Tag: Black

Results

  • Black Pool Spells

    The spells below require [[Black]] [[Mana Points]] be dedicated to learn and use Black mana points to cast. They call on the powers of swamps, death, corruption, and evil to drain their foes and empower their champions. *Cantrips* |*Name*|*School*|* …

  • Wraithstrike

    *Wraithstrike* * Transmutation * Level: White, Blue, or Black 2 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of turn _When you cast this spell, your melee weapons or natural weapons …

  • Unluck

    *Unluck* * Divination * Level: Black 3 * Components: V, S, M (A piece of a broken mirror) * Casting Time: 1 standard action * Range: close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving Throw: Will negates * …

  • Wreath of Entanglement

    *Wreath of Entanglement* * Evocation [See text] * Level: Green/White 4 or Green/Black 4 * Components: V * Casting Time: 1 swift action * Range: special; see text * Target: one creature * Duration: Until end of turn and 1 round/level; see text * …

  • Litany of Weakness

    *Litany of Weakness* * Necromancy [language-dependent] * Level: Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round * Saving Throw: No * Spell Resistance: …

  • Venomous Bolt

    *Venomous Bolt* * Necromancy [poison] * Level: Green/Black 5 * Components: V, M (arrow or bolt) * Casting Time: 1 swift action * Range: 0 feet * Target: one arrow or bolt * Duration: 1 round * Saving Throw: Fortitude negates; see text * Spell …

  • Instant Enemy

    *Instant Enemy* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 swift action * Range: close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: No * Spell …

  • Prayer

    *Prayer* * Enchantment * Level: Red/White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: all allies and foes within a 40-ft.-radius burst centered on you * Duration: 1 round/level * Saving Throw: None or …

  • Litany of Sloth

    *Litany of Sloth* * Enchantment (compulsion) [language-dependent, mind-affecting] * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 swift action * Range: close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round * …

  • Inheritor's Smite

    *Inheritor's Smite* * Transmutation * Level: Red/White or Red/Black 2 * Components: V, S * Casting Time: 1 swift action * Range: personal * Target: you * Duration: 1 round * Saving Throw: None * Spell Resistance: No _You channel divine power …

  • Blessing of Fervor

    *Blessing of Fervor* * Transmutation * Level: Red/White or Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than 30 ft. apart * …

  • Fel Strike

    *Fel Strike* * Evocation [Evil] * Level: Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: till the end of your next turn. _When you cast this spell, foul darkness pours from your weapons, ready …

  • Lesser Ghostfire

    *Lesser Ghostfire* * Conjuration (Creation) [Evil] * Level: Red/Black 5, Imbued * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One blast of spectral flame * Duration: Instantaneous * Saving …

  • Open Wounds

    *Open Wounds* * Necromancy * Level: Black 2 * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * Spell …

  • Devil's Ego

    *Devil's Ego* * Transmutation [Evil] * Level: Black 3 * Components: V, S, * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 min./level _You intone profane words of prayer and run your fingers across your face. As …

  • Protection from Negative Energy

    *Protection from Negative Energy* * Abjuration * Level: Black 3 * Components: V, S, * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: Will negates (harmless) * Spell …

  • Greater Shadow of Sin

    *Greater Shadow of Sin* * Abjuration [Evil] * Level: Black 6 * Components: V, S, DF/F (Your unholy symbol) * Casting Time: 1 swift action * Range: Touch * Target: Unholy symbol touched * Duration: Until end of turn or until discharged * Saving …

  • Shadow of Sin

    *Shadow of Sin* * Abjuration [Evil] * Level: Black 4 * Components: V, S, DF/F (Your unholy symbol) * Casting Time: 1 swift action * Range: Touch * Target: Unholy symbol touched * Duration: Until end of turn or until discharged * Saving Throw: …

  • Shadow Arrow

    *Shadow Arrow* * Evocation [Shadow] * Level: Black 7 * Components: V, M (arrow or bolt) * Casting Time: 1 swift action * Range: Touch * Target: One masterwork arrow or bolt * Duration: 1 round * Saving Throw: None * Spell Resistance: Yes This …

  • Cursed Blade

    *Cursed Blade* * Necromancy * Level: Black 7 * Components: V * Casting Time: 1 swift action * Range: Touch * Target: One melee weapon * Duration: 1 round/level * Saving Throw: None * Spell Resistance: See text _Drawing upon dark powers, you …

  • Exorcism

    *Exorcism* * Abjuration * Level: White or Black 1 * Components: V, S, M (A vial of holy or unholy water, sprinkled across the target), DF/F (A shofar) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round * Saving …

  • Aiming at the Target

    *Aiming at the Target* * Abjuration * Level: Red, Green, White, Blue, or Black 2 (see text) * Components: S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Concentration, up to 20 minutes; see text _As you intone …

  • Summon Component

    *Summon Component* * Conjuration (Summoning) * Level: Red, Green, White, Blue, or Black 1 (see text) * Components: S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Noncostly material component for a single spell * Duration: 1 round * …

  • Crystalline Memories

    *Crystalline Memories* * Enchantment/Transmutation [Mind-Affecting] * Level: Blue/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living intelligent creature * Duration: …

  • Predator's Cry

    *Predator's Cry* * Necromancy [Fear, Mind-Affecting] * Level: Black 2 * Components: V * Casting Time: 1 swift action * Range: Medium (100 ft. + 10 ft./level) * Target: Up to one animal/level, no two of which are more than 60 ft. apart * Duration: …

  • Divine Retaliation

    *Divine Retaliation* * Evocation [Force] * Level: Red/White or Red/Black 3 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft. * Effect: Magic weapon of force * Duration: 1 round * Saving Throw: None * Spell Resistance: No _A …

  • Bite of the Werewolf

    *Bite of the Werewolf* * Transmutation (Polymorph) * Level: Red/Green or Green/Black 4 * Components: V, S, M (A wolf's tooth) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the werewolf * Duration: 1 round/level _A …

  • Bite of the Wererat

    *Bite of the Wererat* * Transmutation [Polymorph] * Level: Red/Green or Green/Black 2 * Components: V, S, M (A rat's tail) * Casting Time: 1 standard action * Range: Personal * Effect: Gain aspects of the wererat * Duration: 1 round/level _With …

  • Mark of Justice

    *Mark of Justice* * Necromancy [Curse] * Level: White/Black 5 * Components: V, S, DF/F (A codex of laws or an honor code) * Casting Time: 10 minutes * Range: Touch * Target: Creature touched * Duration: permanent; see text * Saving Throw: None …

  • Hellfire Ray

    *Hellfire Ray* * Evocation [evil, fire] * Level: Red/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Effect: ray * Duration: instantaneous * Saving Throw: no * Spell Resistance: Yes A …

  • Undine's Curse

    *Undine's Curse* * Necromancy [Curse, Evil] * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 hour/level * Saving Throw: Will negates * Spell …

  • Interrogation

    *Interrogation* * Necromancy [Evil, Pain] * Level: Black 1 * Components: V, S * Casting Time: 1 round * Range: touch * Target: living creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates * Spell Resistance: Yes You …

  • Greater Interrogation

    *Greater Interrogation* * Necromancy [Evil, Pain] * Level: Black 5 * Components: V, S * Casting Time: 1 round * Range: touch * Target: living creature touched * Duration: 1 minute/level * Saving Throw: Fortitude negates * Spell Resistance: Yes …

  • Unholy Sword

    *Unholy Sword* * Evocation [Evil] * Level: Black 7 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: melee weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes This spell allows …

  • Vampiric Hunger

    *Vampiric Hunger* * Necromancy (polymorph) [Evil] * Level: Black 4 * Components: V, S * Casting Time: 1 round * Range: touch * Target: Touched creature * Duration: 1 minute/level * Saving Throw: Will negates * Spell Resistance: Yes The target …

  • Greater Consumptive Field

    *Greater Consumptive Field* * Necromancy [Death, Evil] * Level: Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft * Area: 40 ft radius emanation centered on you * Duration: 1 round/level * Saving Throw: Will negates * …

  • Consumptive Field

    *Consumptive Field* * Necromancy [Death, Evil] * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft * Area: 30 ft radius emanation centered on you * Duration: 1 round/level * Saving Throw: Will negates * Spell …

  • Dark Banishing

    *Dark Banishing* * Abjuration/Necromancy * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one summoned creature * Duration: instantaneous * Saving Throw: No and Will negates …

  • Dispelling Touch

    *Dispelling Touch* * Abjuration * Level: Red, Green, White, Blue, or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: One touched creature, object, or spell effect * Duration: instantaneous * Saving Throw: no …

  • Dispel Magic

    *Dispel Magic* * Abjuration * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature, object, or spell effect * Duration: instantaneous * …

  • Inflict Minor Wounds

    *Inflict Minor Wounds* * Necromancy * Level: Black 0 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: creature touched * Duration: instantaneous * Saving Throw: Will negates * Spell Resistance: Yes This spell …

  • Blade of Blood

    *Blade Of Blood* * Necromancy * Level: Black 1 * Components: V, S * Casting Time: 1 swift action * Range: Touch * Target: Weapon Touched * Duration: 1 round/level or until discharged * Saving Throw: None * Spell Resistance: No _Red blood …

  • Reaving Aura

    *Reaving Aura* * Necromancy (Evil) * Level: Black 1 * Components: V * Casting Time: 1 swift action * Range: 10 ft * Area: 10-ft.-radius emanation, centered on you * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No _The air …

  • Low Light Vision

    *Low Light Vision* * Transmutation * Level: Green or Black 1 * Components: V * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes ( …

  • Demoncall

    *Demoncall* * Divination (Evil) * Level: Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Instantaneous Suddenly you become aware of some fragment of forbidden lore previously lost to you. …

  • Snuff the Light

    *Snuff the Light* * Evocation [Darkness] * Level: Black 1 * Components: V * Casting Time: 1 swift action * Range: Close (25 ft + 5 ft/2 levels) * Target: One nonmagical light source * Duration: Instantaneous or 1 round/level * Saving Throw: None …

  • Shadow Shroud

    *Shadow Shroud* * Evocation [Darkness] * Level: Black 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: 1 round/level _A thin membrane of darkness coats your body._ This spell negates any …

  • Distract Assailant

    *Distract Assailant* * Enchantment (Compulsion) [Mind-Affecting] * Level: Blue or Black 1 * Components: V, S, M (The dried wing of a fly) * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 …

  • Sniper's Shot

    *Sniper's Shot* * Divination * Level: Blue or Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round When you cast this spell, you extend and sharpen your perceptions for one devastating ranged …

  • Spell Enhancer

    *Spell Enhancer* * Transmutation * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn _You utter an ancient word …

  • Critical Strike

    *Critical Strike* * Divination * Level: Blue or Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _With this spell is in effect, your melee attacks are more likely to strike a foe's vital …

  • Karmic Aura

    *Karmic Aura* * Abjuration * Level: White/Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes _You feel the currents of fate …

  • Karmic Backlash

    *Karmic Backlash* * Abjuration * Level: White/Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes _Your magic influences the …

  • Bloodletting

    *Bloodletting* * Necromancy * Level: Red or Black 1 * Components: S, F (The weapon to be affected) * Casting Time: 1 swift action * Range: Touch * Target: One light weapon you hold * Duration: See text * Saving Throw: None * Spell Resistance: …

  • Horrible Taste

    *Horrible Taste* * Transmutation * Level: Green or Black 1 * Components: V, S, M (A pinch of rotten meat.) * Casting Time: 1 standard action * Range: Touch * Target: Creature or object touched * Duration: 10 minutes/level * Saving Throw: Fortitude …

  • Insightful Feint

    *Insightful Feint* * Divination * Level: Blue or Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round _With a chuckle you whisper the words that will make your ruse more effective._ You …

  • Shock and Awe

    *Shock And Awe* * Enchantment [Mind-Affecting] * Level: Blue or Black 1 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which are more than 30 ft. apart. * Duration …

  • War Cry

    *War Cry* * Enchantment (Compulsion) [Fear, Mind-Affecting, Sonic] * Level: Red/Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: See text * Spell Resistance: …

  • Spectral Weapon

    *Spectral Weapon* * Illusion (Shadow) * Level: Black 4 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft. * Target: You * Duration: 1 round/level (D) * Saving Throw: Will partial; see text * Spell Resistance: Yes; see text _You …

  • Wither

    *Wither* * Necromancy * Level: Green/Black 4 * Components: V, S, M (A pinch of powdered bone) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: Instantaneous and 1 round/level ( …

  • Swift Etherealness

    *Etherealness, Swift* * Transmutation * Level: White/Black or Blue/Black 5 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One willing creature * Duration: 1 round * Saving Throw: Will negates …

  • Karmic Retribution

    *Karmic Retribution* * Abjuration * Level: White/Black 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes _By manipulating fate …

  • Net of Shadows

    *Net of Shadows* * Illusion (Shadow) [Darkness] * Level: Black 1 * Casting Time: 1 standard action * Range: Close (25 ft + 5 ft./2 levels) * Target: One creature/level, no two of which are more than 25 ft apart. * Duration: 1d6 rounds * Saving …

  • Blade of Dark Triumph

    *Blade of Dark Triumph* * Transmutation [evil] * Level: Black 5 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: your fiendish boon weapon * Duration: 1 minute/level * Saving Throw: Will negates (harmless) * Spell …

  • Greater Infernal Healing

    *Greater Infernal Healing* * School: Transmutation [evil] * Level: Black 4 * Components: V, S, M (1 drop of demon blood or 1 dose of unholy water) * Casting Time: 1 standard action * Range: Touch * Target: Creature Touched * Duration: 1 Minute * …

  • Infernal Healing

    *Infernal Healing* * Transmutation [evil] * Level: Black 1 * Components: V, S, M (1 drop of demon blood or 1 dose of unholy water) * Casting Time: 1 standard action * Range: Touch * Target: Creature Touched * Duration: 1 Minute * Saving Throw: …

  • Dark Favor

    *Dark Favor* * Necromancy/Transmutation [Evil] * Level: Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level Drawing on the essence of darkness, your hands elongate and sprout …

  • Curse Item

    *Curse Item* * Necromancy [curse] * Level: Black 2 * Components: V, S * Casting Time: 1 minute * Range: touch * Target: object touched * Duration: Permanent * Saving Throw: Will negates (object) * Spell Resistance: Yes The object becomes …

  • Virulence

    *Virulence* * Necromancy [evil] * Level: Green/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft * Area: all living creatures within a 40-ft.-radius burst centered on you * Duration: instantaneous * Saving Throw: see …

  • Forced Quiet

    *Forced Quiet* * Transmutation * Level: Blue or Black 1 * Components: S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target: one creature * Duration: 1 round/level * Saving Throw: Will negates * Spell Resistance: …

  • Hellmouth Lash

    *Hellmouth Lash* * Evocation [Evil, Fire] * Level: Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 1 round/level * Saving Throw: None * Spell Resistance: Yes Upon casting this spell …

  • Corrupter's Edge

    *Corrupter’s Edge* * Transmutation [evil] * Level: Black 4 * Components: V, S, M (dried blood from a good outsider, sprinkled on the weapon) * Casting Time: 1 standard action * Range: touch * Target: melee weapon touched * Duration: 1 minute/level …

  • Dark-Light

    *Dark-Light* * Evocation [darkness] * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Target: living creatures without light sensitivity * Area: 20-ft.-radius burst * Duration: …

  • Unholy Blood

    *Unholy Blood* * Abjuration [evil] * Level: Black 3 * Components: V, S, caster must be evil * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: Will negates (harmless); * Spell …

  • Greater Contagion

    *Greater Contagion* * Necromancy [disease, evil] * Level: Green/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: living creature touched * Duration: instantaneous * Saving Throw: Fortitude negates; see text * …

  • Touch of Slime

    *Touch of Slime* * Conjuration (Summoning) [disease] * Level: Green/Black 4 * Components: V, S, M (a drop of acid and a black glass sphere) * Casting Time: 1 standard action * Target: Personal * Duration: 1 round/level; see target * Saving Throw: …

  • Toxic Gift

    *Toxic Gift* * Necromancy [poison] * Level: Green or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: living creature touched * Duration: instantaneous; see text * Saving Throw: Fortitude negates (see text); …

  • Hallucinogenic Smoke

    *Hallucinogenic Smoke* * Conjuration [poison] * Level: Green or Black 4 * Components: S, M (a bit of tobacco, ingested or smoked) * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 3 rounds/level or until discharged; see …

  • Film of Filth

    *Film of Filth* * Transmutation [poison] * Level: Green/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: creature touched * Duration: 1 round/level (D) * Saving Throw: Fortitude partial * Spell Resistance Yes …

  • Disrupting Weapon

    *Disrupting Weapon* * Transmutation * Level: White or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: One melee weapon * Duration: 1 round/level * Saving Throw: Will negates (harmless, object); see text * …

  • Instant Summons

    *Instant Summons* * Conjuration (Summoning) * Level: Blue 7 or Red/Green/White/Blue/Black 7 * Components: V, S, M (If Blue, sapphire worth 1000 gp; If Multi-Mana, diamond worth 1000 gp) * Casting Time: 1 standard action * Range: see text * Target: …

  • Corpse Hammer

    *Corpse Hammer* * Necromancy * Level: Black 4 * Components: V, S, M (a leather glove coated in dried embalming herbs) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Sphere of undead remains composed of 3 or …

  • Aura of Doom

    *Aura of Doom* * Necromancy [emotion, fear, mind-affecting] * Level: Black 4 * Components: V, S, M, (powdered bone) * Casting Time: 1 standard action * Range: Personal * Area: 20-ft.-radius emanation centered on you * Duration 10 minute/level * …

  • Simulacrum

    *Simulacrum* * Illusion (shadow) * Level: Blue/Black 7 * Components: V, S, M (ice sculpture of the target plus powdered sapphires and Jet worth 500 gp per HD of the simulacrum) * Casting Time: 12 hours * Range: 0 ft and Close (25 ft. + 5 ft./2 levels …

  • Temporal Stasis

    *Temporal Stasis* * Transmutation * Level: Green/Blue or Blue/Black 8 * Components: V, S, M (powdered hematite worth 2,500 gp) * Casting Time: 1 standard action * Range: touch * Target: one creature touched * Duration: permanent * Saving Throw: …

  • Suffocation

    *Suffocation* * Necromancy * Level: Black 5 * Components: V, S, M (a vial containing a bit of the caster's breath) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One living creature * Duration: 3 rounds * …

  • Hungry Darkness

    *Hungry Darkness* * Evocation [curse, darkness, force] * Level: Red/Black 9 * Components: V, S, M (a bat's tooth) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 60-ft radius spread * Duration: 1 round/level (D) …

  • Contaminated Bond

    *Contaminated Bond* * Necromancy * Level: Black 5 * Components: V, S, M (two flies) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One summoned creature or an animal companion, familiar, or other bonded creature …

  • Unwilling Shield

    *Unwilling Shield* * Necromancy * Level: Black 2 * Components: V, S * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/level (D) * Saving Throw: Will negates * Spell Resistance: …

  • Legend Lore

    *Legend Lore* * Divination * Level: Blue/Black 6 * Components: V, S, M (incense worth 250 gp), F (four pieces of ivory worth 50 gp each) * Casting Time: See text * Range: personal * Target: you * Duration: see text Legend lore brings to your …

  • Absorb Toxicity

    *Absorb Toxicity* * Necromancy * Level: Green/Black 4 * Components: V, S, M (a thorn from a poisonous plant) * Casting Time: 1 standard action * Range: personal * Target: you * Duration: 10 minutes/level or until discharged * Saving Throw: see …

  • Horrid Wilting

    *Horrid Wilting* * Necromancy * Level: Black 8 * Components: V, S, M (a drop of swamp water) * Casting Time: 1 standard action * Range:Long (400 ft + 40 ft./level) * Target: Living creatures, no two of which can be more than 60 ft. apart * Duration …

  • Orb of the Void

    *Orb of the Void* * Necromancy * Level: Black 8 * Components: V, S, F (A black pearl worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 1-ft.-diameter sphere * Duration: 1 round/level (D) or 1 hour ( …

  • Soulreaver

    *Soulreaver* * Evocation/Necromancy [Darkness] * Level: Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: Creatures in a 20-ft.-radius spread * Duration: Instantaneous or 1 hour (see …

  • Mass Suffocation

    *Mass Suffocation* * Necromancy * Level: Black 9 * Components: V, S, M (a vial containing a bit of the caster's breath) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: 1 target per Caster Level, no two of which …

  • Greater Open Wounds

    *Greater Open Wounds* * Necromancy * Level: Black 5 * Components: V * Casting Time: 1 immediate action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Instantaneous * Saving Throw: Will half (harmless); see text * …

  • Nature's Ravages

    *Nature's Ravages* * Transmutation * Level: Green or Black 4 * Components: V, S, DF/M (dried maggots) * Casting Time: 1 minute/HD of target * Range: Close (25 ft. + 5 ft./2 levels) * Target: corpse of creature whose total number of HD does not …

  • Greater Nature's Ravages

    *Greater Nature's Ravages* * Transmutation * Level: Green or Black 8 * Components: V, S, DF/M (dried maggots) * Casting Time: 10 minutes/HD of target * Range: Close (25 ft. + 5 ft./2 levels) * Target: corpse of creature whose total number of HD does …

  • Polar Midnight

    *Polar Midnight* * Transmutation [cold, darkness] * Level: Blue/Black 9 * Components: V, S * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 30-ft. spread * Duration: 1 round/level * Saving Throw: Fortitude …

  • Profane Arrow

    *Profane Arrow* * Transmutation [evil] * Level: Black 4 * Components: V, M (arrow or bolt) * Casting Time: 1 swift action * Range: touch * Target: one arrow or bolt * Duration: Until end or turn or until discharged * Saving Throw: None; see text …

  • Unholy Strike

    *Unholy Strike* * Transmutation [evil] * Level: Black 3 * Components: V * Casting Time: 1 swift action * Range: touch * Target: your melee weapon * Duration: Until end or turn or until discharged * Saving Throw: None; see text * Spell …

  • Draining Touch

    *Draining Touch* * Necromancy * Level: Black 5 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: living creature touched * Duration: instantaneous (see text) and 10 minutes (see text) * Saving Throw: None and Fortitude …

  • Contingency

    *Contingency* * Evocation * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (see text) * Casting Time: at least 10 minutes; see text * Range: Personal * Target: You * Duration: 1 hour/level You can place another spell …

  • Secret Chest

    *Secret Chest* * Conjuration (Summoning) * Level: Blue 5 or Red/Green/White/Blue/Black 5 * Components: V, S, F (the chest and its replica) * Casting Time: 10 minutes * Range: See text * Target: one chest and up to 1 cu. ft. of goods/caster level * …

  • Plane Shift

    *Plane Shift* * Conjuration (teleportation) * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (see text) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched, or up to eight willing creatures joining hands * …

  • Interplanar Sending

    *Interplanar Sending* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (see text) * Casting Time: 10 minutes * Range: See text * Target: One creature * Duration: 1 round; see text * Saving Throw: No * Spell Resistance: None …

  • Profane Weapon

    *Profane Weapon* * Transmutation [Evil] * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: weapon touched * Duration: 1 minute/level (D) This transmutation makes a weapon strike true against good foes …

  • Call Construct

    *Call Construct* * Conjuration (Teleportation) * Level: Blue 8 or Red/Green/White/Blue/Black 8 * Components: V, S, M (If Blue, sapphire worth 1000 gp or 5000 gp; If Multi-Mana, diamond worth 1000 or 5000 gp; see text) * Casting Time: 10 minutes * …

  • Maddening Exile

    *Maddening Exile* * Conjuration (teleportation) * Level: Red/Blue/Black 7 * Components: V, S, M (the powdered bones of a creature that died in prison) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * …

  • Rain of Black Roses

    *Rain of Black Roses* * Evocation [Evil] * Level: Black 9 * Components: V, S, M (a fresh black rose) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: Cylinder (80-ft. radius, 80 ft. high) * Duration: 1 round/level …

  • Damnation

    *Damnation* * Abjuration/Necromancy * Level: Black 6 * Components: V, S * Casting Time: 1 standard action * Range: medium (100 ft. + 10 ft./level) * Area: 20-ft radius burst * Duration: instantaneous * Saving Throw: No and Will negates (see text) …

  • Ghost Wolf

    *Ghost Wolf* * Conjuration (creation) * Level: Green/Black 3 * Components: V, S, F (a dire wolf tooth worth 6 gp) * Casting Time: 10 minutes * Range: 0 ft * Target/Effect: one quasi-real wolflike creature * Duration: 1 hour/level (D) or 1 round/ …

  • Summon Monster 1

    *Summon Monster 1* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 2

    *Summon Monster 2* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 3

    *Summon Monster 3* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 4

    *Summon Monster 4* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 5

    *Summon Monster 5* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 6

    *Summon Monster 6* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 6 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 7

    *Summon Monster 7* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 7 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 8

    *Summon Monster 8* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 8 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 9

    *Summon Monster 9* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 9 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Light

    *Light* * Evocation [light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 10 min./level * Saving Throw: None * Spell Resistance: No This …

  • Disrupt Undead

    *Disrupt Undead* * Necromancy * Level: White or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes You …

  • Follow Aura

    *Follow Aura* * Divination * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: None * Spell Resistance: No Choose one alignment …

  • Life Ward

    *Life Ward* * Necromancy * Level: White/Black 4 * Components: V, S, DF/F (a vial of ash) * Casting Time: 1 standard action * Range: Touch * Target: Undead creature touched * Duration: 1 min./level * Saving Throw: Will negates (harmless) * Spell …

  • Death Ward

    *Death Ward* * Necromancy * Level: White/Black 4 * Components: V, S, DF/F (a vial of salt) * Casting Time: 1 standard action * Range: Touch * Target: living creature touched * Duration: 1 min./level * Saving Throw: Will negates (harmless) * Spell …

  • Righteous Might

    *Righteous Might* * Transmutation * Color: Red/White or Red/Black 5 * Casting Time: 1 standard action * Components: V, S, DF/F (a friend's weapon if cast in Red/White; an enemy's weapon if cast in Red/Black) * Range: Personal * Target: You * …

  • Invoke Magic

    *Invoke Magic* * Evocation * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S, M (see text) * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: See text * Saving Throw: None * Spell Resistance: No …

  • Lesser Planar Ally

    *Lesser Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (offerings worth 500 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Planar Ally

    *Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S, M (offerings worth 1,250 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes * …

  • Greater Planar Ally

    *Greater Planar Ally* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S, M (offerings worth 2,500 gp plus payment, see text), DF/F (a circlet of quartz worth 50 gp) * Casting Time: 10 minutes …

  • Lesser Planar Binding

    *Lesser Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: one called outsider …

  • Planar Binding

    *Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 6 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: up to three outsiders, …

  • Greater Planar Binding

    *Greater Planar Binding* * Conjuration (calling) [see text] * Level: Red, Green, White, Blue, or Black 8 (see text) * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels); see text * Target/Effect: up to three …

  • Gate

    *Gate* * Conjuration (teleportation or calling) * Level: Red, Green, White, Blue, or Black, or Red/Green/White/Blue/Black 9 * Components: V, S, M (see text) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: See …

  • Aura Sight

    *Aura Sight* * Divination * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No This spell makes your …

  • Permanency

    _Some of the spells listed on this page have not been approved yet, these will be run through at a future date_ *Permanency* * Universal * Level: Red, Green, White, Blue, or Black 5 (see text) * Components: V, S, M (see text) * Casting Time: 2 …

  • Prismatic Spray

    *Prismatic Spray* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 60 ft * Effect: cone-shaped burst * Duration: instantaneous and see text * Saving Throw: See text * Spell Resistance …

  • Prismatic Sphere

    *Prismatic Sphere* * Abjuration * Level: Red/Green/White/Blue/Black 9 * Components: V * Casting Time: 1 standard action * Range: 10 ft * Effect: 10 ft-radius sphere centered on you * Duration: 10 min./level (D) * Saving Throw: See text * Spell …

  • Prismatic Ray

    *Prismatic Ray* * Evocation * Level: Red/Green/White/Blue/Black 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: instantaneous and see text * Saving Throw: See text * Spell …

  • Prismatic Blast

    *Prismatic Blast* * Evocation * Level: Red/Green/White/Blue/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: ephemeral globule of prismatic energy * Duration: instantaneous and see text …

  • Prismatic Blade

    *Prismatic Blade* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Sword-like beam * Duration: 1 min./level (D); see text * Saving Throw: None; See text * Spell …

  • Prismatic Deluge

    *Prismatic Deluge* * Evocation * Level: Red/Green/White/Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Cylinder (40-ft. radius, 80-ft. high) * Duration: instantaneous and see …

  • Prismatic Shield

    *Prismatic Shield* * Abjuration * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level or until discharged (D); see text The prismatic shield spell …

  • Prismatic Aura

    *Prismatic Aura* * Abjuration * Level: Red/Green/White/Blue/Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level or until discharged; see text _You are surrounded in a flashing …

  • Prismatic Bow

    *Prismatic Bow* * Evocation * Level: Red/Green/White/Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: A longbow made up of swirling, prismatic colors * Duration: 1 min./level or until discharged; see text …

  • Prismatic Eye

    *Prismatic Eye* * Evocation * Level: Red/Green/White/Blue/Black 7 * Components: V, S, F (A polished, rainbow-hued abalone shell) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Magical eye * Duration: 1 round/ …

  • Preserve Organ

    *Preserve Organ* * Necromancy * Level: Black 0 * Components: V, S * Casting Time: 10 minutes * Range: Touch * Target: One organ to be preserved * Duration: 24 hours * Saving Throw: Fortitude negates (harmless) * Spell Resistance: Yes The …

  • Umbral Lance

    *Umbral Lance* * Evocation [Darkness] * Level: Black 5 * Components: V, S, F (An unlit lantern) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: Instantaneous and 1 round/level; see text * Saving …

  • Dark Way

    *Dark Way* * Illusion (Shadow) * Level: Black 2 * Components: V, S * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: One bridge of shadows 5 ft. wide, 1 in. thick, and up to 20 ft./level long * Duration: 1 round/ …

  • Legion of Sentinels

    *Legion of Sentinels* * Illusion (Shadow) * Level: Black 3 * Components: V, S, M (A pewter swordfighter miniature figure worth 5 gp) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 10-ft.-radius flat emanation …

  • Shadow Binding

    *Shadow Binding* * Illusion (Shadow) * Level: Black 3 * Components: V, S, F (a few links of an iron chain) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 10-ft.-radius burst * Duration: 1 round/level * Saving …

  • Nightmare Terrain

    *Nightmare Terrain* * Illusion (Shadow) * Level: Blue/Black 4 * Components: V, S * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Area: Five 10-ft. cubes + one 10-ft. cube/level (S) * Duration: 1 round/level * Saving …

  • Sensory Deprivation

    *Sensory Deprivation* * Illusion (Phantasm) [Mind-Affecting] * Level: Blue or Black 4 * Components: V, S, F (black silk cloth tied like a blindfold.) * Casting Time: 1 Standard Action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature …

  • No Light

    *No Light* * Transmutation [Darkness] * Level: Black 0 * Components: V, S * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius spread * Duration: 10 minutes/level * Saving Throw: None * Spell Resistance …

  • Cloak of Shade

    *Cloak of Shade* * Abjuration [Darkness] * Level: Black 1 * Components: V, S * Casting Time: 1 Standard Action * Range: Touch * Target: Creature touched * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: Yes (harmless) _With …

  • Multikicker

    *Multikicker* * Universal * Level: Red, Green, White, Blue, or Black 2 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until the end of your current turn; see text When you cast this spell, you can …

  • Innocence

    *Innocence* * Transmutation * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: you * Duration: 1 minute/level (D) You surround yourself with an aura of innocence and trustworthiness. You …

  • Mad Hallucination

    *Mad Hallucination* * Illusion (phantasm) * Level: Blue/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one humanoid creature * Duration: 1 minute/level * Saving Throw: Will negates …

  • Starvation

    *Starvation* * Transmutation * Level: Green or Black 3 * Components: V, S, M (A piece of spoiled food) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: Instantaneous * Saving …

  • Igedrazaar's Miasma

    *Igedrazaar's Miasma* * Conjuration (creation) [poison] * Level: Green or Black 2 * Casting Time: 1 standard action * Components: V, S, M (a piece of seaweed) * Range: Close (25 ft. + 5 ft./2 levels) * Effect: cloud spreads in 20-ft. radius, 20 ft. …

  • Protective Penumbra

    *Protective Penumbra* * Evocation [Darkness] * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level * Saving Throw: Will negates (harmless) * Spell Resistance: …

  • Shadow of Doubt

    *Shadow of Doubt* * Enchantment (compulsion) [darkness, emotion, evil, mind-affecting] * Level: Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature/3 levels * Duration: 1 …

  • Candlelight

    *Candlelight* * Evocation [light] * Level: Red, Green, White, Blue, or Black 0 * Components: V, S, M (a small candle) * Casting Time: 1 standard action * Range: Touch * Target: object touched * Duration: 1 hour/level * Saving Throw: None * Spell …

  • Ghost Lantern

    *Ghost Lantern* * Evocation [Darkness, Light] * Level: White/Black 3 * Components: V, S, M (a bit of phosphorescent fungus) * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 10 minutes/level (D) * Saving Throw: …

  • Gloomblind Bolts

    *Gloomblind Bolts* * Evocation [Darkness] * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: one or more bolts of shadow * Duration: Instantaneous * Saving Throw: Reflex negates …

  • Ravenous Darkness

    *Ravenous Darkness* * Necromancy [Darkness] * Level: Black 7 * Components: V, S, F (A black iron rod inlaid with black onyx and ravenar worth 500 gp) * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 1 minute/ …

  • Shifting Shadows

    *Shifting Shadows* * Illusion (shadow) [shadow] * Level: Blue/Black 3 * Components: V, S, M (a drop of ink) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 20-ft.-radius emanation centered on a point in space * …

  • Shadow Step

    *Shadow Step* * Illusion (shadow) [Darkness] * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: You * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No To …

  • Wall of Gloom

    *Wall of Gloom* * Illusion (Shadow) [Darkness, Fear, Mind-Affecting] * Level: Black 3 * Components: V, S, M (A bit of fleece from a black sheep) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: A straight wall …

  • Damning Darkness

    *Damning Darkness* * Evocation [Darkness, Evil] * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 1 round/level (D) * Saving Throw: None * Spell Resistance: See below The …

  • Dusk Shroud

    *Dusk Shroud* * Evocation [Darkness] * Level: Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Willing creature touched * Duration: 1 minute/level (D) * Saving Throw: Will negates; see text * Spell Resistance: …

  • Mass Harm

    *Mass Harm* * Necromancy * Level: Red/Black 10 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One creature/level, no two of which can be more than 30 ft. apart * Duration: instantaneous * …

  • Sacrifice

    *Sacrifice* * Sangromancy * Level: Red or Black 1 * Components: S (see text) * Casting Time: see text * Range: personal and touch * Target: you and one touched creature * Duration: instantaneous and 1 round * Saving Throw: No * Spell Resistance: …

  • Draw Blood

    *Draw Blood* * Sangromancy * Level: Red or Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes * Knowledge (blood magic): …

  • Blood Sense

    *Blood Sense* * Sangromancy/Divination * Level: Red or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 min./level * Saving Throw: None * Spell Resistance: No * Knowledge (blood magic): 3 …

  • Greater Draw Blood

    *Greater Draw Blood* * Sangromancy * Level: Red or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes * Knowledge ( …

  • Retain Blood

    *Retain Blood* * Sangromancy/Transmutation * Level: Red/Green or Green/Black 3 * Components: V, S, M (see text) * Casting Time: 1 hour * Range: Personal * Target: You * Duration: See text * Saving Throw: None * Spell Resistance: No * Knowledge ( …

  • Blood Oath

    *Blood Oath* * Sangromancy/Transmutation * Level: Red or Black 4 * Components: V, S, F (A ritual dagger worth 250 gp), M (a gold bracelet worth 100 gp per member) * Casting Time: 10 minutes * Range: Touch (see text) * Target: 1 willing sentient …

  • Purge Blood

    *Purge Blood* * Sangromancy/Conjuration (Healing) * Level: Red/Green or Green/Black 4 * Components: V, S * Casting Time: 1 full round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: instantaneous * Saving Throw: Will …

  • Bloody Calling

    *Bloody Calling* * Sangromancy * Level: Red or Black 5 * Components: V, S, F (an obsidian sacrificial dagger worth at least 500 gp.) * Casting Time: 1 minute * Range: Touch and Close (25 ft. + 5 ft./level) * Target: One touched creature and one …

  • Blood Tribe

    *Blood Tribe* * Sangromancy/Transmutation * Level: Red or Black 6 * Components: V, S, F (A ritual dagger worth 250 gp), M (rare herbs and unguents worth 500 gp per member) * Casting Time: 1 hour * Range: Personal and touch (see text) * Target: You …

  • Blood Funnel

    *Blood Funnel* * Sangromancy * Level: Red/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: instantaneous * Saving Throw: None * Spell Resistance: Yes * Knowledge (blood magic): …

  • Transfuse Blood

    *Transfuse Blood* * Sangromancy/Transmutation * Level: Red/Green or Red/Black 8 * Components: V, S, F (See below) * Casting Time: See text * Range: Touch * Target: Two creatures * Duration: Instantaneous * Saving Throw: Fortitude negates * Spell …

  • Create Blood Pool

    *Create Blood Pool* * Sangromancy/Conjuration (creation) * Level: Red/Black 9 * Components: V, S, F (see below), M (see below) * Casting Time: See text * Range: Touch * Effect: One blood pool * Duration: Instantaneous * Saving Throw: None * Spell …

  • Exsanguinate

    *Exsanguinate* * Sangromancy * Level: Red or Black 3 * Components: V, S, F * Casting Time: 1 standard action * Range: Close (25 ft.+5 ft./level) * Target, Effect, or Area: One creature * Duration: Instantaneous or 1d4 rounds (see text) * Saving …

  • Steal Blood

    *Steal Blood* * Sangromancy/Transmutation * Level: Red/Green or Red/Black 5 * Components: V, S, F * Casting Time: 1 full-round action * Range: Close (25 ft.+5 ft./level) * Target, Effect, or Area: One creature * Duration: Instantaneous and 10 …

  • Greater Exsanguinate

    *Greater Exsanguinate* * Evocation/Sangromancy * Level: Red/Black 7 * Components: S, F * Casting Time: 1 standard action * Range: Medium (100 ft.+10 ft./level) * Target and Area: One creature and 10-ft Burst * Duration: Instantaneous * Saving …

  • River of Blood

    *River of Blood* * Evocation/Sangromancy * Level: Red/Black 9 * Components: S, F * Casting Time: 1 standard action * Range: 90-ft * Area: 90-ft Cone * Duration: Instantaneous * Saving Throw: Fortitude half * Spell Resistance: Yes * Knowledge ( …

  • Greater Blood Ally

    *Greater Blood Ally* * Conjuration (Calling)/Sangromancy * Level: Red/Black 8 * Components: V, S, M (offerings worth 1,250 gp plus an appropriate sacrifice) * Casting Time: 10 minutes * Target: up to three oni, totaling no more than 18 HD, no two of …

  • Blood Ally

    *Blood Ally* * Conjuration (Calling)/Sangromancy * Level: Red/Black 6 * Components: V, S, M (offerings worth 600 gp plus an appropriate sacrifice) * Casting Time: 10 minutes * Target: up to three oni, totaling no more than 12 HD, no two of which can …

  • Lesser Blood Ally

    *Lesser Blood Ally* * Conjuration (Calling)/Sangromancy * Level: Red/Black 4 * Components: V, S, M (offerings worth 250 gp plus an appropriate sacrifice) * Casting Time: 10 minutes * Target: one called oni of 6 HD or less * Duration: instantaneous …

  • Raise Dead

    *Raise Dead* * Conjuration (healing) * Level: White/Black 5 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 5,000 gp), DF/F (A small statuette of the target's …

  • Resurrection

    *Resurrection* * Conjuration (healing) * Level: White/Black 7 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 10,000 gp), DF/F (A small statuette of the target' …

  • Spiritual Ties

    *Spiritual Ties* * Divination [Spirit] * Level: Red, Green, White, Blue, or Black 1 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: touch * Target: touched creature or spirit; see text * Duration: one hour A …

  • Spirit Link

    *Spirit Link* * Transmutation [Spirit] * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (smoking incense) * Casting Time: 1 standard action * Range: Personal and Touch; see text * Target: You and one willing creature * Duration: 1 …

  • Destructive Surge

    *Destructive Surge* * Transmutation * Level: Red/Black 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round * Saving Throw: None * Spell Resistance: No _At your touch, the weapon crackles with …

  • Aura of Greater Cowardice

    *Aura of Greater Cowardice* * Abjuration [emotion] * Level: Black 4 * Components: V, S, DF/F (a blackguard's writ) * Casting Time: 1 standard action * Range: Personal * Area: 20-ft.-radius emanation centered on you * Duration: 10 min./level * …

  • Dominion Link

    *Domination Link* * Divination [mind-affecting] * Level: Blue/Black 3 * Components: V, S, DF/F (a copper piece) * Casting Time: 1 standard action * Range: 60 ft. * Area: cone-shaped emanation * Duration: concentration, up to 1 min./level (D) * …

  • Create Treasure Map

    *Create Treasure Map* * Divination * Level: Blue/Black 4 * Components: V, S, M (powdered metal and rare inks worth 100 gp) * Casting Time: 1 hour * Range: Touch * Target: one dead creature * Duration: instantaneous * Saving Throw: None * Spell …

  • Dreg Infusion

    *Dreg Infusion* * Necromancy * Level: Black 5 * Components: S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: instantaneous Negative energy suffuses your body. You take 4d8 points of negative energy damage + 1 point …

  • Minor Phantom Object

    *Minor Phantom Object* * Illusion (shadow) [shadow] * Level: Blue/Black 4 * Components: V, S * Casting Time: 1 minute * Range: 0 ft. * Effect: illusory, unattended, non-magical object of nonliving plant matter, up to 1 cu. ft./level * Duration: 10 …

  • Major Phantom Object

    *Major Phantom Object* * Illusion (shadow) [shadow] * Level: Blue/Black 5 * Components: V, S * Casting Time: 10 minutes * Range: Close (25 ft. + 5 ft./2 levels) * Effect: illusory, unattended, non-magical object of nonliving plant matter, up to 1 cu …

  • Twine Double

    *Twine Double* * Illusion (shadow) * Level: Blue/Black 3 * Components: V, S, M (cloth and twine) * Casting Time: 1 minute * Range: 0 ft. * Effect: one duplicate creature * Duration: 1 minute/level (D) * Saving Throw: None * Spell Resistance: No …

  • Haunting Mists

    *Haunting Mists* * Illusion (shadow) [fear, shadow] * Level: Blue/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: 20 ft. * Effect: Cloud spreads in 20-ft. radius, 20 ft. high * Duration: 1 minute/level (D) * Saving Throw: …

  • Shadow Weapon

    *Shadow Weapon* * Illusion (shadow) * Level: Black 1 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft. * Effect: one shadow weapon * Duration: 1 minute * Saving Throw: Will disbelief (if interacted with) * Spell Resistance: Yes …

  • Mass Castigate

    *Mass Castigate* * Enchantment (compulsion) [emotion, fear, language-dependent, mind-affecting] * Level: Black 7 * Components: V, S, M, DF/F (a miniature or normal whip) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * …

  • Castigate

    *Castigate* * Enchantment (compulsion) [emotion, fear, language-dependent, mind-affecting] * Level: Black 3 * Components: V, S, M, DF/F (a miniature or normal whip) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: …

  • Denounce

    *Denounce* * Enchantment (compulsion) [language-dependent, mind-affecting] * Level: White or Black 6 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 30-ft.-radius burst * Duration: 1 hour/level * …

  • Litany of Madness

    *Litany of Madness* * Enchantment (compulsion) [language-dependent, mind-affecting] * Level: Red, Blue, or Black 6 * Components: V, S * Casting Time: 1 swift action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 or …

  • Apparent Treachery

    *Apparent Treachery* * Enchantment (compulsion) [mind-affecting] * Level: Blue or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than …

  • Malicious Spite

    *Malicious Spite* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red/Black 7 * Components: V, S, M (powdered jet worth 150 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * …

  • Touch of Idiocy

    *Touch of Idiocy* * Enchantment (compulsion) [mind-affecting] * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: living creature touched * Duration: 1 min./level * Saving Throw: No * Spell Resistance: …

  • Instrument of Agony

    *Instrument of Agony* * Transmutation * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: weapon touched * Duration: 1 min./level * Saving Throw: Will negates (harmless, object), see text * Spell …

  • Touch of Gracelessness

    *Touch of Gracelessness* * Transmutation * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 round/level * Saving Throw: Fortitude partial * Spell Resistance: Yes With a …

  • Transmute Wine to Blood

    *Transmute Wine to Blood* * Transmutation * Level: Black 2 * Components: V, S, M (drop of animal blood) * Casting Time: 1 standard action * Range: Touch * Target: bottle of wine worth at least 10 gp * Duration: 24 hours; see text * Saving Throw: …

  • Steal Years

    *Steal Years* * Transmutation * Level: Black 5 * Components: V, S, M (a handful of ash) * Casting Time: 1 standard action * Range: Touch * Target: creature touched (see text) * Duration: 24 hours * Saving Throw: Fortitude negates * Spell …

  • Greater Steal Years

    *Greater Steal Years* * Transmutation * Level: Black 7 * Components: V, S, M (a handful of ash) * Casting Time: 1 standard action * Range: Touch * Target: creature touched (see text) * Duration: 1 day/level * Saving Throw: Fortitude negates * …

  • Confess

    *Confess* * Enchantment [language-dependent, mind-affecting] * Level: Blue/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round * Saving Throw: Will …

  • Righteous Vigor

    *Righteous Vigor* * Enchantment (compulsion) [mind-affecting] * Level: Red/White or Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 round/level * Saving Throw: Will negates ( …

  • Blightburn Weapon

    *Blightburn Weapon* * Transmutation * Level: Red/Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one weapon * Duration: 1 round/level (D) * Saving Throw: Will negates (object) * …

  • Symbol of Striking

    *Symbol of Striking* * Illusion (shadow) * Level: Red/Blue/Black 5 * Components: V, S, M (a masterwork melee weapon costing at least 300 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: one symbol * Duration: see text * Saving …

  • Hunter's Friend

    *Hunter's Friend* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: your animal companion * Duration: 1 minute/level (D) * Saving Throw: Will …

  • Improve Trap

    *Improve Trap* * Transmutation * Level: Red, Green, White, Blue, or Black 3 (see text) * Components: V, S, M (a masterwork trapmaker's kit worth 50 gp) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: one trap * Duration: …

  • Touch Injection

    *Touch Injection* * Transmutation * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level * Saving Throw: None * Spell Resistance: No You must hold an elixir, …

  • Glibness

    *Glibness* * Transmutation * Level: Blue or Black 4 * Components: S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 min./level (D) * Saving Throw: None * Spell Resistance: No Your speech becomes fluent and more …

  • Share Shape

    *Share Shape* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 (see text) * Components: V, S, M (a piece of your animal companion) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level (D …

  • Mass Contagion

    *Mass Contagion* * Necromancy [disease, evil] * Level: Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: 20 ft.-radius spread * Duration: instantaneous * Saving Throw: Fortitude negates …

  • Mass Darkvision

    *Mass Darkvision* * Transmutation * Level: Black 6 * Components: V, S, M (either a pinch of dried carrot or an agate) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more …

  • Mass Death Ward

    *Mass Death Ward* * Necromancy * Level: White/Black 8 * Components: V, S, DF/F (a vial of salt) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature/level, no two of which are more than 30 ft. …

  • Mass Life Ward

    *Mass Life Ward* * Necromancy * Level: White/Black 8 * Components: V, S, DF/F (a vial of ash) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One undead creature/level, no two of which are more than 30 ft. apart …

  • Align Fang

    *Align Fang* * Transmutation [see text] * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 min./level * Saving Throw: Will negates (harmless, object) * …

  • Align Weapon

    *Align Weapon* * Transmutation [see text] * Level: Red, White, or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: weapon touched or 50 projectiles (all of which must be together at the time of casting) * …

  • Communal Align Fang

    *Communal Align Fang* * Transmutation [see text] * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creatures touched * Duration: 1 min./level * Saving Throw: Will negates (harmless, …

  • Communal Align Weapon

    *Communal Align Weapon* * Transmutation [see text] * Level: Red, White, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Weapons or projectiles touched * Duration: 1 min./level * Saving Throw: Will negates ( …

  • Mass Align Weapon

    *Mass Align Weapon* * Transmutation [see text] * Level: Red, White, or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon/level, no two of which are more than 30 ft. apart * …

  • Mass Align Fang

    *Mass Align Fang* * Transmutation [see text] * Level: Red, White, or Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature/level, no two of which are more than 30 ft. apart * …

  • Inflict Pain

    *Inflict Pain* * Enchantment [mind-affecting, pain] * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round/level * Saving Throw: Will partial; see …

  • Mass Inflict Pain

    *Mass Inflict Pain* * Enchantment [mind-affecting, pain] * Level: Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more than 30 ft. apart. * …

  • Wail of Doom

    *Wail of Doom* * Necromancy [Darkness, Fear, Mind-Affecting] * Level: Black 7 * Components: V * Casting Time: 1 standard action * Range: 30 ft. * Area: Cone-shaped burst * Duration: Instantaneous + 1 round/level or 1 round; see text * Saving …

  • Sickening Wave

    *Sickening Wave* * Transmutation * Level: Green or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: 30 ft. cone-shaped burst * Duration: 1 round * Saving Throw: Will partial * Spell Resistance: Yes You …

  • Death's Call

    *Death's Call* * Necromancy [Sonic] * Level: Red/Black 1 * Components: V * Casting Time: 1 standard action * Range: 10 ft. * Area: 10-ft.-radius burst, centered on you * Duration: Instantaneous * Saving Throw: Fortitude partial * Spell …

  • Adjustable Self

    *Adjustable Self* * Transmutation (polymorph) * Level: Red, Green, White, Blue, or Black 4 * Components: V, S, M (a small piece of shapeshifter flesh) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) …

  • Purge Spirit

    *Purge Spirit* * Necromancy * Level: White or Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature or haunt * Duration: instantaneous * Saving Throw: Will partial * Spell …

  • Rift of Ruin

    *Rift of Ruin* * Conjuration (creation) [chaotic, evil] * Level: Red/Green/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Long (400 ft + 40 ft./level) * Target: 5-ft.-wide, 60-ft.-deep extra-dimensional hole, up to 5 ft. long …

  • Unholy Ward

    *Unholy Ward* * Abjuration [evil] * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) This spell grants you some protection from holy powers. You ignore 10 points …

  • Unholy Exile

    *Unholy Exile* * Evocation [Evil] * Level: Black 9 * Components: V * Casting Time: 1 full-round action * Range: 20 ft. * Area: 20-ft.-radius burst, centered on you * Duration: Instantaneous * Saving Throw: Will partial (see text) * Spell …

  • Abyssal Army

    _This spell is in progress, the demons it summons have yet to be made._ *Abyssal Army* * Conjuration (Summoning) [Evil] * Level: Black 9 * Components: V, S * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * Effect: Two or more …

  • Angel Snare

    *Angel Snare* * Abjuration [evil] * Level: Black 5 * Components: V, S, M (a pouch of silvered powder worth 25 gp) * Casting Time: 1 full-round action * Range: Touch * Effect: 10-ft.-radius circle * Duration: 1 round/level * Saving Throw: Will …

  • Rimefire Ray

    *Rimefire Ray* * Evocation [cold, evil] * Level: Blue /Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: ray * Duration: instantaneous * Saving Throw: No * Spell Resistance: Yes A …

  • Cast in Stone

    *Cast in Stone* * Transmutation * Level: Green/White or Green/Black 10 * Components: V, S, M * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) * Saving Throw: None and Fortitude negates; see text * …

  • Replicate Casting

    *Replicate Casting* * Transmutation [see text] * Level: Red, Green, White, Blue, or Black 9 (see text) * Components: V, S * Casting Time: 1 round (see text) * Range: See text * Effect: One spell or spell-like ability * Duration: See text * Saving …

  • Black Blade of Disaster

    *Black Blade of Disaster* * Transmutation * Level: Red/Black 9 * Components: V, S, F (a miniature adamantine sword worth 500 gp, forged with the ashes of a disintegrated creature) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 …

  • Create Drug

    *Create Drug* * Conjuration (creation) * Level: Green or Black 4 * Components: V, S, M (1 dose of the drug to be duplicated) * Casting Time: 1 round * Range: 0 ft. * Effect: 1 dose of a drug/3 levels * Duration: 1 minute * Saving Throw: None (see …

  • Relic Bane

    *Relic Bane* * Transmutation [curse] * Level: Black 5 * Components: V, S, M (a poorly drawn self-portrait on a thin sheet of paper, taking about 1 minute to make) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: 1 …

  • Decomposing Ray

    *Decomposing Ray* * Evocation [Darkness]/Necromancy * Level: Black 6 * Components: V, S, M (a piece of rotting flesh) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: instantaneous and 1 round/ …

  • Maddening Whispers

    *Maddening Whispers* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red/Blue/Black 8 * Components: V * Casting Time: 1 full round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature/level, no two of which are more than 30 …

  • Mind of the Labyrinth

    *Mind of the Labyrinth* * Enchantment (Compulsion) [Mind-Affecting] * Level: Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or until expended _As you close your eyes to …

  • Plague

    *Plague* * Necromancy [Evil] * Level: Green/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: One living creature/level, no two of which are more than 30 ft. apart * Duration: 1 round/ …

  • Ghostform

    *Ghostform* * Transmutation * Level: White/Black or Blue/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) _Laughing at death, you assume a ghostly form in which you can …

  • Avascular Mass

    *Avascular Mass* * Evocation/Necromancy [Acid, Evil] * Level: Green/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: See text * Saving Throw: None and Reflex negates; …

  • Sealed Life

    *Sealed Life* * Abjuration * Level: White or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. +5 ft./2 levels) * Target: One creature * Duration: 1 round/level * Saving Throw: Will negates * Spell Resistance: …

  • Greater Sealed Life

    *Greater Sealed Life* * Abjuration * Level: White/Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. +5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: Will negates * Spell …

  • Withdraw Affliction

    *Withdraw Affliction* * Necromancy * Level: Green/Black or White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one afflicted creature * Duration: instantaneous * Saving Throw: Will negates (harmless) (see …

  • Blasphemy

    *Blasphemy* * Evocation [Evil] * Level: Black 7 * Components: V * Casting Time: 1 standard action * Range: 40 ft. * Area: non-evil creatures in a 40-ft.-radius spread centered on you * Duration: instantaneous * Saving Throw: none or Will negates …

  • Anti-Life Shield

    *Anti-Life Shield* * Necromancy [Evil] * Level: Black 7 * Components: V, S * Casting Time: 1 full round * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius emanation * Duration: 1 hour/level * Saving Throw: None * Spell Resistance: Yes …

  • Greater Seed of Undeath

    *Greater Seed of Undeath* * Necromancy [Evil] * Level: Black 7 * Components: V, S, M (A great quality black onyx worth 5,000 gp) * Casting Time: 1 full round * Range: Touch (see text) * Target: Living or undead humanoid or animal touched * Duration …

  • Seed of Undeath

    *Seed of Undeath* * Necromancy [Evil] * Level: Black 4 * Components: V, S, M (a black onyx gem worth 25 gp per HD of the subject) * Casting Time: 1 full round * Range: Touch * Target: Living humanoid or animal touched * Duration: 1 day/level (D) * …

  • Slime Wave

    *Slime Wave* * Conjuration (summoning) [disease] * Level: Green/Black 7 * Components: V, S, M (A few drops of stagnant pond water) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius spread * Duration: 1 …

  • Abusive Indulgence

    *Abusive Indulgence* * Conjuration (healing)/Necromancy * Level: White/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: 40-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: None or Will …

  • Culling Blade

    *Culling Blade* * Necromancy * Level: Black 4 * Components: V, S, F (A miniature black onyx sword worth 100 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Black blade of necromantic energy * Duration: 1 …

  • Touch of the Graveborn

    *Touch of the Graveborn* * Necromancy * Level: Black 8 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creatures touched (up to one/3 levels) * Duration: Instantaneous * Saving Throw: None or Will negates * Spell …

  • Shadow Trap

    *Shadow Trap* * Conjuration (Summoning) [Darkness] * Level: Black 7 * Components: V, S, M (A sheet of black cloth large enough to drape over the warded object, plus a black onyx worth 25 gp) * Casting Time: 10 minutes * Range: Touch * Target: One …

  • Planar Scrying

    *Planar Scrying* * Evocation * Level: Red/Green/White/Blue/Black 6 * Components: V, S, F (a silver mirror worth 1,000 gp), F (see text) * Casting Time: 1 hour * Range: See text * Target: Magical Sensor * Duration: 1 min./level * Saving Throw: Will …

  • Greater Planar Scrying

    *Greater Planar Scrying* * Divination (scrying) * Level: Red/Green/White/Blue/Black 9 * Components: V, S, F (see text) * Casting Time: 1 standard action * Range: See text * Effect: Magical sensor * Duration: 1 hour/level * Saving Throw: Will …

  • Simbul's Skeletal Deliquescence

    _Warning: This spell is dark magic and delves into profane topics many might prefer to avoid. Continue at your own risk._ *Simbul's Skeletal Deliquescence* * Necromancy/Transmutation [Curse, Evil] * Level: Green/Black 8 * Components: V, S * Casting …

  • Junglerazer

    *Junglerazer* * Necromancy * Level: Black 4 * Components: V, S, M (A pinch of ash from a burnt plant) * Casting Time: 1 standard action * Range: 120 ft. * Area: 120-ft. line * Duration: Instantaneous * Saving Throw: Reflex half * Spell …

  • Aura of Terror

    *Aura of Terror* * Necromancy [Fear, Mind-Affecting] * Level: Black 6 * Components: V * Casting Time: 1 standard action * Range: 30-ft. * Area: 30-ft.-radius emanation centered on you * Duration: 1 minute/level * Saving Throw: Will negates; see …

  • Ray of Entropy

    *Ray of Entropy* * Necromancy * Level: Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: 1 minute/level * Saving Throw: None * Spell Resistance: Yes _You release a …

  • Awaken Undead

    *Awaken Undead* * Necromancy [Evil] * Level: Black 7 * Components: V, S, M (25 gp worth of octel and onyx per Hit Die of the undead) * Casting Time: 1 hour * Range: Touch * Target: one or more undead touched * Duration: Instantaneous * Saving …

  • Naturewatch

    *Naturewatch* * Necromancy * Level: Green or Black 0 * Components: S * Casting Time: 1 standard action * Range: 30 ft. * Area: Cone-shaped emanation * Duration: 10 minutes/level * Saving Throw: None * Spell Resistance: No This spell is …

  • Jungle's Rapture

    *Jungle's Rapture* * Transmutation [Curse] * Level: Green/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living nonplant creature * Duration: Permanent (D) * Saving Throw: Will …

  • Power Word Nauseate

    *Power Word Nauseate* * Enchantment (Compulsion) [Mind-Affecting] * Level: Green or Black 6 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 150 hp or less * Duration: …

  • Cloak of Hate

    *Cloak of Hate* * Enchantment [Mind-Affecting] * Level: Red or Black 6 * Components: V, S, M (an ounce of bile) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: 1 day/level * …

  • Shadowy Grappler

    *Shadowy Grappler* * Illusion (Shadow) * Level: Black 6 * Components: V, S, M (A dried squid tentacle) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 round/level (D) * Saving Throw: …

  • Raise Bonded Companion

    *Raise Bonded Companion * * Conjuration (healing) * Level: White/Black 5 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 2,000 gp), DF/F (A small statuette of …

  • Resurrect Bonded Companion

    *Resurrect Bonded Companion * * Conjuration (healing) * Level: White/Black 7 * Components: V, S, M (An even mixture of pure [[Diamond|diamonds]], [[Blue Diamond|blue diamonds]], and [[Red Diamond|red diamonds]] worth 4,000 gp), DF/F (A small statuette …

  • Unholy Storm

    *Unholy Storm* * Conjuration (Creation) [Darkness, Evil] * Level: Black 3 * Components: V, S, M (A flask of unholy water worth 25 gp) * Casting Time: 1 standard action * Range: 20 feet * Area: Cylinder (20 ft. radius, 20 ft. high) * Duration: 1 …

  • Mantle of Evil

    *Mantle of Evil* * Abjuration [Evil] * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 10 minutes/level (D) * Saving Throw: None * Spell Resistance: Yes _You invoke the powers of …

  • Swift Profane Weapon

    *Swift Profane Weapon* * Transmutation [Evil] * Level: Black 3 * Components: V * Casting Time: 1 swift action * Range: Touch * Target: Weapon touched * Duration: 1 round This spell functions like [[Profane Weapon]], except as noted above.

  • Blessing of the Corrupt

    *Blessing of the Corrupt* * Transmutation [Evil] * Level: Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon/level, no two of which are more than 30 ft. apart * Duration: 1 min …

  • Spore Field

    *Spore Field* * Transmutation * Level: Green or Black 1 * Components: V, S, DF/M (A mushroom) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 10-ft.-radius spread * Duration: 1 minute/level * Saving Throw: …

  • Vampiric Gutsnake

    *Vampiric Gutsnake* * Transmutation * Level: Green/Black 6 * Components: V, S, F (A fang from a lamprey) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) This spell works like [[Gutsnake]], except …

  • Corrupt Light Protections

    *Corrupt Light Protection* * Necromancy * Level: Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous; see text * Saving Throw: Will half; see text * Spell Resistance: …

  • Corrupt Moderate Protections

    *Corrupt Moderate Protection* * Necromancy * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous; see text * Saving Throw: Will half; see text * Spell Resistance …

  • Corrupt Heavy Protections

    *Corrupt Moderate Protection* * Necromancy * Level: Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous; see text * Saving Throw: Will half; see text * Spell Resistance …

  • Ellira's Shadow

    *Ellira's Shadow* * Necromancy * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: Ray * Duration: Instantaneous * Saving Throw: Will half (harmless) * Spell Resistance: Yes …

  • Silent Portal

    *Silent Portal* * Illusion (Glamer) * Level: Blue or Black 0 * Components: S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One portal * Duration: 1 minute/level (D) * Saving Throw: Will negates (object) * …

  • Anonymous Interaction

    *Anonymous Interaction* * Enchantment (compulsion) [mind-affecting] * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Targets: one creature/level, no two of which can be more …

  • False Lie

    *False Lie* * Illusion (Glamer) * Level: Blue or Black 2 * Components: V, S, M (a serpent's tongue) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 10 min./level * Saving Throw: Will …

  • Backbiter

    *Backbiter* * Transmutation [Curse] * Level: Black 1 * Components: V, S, F (A dagger) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One weapon * Duration: 1 minute/level or until discharged * Saving Throw: …

  • Death Grimace

    *Death Grimace* * Necromancy [Evil] * Level: Black 1 * Components: S * Casting Time: 1 standard action * Range: Touch * Target: One corpse * Duration: Instantaneous * Saving Throw: None * Spell Resistance: No The caster marks a corpse with a …

  • Distracting Shadows

    *Distracting Shadows* * Evocation [Darkness] * Level: Black 1 * Components: V, M (A bit of bat fur and either a drop of pitch or a piece of coal) * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: 24 hours (D) * …

  • Ray of Clumsiness

    *Ray of Clumsiness* * Necromancy * Level: Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: 1 round/level * Saving Throw: Fortitude half * Spell Resistance: Yes _A …

  • Blackrot

    *Blackrot* * Necromancy [poison] * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: One plant or one wooden weapon touched * Duration: 1 round/level * Saving Throw: Fortitude partial or Fortitude …

  • Decomposition

    *Decomposition* * Necromancy * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: 50 ft. * Area: Living enemies within a 50-ft.-radius emanation centered on you * Duration: 1 round/level * Saving Throw: None * Spell …

  • Escalating Enfeeblement

    *Escalating Enfeeblement* * Necromancy * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: 1 round/level * Saving Throw: Fortitude half * Spell Resistance: Yes …

  • Execration

    *Execration* * Necromancy [Curse] * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 10 minutes/level or until discharged * Saving Throw: Will negates * Spell Resistance: …

  • Ghoul Touch

    *Ghoul Touch* * Necromancy * Level: Black 2 * Components: V, S, M (cloth from a ghoul or earth from a ghoul's lair) * Casting Time: 1 standard action * Range: Touch * Target: living creature touched * Duration: 1d6+2 rounds * Saving Throw: …

  • Ghoul Glyph

    *Ghoul Glyph* * Necromancy * Level: Black 2 * Components: V, S, M (Earth from a ghoul's lair plus 10 gp worth of crushed black onyx) * Casting Time: 1 standard action * Range: Touch * Target: Object touched * Duration: Permanent until discharged …

  • Healing Sting

    *Healing Sting* * Necromancy * Level: Black 2 * Components: V, S, M (A dried wasp body) * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving Throw: None * Spell Resistance: Yes …

  • Iron Bones

    *Iron Bones* * Necromancy * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Corporeal undead creature touched * Duration: 10 min./level * Saving Throw: None * Spell Resistance: Yes (harmless) This …

  • Mark of the Outcast

    *Mark of the Outcast* * Necromancy [Curse] * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: Permanent * Saving Throw: Will negates * Spell Resistance …

  • Mindrot

    *Mindrot* * Enchantment (Compulsion) [Mind-Affecting] * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round/2 levels * Saving Throw: Will negates; …

  • Power Word Sicken

    *Power Word Fatigue* * Enchantment (Compulsion) [Mind-Affecting] * Level: Green or Black 2 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: See …

  • Power Word Deafen

    *Power Word Deafen* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red or Black 3 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: See …

  • Power Word Distract

    *Power Word Distract* * Enchantment (Compulsion) [Mind-Affecting] * Level: Blue or Black 4 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 150 hp or less * Duration: See …

  • Power Word Disable

    *Power Word Disable* * Enchantment (Compulsion) [Mind-Affecting] * Level: Black 5 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 50 hp or less * Duration: See text * …

  • Power Word Fatigue

    *Power Word Fatigue* * Enchantment (Compulsion) [Mind-Affecting] * Level: Black 2 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature with 100 hp or less * Duration: See text * …

  • Scale Weakening

    *Scale Weakening* * Transmutation * Level: Black 2 * Components: V, S, M ( a bit of shed snakeskin) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One corporeal creature * Duration: 1 minute/level * Saving …

  • Veil of Shadow

    *Veil of Shadow* * Evocation [Darkness] * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level _You speak the words of this spell, and tendrils of purple darkness rise …

  • Disrupt Link

    *Disrupt Link* * Abjuration * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: One creature * Duration: 1 round/level * Saving Throw: Will negates * Spell Resistance: Yes …

  • Finger of Agony

    *Finger of Agony* * Necromancy * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: 3 rounds * Saving Throw: Fortitude partial * Spell Resistance …

  • Rejuvenative Corpse

    *Rejuvenative Corpse* * Necromancy [Evil] * Level: Black 3 * Components: V, S * Casting Time: 1 minute * Range: Touch * Target: One humanoid creature that died within the past week * Duration: 24 hours or until discharged; see text * Saving …

  • Spell Vulnerability

    *Spell Vulnerability* * Transmutation * Level: Black 3 * Components: V, S * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 minute/level * Saving Throw: Fortitude negates * Spell Resistance: No …

  • Cruel Feeding

    *Cruel Feeding* * Evocation [Darkness] * Level: Black 4 * Components: V, S, M (A hair and three teeth) * Casting Time: 1 standard action * Range: Personal * Effect: 30-ft.long tentacle extending from your arm * Duration: Concentration, to a maximum …

  • Doom Scarabs

    *Doom Scarabs* * Necromancy * Level: Black 5 * Components: V, S * Casting Time: 1 standard action * Range: 30 ft. * Area: Cone-shaped burst * Duration: Instantaneous and 10 minutes (see text) * Saving Throw: Reflex half * Spell Resistance: See …

  • Languor

    *Languor* * Necromancy * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One creature * Duration: 1 round/level * Saving Throw: Will partial * Spell Resistance: Yes The …

  • Stiffen

    *Stiffen* * Necromancy * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature or creatures touched (up to one per level) * Duration: 1 round/level * Saving Throw: Fortitude Partial * Spell …

  • Animate Legion

    *Animate Legion* * Necromancy [Evil] * Level: Black 5 * Components: V, S, M (A black onyx gem worth 100 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One or more corpses, no two of which can be more than …

  • Circlet of Enervation

    *Circlet of Enervation* * Necromancy * Level: Black 5 * Components: V, S, F (A jet bracelet worth 100 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: 6-inch circlet of negative energy * Duration: 1 round/ …

  • Cryptwarden's Grasp

    *Cryptwarden's Grasp* * Necromancy [Curse, Disease, Evil] * Level: Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: Instantaneous * Saving Throw: Fortitude negates * Spell …

  • Fangs of the Vampire King

    *Fangs of the Vampire King* * Transmutation [evil] * Level: Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level _Hissing an evil laugh, you sprout sharp fangs to drain the …

  • Grave Oath

    *Grave Oath* * Necromancy * Level: Black 5 * Components: V, S, M (Grave dirt mixed with powdered onyx worth at least 60 gp per HD of the target) * Casting Time: 1 minute * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * …

  • Demon's Strike

    *Demon's Strike* * Evocation [Evil] * Level: Black 6 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: Until end of turn * Saving Throw: Fortitude partial; see text * Spell Resistance: Yes Profane …

  • Ghoul's Strike

    *Ghoul's Strike* * Necromancy * Level: Black 1 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Your next successful melee attack against an enemy surges with negative energy. You may choose to …

  • Clinging Shadow Strike

    *Clinging Shadow Strike* * Evocation [Darkness] * Level: Black 2 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Darkness surges around the next ranged or melee attack you make (if made before …

  • Obscuring Shadow Veil

    *Clinging Shadow Strike* * Evocation [Darkness] * Level: Black 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Darkness surges around the next ranged or melee attack you make (if made before …

  • Vampiric Aura

    *Vampiric Aura* * Evocation [Evil] * Level: Black 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _You channel the power of evil through your body and soul, infusing the area around you …

  • Shadow Garrote

    *Shadow Garrote* * Evocation [Darkness] * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: See text * Saving Throw: Fortitude partial * Spell …

  • Drain Vitality

    *Drain Vitality* * Necromancy * Level: Black 3 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous and 10 minutes (see text) * Saving Throw: Fortitude partial * Spell Resistance …

  • Fleshwarping Swarm

    *Fleshwarping Swarm* * Conjuration (summoning) * Level: Black 3 * Components: V, S, DF/M (a square of black cloth) * Casting Time: 1 round * Range: Close (25 ft. + 5 ft./2 levels) * Effect: one swarm of flesh-twisting bats, rats, or spiders * …

  • Mind Strike

    *Mind Strike* * Necromancy * Level: Black 4 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Your next melee attack (if made before the end of the next round) lashes out at your opponent's mind, …

  • Bloodletting Strike

    *Bloodletting Strike* * Necromancy * Level: Black 5 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Your next melee attack (if made before the end of the next round) lashes out at your opponent' …

  • Enervating Shadow Strike

    *Enervating Shadow Strike* * Necromancy * Level: Black 5 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: Instantaneous and 10 minutes or 1 hour (see text) * Saving Throw: None * Spell …

  • Stalker in the Night

    *Stalker in the Night* * Transmutation * Level: Black 5 * Components: - * Casting Time: 1 full round * Range: Melee attack * Target: One creature * Duration: See text _You slide through the dark like a bird of prey, emerging only to strike down …

  • Heartseeking Strike

    *Heartseeking Strike* * Necromancy * Level: Black 8 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Your next melee attack (if made before the end of the next round) cuts deep into your opponent …

  • Summon Holy Symbol

    *Summon Holy Symbol* * Conjuration (Summoning) * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 0 ft. * Effect: Small wooden holy symbol * Duration: 1 round/level (D) * Saving Throw: None …

  • Skunk Scent

    *Skunk Scent* * Conjuration (Creation) * Level: Green or Black 1 * Components: S * Casting Time: 1 standard action * Range: 30 ft. * Target: One living creature * Duration: 1 round/level * Saving Throw: Fortitude partial; see text * Spell …

  • Daze Monster

    *Daze Monster* * Enchantment (compulsion) [mind-affecting] * Level: Blue or Black 2 * Components: V, S, M (a pinch of wool or similar substance) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature …

  • Detect Favored Enemy

    *Detect Favored Enemy* * Divination * Level: Red, Green, White, Blue, or Black 2 * Components: V, S, DF/F (A preserved body part of the favored enemy type you wish to detect) * Casting Time: 1 standard action * Range: 60 ft. * Area: Cone-shaped …

  • Increase Virulence

    *Increase Virulence* * Transmutation * Level: Green or Black 2 * Components: V, S, M (A piece of licorice root) * Casting Time: 1 minute * Range: Touch * Target: Vial of poison or disease, or a creature touched * Duration: 1 minute/level * …

  • Noxious Strike

    *Noxious Strike* * Evocation [Poison] * Level: Green or Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round Your next melee attack (if made before the end of the next round) is coated with …

  • Remarkable Legerdemain

    *Remarkable Legerdemain* * Transmutation * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) While this spell is in effect, your body and clothing flutter …

  • Splinter Spell Resistance

    *Splinter Spell Resistance* * Transmutation * Level: Red or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: melee or thrown weapon or up to 50 pieces of ammunition touched * Duration: 1 minute/level * Saving …

  • Strength of the True Form

    *Strength of the True Form* * Transmutation * Level: Red, Green, White, Blue, and/or Black 2 * Components: V * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: Until the end of your next turn _Strength and power flows …

  • Exacting Weapon

    *Exacting Weapon* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, DF/F (A preserved body part of the favored enemy type chosen) * Casting Time: 1 standard action * Range: Touch * Target: weapon touched * Duration: 1 …

  • Feigned Opening

    *Feigned Opening* * Illusion (glamor) * Level: Blue or Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You _You show your opponent a seemingly fatal mistake in your defenses, the illusion drawing your foe into …

  • Ghost Touch Weapon

    *Ghost Touch Weapon* * Transmutation * Level: White or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft. / 2 levels) * Target: One weapon or fifty projectiles (all of which must be in contact with each …

  • Harmonic Chorus

    *Harmonic Chorus* * Enchantment (Compulsion) [Mind-Affecting] * Level: Red, Green, White, Blue, or Black 3 * Components: V, S, F (A specially prepared mithral tuning fork worth 50 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 …

  • Hydra Slaying Strike

    *Hydra Slaying Strike* * Transmutation * Level: Blue or Black 3 * Components: V * Casting Time: 1 swift action * Range: Personal * Target: You * Duration:1 round Your next melee attack (if made before the end of the next round) surges with …

  • Infestation of Maggots

    *Infestation of Maggots* * Necromancy * Level: Green or Black 3 * Components: V, S, M (A few dead, dried flies) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/2 levels * Saving Throw: Fortitude …

  • Jealous Rage

    *Jealous Rage* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Red or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: 1 minute/level (D) …

  • Mystic Surge

    *Mystic Surge* * Transmutation * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature * Duration: 1 round * Saving Throw: Will negates ( …

  • Snakebite

    *Snakebite* * Transmutation * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) _You cast the spell, and one of your arms turns into a venomous bright- …

  • Subdue Aura

    *Subdue Aura* * Abjuration * Level: White or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature or object touched * Duration: 10 minutes/level * Saving Throw: Will negates (object) * Spell Resistance: …

  • Victory Shout

    *Victory Shout* * Enchantment (compulsion) [mind-affecting] * Level: Red or Black 3 * Components: V * Casting Time: 1 swift action * Range: 60 ft. * Targets: You and allied creatures within 60 ft. * Duration: 1 round * Saving Throw: None * Spell …

  • Wall of Nausea

    *Wall of Nausea* * Conjuration (creation) [Poison] * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall of noxious fumes whose area is up to one 10-ft. square/level * …

  • Wall of Vermin

    *Wall of Vermin* * Conjuration (Creation) * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Wall of pests whose area is up to four 5-ft. squares (S) * Duration: …

  • Call Mount

    *Call Mount* * Conjuration (Calling) [See text] * Level: White or Black 4 * Components: V, DF * Casting Time: 1 round * Range: 10 ft. * Effect: Your special mount * Duration: 1 hour/level (D) * Saving Throw: None * Spell Resistance: No You …

  • Condemnation

    *Condemnation* * Abjuration * Level: Red, Green, White, Blue, or Black 4 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One outsider away from its home plane * Duration: 1 round and 1 minute; …

  • Neurotoxin

    *Neurotoxin* * Necromancy [poison] * Level: Green or Black 4 * Components: V, S, DF/F (Preserved spine of a puffer fish) * Casting Time: 1 standard action * Range: Touch * Target: living creature touched * Duration: instantaneous; see text * …

  • Slashing Dispel

    *Slashing Dispel* * Abjuration * Level: Red, Green, White, Blue, or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one creature, object, or spell effect * Duration: instantaneous * Saving Throw: no * Spell …

  • Roc's Splendor

    *Roc's Splendor* * Transmutation * Level: Red, Green, or Black 5 * Components: V, S, DF/M (feathers or droppings from a roc) * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 round/level * Saving Throw: Will …

  • Death in the Dark

    *Death in the Dark* * Transmutation * Level: Blue or Black 6 * Components: - * Casting Time: 1 standard action * Range: Melee attack * Target: One creature * Duration: See text * Saving Throw: Fortitude partial * Spell Resistance: No Focusing …

  • Nauseating Trail

    *Nauseating Trail* * Conjuration (creation) [poison] * Level: Green/Black 4 * Components: V, S, M (a rotten egg or cabbage leaves) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One willing creature * Duration: …

  • Puzzle Box

    *Puzzle Box* * Enchantment (compulsion) [curse, mind-affecting] * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) or touch; see text * Target: one creature or one object up to 5 lbs./level …

  • Ghost Touch Armor

    *Ghost Touch Armor* * Transmutation * Level: White or Black 7 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: shield or suit of armor touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes …

  • Mark of the Hunter

    *Mark of the Hunter* * Enchantment * Level: Red, Green, White, Blue, or Black 5 * Components: V, S, M (A bit of skin or bone from the relevant favored enemy type or subtype) * Casting Time: 1 swift action * Range: Medium (100 ft. + 10 ft./level) * …

  • Sniper's Eye

    *Sniper's Eye* * Transmutation * Level: Blue or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level _You take a series of slow, deep breaths. Whispered words of arcane power seep …

  • Bane Bow

    *Bane Bow* * Evocation * Level: Red, Green, White, Blue, or Black 5 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: Ranged weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes …

  • Toxic Tongue

    *Toxic Tongue* * Conjuration (Creation) [poison] * Level: Green or Black 6 * Components: V, S * Casting Time: 1 standard * Range: Personal * Target: You * Duration: 1 minute/level _A sickly black fluid dribbles from the corner of your mouth._ …

  • Dead End

    *Dead End* * Illusion (Shadow) * Level: Blue/Black 1 * Components: V, S, M (A pinch of some odoriferous spice) * Casting Time: 1 standard action * Range: Touch * Target: One creature/level touched * Duration: 10 minutes/level (D) * Saving Throw: …

  • Healer's Vision

    *Healer's Vision* * Divination * Level: White/Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) _Every thrumming vein, every strained muscle, and every pulsing organ of …

  • Reconstruct Undead

    *Reconstruct Undead* * Necromancy [Evil] * Level: White/Black 8 * Components: V, S, M (10,000 gp worth of black pearl) * Casting Time: 1 minute * Range: Touch * Target: Destroyed undead creature touched * Duration: Instantaneous * Saving Throw: …

  • Revive Undead

    *Revive Undead* * Necromancy [Evil] * Level: White/Black 6 * Components: V, S, M (5,000 gp worth of hematite) * Casting Time: 1 minute * Range: Touch * Target: Destroyed undead creature touched * Duration: Instantaneous * Saving Throw: None * …

  • Amplify Stench

    *Amplify Stench* * Transmutation * Level: Green/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level You amplify your natural "stench":http://www.d20pfsrd.com/bestiary/rules-for- …

  • Apparition

    *Apparition* * Illusion (Phantasm) [Fear, Mind-Affecting] * Level: Blue/Black 2 * Components: V, S, M (A miniature palette dotted with paints of assorted colors) * Casting Time: 1 round * Range: Touch * Target: Creature touched * Duration: 1 …

  • Phantasmal Assailants

    *Phantasmal Assailants* * Illusion (Phantasm) [Fear, Mind-Affecting] * Level: Blue/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature * Duration: Instantaneous * …

  • Slow Consumption

    *Slow Consumption* * Necromancy [Curse, Evil] * Level: Green/Black 2 * Components: V, S, Location (An area under the effect of a desecrate or unhallow spell) * Casting Time: 10 minutes * Range: Touch * Target: One living creature * Duration: …

  • Spawn Screen

    *Spawn Screen* * Necromancy * Level: White/Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: 1 hour/level * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Dark Sacrifice

    *Dark Sacrifice* * Evocation * Level: Red/Black 3 * Components: V, S * Casting Time: 1 swift action * Range: Personal * Target: You * Duration: 1 round/level _Harvesting your own life force, you are empowered with a dark strength._ Your …

  • Healing Touch

    *Healing Touch* * Necromancy * Level: White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Creature touched * Duration: Instantaneous * Saving Throw: Will negates (harmless); see text * Spell Resistance: …

  • Pall of Twilight

    *Pall of Twilight* * Illusion (shadow) [Darkness, Mind-Affecting] * Level: Blue/Black 3 * Components: S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Area: 20-ft.-radius spread * Duration: 1 round/level * Saving …

  • Phantasmal Strangler

    *Phantasmal Strangler* * Illusion (Phantasm) [Fear, Mind-Affecting] * Level: Blue/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: One living creature * Duration: 5 rounds * Saving …

  • Skull Watch

    *Skull Watch* * Necromancy * Level: Red/Black or White/Black 3 * Components: V, S, F (The humanoid skull upon which the spell is cast) * Casting Time: 1 standard action * Range: Touch * Target: One humanoid skull * Duration: Permanent * Saving …

  • Undead Torch

    *Undead Torch* * Necromancy * Level: Red/Black 3 * Components: V, S, M (A living or dead firefly or glowworm) * Casting Time: 1 Standard Action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One corporeal undead/ level, no two of which are more …

  • Hoard Life

    *Hoard Life* * Conjuration (Healing)/Necromancy * Level: White/Black 4 * Components: V, S, F (A gemstone worth at least 50 gp) * Casting Time: 1 minute * Range: Personal and touch * Target: You * Duration: 1 hour/level (D) _You clasp your hands …

  • Moral Facade

    *Moral Facade* * Abjuration * Level: White/Blue or White/Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One creature or object * Duration: 24 hours * Saving Throw: Will negates ( …

  • Toxic Weapon

    *Toxic Weapon* * Necromancy [poison] * Level: Green/Black 4 * Components: V, S * Casting Time: 1 swift action * Range: 0 ft * Target: Your melee weapon * Duration: Until end or turn or until discharged * Saving Throw: Fortitude partial * Spell …

  • Manifest Life and Death

    *Manifest Life and Death* * Conjuration (healing)/Necromancy * Level: White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living or undead creature touched; see text * Duration: Instantaneous/1 minute or …

  • Mystic Tithe

    *Mystic Tithe* * Conjuration (Healing)/Necromancy * Level: White/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: 40 ft. * Area: 40-ft.-radius emanation centered on you * Duration: 1 round/level * Saving Throw: None * Spell …

  • Permeable Form

    *Permeable Form* * Transmutation * Level: White/Black or Blue/Black 5 * Components: V, S * Casting Time: 1 immediate action * Range: Personal * Target: You * Duration: 1 round By altering the essential nature of the matter composing your body, …

  • Shadow Form

    *Shadow Form* * Illusion (Shadow) * Level: Black 5 * Components: V, S, M (A small piece of cloth taken from a funeral shroud) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute/level (D) Shadows rise from the …

  • Spirit Self

    *Spirit Self* * Necromancy * Level: White/Black or Blue/Black 5 * Components: V, S, F (A prayer wheel worth 25 gp) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 minute (D) You can send your spirit outside …

  • Cursed Wealth

    *Cursed Wealth* * Transmutation [Curse] * Level: Black 2 * Components: V, S, F (a lump of gold worth 5 gp) * Casting Time: 1 standard action * Range: Touch * Target: 1 gold piece/level touched * Duration: 10 minutes/level * Saving Throw: …

  • Kalikrina's Darkness

    *Kalikrina's Darkness* * Evocation [Darkness, Evil] * Level: Black 1 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target and Effect: You and up to two rays; see text * Duration: 10 minutes/level (D) or until discharged; …

  • Algadon's Darkness

    *Algadon's Darkness* * Evocation [Darkness, Evil] * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target and Effect: You and up to two rays; see text * Duration: 10 minutes/level (D) or until discharged; …

  • Ellira's Darkness

    *Ellira's Darkness* * Evocation [Darkness, Evil] * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target and Effect: You and up to two rays; see text * Duration: 10 minutes/level (D) or until discharged; see …

  • Surging Shadows

    *Surging Shadows* * Evocation [darkness, evil] * Level: Black 2 * Components: V, S, M (a drop of ink) * Casting Time: 1 standard action * Range: Long (400 ft. + 40 ft./level) * Area: 10-ft.-radius burst * Duration: instantaneous * Saving Throw: …

  • Bleed

    *Bleed* * Necromancy * Level: Black 2 * Components: V, S * Casting Time: 1 swift action * Area: 50-ft.-radius burst centered on you * Duration: Instantaneous * Saving Throw: Will negates * Spell Resistance: Yes This spell allows you to cause …

  • Wake of Shadow

    *Wake of Shadow* * Evocation [evil] * Level: Black 4 * Components: V, S * Casting Time: 1 swift action * Range: 120 ft. * Effect: a 10-ft.-wide path, up to 120 ft. long * Duration: Until end of turn plus 1 round/level * Saving Throw: none; * …

  • Vampiric Weapon

    *Vampiric Weapon* * Transmutation * Level: Black 7 * Components: V, S * Casting Time: 1 standard action * Range: touch * Target: melee weapon touched * Duration: 1 round/level * Saving Throw: none * Spell Resistance: Yes This spell allows you …

  • Brand

    *Brand* * Transmutation [curse] * Level: Black 0 * Components: V, S, DF/F (A signet ring) * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 1 day/level * Saving Throw: Fortitude negates * Spell Resistance: …

  • Ray of Exhaustion

    *Ray of Exhaustion* * Necromancy * Level: Black 3 * Components: V, S, M (a drop of sweat) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray * Duration: 1 min./level * Saving Throw: Fortitude partial; see text …

  • Contagion

    *Contagion* * Necromancy [disease, evil] * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: Living creature touched * Duration: instantaneous * Saving Throw: Fortitude negates; see text * Spell …

  • Crushing Despair

    *Crushing Despair* * Enchantment (compulsion) [emotion, mind-affecting] * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Targets: one living creature/level, no two of which may be more …

  • Retributive Reparations

    *Retributive Reparations* * Necromancy [curse] * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: one object * Duration: 1 day/level or until triggered, and permanent; see text * Saving Throw: Will …

  • Black Spot

    *Black Spot* * Necromancy [curse] * Level: Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: Permanent * Saving Throw: Will negates * Spell Resistance: Yes The black spot is a …

  • Vampiric Shadow Shield

    *Vampiric Shadow Shield* * Necromancy [Darkness] * Level: Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) This spell wreathes you in shadowy energy and damages those that …

  • Canopic Conversion

    *Canopic Conversion* * Necromancy [death, evil] * Level: Black 9 * Components: V, S, F (four alabaster canopic jars worth 100 gp each), M (black onyx worth 100 gp per hit die of the target; see text) * Casting Time: 1 round * Range: Close (25 ft. + 5 …

  • Wail of the Banshee

    *Wail of the Banshee* * Necromancy [Death] * Level: Black 9 * Components: V * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: One living creature/level within a 40-ft.-radius spread * Duration: Instantaneous * …

  • Armor Lock

    *Armor Lock* * Transmutation * Level: Blue or Black 3 * Components: V, S, M (a pinch of rust) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one armored creature * Duration: 1 round/level * Saving Throw: …

  • Bleed for your Master

    *Bleed for Your Master* * Enchantment (compulsion) * Level: Blue or Black 3 * Components: V, S * Casting Time: 1 immediate action * Range: Touch * Target: Your animal companion, familiar, or other bonded creature * Duration: Instantaneous * …

  • Die for your Master

    *Die for Your Master* * Enchantment (compulsion) * Level: Blue or Black 5 * Components: V, S * Casting Time: 1 immediate action * Range: Touch * Target: Your animal companion, familiar, or other bonded creature * Duration: Instantaneous * Saving …

  • Erode Defenses

    *Erode Defenses* * Transmutation * Level: Green or Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: 1 round/level * Saving Throw: Fortitude negates; see text …

  • Poison Breath

    *Poison Breath* * Evocation [poison] * Level: Green or Black 7 * Components: V, S, DF/M (a spider's mandible) * Casting Time: 1 standard action * Range: 30 ft. * Area: cone-shaped burst * Duration: Instantaneous * Saving Throw: Fortitude negates; …

  • Secret Speech

    *Secret Speech* * Divination * Level: Blue or Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: creature touched * Duration: 10 minutes/level * Saving Throw: Will negates (harmless) * Spell Resistance: No ( …

  • Feeblemind

    *Feeblemind* * Enchantment (compulsion) [mind-affecting] * Level: Blue/Black 5 * Components: V, S, M (a handful of clay, crystal, or glass spheres) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Target: one creature * …

  • Mind Fog

    *Mind Fog* * Enchantment (compulsion) [mind-affecting] * Level: Blue/Black 5 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: fog spreads in 20-ft. radius, 20 ft. high * Duration: 1 minute/ …

  • Symbol of Wounding

    *Symbol of Wounding* * Necromancy * Level: Black 3 * Components: V, S, M (mercury and phosphorous, plus powdered diamond and hematite worth a total of 500 gp) * Casting Time: 10 minutes * Range: 0 ft.; see text * Effect: one symbol * Duration: See …

  • Prestidigitation

    *Prestidigitation* * Universal * Level: Red, Green, White, Blue, or Black 0 * Components: V, S * Casting Time: 1 standard action * Range: 10 ft. * Target, Effect, or Area: see text * Duration: Up to 1 hour; see text * Saving Throw: See text * …

  • Phase Door

    *Phase Door* * Illusion (Shadow) * Level: Black 7 * Components: V * Casting Time: 1 standard action * Range: Touch * Effect: Shadowy 5-ft.-by-8-ft. opening, 10 ft. deep + 5 ft. deep per three levels * Duration: 10 minutes/level, or until used up ( …

  • Project Image

    *Project Image* * Illusion (shadow) * Level: Blue/Black 7 * Components: V, S, F (a small replica of you worth 5 gp) * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Effect: one shadow duplicate * Duration: 1 minute/level …

  • Destruction

    *Destruction* * Necromancy [death] * Level: Red/Black 7 * Components: V, S, F (An unholy symbol costing 500 gp) * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one creature * Duration: instantaneous * Saving …

  • Shadow Walk

    *Shadow Walk* * Illusion (shadow) * Level: Black 6 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: up to one touched creature/level * Duration: 1 hour/level (D) * Saving Throw: Will negates * Spell Resistance: Yes …

  • Etherealness

    *Etherealness* * Transmutation * Level: White/Black or Blue/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: Willing creatures touched * Duration: 1 minute/level (D) * Saving Throw: Will negates (harmless) * …

  • Ethereal Jaunt

    *Ethereal Jaunt* * Transmutation * Level: White/Black or Blue/Black 7 * Components: V, S * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 round/level (D) You become ethereal, along with your equipment. For the …

  • Tomb Legion

    *Tomb Legion* * Conjuration (creation) [Evil, Guardian] * Level: Black 9 * Components: V, S, F (A hematite and black onyx statuette of a mummy worth 4,500 gp) * Casting Time: 10 minutes * Range: Medium (100 ft. + 10 ft./level) * Effect: three or …

  • Sequester

    *Sequester* * abjuration * Level: Green/White/Blue or White/Blue/Black 7 * Components: V, S, M (a basilisk eyelash and gum arabic) * Casting Time: 1 standard action * Range: Touch * Target: one willing creature or object (up to a 2-ft. cube/level) …

  • Implosion

    *Implosion* * Evocation * Level: Red/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Target: one corporeal creature/round * Duration: concentration (up to 1 round per 2 levels) * Saving Throw …

  • Planar Dream Council

    *Planar Dream Council* * Illusion (phantasm) [mind-affecting] * Level: Red/Green/White/Blue/Black 10 * Components: V, S, M (500 gp worth of Purple Agate) * Casting Time: 1 minute * Range: unlimited * Target: one or more living creatures * Duration: …

  • Summon Monster 11

    *Summon Monster 11* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 11 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Summon Monster 10

    *Summon Monster 10* * Conjuration (Summoning) [see text] * Level: Red, Green, White, Blue, or Black 10 * Components: V, S, F/DF (a tiny bag and a small candle) * Casting Time: 1 round * Range: close (25 ft. + 5 ft./2 levels) * Effect: One summoned …

  • Death Knell

    *Death Knell* * Necromancy [death, evil] * Level: Black 2 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Target: living creature touched * Duration: Instantaneous and 10 minutes per HD of subject (see text) * Saving Throw: …

  • Enemy's Heart

    *Enemy's Heart* * Necromancy [death, evil] * Level: Black 2 * Components: S * Casting Time: 1 full-round action (special, see below) * Range: Touch * Target: living creature touched * Duration: concentration (up to 1 minute) and 1 minute per HD of …

  • False Life

    *False Life* * Conjuration (healing)/Necromancy * Level: White/Black 2 * Components: V, S, M (A drop of blood) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or until discharged (see text) You …

  • Greater False Life

    *Greater False Life* * Conjuration (healing)/Necromancy * Level: White/Black 4 * Components: V, S, M (A drop of blood from a creature other than yourself) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: 1 hour/level or …

  • Aura of Cannibalism

    *Aura of Cannibalism* * Necromancy [evil] * Level: Black 3 * Components: V, S, M (a piece of flesh from another creature of your species) * Casting Time: 1 standard action * Range: Personal * Area: 20-ft.-radius emanation centered on you * Duration …

  • Vampiric Touch

    *Vampiric Touch* * Necromancy * Level: Black 3 * Components: V, S * Casting Time: 1 standard action * Range: Touch * Targets: living creature touched and you (see text) * Duration: Instantaneous and 10 minutes (see text) * Saving Throw: None * …

  • Enervation

    *Enervation* * Necromancy * Level: Black 4 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray of negative energy * Duration: Instantaneous or 1 hour (see text) * Saving Throw: None * Spell …

  • Energy Drain

    *Energy Drain* * Necromancy * Level: Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Close (25 ft. + 5 ft./2 levels) * Effect: Ray of negative energy * Duration: Instantaneous or 1 hour (see text) * Saving Throw: None (see …

  • Divine Power

    *Divine Power* * Evocation * Level: Red/White or Red/Black 4 * Components: V, S, DF/F (a miniature glass sword if cast in Red/White; a miniature obsidian axe if cast in Red/Black) * Casting Time: 1 standard action * Range: Personal * Target: You * …

  • Scourge of the Horsemen

    *Scourge of the Horsemen* * Evocation/Necromancy [Acid, Evil] * Level: Green/Black 9 * Components: V, S * Casting Time: 1 standard action * Range: Medium (100 ft. + 10 ft./level) * Area: 30-ft. burst * Duration: instantaneous and 1 hour (see text) …

  • Karlov's False Life

    *Karlov's False Life* * Conjuration (healing)/Necromancy * Level: White/Black 8 * Components: V, S, M (A small vial's worth of blood from a creature other than yourself) * Casting Time: 1 standard action * Range: Personal * Target: You * Duration: …

  • Lesser Grave Restoration

    *Lesser Grave Restoration* * Necromancy * Level: Back 2 * Components: V, S * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * Saving Throw: Will negates (harmless) * Spell Resistance: Yes (harmless) …

  • Grave Restoration

    *Grave Restoration* * Necromancy * Level: Black 4 * Components: V, S, M (jet dust worth 100 gp or 1,000 gp, see text) * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * Saving Throw: Will negates ( …

  • Greater Grave Restoration

    *Greater Grave Restoration* * Necromancy * Level: Black 7 * Components: V, S, M (Jet dust worth 5,000 gp) * Casting Time: 3 rounds * Range: Touch * Target: creature touched * Duration: instantaneous * Saving Throw: Will negates (harmless) * …

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