

    *Dispel Magic* * Abjuration * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature, object, or spell effect * Duration: Instantaneous * …

  • Purify

    *Purify* * Abjuration * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target or Area: One creature, object, or spell effect; or a 20-ft.-radius burst * Duration: …

  • Traveler's Mount

    *Traveler's Mount* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Animal or magical beast touched * Duration: 1 hour/level * Saving Throw: Will negates * Spell Resistance: …

  • Focusing Chant

    *Focusing Chant* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or White 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute (D) _You chant softly under your breath and concentrate on …

  • Stabilize

    *Stabilize* * Conjuration (healing) * Level: Green or White 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: Instantaneous * Saving Throw: Will negates ( …

  • Mystic Aegis

    *Mystic Aegis* * Abjuration * Level: White or Blue 3 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous _A mantle of scintillating, multicolored light appears around you to block a spell, …

  • Low Light Vision

    *Low Light Vision* * Transmutation * Level: Green or Black 1 * Components: V * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Appraising Touch

    *Appraising Touch* * Divination * Level: White or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level _Encircling your eye with thumb and forefinger as if holding a jeweler’s …

  • Distract Assailant

    *Distract Assailant* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 1 * Components: V, S, M (The dried wing of a fly) * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 …

  • Sniper's Shot

    *Sniper's Shot* * Divination * Level: Blue or Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round When you cast this spell, you extend and sharpen your perceptions for one devastating ranged …

  • Stay the Hand

    *Stay the Hand* * Enchantment (Charm) [Mind-Affecting] * Level: White or Blue 2 * Components: V * Casting Time: 1 immediate action * Range: Medium (100 ft. + 10 ft./level) * Target: One humanoid * Duration: Instantaneous * Saving Throw: Will …

  • Spell Enhancer

    *Spell Enhancer* * Transmutation * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn _You utter an ancient word …

  • Cure Minor Wounds

    *Cure Minor Wounds* * Conjuration (healing) * Level: Green or White 0 * Components: V, S, * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will negates (harmless); see text * …

  • Critical Strike

    *Critical Strike* * Divination * Level: Blue or Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _With this spell is in effect, your melee attacks are more likely to strike a foe's vital …

  • Camouflage

    *Camouflage* * Transmutation * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level _You change the coloring of your skin and clothing to match the environment …

  • Aquatic Escape

    *Aquatic Escape* * Transmutation (polymorph) * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level (D) _Your arms and legs fuse with your body as bright silvery …

  • Bloodletting

    *Bloodletting* * Necromancy * Level: Red or Black 1 * Components: S, F (The weapon to be affected) * Casting Time: 1 swift action * Range: Touch * Target: One light weapon you hold * Duration: See text * Saving Throw: None * Spell Resistance: …

  • Horrible Taste

    *Horrible Taste* * Transmutation * Level: Green or Black 1 * Components: V, S, M (A pinch of rotten meat) * Casting Time: 1 standard action * Range: Touch * Target: Creature or object touched * Duration: 10 minutes/level * Saving Throw: Fortitude …

  • Insightful Feint

    *Insightful Feint* * Divination * Level: Blue or Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _With a chuckle you whisper the words that will make your ruse more effective._ You …

  • Shock and Awe

    *Shock And Awe* * Enchantment [Mind-Affecting] * Level: Blue or Black 1 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which are more than 30 ft. apart. * Duration …

  • Winged Watcher

    *Winged Watcher* * Transmutation (polymorph) * Level: Blue or Green 1 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level (D) _Your body hunches and shrinks as dusky feathers sprout from …

  • Divine Insight

    *Divine Insight* * Divination * Level: White or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level or until discharged (D) _Clutching your hand to your chest, you let your …

  • Rhino's Rush

    *Rhino's Rush* * Transmutation * Level: Red or Green 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _A violent fury consumes you. You seek nothing more than to charge at your enemies and …

  • Warning Shout

    *Warning Shout* * Transmutation * Level: Red or White 2 * Components: V * Casting Time: 1 immediate action * Range: 30 ft. * Targets: All allies within 30 feet * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No _You shout a …

  • Stretch Weapon

    *Stretch Weapon* * Transmutation * Level: Red, Green, or Blue 2 * Components: V * Casting Time: 1 swift action * Range: 0 ft. * Target: Melee weapon or natural attack * Duration: Until the end of your turn * Saving Throw: Will negates (harmless, …

  • Tiger's Tooth

    *Tiger's Tooth* * Transmutation * Level: Red or Green 2 * Components: V * Casting Time: 1 swift action * Range: Touch * Target: Creature touched * Duration: 1 round * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Cloud of Seasickness

    *Cloud of Seasickness* * Conjuration (creation) [Poison] * Level: Green or Black 2 * Components: V, S, M (A piece of seaweed) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Cloud spreads in 20-ft. radius, 20 ft. …

  • Regal Procession

    *Regal Procession* * Conjuration (summoning) * Level: Green or White 3 * Components: V, S, M (A bit of horse hair) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One mount/level * Duration: 1 hour/level * Saving Throw: …

  • Fortify Familiar

    *Fortify Familiar* * Universal * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your familiar * Duration: 1 hour/level * Saving Throw: None (harmless) * Spell Resistance: Yes _You make …

  • Forced Quiet

    *Forced Quiet* * Transmutation * Level: Blue or Black 1 * Components: S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 round/level * Saving Throw: Will negates * Spell Resistance: …

  • Toxic Gift

    *Toxic Gift* * Necromancy [Poison] * Level: Green or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous; see text * Saving Throw: Fortitude negates (see text); …

  • Hallucinogenic Smoke

    *Hallucinogenic Smoke* * Conjuration [Poison] * Level: Green or Black 4 * Components: S, M (A bit of tobacco, ingested or smoked) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 3 rounds/level or until discharged; see …

  • Crabwalk

    *Crabwalk* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A crab's leg) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No _The …

  • Disrupting Weapon

    *Disrupting Weapon* * Transmutation * Level: White or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: One melee weapon * Duration: 1 round/level * Saving Throw: Will negates (harmless, object); see text * …

  • Lesser Vigor

    *Lesser Vigor* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (max 20 rounds) * Saving Throw: Will …

  • Vigor

    *Vigor* * Conjuration (healing) * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (max 25 rounds) * Saving Throw: Will negates ( …

  • Lesser Vigorous Circle

    *Lesser Vigorous Circle* * Conjuration (healing) * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 feet * Target: One living creature/2 levels * Duration: 10 rounds + 1 round/level (max 25 rounds) * Saving …

  • Greater Vigor

    *Greater Vigor* * Conjuration (healing) * Level: Green or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: 10 rounds + 1 round/level (max 35 rounds) * Saving Throw: Will …

  • Vigorous Circle

    *Vigorous Circle* * Conjuration (healing) * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: 20 feet * Target: One living creature/2 levels * Duration: 10 rounds + 1 round/level (max 40 rounds) * Saving Throw: …

  • Sympathy

    *Sympathy* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Green or White 8 * Components: V, S, M (A drop of honey) * Casting Time: 1 hour * Range: Close (25 ft. + 5 ft./2 levels) * Target: One location (up to a 10-ft. cube/level) or …

  • Bloody Claws

    *Bloody Claws* * Transmutation * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: Yes …

  • Nature's Ravages

    *Nature's Ravages* * Transmutation * Level: Green or Black 4 * Components: V, S, DF/M (Dried maggots) * Casting Time: 1 minute/HD of target * Range: Close (25 ft. + 5 ft./2 levels) * Target: Corpse of creature whose total number of HD does not …

  • Greater Nature's Ravages

    *Greater Nature's Ravages* * Transmutation * Level: Green or Black 8 * Components: V, S, DF/M (Dried maggots) * Casting Time: 10 minutes/HD of target * Range: Close (25 ft. + 5 ft./2 levels) * Target: Corpse of creature whose total number of HD does …

  • Contingency

    *Contingency* * Evocation * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (see text) * Casting Time: at least 10 minutes; see text * Range: Personal * Target: You * Duration: 1 hour/level You can place another spell …

  • Giant Growth

    *Giant Growth* * Transmutation * Level: Red or Green 4 * Casting Time: 1 round * Components: V, S, M (Powdered iron) * Range: Touch * Target: One creature of Gargantuan Size or smaller * Duration: 1 minute/level (D) * Saving Throw: Fortitude …

  • Heavy Bite

    *Heavy Bite* * Transmutation * Level: Red, Green, or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Heavy bite increases the momentum and density of your natural …

  • Joyful Rapture

    *Joyful Rapture* * Conjuration (healing) [Emotion] * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft * Area: All allies within a 60-ft.-radius burst centered on you * Duration: Instantaneous * Saving …

  • Elemental Bombardment

    *Elemental Bombardment* * Conjuration (summoning) [See text] * Level: Red, Green, or Blue 7 * Components: V, S * Casting Time: 1 round * Range: Long (400 ft + 40 ft./level) * Effect: One or more summoned elementals * Duration: 1 round/2 levels (D) …

  • Song of the Samites

    *Song of the Samites* * Conjuration (healing) * Level: Green or White 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to 3 creatures, no two of which can be more than 30 ft. apart * …

  • Summon Monster 1

    *Summon Monster 1* * Conjuration (summoning) [See text] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, F/DF (A tiny bag and a small candle) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 2

    *Summon Monster 2* * Conjuration (summoning) [See text] * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, F/DF (A tiny bag and a small candle) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 3

    *Summon Monster 3* * Conjuration (summoning) [See text] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F/DF (A tiny bag and a small candle) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 4

    *Summon Monster 4* * Conjuration (summoning) [See text] * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, F/DF (A tiny bag and a small candle) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 5

    *Summon Monster 5* * Conjuration (summoning) [See text] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, F/DF (A tiny bag and a small candle) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 6

    *Summon Monster 6* * Conjuration (summoning) [See text] * Level: Red, Green, White, Blue, or Black 6 * Components: V, S, F/DF (A tiny bag and a small candle) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 7

    *Summon Monster 7* * Conjuration (summoning) [See text] * Level: Red, Green, White, Blue, or Black 7 * Components: V, S, F/DF (A tiny bag and a small candle) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 8

    *Summon Monster 8* * Conjuration (summoning) [See text] * Level: Red, Green, White, Blue, or Black 8 * Components: V, S, F/DF (A tiny bag and a small candle) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 9

    *Summon Monster 9* * Conjuration (summoning) [See text] * Level: Red, Green, White, Blue, or Black 9 * Components: V, S, F/DF (A tiny bag and a small candle) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Repair Minor Damage

    *Repair Minor Damage* * Transmutation * Level: White or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Repair Light Damage

    *Repair Light Damage* * Transmutation * Level: White or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Repair Moderate Damage

    *Repair Moderate Damage* * Transmutation * Level: White or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Repair Serious Damage

    *Repair Serious Damage* * Transmutation * Level: White or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Repair Critical Damage

    *Repair Critical Damage* * Transmutation * Level: White or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No When laying …

  • Major Repair

    *Major Repair* * Transmutation * Level: White or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No When laying your hand …

  • Rebuild

    *Rebuild* * Transmutation * Level: White or Blue 2 * Components: V, S, M (50 gp worth of [[Red Tear]] per caster level of the item to be restored), F (an enchanters lab or special enchanters tools worth 500 gp) * Casting Time: 10 minutes; see text * …

  • Mystic Reconstruction

    *Mystic Reconstruction* * Transmutation * Level: White or Blue 6; special, see text * Components: V, S, F (A masterwork enchanters lab or special enchanters tools worth 1,000 gp) * Casting Time: 10 minutes * Range: Personal and object touched; see …

  • Light

    *Light* * Evocation [Light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 10 minutes/level * Saving Throw: None * Spell Resistance: No This …

  • Disrupt Undead

    *Disrupt Undead* * Necromancy * Level: White or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes You …

  • Follow Aura

    *Follow Aura* * Divination * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: None * Spell Resistance: No Choose one alignment …

  • Communal Resist Energy

    *Communal Resist Energy* * Abjuration * Level: Red, Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creatures touched * Duration: 10 minutes/level, see text * Saving Throw: Fortitude negates (harmless) …

  • Resist Energy

    *Resist Energy* * Abjuration * Level: Red, Green, or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: Fortitude negates (harmless) * Spell …

  • Protection from Energy

    *Protection from Energy* * Abjuration * Level: Red, Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level or until discharged * Saving Throw: Fortitude negates ( …

  • Communal Protection from Energy

    *Communal Protection from Energy* * Abjuration * Level: Red, Green or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creatures touched * Duration: 10 min./level or until discharged, see text * Saving Throw: …

  • Greater Heroism

    *Greater Heroism* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or White 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Invoke Magic

    *Invoke Magic* * Evocation * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S, M (see text) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: See text * Saving Throw: None * Spell Resistance: No …

  • Lesser Planar Ally

    *Lesser Planar Ally* * Conjuration (calling) [See text] * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (Offerings worth 500 gp plus payment, see text), DF/F (A circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Planar Ally

    *Planar Ally* * Conjuration (calling) [See text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (Offerings worth 1,250 gp plus payment, see text), DF/F (A circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Greater Planar Ally

    *Greater Planar Ally* * Conjuration (calling) [See text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S, M (offerings worth 2,500 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes …

  • Lesser Planar Binding

    *Lesser Planar Binding* * Conjuration (calling) [See text] * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: One called outsider …

  • Planar Binding

    *Planar Binding* * Conjuration (calling) [See text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: Up to three outsiders, …

  • Greater Planar Binding

    *Greater Planar Binding* * Conjuration (calling) [See text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: Up to three …

  • Gate

    *Gate* * Conjuration (teleportation or calling) * Level: Red, Green, White, Blue, or Black, or Red/Green/White/Blue/Black 9 * Components: V, S, M (see text) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: See …

  • Permanency

    _Some of the spells listed on this page have not been approved yet, these will be run through at a future date_ *Permanency* * Universal * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S, M (see text) * Casting Time: 2 …

  • Nightmare Terrain

    *Nightmare Terrain* * Illusion (Shadow) * Level: Blue/Black 4 * Components: V, S * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Area: Five 10-ft. cubes + one 10-ft. cube/level (S) * Duration: 1 round/level * Saving …

  • Multikicker

    *Multikicker* * Universal * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn; see text When you cast this spell, you can …

  • Break

    *Break* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A twig) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One Medium or smaller object * Duration: Instantaneous * Saving Throw: Fortitude …

  • Savage Maw

    *Savage Maw* * Transmutation (polymorph) * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Your teeth extend and sharpen, transforming your mouth into a …

  • Innocence

    *Innocence* * Transmutation * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: you * Duration: 1 minute/level (D) You surround yourself with an aura of innocence and trustworthiness. You …

  • Lock Gaze

    *Lock Gaze* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving Throw: Will …

  • Urban Grace

    *Urban Grace* * Transmutation * Level: Red or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You become one with the city around you, allowing you to move more easily …

  • Starvation

    *Starvation* * Transmutation * Level: Green or Black 3 * Components: V, S, M (A piece of spoiled food) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: Instantaneous * Saving …

  • Igedrazaar's Miasma

    *Igedrazaar's Miasma* * Conjuration (creation) [Poison] * Level: Green or Black 2 * Casting Time: 1 standard action * Components: V, S, M (A piece of seaweed) * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Cloud spreads in 20-ft. radius, 20 ft. …

  • Candlelight

    *Candlelight* * Evocation [Light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S, M (A small candle) * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 1 hour/level * Saving Throw: None * Spell …

  • Smoke Stairs

    *Smoke Stairs* * Transmutation * Level: Red or Blue 2 * Components: V, S, M (A dried leaf) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No _You step into …

  • Marked Object

    *Marked Object* * Divination * Level: Green or Blue 2 * Components: V, S, F (An object owned by the creature or a piece of the creature to be tracked, such as a tuft of hair or a fingernail.) * Casting Time: 1 minute * Range: Personal * Target: You …

  • Energy Vortex

    *Energy Vortex* * Evocation [See text] * Level: Red, Green, or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Effect: All creatures within a 20-ft.-radius burst centered on you * Duration: Instantaneous * Saving …

  • Sacrifice

    *Sacrifice* * Sangromancy * Level: Red or Black 1 * Components: S (see text) * Casting Time: see text * Range: personal and touch * Target: you and one touched creature * Duration: instantaneous and 1 round * Saving Throw: No * Spell Resistance: …

  • Draw Blood

    *Draw Blood* * Sangromancy * Level: Red or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes * Knowledge (blood magic): …

  • Blood Sense

    *Blood Sense* * Sangromancy/Divination * Level: Red or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 min./level * Saving Throw: None * Spell Resistance: No * Knowledge (blood magic): 3 …

  • Greater Draw Blood

    *Greater Draw Blood* * Sangromancy * Level: Red or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes * Knowledge ( …

  • Blood Oath

    *Blood Oath* * Sangromancy/Transmutation * Level: Red or Black 4 * Components: V, S, F (A ritual dagger worth 250 gp), M (a gold bracelet worth 100 gp per member) * Casting Time: 10 minutes * Range: Touch (see text) * Target: 1 willing sentient …

  • Bloody Calling

    *Bloody Calling* * Sangromancy * Level: Red or Black 5 * Components: V, S, F (an obsidian sacrificial dagger worth at least 500 gp.) * Casting Time: 1 minute * Range: Touch and Close (25 ft. + 5 ft./level) * Target: One touched creature and one …

  • Blood Tribe

    *Blood Tribe* * Sangromancy/Transmutation * Level: Red or Black 6 * Components: V, S, F (A ritual dagger worth 250 gp), M (rare herbs and unguents worth 500 gp per member) * Casting Time: 1 hour * Range: Personal and touch (see text) * Target: You …

  • Exsanguinate

    *Exsanguinate* * Sangromancy * Level: Red or Black 3 * Components: V, S, F * Casting Time: 1 standard action * Range: Close (25 ft.+5 ft./level) * Target, Effect, or Area: One creature * Duration: Instantaneous or 1d4 rounds (see text) * Saving …

  • Spiritual Ties

    *Spiritual Ties* * Divination [Spirit] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: touch * Target: touched creature or spirit; see text * Duration: one hour A …

  • Spirit Link

    *Spirit Link* * Transmutation [Spirit] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: Personal and Touch; see text * Target: You and one willing creature * Duration: 1 …

  • Aram Zey's Focus

    *Aram Zey’s Focus* * Divination * Level: Blue or White 2 * Components: V, S, F (Masterwork thieves’ tools worth 100 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Aram Zey created this spell …

  • Telepathic Censure

    *Telepathic Censure* * Abjuration * Level: White or Blue 2 * Components: V * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature (see text) * Duration: 1 minute/level (D) * Saving Throw: Will negates * …

  • Residual Tracking

    *Residual Tracking* * Divination * Level: Green or Blue 3 * Components: V, S, M (A bit of plaster) * Casting Time: 1 minute * Range: Touch * Target: Footprint touched (see text) * Duration: Instantaneous * Saving Throw: None * Spell Resistance: …

  • Denounce

    *Denounce* * Enchantment (compulsion) [Language-Dependent, Mind-Affecting] * Level: White or Black 6 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 30-ft.-radius burst * Duration: 1 hour/level * …

  • Litany of Madness

    *Litany of Madness* * Enchantment (compulsion) [Language-Dependent, Mind-Affecting] * Level: Red, Blue, or Black 6 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 or …

  • Apparent Treachery

    *Apparent Treachery* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than …

  • Reduce Monster

    *Reduce Monster* * Transmutation * Level: Green or Blue 4 * Casting Time: 1 round * Components: V, S, M (Powdered iron) * Range: Touch * Target: One creature of Diminutive Size or larger * Duration: 1 minute/level (D) * Saving Throw: Fortitude …

  • Knights Calling

    *Knight's Calling* * Enchantment (compulsion) [Mind-Affecting] * Level: White or Blue 2 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will …

  • Hardening

    *Hardening* * Transmutation * Level: Green or White 5 * Components: V, S, M (10 gp worth of diamond dust) * Casting Time: 1 standard action * Range: Touch * Target: One item of a volume no greater than 10 cu. ft./level * Duration: 10 minutes/level …

  • Lighten Object

    *Lighten Object* * Transmutation * Level: Green or Blue 1 * Components: V, M (goose down) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: 1 non-magical object of up to 1 cubic ft./level * Duration: 1 minute/ …

  • Mass Lighten Object

    *Mass Lighten Object* * Transmutation * Level: Green or Blue 5 * Components: V, M (Goose down) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Multiple non-magical objects totaling up to 1 cubic ft./level, no two …

  • Peasant Armaments

    *Peasant Armaments* * Transmutation * Level: Red or White 1 * Components: V, S, DF/F (A masterwork martial weapon) * Casting Time: 1 standard action * Range: Touch * Target: 1 improvised weapon/level * Duration: 1 minute/level (D) * Saving Throw: …

  • Concussive Fury

    *Concussive Fury* * Transmutation [See text] * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: 30 ft. cone * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes You create a …

  • Sea Steed

    *Sea Steed* * Transmutation * Level: Green or Blue 2 * Components: V, S, DF/F (A preserved seahorse) * Casting Time: 1 standard action * Range: Touch * Target: One animal * Duration: 10 minutes/level (D) * Saving Throw: Will negates (harmless) * …

  • Breaking Blows

    *Breaking Blows* * Transmutation * Level: Red, Green, or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch (see text) * Target: One creature * Duration: 1 minute/level (D) * Saving Throw: Fortitude negates (harmless) * …

  • Hunter's Friend

    *Hunter's Friend* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your animal companion * Duration: 1 minute/level (D) * Saving Throw: Will …

  • Improve Trap

    *Improve Trap* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S, M (A masterwork trapmaker's kit worth 50 gp) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: One trap * Duration: …

  • Touch Injection

    *Touch Injection* * Transmutation * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level * Saving Throw: None * Spell Resistance: No You must hold an elixir, …

  • Glibness

    *Glibness* * Transmutation * Level: Blue or Black 4 * Components: S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: None * Spell Resistance: No Your speech becomes fluent and …

  • Share Shape

    *Share Shape* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (a piece of your animal companion) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D …

  • Align Fang

    *Align Fang* * Transmutation [See text] * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * …

  • Align Weapon

    *Align Weapon* * Transmutation [See text] * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Weapon touched or 50 projectiles (all of which must be together at the time of casting) * …

  • Communal Align Fang

    *Communal Align Fang* * Transmutation [See text] * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless, …

  • Communal Align Weapon

    *Communal Align Weapon* * Transmutation [See text] * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Weapons or projectiles touched * Duration: 1 minute/level * Saving Throw: Will negates …

  • Mass Align Weapon

    *Mass Align Weapon* * Transmutation [See text] * Level: Red, White, or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon/level, no two of which are more than 30 ft. apart * …

  • Mass Align Fang

    *Mass Align Fang* * Transmutation [See text] * Level: Red, White, or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than 30 ft. apart * …

  • Mass Resist Energy

    *Mass Resist Energy* * Abjuration * Level: Red, Green or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than 30 ft. apart * Duration: 10 …

  • Sickening Wave

    *Sickening Wave* * Transmutation * Level: Green or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: 30 ft. cone-shaped burst * Duration: 1 round * Saving Throw: Will partial * Spell Resistance: Yes You …

  • Amanuensis

    *Amanuensis* * Transmutation * Level: White or Blue 0 * Components: V, S, M (A full vial of ink worth 8 gp) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One object with writing * Duration: 10 minutes/level or …

  • Adjustable Self

    *Adjustable Self* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, M (a small piece of shapeshifter flesh) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) …

  • Purge Spirit

    *Purge Spirit* * Necromancy * Level: White or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature or haunt * Duration: Instantaneous * Saving Throw: Will partial * Spell …

  • Greater Mage Armor

    *Greater Mage Armor* * Conjuration (creation) [Force] * Level: White or Blue 3 * Components: V, S, M (A tiny piece of steel) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D) * Saving Throw: Will …

  • Mass Mage Armor

    *Mass Mage Armor* * Conjuration (creation) [Force] * Level: White or Blue 5 * Components: V, S, F (A piece of cured leather) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which …

  • Elemental Swarm

    *Elemental Swarm* * Conjuration (summoning) [See text] * Level: Red, Green, or Blue 9 * Components: V, S * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * Effect: Two or more summoned creatures, no two of which are more than 30 …

  • Grand Destiny

    *Grand Destiny* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One willing creature * Duration: 10 minutes/level or until …

  • Comprehend Languages

    *Comprehend Languages* * Divination * Level: White or Blue 1 * Components: V, S, DF/M (Pinch of soot and salt) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level You can understand the spoken words of …

  • Tongues

    *Tongues* * Divination * Level: White or Blue 3 * Components: V, S, DF/F (A clay model of a ziggurat) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: Will negates (harmless) …

  • Communal Tongues

    *Communal Tongues* * Divination * Level: White or Blue 4 * Components: V, S, DF/F (A clay model of a ziggurat) * Casting Time: 1 standard action * Range: Touch * Targets: Creatures touched * Duration: 10 minutes/level (see text) * Saving Throw: …

  • Genius Loci

    *Genius Loci* * Conjuration (creation) [See text] * Level: Red, Green or Blue 9 * Components: V, S, M (A paste made up of elemental materials and gemstones worth a total of 3,000 gp) * Casting Time: 1 hour * Range: 0 ft. * Target: One building, …

  • Replicate Casting

    *Replicate Casting* * Transmutation [see text] * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S * Casting Time: 1 round (see text) * Range: See text * Effect: One spell or spell-like ability * Duration: See text * Saving …

  • Augmenting Wall

    *Augmenting Wall* * Evocation [See text] * Level: Red, Green, or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 20-ft.-high wall of energy whose area is up to one 10-ft. square/level * …

  • Create Drug

    *Create Drug* * Conjuration (creation) * Level: Green or Black 4 * Components: V, S, M (1 dose of the drug to be duplicated) * Casting Time: 1 round * Range: 0 ft. * Effect: 1 dose of a drug/3 levels * Duration: 1 minute * Saving Throw: None (see …

  • Rise to the Challenge

    *Rise to the Challenge* * Transmutation * Level: Red or White 5 * Components: V, S, F (A held masterwork weapon) * Casting Time: 1 immediate action * Range: Touch * Target: Melee weapon touched * Duration: 1 round/level * Saving Throw: None * …

  • Trygon's Blade

    *Trygon's Blade* * Abjuration * Level: Green or White 8 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Melee weapon touched * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes You draw the …

  • Power Word Petrify

    *Power Word: Petrify* * Transmutation * Level: Green or White 8 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: Instantaneous * Saving Throw: …

  • Sealed Life

    *Sealed Life* * Abjuration * Level: White or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. +5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving Throw: Will negates * Spell Resistance: …

  • Azuth's Spell Shield

    *Azuth's Spell Shield* * Abjuration * Level: White or Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to one creature/level, no two of which can be more than 30 ft. apart * …

  • Scoop

    *Scoop* * Evocation [Force] * Level: White or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 6 inch diameter container of force * Duration: Concentration * Saving Throw: None * Spell …

  • Naturewatch

    *Naturewatch* * Necromancy * Level: Green or Black 0 * Components: S * Casting Time: 1 standard action * Range: 30 ft. * Area: Cone-shaped emanation * Duration: 10 minutes/level * Saving Throw: None * Spell Resistance: No This spell is …

  • Lesser Energy Surge

    *Lesser Energy Surge* * Transmutation [See text] * Level: Red, Green, or Blue 2 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: None * Spell …

  • Greater Energy Surge

    *Greater Energy Surge* * Transmutation [See text] * Level: Red, Green, or Blue 6 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: None * Spell …

  • Energy Surge

    *Energy Surge* * Transmutation [See text] * Level: Red, Green, or Blue 4 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: None * Spell Resistance: …

  • Power Word Nauseate

    *Power Word Nauseate* * Enchantment (compulsion) [Mind-Affecting] * Level: Green or Black 6 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 150 hp or less * Duration: …

  • Crumble

    *Crumble* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One structure or construct * Duration: Instantaneous * Saving Throw: Fortitude half (object …

  • Cloak of Hate

    *Cloak of Hate* * Enchantment [Mind-Affecting] * Level: Red or Black 6 * Components: V, S, M (An ounce of bile) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: 1 day/level * …

  • Detect Artifice

    *Detect Artifice* * Divination * Level: White or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: cone-shaped emanation * Duration: concentration, up to 1 min./level (D) * Saving Throw: None * Spell Resistance: …

  • Identify Artifice

    *Identify Artifice* * Divination * Level: White or Blue 1 * Components: V, S, M (Oil stirred with a coil of wires) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: 3 rounds/level (D) * Saving Throw: None …

  • Telekinetic Projectile

    *Telekinetic Projectile* * Evocation * Level: Red or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Launched object * Duration: Instantaneous * Saving Throw: No * Spell Resistance: …

  • Detect Radiation

    *Detect Radiation* * Divination * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 1 minute/level (D) * Saving Throw: None * Spell …

  • Refine Improvised Weapon

    *Refine Improvised Weapon* * Transmutation * Level: Red or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One improvised weapon * Duration: 10 minutes/level (D) * Saving Throw: Will negates (harmless, object …

  • Thunderstomp

    *Thunderstomp* * Transmutation [See text] * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: None * Spell …

  • Cheetah's Sprint

    *Cheetah's Sprint* * Transmutation * Level: Red or Green 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _A wild surge of energy courses through your body and propels you into a sprint._ If …

  • Superior Magic Fang

    *Superior Magic Fang* * Transmutation * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level Superior magic fang gives every natural weapon you possess an …

  • Spore Field

    *Spore Field* * Transmutation * Level: Green or Black 1 * Components: V, S, DF/M (A mushroom) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 10-ft.-radius spread * Duration: 1 minute/level * Saving Throw: …

  • Silent Portal

    *Silent Portal* * Illusion (Glamer) * Level: Blue or Black 0 * Components: S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One portal * Duration: 1 minute/level (D) * Saving Throw: Will negates (object) * …

  • Anonymous Interaction

    *Anonymous Interaction* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more …

  • False Lie

    *False Lie* * Illusion (glamer) * Level: Blue or Black 2 * Components: V, S, M (A serpent's tongue) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 10 minutes/level * Saving Throw: Will …

  • Power Word Sicken

    *Power Word Sicken* * Enchantment (compulsion) [Mind-Affecting] * Level: Green or Black 2 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: See …

  • Power Word Deafen

    *Power Word Deafen* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or Black 3 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: See …

  • Power Word Distract

    *Power Word Distract* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 4 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 150 hp or less * Duration: See …

  • Rabid Wolf Strike

    *Rabid Wolf Strike* * Transmutation * Level: Red or Green 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No _You foam at the …

  • Steel Wind

    *Steel Wind* * Transmutation * Level: Red or Green 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature; see text * Duration: See text * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes …

  • Scything Blade

    *Scything Blade* * Transmutation * Level: Red or Green 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You channel furious energies through your weapon, causing it to carve through …

  • Spellsword

    *Spellsword* * Transmutation * Level: Green or Blue 3 * Components: V, S, F (A magic rod or staff) * Casting Time: 1 round * Range: Touch * Target: One weapon * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * Spell …

  • Fine-Tuning

    *Fine-Tuning* * Transmutation * Level: White or Blue 0 * Components: V, S * Casting Time: 1 round * Range: Touch * Target: One instrument * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: Yes (harmless) This spell enables …

  • Open or Close

    *Open or Close* * Transmutation * Level: Red or Blue 0 * Components: V, S, F (A brass key) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Object weighing up to 30 lb. or portal that can be opened or closed * …

  • Summon Holy Symbol

    *Summon Holy Symbol* * Conjuration (summoning) * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Small wooden holy symbol * Duration: 1 round/level (D) * Saving Throw: None …

  • Bloodlust

    *Bloodlust* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Red or Green 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 minute The smell of blood drives you into a fury. As you slash …

  • Ray of Hope

    *Ray of Hope* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Red or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: 1 round/level * …

  • Scatterspray

    *Scatterspray* * Transmutation * Level: Red or Blue 1 * Components: V, S, M, DF/F (Objects to be used) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Six or more Diminutive or Fine objects, all within 1 ft. of …

  • Skunk Scent

    *Skunk Scent* * Conjuration (creation) * Level: Green or Black 1 * Components: S * Casting Time: 1 standard action * Range: 30 ft. * Target: One living creature * Duration: 1 round/level * Saving Throw: Fortitude partial; see text * Spell …

  • Snake's Swiftness

    *Snake's Swiftness* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A few snake scales) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: …

  • Waste Strider

    *Waste Strider* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level (D) * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Weapon Shift

    *Weapon Shift* * Transmutation * Level: Red, Green, or Blue 1 * Components: V, S, M (A piece of parchment folded into the shape of the weapon type desired) * Casting Time: 1 standard action * Range: Touch * Target: One melee weapon of up to 15 lbs …

  • Allied Footsteps

    *Allied Footsteps* * Divination * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 full round * Range: Touch * Target: Willing living creature touched * Duration: 1 hour/level (D) * Saving Throw: Will negates (harmless) * Spell …

  • Augment Alchemy

    *Augment Alchemy* * Transmutation * Level: Red or Green 2 * Components: V, S, M (Alchemical reagents or herbs worth 2 gp) * Casting Time: 1 swift action * Range: Touch * Target: 1 object touched * Duration: Instantaneous * Saving Throw: Fortitude …

  • Daze Monster

    *Daze Monster* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 2 * Components: V, S, M (a pinch of wool or similar substance) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature …

  • Detect Favored Enemy

    *Detect Favored Enemy* * Divination * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, DF/F (A preserved body part of the favored enemy type you wish to detect) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped …

  • Drifts of the Shalm

    *Drifts of the Shalm* * Evocation [See text] * Level: Red, Green, or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: One 5-ft. square/level (S) * Duration: 1 round/level * Saving Throw: …

  • Extreme Flexibility

    *Extreme Flexibility* * Transmutation * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You gain a +4 circumstance bonus on Escape Artist checks and combat …

  • Guided Arrow

    *Guided Arrow* * Divination * Level: Red or Blue 2 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn Until the end of the turn you cast this spell, opponents do not gain a bonus to Armor …

  • Hollow Blades

    *Hollow Blades* * Transmutation * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 round/level * Saving Throw: Fortitude negates * Spell …

  • Increase Virulence

    *Increase Virulence* * Transmutation * Level: Green or Black 2 * Components: V, S, M (A piece of licorice root) * Casting Time: 1 minute * Range: Touch * Target: Vial of poison or disease, or a creature touched * Duration: 1 minute/level * …

  • Inky Cloud

    *Inky Cloud* * Conjuration (creation) * Level: Green or Blue 2 * Components: V, S, M (A small vial containing the ink of a squid or octopus) * Casting Time: 1 standard action * Range: 30 ft. * Area: 30-ft.-radius spread centered on you * Duration: …

  • Leading Attack

    *Leading Attack* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or White 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: None * Spell Resistance: No …

  • Noxious Strike

    *Noxious Strike* * Evocation [Poison] * Level: Green or Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Your next melee attack (if made before the end of the next round) is coated with …

  • Reinforce Construct

    *Reinforce Construct* * Transmutation * Level: White or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: 1 hour/level or until discharged; see text * Saving Throw: Will negates ( …

  • Remarkable Legerdemain

    *Remarkable Legerdemain* * Transmutation * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) While this spell is in effect, your body and clothing flutter …

  • Splinter Spell Resistance

    *Splinter Spell Resistance* * Transmutation * Level: Red or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: melee or thrown weapon or up to 50 pieces of ammunition touched * Duration: 1 minute/level * Saving …

  • Strength of the True Form

    *Strength of the True Form* * Transmutation * Level: Red, Green, White, Blue, and/or Black 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Until the end of your next turn _Strength and power flows …

  • Tactical Precision

    *Tactical Precision* * Divination [Mind-Affecting] * Level: Red or Blue 2 * Components: V, S, M (A toy soldier) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than …

  • Wall of Blades

    *Wall of Blades* * Transmutation * Level: Red or White 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Immediate _Your weapon sways back and forth in your hand, ready to block incoming blows. …

  • Whirling Blade

    *Whirling Blade* * Transmutation * Level: Red or Blue 2 * Components: V, S, F (The weapon to be thrown) * Casting Time: 1 standard action * Range: 60 ft. * Effect: 60-ft. line * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No …

  • Wolf Fang Strike

    *Wolf Fang Strike* * Transmutation * Level: Red or Green 2 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes …

  • Animate Instrument

    *Animate Instrument* * Transmutation * Level: Red or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Instrument touched * Duration: 1 minute/level * Saving Throw: Will negates (object) * Spell Resistance: No …

  • Body Purification

    *Body Purification* * Conjuration (healing) * Level: Green or White 3 * Components: S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: Instantaneous You restore up to 2 points of damage to a single ability score. You …

  • Diamondsteel

    *Diamondsteel* * Transmutation * Level: Green or White 3 * Components: V, S, M (Diamond dust worth 5 gp) * Casting Time: 1 standard action * Range: Touch * Target: Suit of metal armor touched * Duration: 1 round/level * Saving Throw: Will negates …

  • Energized Shield

    *Energized Shield* * Abjuration [See text] * Level: Red, Green, or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Shield touched * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: No …

  • Energy Vulnerability

    *Energy Vulnerability* * Transmutation [See text] * Level: Red, Green, or Blue 3 * Components: V, S, M (A tiny wooden shield, which the caster snaps in half) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One or …

  • Exacting Weapon

    *Exacting Weapon* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, DF/F (A preserved body part of the favored enemy type chosen) * Casting Time: 1 standard action * Range: Touch * Target: Weapon touched * Duration: 1 …

  • Feigned Opening

    *Feigned Opening* * Illusion (glamer) * Level: Blue or Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Instantaneous _You show your opponent a seemingly fatal mistake in your defenses, the …

  • Ghost Touch Weapon

    *Ghost Touch Weapon* * Transmutation * Level: White or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft. / 2 levels) * Target: One weapon or fifty projectiles (all of which must be in contact with each …

  • Harmonic Chorus

    *Harmonic Chorus* * Enchantment (compulsion) [Mind-Affecting] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F (A specially prepared mithral tuning fork worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 …

  • Hydra Slaying Strike

    *Hydra Slaying Strike* * Transmutation * Level: Blue or Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration:1 round Your next melee attack (if made before the end of the next round) surges with …

  • Infestation of Maggots

    *Infestation of Maggots* * Necromancy * Level: Green or Black 3 * Components: V, S, M (A few dead, dried flies) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/2 levels * Saving Throw: Fortitude …

  • Jealous Rage

    *Jealous Rage* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Red or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: 1 minute/level (D) …

  • Magic Savant

    *Magic Savant* * Divination * Level: Red or Blue 3 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _Your hands and mind warm as the flow of mystical energy strengthens within you._ …

  • Mystic Surge

    *Mystic Surge* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will negates ( …

  • Mountain Hammer

    *Mountain Hammer* * Transmutation * Level: Red or Green 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You put the weight of a rolling boulder behind your attack, pounding through …

  • Ancient Mountain Hammer

    *Ancient Mountain Hammer* * Transmutation * Level: Red or Green 8 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn You put the force of a great mountain behind your attack, pounding …

  • Rhino's Might

    *Rhino's Might* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Rust Ray

    *Rust Ray* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Target: One ferrous object or one ferrous creature * Duration: Instantaneous * …

  • Snakebite

    *Snakebite* * Transmutation * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) _You cast the spell, and one of your arms turns into a venomous bright- …

  • Stand Firm

    *Stand Firm* * Transmutation * Level: Green or White 3 * Components: V, S * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/2 levels, no two of which can be more than 30 ft. apart * Duration: 3 …

  • Subdue Aura

    *Subdue Aura* * Abjuration * Level: White or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature or object touched * Duration: 10 minutes/level * Saving Throw: Will negates (object) * Spell Resistance: …

  • Tactical Strike

    *Tactical Strike* * Transmutation * Level: Red or White 3 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous * Saving Throw: No * Spell Resistance: No You strike an opponent …

  • Thicket of Blades

    *Thicket of Blades* * Transmutation * Level: Red or White 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 2 rounds * Saving Throw: None * Spell Resistance: No _You maintain a careful guard as you …

  • Victory Shout

    *Victory Shout* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or Black 3 * Components: V * Casting Time: 1 swift action * Range: 60 ft. * Targets: You and allied creatures within 60 ft. * Duration: 1 round * Saving Throw: None * Spell …

  • Wall of Nausea

    *Wall of Nausea* * Conjuration (creation) [Poison] * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall of noxious fumes whose area is up to one 10-ft. square/level * …

  • Wall of Vermin

    *Wall of Vermin* * Conjuration (creation) * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall of pests whose area is up to four 5-ft. squares (S) * Duration: …

  • Weather Eye

    *Weather Eye* * Divination * Level: Green or Blue 3 * Components: V, S, M (Incense), F (A scrying device of some kind - bowl, mirror, crystal ball, and so forth.) * Casting Time: 1 hour * Range: 1 mile + 1 mile/level * Area: 1-mile radius + 1-mile/ …

  • Call Mount

    *Call Mount* * Conjuration (calling) [See text] * Level: White or Black 4 * Components: V, DF * Casting Time: 1 round * Range: 10 ft. * Effect: Your special mount * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: No You …

  • Condemnation

    *Condemnation* * Abjuration * Level: Red, Green, White, Blue, or Black 4 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One outsider away from its home plane * Duration: 1 round and 1 minute; …

  • Neurotoxin

    *Neurotoxin* * Necromancy [Poison] * Level: Green or Black 4 * Components: V, S, DF/F (Preserved spine of a puffer fish) * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous; see text * …

  • Renewed Vigor

    *Renewed Vigor* * Transmutation * Level: Green or White 4 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Target: Up to 1 creature/level within a 30-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: …

  • Slashing Dispel

    *Slashing Dispel* * Abjuration * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One creature, object, or spell effect * Duration: Instantaneous * Saving Throw: No * Spell …

  • Baloth's Strength

    *Baloth's Strength* * Transmutation * Level: Red or Green 5 * Components: V, S, DF/M (A scale, or a pinch of dung, from a baloth) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: …

  • Dryad's Wisdom

    *Dryad's Wisdom* * Transmutation * Level: Green or White 5 * Components: V, S, DF/M (A few hairs of a dryad or a bit of bark from a dryad's tree) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level …

  • Firecat's Grace

    *Firecat's Grace* * Transmutation * Level: Red or Green 5 * Components: V, S, DF/M (A pinch of fur, or a pinch of dung, from a firecat) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving …

  • Roc's Splendor

    *Roc's Splendor* * Transmutation * Level: Red, Green, or Black 5 * Components: V, S, DF/M (Feathers or droppings from a roc) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will …

  • Sphinx's Cunning

    *Sphinx's Cunning* * Transmutation * Level: Green or Blue 5 * Components: V, S, DF/M (Feathers, a few hairs, a pinch of fur, or a pinch of dung, from a sphinx) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: …

  • Wurm's Endurance

    *Wurm's Endurance* * Transmutation * Level: Red or Green 5 * Components: V, S, DF/M (A scale, or a pinch of dung, from a wurm) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: …

  • Implacable Pursuer

    *Implacable Pursuer* * Divination * Level: Green or Blue 4 * Components: V, S * Casting Time: 1 minute * Range: Long (400 ft. + 40 ft./level); see text * Target: One creature * Duration: 1 hour/level (D) * Saving Throw: Will negates; see text * …

  • Brutal Finish

    *Brutal Finish* * Transmutation * Level: Red, Green, or Black 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn Your mind surges with bloodlust as you deliver a vicious strike against …

  • Flanking Maneuver

    *Flanking Maneuver* * Transmutation * Level: Red or White 5 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: No * Spell Resistance: No You strike an opponent …

  • Swarming Assault

    *Swarming Assault* * Transmutation * Level: Red or White 7 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: No * Spell Resistance: No You strike an opponent …

  • Death in the Dark

    *Death in the Dark* * Transmutation * Level: Blue or Black 6 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: Fortitude partial * Spell Resistance: No Focusing …

  • Deflecting Palm

    *Deflecting Palm* * Transmutation * Level: Red or White 6 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous _A creature strikes, but you turn the blow to land where you wish._ This …

  • Ghost Touch Armor

    *Ghost Touch Armor* * Transmutation * Level: White or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Shield or suit of armor touched * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes …

  • Dancing Blade

    *Dancing Blade* * Transmutation * Level: Red or Blue 5 * Components: V, S, F (The melee weapon that serves as the target of this spell) * Casting Time: 1 standard action * Range: Touch * Target: Weapon touched * Duration: 1 round/level * Saving …

  • Lesser Heal Companion

    *Lesser Heal Companion* * Conjuration (healing) * Level: Green or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Your familiar, animal companion, bonded mount, or other creature with a similar connection to …

  • Mark of the Hunter

    *Mark of the Hunter* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (A bit of skin or bone from the relevant favored enemy type or subtype) * Casting Time: 1 swift action * Range: Medium (100 ft. + 10 ft./level) * …

  • Sniper's Eye

    *Sniper's Eye* * Transmutation * Level: Blue or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level _You take a series of slow, deep breaths. Whispered words of arcane power seep …

  • Bane Bow

    *Bane Bow* * Evocation * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Ranged weapon touched * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes …

  • Find the Gap

    *Find the Gap* * Divination * Level: Blue or Black 5 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level _You speak the words of this spell, and a faint mark that only you can see appears …

  • Toxic Tongue

    *Toxic Tongue* * Conjuration (creation) [Poison] * Level: Green or Black 6 * Components: V, S * Casting Time: 1 standard * Range: Personal * Target: You * Duration: 1 minute/level _A sickly black fluid dribbles from the corner of your mouth._ …

  • Virtuoso Performance

    *Virtuoso Performance* * Transmutation * Level: Red or Blue 5 * Components: V * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level While this spell is active, you may start a second bardic performance while …

  • Magic Pack

    *Magic Pack* * Transmutation * Level: Red or Green 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One natural weapon/level, no two of which are more than 30 ft. apart * Duration: 1 hour/ …

  • Greater Magic Fang

    *Greater Magic Fang* * Transmutation * Level: Red or Green 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One natural weapon or one creature * Duration: 1 hour/level * Saving Throw: Will …

  • Magic Fang

    *Magic Fang* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One natural weapon touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Pilfering Hand

    *Pilfering Hand* * Evocation [Force] * Level: Red or Blue 2 * Components: S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One object * Duration: See text * Saving Throw: None * Spell Resistance: Yes (object) …

  • True Seeing

    *True Seeing* * Divination * Level: White or Blue 6 * Components: V, S, M (An eye ointment that costs 250 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Good Hope

    *Good Hope* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Red or White 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: One living creature/level, no two of which may be more …

  • Cultural Adaptation

    *Cultural Adaptation* * Divination * Level: White or Blue 1 * Components: V, S, M (A document written in the language of the culture to be emulated) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level …

  • Lead Blades

    *Lead Blades* * Transmutation * Level: Red, Green, or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Lead blades increases the momentum and density of your melee …

  • Mass Repair Light Damage

    *Mass Repair Light Damage* * Transmutation * Level: White or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one construct/level, no two of which can be more than 30 ft. apart * …

  • Mass Repair Moderate Damage

    *Mass Repair Moderate Damage* * Transmutation * Level: White or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one construct/level, no two of which can be more than 30 ft. apart * …

  • Mass Repair Serious Damage

    *Mass Repair Serious Damage* * Transmutation * Level: White or Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one construct/level, no two of which can be more than 30 ft. apart * …

  • Mass Repair Critical Damage

    *Mass Repair Critical Damage* * Transmutation * Level: White or Blue 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One construct/level, no two of which can be more than 30 ft. apart * …

  • Lesser Restoration

    *Lesser Restoration* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 3 rounds * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Restoration

    *Restoration* * Conjuration (healing) * Level: Green or White 4 * Components: V, S, M (Emerald or pearl dust worth 100 gp or 1,000 gp, see text) * Casting Time: 3 rounds * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving …

  • Armor Lock

    *Armor Lock* * Transmutation * Level: Blue or Black 3 * Components: V, S, M (A pinch of rust) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One armored creature * Duration: 1 round/level * Saving Throw: …

  • Bleed for your Master

    *Bleed for Your Master* * Enchantment (compulsion) * Level: Blue or Black 3 * Components: V, S * Casting Time: 1 immediate action * Range: Touch * Target: Your animal companion, familiar, or other bonded creature * Duration: Instantaneous * …

  • Die for your Master

    *Die for Your Master* * Enchantment (compulsion) * Level: Blue or Black 5 * Components: V, S * Casting Time: 1 immediate action * Range: Touch * Target: Your animal companion, familiar, or other bonded creature * Duration: Instantaneous * Saving …

  • Heroism

    *Heroism* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minute/level * Saving Throw: Will negates (harmless) * …

  • Erode Defenses

    *Erode Defenses* * Transmutation * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving Throw: Fortitude negates; see text …

  • Fire Shield

    *Fire Shield* * Evocation [See text] * Level: Red or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: No This spell wreathes you …

  • Grounding Shield

    *Grounding Shield* * Evocation [See text] * Level: Red or Green 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: No This spell …

  • Poison Breath

    *Poison Breath* * Evocation [Poison] * Level: Green or Black 7 * Components: V, S, DF/M (A spider's mandible) * Casting Time: 1 standard action * Range: 30 ft. * Area: Cone-shaped burst * Duration: Instantaneous * Saving Throw: Fortitude negates; …

  • Secret Speech

    *Secret Speech* * Divination * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: Will negates (harmless) * Spell Resistance: No ( …

  • Prestidigitation

    *Prestidigitation* * Universal * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Target, Effect, or Area: See text * Duration: Up to 1 hour; see text * Saving Throw: See text * …

  • Moonmist

    *Moonmist* * Conjuration (creation) * Level: Red or Green 2 * Components: V, S, M (A pinch of animal fur and white powder) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Fog spreads in 20-ft. radius, 20 ft. high …

  • Hide from Animals

    *Hide from Animals* * Abjuration * Level: Green or White 1 * Components: S, DF/M (A pinch of sage) * Casting Time: 1 standard action * Range: Touch * Targets: One creature touched/level * Duration: 10 minutes/level (D) * Saving Throw: Will …

  • Summon Monster 11

    *Summon Monster 11* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 11 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 10

    *Summon Monster 10* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 10 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Cat's Grace

    *Cat's Grace* * Transmutation * Level: Red or Green 2 * Components: V, S, M (Pinch of cat fur) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * Spell …

  • Arcane Mark

    *Arcane Mark* * Universal * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Effect: One personal rune or mark, all of which must fit within 1 sq. ft. * Duration: Permanent * Saving …

  • Daze

    *Daze* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 0 * Components: V, S, M (a pinch of wool or similar substance) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid creature of 4 …

  • Detect Magic

    *Detect Magic* * Divination * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 1 minute/level (D) * Saving Throw: None * …

  • Ghost Sound

    *Ghost Sound* * Iillusion (figment) * Level: Blue or Black 0 * Components: V, S, M (A bit of wool or a small lump of wax) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Illusory sounds * Duration: 1 round/level …

  • Mage Hand

    *Mage Hand* * Transmutation * Level: Red or Blue 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One non-magical, unattended object weighing up to 5 lbs. * Duration: Concentration * Saving …

  • Message

    *Message* * Transmutation [Language-Dependent] * Level: Red or Blue 0 * Components: V, S, F (A piece of copper wire) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature/level * Duration: 10 minutes/ …

  • Putrefy Food and Drink

    *Candlelight* * Transmutation [Poison] * Level: Green or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Targets: 1 cu. ft./level of food and water or one potion; see text * Duration: Instantaneous * Saving Throw: …

  • Summon Instrument

    *Summon Instrument* * Conjuration (summoning) * Level: White or Blue 0 * Components: V, S * Casting Time: 1 round * Range: 0 ft. * Effect: One summoned handheld musical instrument * Duration: 1 minute/level (D) * Saving Throw: None * Spell …

  • Abundant Ammunition

    *Abundant Ammunition* * Conjuration (summoning) * Level: Red or Blue 1 * Components: V, S, M/DF (A single piece of ammunition) * Casting Time: 1 standard action * Range: Touch * Target: One container touched * Duration: 1 minute/level * Saving …

  • Animate Rope

    *Animate Rope* * Transmutation * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One rope-like object, length up to 50 ft. + 5 ft./level; see text * Duration: 1 round/ …

  • Aspect of the Falcon

    *Aspect of the Falcon* * Transmutation (polymorph) * Level: Red or Green 1 * Components: V, S, DF/F (Miniature falcon figurine) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You take on an aspect of …

  • Bomber's Eye

    *Bomber's Eye* * Transmutation * Level: Red or Blue 1 * Components: S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level This spell allows you to throw weapons farther and more accurately. While this …

  • Bungle

    *Bungle* * Enchantment (compulsion) * Level: Blue or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid * Duration: Concentration + 2 rounds or until triggered * Saving …

  • Burst of Adrenaline

    *Burst of Adrenaline* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No You draw upon your body’ …

  • Burst of Insight

    *Burst of Insight* * Transmutation * Level: White or Blue 1 * Components: V, S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No You plumb the depths of …

  • Call Weapon

    *Call Weapon* * Transmutation * Level: Red or Blue 1 * Components: V, S * Casting Time: 1 swift action * Range: 30 ft. * Target: One melee weapon wielded by an ally * Duration: Instantaneous You cause a weapon wielded by an ally within 30 feet …

  • Compel Hostility

    *Compel Hostility* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or Black 1 * Components: V, S, M (A drop of your blood) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: See text …

  • Crafter's Fortune

    *Crafter's Fortune* * Transmutation * Level: Red or Blue 1 * Components: V, S, F (A tool) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 day/level or until discharged (D) * Saving …

  • Cure Light Wounds

    *Cure Light Wounds* * Conjuration (healing) * Level: Green or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * Spell …

  • Deathwatch

    *Deathwatch* * Necromancy * Level: White or Black 1 * Components: V, S * Casting Time: 1 swift action * Range: 30 ft. * Area: Cone-shaped emanation * Duration: 10 minutes/level * Saving Throw: None * Spell Resistance: No Using the powers of …

  • Delusional Pride

    *Delusional Pride* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Red or Blue 1 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute * Saving Throw: …

  • Detect Aberration

    *Detect Aberration* * Divination * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * Saving …

  • Detect Chaos

    *Detect Chaos* * Divination * Level: Red or White 1 * Components: V, S, DF/F (Miniature figurine of a kami) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * …

  • Detect Evil

    *Detect Evil* * Divination * Level: White or Black 1 * Components: V, S, DF/F (Miniature figurine of an angel) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * …

  • Detect Good

    *Detect Good* * Divination * Level: White or Black 1 * Components: V, S, DF/F (Miniature figurine of a demon) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minute/level (D) * …

  • Detect Law

    *Detect Law* * Divination * Level: Red or White 1 * Components: V, S, DF/F (Miniature figurine of a faerie) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * …

  • Detect Secret Doors

    *Detect Secret Doors* * Divination * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 1 minute/level (D) * Saving Throw: None * Spell …

  • Detect Snares and Pits

    *Detect Snares and Pits* * Divination * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped emanation * Duration: Concentration, up to 10 minutes/level (D) * Saving Throw: None * Spell …

  • Enlarge Person

    *Enlarge Person* * Transmutation * Level: Red or Green 1 * Components: V, S, M (powdered iron) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid creature * Duration: 1 minute/level (D) * Saving Throw: …

  • Gravity Bow

    *Gravity Bow* * Transmutation * Level: Red, Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Gravity bow significantly increases the weight and density of arrows …

  • Hide from Undead

    *Hide from Undead* * Abjuration * Level: White or Black 1 * Components: V, S, DF/F (Miniature figurine of a church) * Casting Time: 1 standard action * Range: Touch * Target: One touched creature/level * Duration: 10 minutes/level (D) * Saving …

  • Ironbeard

    *Ironbeard* * Transmutation * Level: Green or White 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: Yes …

  • Magic Stone

    *Magic Stone* * Transmutation * Level: Red or Green 1 * Components: V, S, DF/F (The pebbles this is cast on) * Casting Time: 1 standard action * Range: Touch * Targets: Up to three pebbles touched * Duration: 30 minutes or until discharged * …

  • Magic Missile

    *Magic Missile* * Evocation [Force] * Level: Red or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: Up to five creatures, no two of which can be more than 15 ft. apart * Duration: …

  • Mage Armor

    *Mage Armor* * Conjuration (creation) [Force] * Level: White or Blue 1 * Components: V, S, F (a piece of cured leather) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level (D) * Saving Throw: Will …

  • Longshot

    *Longshot* * Transmutation * Level: Red or Green 1 * Components: V, S, M/DF (A piece of fletching) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * …

  • Jury-Rig

    *Jury-Rig* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A pinch of tree resin) * Casting Time: 1 standard action * Range: Touch * Target: One broken object of up to 2 lbs./level * Duration: 1 round/level * Saving Throw: Will …

  • Jump (Spell)

    *Jump* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A grasshopper’s hind leg) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * …

  • Memory Lapse

    *Memory Lapse* * Enchantment [Mind-Affecting] * Level: Blue or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One living creature * Duration: Instantaneous * Saving Throw: Will …

  • Mount

    *Mount* * Conjuration (summoning) * Level: Green or White 1 * Components: V, S, M (A bit of horse hair) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One mount * Duration: 2 hours/level (D) * Saving Throw: …

  • Nauseating Dart

    *Nauseating Dart* * Conjuration (creation) [Poison] * Level: Green or Black 1 * Components: S, DF/F (Stinger of a giant bee, specially preserved) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One poisonous …

  • Negative Reaction

    *Negative Reaction* * Illusion (glamer) * Level: Blue or Black 1 * Components: S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature * Duration: 1 round/level * Saving Throw: Will negates * Spell …

  • Obscuring Mist

    *Obscuring Mist* * Conjuration (creation) * Level: Green or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Effect: Cloud spreads in 20-ft. radius from you, 20 ft. high * Duration: 1 minute/level (D) * Saving Throw: …

  • Play Instrument

    *Play Instrument* * Divination * Level: Red or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minute/level You may play one instrument of your choice as if you had 1 rank in the …

  • Poisoned Egg

    *Poisoned Egg* * Transmutation [Poison] * Level: Green or Black 1 * Components: V, S, DF/F (The egg to be transformed) * Casting Time: 1 standard action * Range: Touch * Target: One egg * Duration: 1 minute/level * Saving Throw: None (object) * …

  • Read Weather

    *Read Weather* * Divination * Level: Green or Blue 1 * Components: V, S, F (A set of marked sticks or bones worth at least 25 gp) * Casting Time: 1 minute * Range: Personal * Target: You * Duration: Instantaneous This spell allows you to …

  • Reduce Person

    *Reduce Person* * Transmutation * Level: Green or Blue 1 * Components: V, S, M (A pinch of powdered iron) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid creature * Duration: 1 minute/level (D) * …

  • Shield

    *Shield* * Abjuration [Force] * Level: White or Blue 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) _Shield_ creates an invisible shield of force that hovers in front of you …

  • Shillelagh

    *Shillelagh* * Transmutation * Level: Red or Green 1 * Components: V, S, DF/F (A non-magical oak club or quarterstaff) * Casting Time: 1 standard action * Range: Touch * Target: One touched non-magical oak club or quarterstaff * Duration: 1 minute …

  • Solid Note

    *Solid Note* * Conjuration (creation) * Level: White or Blue 1 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One solidified musical note * Duration: Concentration + 1 round/level * Saving …

  • Strong Wings

    *Strong Wings* * Transmutation * Level: Red or Green 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: Creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates (harmless) * Spell Resistance: …

  • Weaponwand

    *Weaponwand* * Transmutation * Level: Green or Blue 1 * Components: V, S, F (A magic wand) * Casting Time: 1 round action * Range: Touch * Target: One weapon * Duration: 1 minute/level * Saving Throw: Will negates (harmless, object) * Spell …

  • Unprepared Combatant

    *Unprepared Combatant* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Blue or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * …

  • Accelerate Poison

    *Accelerate Poison* * Transmutation [Poison] * Level: Green or Black 2 * Components: V, S, M (A thorn) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Fortitude negates * Spell …

  • Alter Self

    _This spell is in progress and in need of final group approval. It may change at any time._ *Alter Self* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 2 * Components: V, S, M * Casting Time: 1 standard action * Range: …

  • Bear's Endurance

    *Bear's Endurance* * Transmutation * Level: Red or Green 2 * Components: V, S, M/DF (A few hairs, or a pinch of dung, from a bear) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving …

  • Bull's Strength

    *Bull's Strength* * Transmutation * Level: Red or Green 2 * Components: V, S, M/DF (A few hairs, or a pinch of dung, from a bull) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw …

  • Calm Emotions

    *Calm Emotions* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: White or Blue 2 * Components: V, S, DF/F (Miniature figurine of a monk in meditation) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: …

  • Communal Mount

    *Communal Mount* * Conjuration (summoning) * Level: Green or White 2 * Components: V, S, M (A bit of horse hair) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Up to six mounts * Duration: 2 hours/level (D) * …

  • Compassionate Ally

    *Compassionate Ally* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * …

  • Cure Moderate Wounds

    *Cure Moderate Wounds* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Determine Depth

    *Determine Depth* * Divination * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Solid surface touched * Duration: Concentration, up to 1 round/level (D) * Saving Throw: None * Spell Resistance …

  • Eagle's Splendor

    *Eagle's Splendor* * Transmutation * Level: Red, Green, or Black 2 * Components: V, S, M/DF (Feathers or droppings from an eagle) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw …

  • Enshroud Thoughts

    *Enshroud Thoughts* * Abjuration [Mind-Affecting] * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: Will negates (harmless) * Spell …

  • Fleeting Defect

    *Fleeting Defect* * Transmutation * Level: Red or Green 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One solid object that does not have the broken condition, or one construct * Duration: …

  • Fog Cloud

    *Fog Cloud* * Conjuration (creation) * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft. level) * Effect: Fog spreads in 20-ft. radius * Duration: 10 minutes/level * Saving Throw: None * …

  • Fox's Cunning

    *Fox's Cunning* * Transmutation * Level: Green or Blue 2 * Components: V, S, M/DF (hairs or dung from a fox) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Ghostly Disguise

    *Ghostly Disguise* * Illusion (glamer) * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level You make yourself—including clothing, armor, weapons, and equipment …

  • Heckle

    *Heckle* * Enchantment (compulsion) [Emotion, Mind-Affecting] * Level: Red or Black 2 * Components: V, S, M (A tomato) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: 1 creature * Duration: 1 minute/level * …

  • Hidden Speech

    *Hidden Speech* * Transmutation [Language-Dependent] * Level: Blue or Black 2 * Components: V, S, M/DF (A cipher written on a piece of parchment) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: You plus one …

  • Jitterbugs

    *Jitterbugs* * Illusion (figment) [Mind-Affecting] * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Short (25 ft. +5 ft. 2/levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: Will negates …

  • Kinetic Reverberation

    *Kinetic Reverberation* * Transmutation * Level: Red or Green 2 * Components: V, S, M (Rubber tree sap) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Fort negates (object) * …

  • Make Lost

    *Make Lost* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * …

  • Oppressive Boredom

    *Oppressive Boredom* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level or until broken …

  • Owl's Wisdom

    *Owl's Wisdom* * Transmutation * Level: Green or White 2 * Components: V, S, M/DF (Feathers or droppings from an owl) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will …

  • Qualm

    *Qualm* * Enchantment (compulsion) [Mind-Affecting] * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute/level or until discharged * …

  • Reloading Hands

    *Reloading Hands* * Conjuration (creation) * Level: Red or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Projectile weapon touched * Duration: 1 round/caster level (D) * Saving Throw: Will negates (harmless, …

  • Remove Paralysis

    *Remove Paralysis* * Conjuration (healing) * Level: Green or White 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: Up to four creatures, no two of which can be more than 30 ft. apart * …

  • Silence

    *Silence* * Illusion (glamer) * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: 20-ft.-radius emanation centered on a creature, object, or point in space * Duration: 1 round …

  • Summon Swarm

    *Summon Swarm* * Conjuration (summoning) * Level: Green or Black 2 * Components: V, S, M/DF (A square of red cloth) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One swarm of bats, rats, or spiders * Duration: …

  • Tactical Acumen

    *Tactical Acumen* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or White 2 * Components: V, S, M/DF (a small piece of a map) * Casting Time: 1 standard action * Range: 30 ft. * Area: The caster and all allies within a 30-ft.-radius burst, …

  • Trail of the Rose

    *Trail of the Rose* * Illusion (phantasm) * Level: Green or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: 1 rose touched * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: No This spell …

  • Wartrain Mount

    *Wartrain Mount* * Enchantment (compulsion) [Mind-Affecting] * Level: Red or Green 2 * Components: V, S, M (A swatch of black cloth) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: One indifferent or friendly animal * …

  • Whip of Spiders

    *Whip of Spiders* * Conjuration (summoning) * Level: Green or Black 2 * Components: V, S, M/DF (a square of red cloth) * Casting Time: 1 standard action * Range: 0 ft. * Effect: Whiplike swarm * Duration: 1 round/level (D (see text) * Saving Throw …

  • Winged Sword

    *Winged Sword* * Transmutation * Level: Red or Blue 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One melee weapon * Duration: 10 minutes/level * Saving Throw: Will negates (harmless, …

  • Beast Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Control Vermin

    *Control Vermin* * Transmutation * Level: Green or Black 3 * Components: V, S, DF/M (A beetle) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Up to 1 HD/level of vermin, no two of which can be more than 30 ft. …

  • Cure Serious Wounds

    *Cure Serious Wounds* * Conjuration (healing) * Level: Green or White 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Drain Poison

    *Drain Poison* * Transmutation [Poison] * Level: Green or Black 3 * Components: V, S, M/DF (The fang of a poisonous creature) * Casting Time: 1 standard action * Range: Touch * Target: One weapon or a single piece of ammunition * Duration: 24 hours …

  • Fins to Feet

    *Fins to Feet* * Transmutation (polymorph) * Level: Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Willing creature touched * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: Yes …

  • Guiding Star

    *Guiding Star* * Divination * Level: Green or Blue 3 * Components: V, S, M (A spool of thread or string) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 day/level (D) You form a bond with your surroundings when …

  • Helping Hand

    *Helping Hand* * Evocation * Level: White or Blue 3 * Components: V, S, DF/F (A white glove) * Casting Time: 1 standard action * Range: 5 miles * Effect: Ghostly hand * Duration: 1 hour/level * Saving Throw: None * Spell Resistance: No You …

  • Locate Weakness

    *Locate Weakness* * Divination * Level: Red or Blue 3 * Components: V, S, M/DF (A pickled predator’s eye) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You can sense your foes’ weak points, granting …

  • Rain of Frogs

    _This spell is undergoing revision and may be subject to change at any time_ *Rain of Frogs* * Conjuration (summoning) * Level: Green or Black 3 * Components: V, S, M/DF (A square of red cloth) * Casting Time: 1 standard action * Range: Close (25 …

  • Reveal Mirage

    *Reveal Mirage* * Divination * Level: Green or Blue 3 * Components: V, S, F (A small prism) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round You can focus upon a single point within line of sight and discern …

  • Secret Page

    *Secret Page* * Transmutation * Level: Blue or Black 3 * Components: V, S, M (Powdered herring scales and a vial of will-o’-wisp essence) * Casting Time: 1 standard action * Range: Touch * Target: Page touched, up to 3 sq. ft. in size * Duration: …

  • Shrink Item

    *Shrink Item* * Transmutation * Level: Green or Blue 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One touched object of up to 2 cu. ft./level * Duration: 1 day/level; see text * Saving Throw: Will negates (object …

  • Slow

    *Slow* * Transmutation * Level: Blue or Black 3 * Components: V, S, M (A drop of molasses) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * …

  • Stench of Prey

    *Stench of Prey* * Transmutation * Level: Red or Green 3 * Components: V, S, DF/F (A mousetrap) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature (see text) * Duration: 1 round/level * Saving Throw: …

  • Symbol of Healing

    *Symbol of Healing* * Conjuration (healing) [Symbol] * Level: Green or White 3 * Components: V, S, M (Mercury and phosphorous, plus powdered diamond and opal worth a total of 500 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: One …

  • Antiplant Shell

    *Antiplant Shell* * Abjuration * Level: Green or White 4 * Components: V, S, DF/F (Vial of salt) * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius emanation, centered on you * Duration: 1 minute/level (D) * Saving Throw: None …

  • Beast Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Cape of Wasps

    *Cape of Wasps* * Conjuration (summoning) * Level: Green or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Targets: You * Duration: 1 round/level (D) You summon a wasp swarm, which fills your space (up to 5 feet …

  • Confusion

    *Confusion* * Enchantment (compulsion) [Mind-Affecting] * Level: Red, Blue or Black 4 * Components: V, S, M/DF (three nutshells) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: All creatures in a 15-ft.-radius …

  • Cure Critical Wounds

    *Cure Critical Wounds* * Conjuration (healing) * Level: Green or White 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Elemental Body 1

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 1* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Mass Enlarge Person

    *Enlarge Person* * Transmutation * Level: Red or Green 4 * Components: V, S, M (powdered iron) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One humanoid creature/level, no two of which can be more than 30 ft. apart * …

  • Mass Reduce Person

    *Mass Reduce Person* * Transmutation * Level: Green or Blue 4 * Components: V, S, M (A pinch of powdered iron) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One humanoid creature/level, no two of which are …

  • Out of Sight

    *Out of Sight* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 4 * Components: V, S, M (a strip of black cloth) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D); see text * Saving …

  • Poison

    *Poison* * Necromancy [Poison] * Level: Green or Black 4 * Components: V, S, DF/F (A snake's fang) * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous; see text * Saving Throw: Fortitude …

  • Repel Vermin

    *Repel Vermin* * Abjuration [Pain] * Level: Green or Black 4 * Components: V, S, DF/F (A bottle of Peppermint Oil) * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius emanation centered on you * Duration: 10 minutes/level (D) * …

  • Resilient Sphere

    *Resilient Sphere* * Evocation [Force] * Level: White or Blue 4 * Components: V, S, F (A crystal sphere) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 1-ft.-diameter/level sphere, centered around a creature * …

  • Solid Fog

    *Solid Fog* * Conjuration (creation) * Level: Green or Blue 4 * Components: V, S, M (Powdered peas and an animal hoof) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft. level) * Effect: Fog spreads in 20-ft. radius * Duration:1 …

  • Symbol of Slowing

    *Symbol of Slowing* * Transmutation [Symbol] * Level: Blue or Black 4 * Components: V, S, M (Mercury and phosphorus, plus powdered diamond and opal worth 5,000 gp each) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: One symbol * …

  • Vermin Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Vermin Shape 1* * Transmutation (polymorph) * Level: Green or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Targets: You * Duration: …

  • Beast Shape 3

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 3* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dismissal

    *Dismissal* * Abjuration * Level: White or Blue 5 * Components: V, S, DF/F (circle with a line through the middle, carved into a simple amulet) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One extraplanar …

  • Dungeonsight

    *Dungeonsight* * Divination * Level: Green or Blue 5 * Components: V, S, F (a small glass orb worth 150 gp) * Casting Time: 1 standard action * Range: Personal * Area: 60-ft.-radius emanation * Duration: Instantaneous You receive a clear and …

  • Erase Impressions

    *Erase Impressions* * Abjuration * Level: Blue or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: Instantaneous * Saving Throw: Will negates (object) * Spell Resistance: Yes (object …

  • Geniekind

    _This spell is undergoing revision and may be subject to change at any time_ *Geniekind* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * …

  • Insect Plague

    *Insect Plague* * Conjuration (summoning) * Level: Green or Black 5 * Components: V, S, DF/F (Miniature wasp's nest) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Effect: One swarm of wasps per three levels, each of …

  • Interposing Hand

    *Interposing Hand* * Evocation [Force] * Level: White or Blue 5 * Components: V, S, F (A soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: …

  • Mage's Faithful Hound

    *Mage's Faithful Hound* * Conjuration (creation) * Level: White or Blue 5 * Components: V, S, M (A tiny silver whistle, a piece of bone, and a thread) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Phantom …

  • Mass Cure Light Wounds

    *Mass Cure Light Wounds* * Conjuration (healing) * Level: Green or White 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * …

  • Parchment Swarm

    *Parchment Swarm* * Transmutation * Level: Red or Blue 5 * Components: S, M (Blank parchment or magic scroll; see text) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * …

  • Rapid Repair

    *Rapid Repair* * Transmutation * Level: White or Blue 5 * Components: V, S, DF/F (A miniature wrench worth 25 GP) * Casting Time: 1 standard action * Range: Touch * Target: Construct touched * Duration: 1 round/level * Saving Throw: Fortitude …

  • Polymorph

    _This spell is undergoing revision and may be subject to change at any time_ *Polymorph* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 5 * Components: V, S * Casting Time: Touch * Range: Touch * Target: Living creature …

  • Spell Resistance

    *Spell Resistance* * Abjuration * Level: White or Blue 5 * Components: V, S, DF/F (A prism worth at least 25 gp) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates ( …

  • Telekinesis

    *Telekinesis* * Transmutation * Level: Red or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Target or Targets: See text * Duration: Concentration (up to 1 round/level) or instantaneous; see …

  • Whip of Centipedes

    *Whip of Centipedes* * Conjuration (summoning) * Level: Green or Black 5 * Components: V, S, M/DF (a square of red cloth) * Casting Time: 1 standard action * Range: 0 ft. * Effect: Whiplike swarm * Duration: 1 round/level (D (see text) * Saving …

  • Vermin Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Vermin Shape 2* * Transmutation (polymorph) * Level: Green or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Targets: You * Duration: …

  • Elemental Body 2

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 2* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Beast Shape 4

    _This spell is undergoing revision and may be subject to change at any time_ *Beast Shape 4* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Elemental Body 3

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 3* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Find the Path

    *Find the Path* * Divination * Level: Green or Blue 6 * Components: V, S, F (A set of divination counters) * Casting Time: 3 rounds * Range: Personal or touch * Target: You or creature touched * Duration: 10 minutes/level * Saving Throw: None or …

  • Flesh to Stone

    *Flesh to Stone* * Transmutation * Level: Green or White 6 * Components: V, S, M (Lime, water, and earth) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: Instantaneous * Saving Throw: …

  • Forceful Hand

    *Forceful Hand* * Evocation [Force] * Level: Red or White 6 * Components: V, S, F (A soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: None * …

  • Dragon Shape 1

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Mass Bear's Endurance

    *Mass Bear's Endurance* * Transmutation * Level: Red or Green 6 * Components: V, S, M/DF (A few hairs, or a pinch of dung, from a bear) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two …

  • Mass Cat's Grace

    *Mass Cat's Grace* * Transmutation * Level: Red or Green 6 * Components: V, S, M (Pinch of cat fur) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than 30 ft. …

  • Mass Cure Moderate Wounds

    *Mass Cure Moderate Wounds* * Conjuration (healing) * Level: Green or White 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart …

  • Mass Eagle's Splendor

    *Mass Eagle's Splendor* * Transmutation * Level: Red, Green, or Black 6 * Components: V, S, M/DF (feathers or droppings from an eagle) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two …

  • Mass Fox's Cunning

    *Mass Fox's Cunning* * Transmutation * Level: Green or Blue 6 * Components: V, S, M/DF (Hairs or dung from a fox) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more …

  • Mass Owl's Wisdom

    *Owl's Wisdom* * Transmutation * Level: Green or White 6 * Components: V, S, M/DF (Feathers or droppings from an owl) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be …

  • Undeath to Death

    *Undeath to Death* * Necromancy * Level: White or Black 6 * Components: V, S, M/DF (Diamond powder worth 500 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: Several undead creatures within a 40-ft.-radius burst …

  • Artificer's Curse

    *Artificer's Curse* * Transmutation * Level: Blue or Black 7 * Components: V, S, M (A blank scroll or page from a spellbook) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: 1 magical item * Duration: 1 minute/ …

  • Creeping Doom

    *Creeping Doom* * Conjuration (summoning) * Level: Green or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels)/100 ft.; see text * Effect: Four swarms of insects * Duration: 1 round/level * Saving …

  • Elemental Body 4

    _This spell is undergoing revision and may be subject to change at any time_ *Elemental Body 4* * Transmutation (polymorph) [See text] * Level: Red, Green or Blue 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Dragon Shape 2

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Giant Form 1

    _This spell is undergoing revision and may be subject to change at any time_ *Giant Form 1* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Grasping Hand

    *Grasping Hand* * Evocation [Force] * Level: White or Blue 7 * Components: V, S, F (A soft glove) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: 10-ft. hand * Duration: 1 round/level (D) * Saving Throw: None …

  • Mass Cure Serious Wounds

    *Mass Cure Serious Wounds* * Conjuration (healing) * Level: Green or White 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart * …

  • Spell Turning

    *Spell Turning* * Abjuration * Level: White or Blue 7 * Components: V, S, M/DF (A small silver mirror worth 100 gp) * Casting Time: 1 standard action * Range: Personal * Targets: You * Duration: Until expended or 10 min./level * Saving Throw: …

  • Mass Bull's Strength

    *Bull's Strength* * Transmutation * Level: Red or Green 6 * Components: V, S, M/DF (a few hairs, or a pinch of dung, from a bull) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of …

  • Dragon Shape 3

    _This spell is undergoing revision and may be subject to change at any time_ *Dragon Shape 3* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Giant Form 2

    _This spell is undergoing revision and may be subject to change at any time_ *Giant Form 2* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: …

  • Polymorph any Object

    _This spell is undergoing revision and may be subject to change at any time_ *Polymorph any Object* * Transmutation (polymorph) * Level: Red, Green, White, Blue or Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. …

  • Mass Cure Critical Wounds

    *Mass Cure Critical Wounds* * Conjuration (healing) * Level: Green or White 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 ft. apart …

  • Mass Fleeting Memory

    *Mass Fleeting Memory* * Enchantment (compulsion) [Mind-Affecting] * Level: Blue or Black 8 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which can be more than 30 …

  • Shapechange

    _This spell is undergoing revision and may be subject to change at any time_ *Shapechange* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black * Components: V, S, F (jade circlet worth 1,500 gp) * Casting Time: 1 standard action …

  • Banishment

    *Banishment* * Abjuration * Level: White or Blue 7 * Components: V, S, F (See text) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One or more extraplanar creatures, no two of which can be more than 30 ft. apart …

  • Symbol of Dispelling

    *Symbol of Dispelling* * Abjuration [Symbol] * Level: Green or White 8 * Components: V, S, M (Pure grain alcohol and powdered diamond worth 5,000 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effectt: One symbol * Duration: …

  • Giant Centipede

    *Giant Centipede (CR 1/2)* * Neutral Medium vermin * Senses: darkvision 60 ft.; Perception +4 _Defenses_ * AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural) * hp 5 (1d8+1); * Fort +3, Ref +2, Will +0. * Immune: Mind-Affecting effects …

  • Jump

    *Jump* * Transmutation * Level: Red or Green 1 * Components: V, S, M (A grasshopper’s hind leg) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * …

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